Quake Rocks 0 Posted October 6, 2018 i got on a server today called faded sanctuary, and there was tents, frying pans and bats, these items arent even in my XML list, and im running 0.63 experimental, then i downloaded the server under tools are those items 0.62? or are they disabled or not included with the experimental? or how do i run a server with these added items? Share this post Link to post Share on other sites
Diesel_42o 3 Posted October 6, 2018 8 hours ago, Quake Rocks said: i got on a server today called faded sanctuary, and there was tents, frying pans and bats, these items arent even in my XML list, and im running 0.63 experimental, then i downloaded the server under tools are those items 0.62? or are they disabled or not included with the experimental? or how do i run a server with these added items? That is my server :) I edited types.xml to add those various objects. Share this post Link to post Share on other sites
Taco Donkey 0 Posted October 6, 2018 How are the tents working for you? Share this post Link to post Share on other sites
Diesel_42o 3 Posted October 6, 2018 15 minutes ago, Taco Donkey said: How are the tents working for you? As far as I am aware, the Party and Military tents are glitched, so I have them disabled, I think the regular and Car tent are working ok though. Not sure about persistence yet. Share this post Link to post Share on other sites
Quake Rocks 0 Posted October 7, 2018 ok cool, whats the info to add to the xml to get that stuff working aside from the glitched ones? Share this post Link to post Share on other sites
Aussie Cleetus 57 Posted October 7, 2018 (edited) 17 hours ago, Diesel_42o said: As far as I am aware, the Party and Military tents are glitched, so I have them disabled, I think the regular and Car tent are working ok though. Not sure about persistence yet. Blue tents are invisible when unpacked. Car tents have full unpacked hitbox when packed, so you cannot get to them to pick them up, they also show inventory when packed. Tents are not working in any way. Barrels work as storage, but are very heavy to move anywhere. I don't think their other functions work properly, but you can poke holes in them which allows you to turn them into fireplaces, which also allows you to put a cooking pot on to cook (all tested). To add them, add this to your types.xml: <type name="Barrel_Blue"> <nominal>15</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <usage name="Village"/> <usage name="Town"/> <usage name="Industrial"/> <usage name="Farm"/> </type> <type name="Barrel_Green"> <nominal>15</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <usage name="Village"/> <usage name="Town"/> <usage name="Industrial"/> <usage name="Farm"/> </type> <type name="Barrel_Red"> <nominal>15</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <usage name="Village"/> <usage name="Town"/> <usage name="Industrial"/> <usage name="Farm"/> </type> <type name="Barrel_Yellow"> <nominal>15</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="containers"/> <usage name="Village"/> <usage name="Town"/> <usage name="Industrial"/> <usage name="Farm"/> </type> Edited October 7, 2018 by Aussie Cleetus Share this post Link to post Share on other sites
Quake Rocks 0 Posted October 7, 2018 oh ok thanks! i just run a little private thing right now for me and 2 others, but i cant seem to manipulate the loot anymore, we are at the airfield and ive tried the nominal value and the min values.. but it ignores it totally, nothing is prestine anymore either, its all worn or damaged. Share this post Link to post Share on other sites