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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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BaitedHook

need more enemy variety *hint*hint stalker

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we need like stronger and rarer monsters so it gives people an incentive to group up because currently there is too much incentive to backstab and kill than to have incentive to group. need to balance both

backstab/kill (solo)incentive: loot all belong to you, putting down potential risk, less zombie spawns, more loot from scavenging since you dont have to share.

group incentive: ??? cant really say safety in numbers because the bigger the group the bigger your chance to be exposed to player and more chance to spawn more zombies.

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okay but i kinda hope if i make a big fuss maybe itll be changed, maybe its just wishful thinking.

but he needs to give incentives to group because there is none atm while atm there is soo much incentive to kill on sight not even funny.

i know you cant force players to play a particular play style but like blizzard you can give players incentives

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