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Filterfreaker

Grey Grapichs Artifacts Tied To An Item! Please look this way devs!

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Date/Time: Numerous of occasions. Same time as this was posted.

What happened: Massive amounts of grapichal artifacts depending on what direction you look. Let me elaborate. When the game engine renders the wire fence model, it glitches to hell and cuase gray vertexes to shoot out allover the screen. When it's a bit outside of FOV the engine doesn't draw the wire fencing model and the glitching stops.

At first i thought that my gfx card was running too hot but after installing two powerfull fans to further cool it, and the problem persisted i could isolate that out of the equation. PLus i haven't had any heat issues previously and my setups been running stable as a rock for over a year. It was when i looked on the ground and dropped a wire fencing kit that i could really put my finger on what it was. I know other poeple have this issue. Please fix it. It's super annoying.

Where you were: Has happened in a lot of different locations.

What you were doing: Lootin' Shootin' Eatin' Sleepin' ya know what we survivors mostly do.

*Current installed version: 1.5.7, but this has been persistent since 1.5.6 or 1.5.5.

*Server(s) you were on: Numerous since 1.5.5 or 1.5.6

*Your system specs:

Windows Ultimate 64-bit

Intel Core i7 950 @ 3.1GHz (not overclocked)

6 Gigabytes of RAM.

Nvidia Geforce GTX 470 (factory overclocked)

*Timeline of events before/after error: Noe really, i swear sometimes if it happens during combat as it really hinders your vision.

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Same here. happens to me in the rain or fog if I look at certain direction or building.

i5 2500k

8 gig ram

GTX 570

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I have the same issue, it seems it only started a week ago when I got my 560Ti.

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I have a problem somewhat similar. When I have my anti-aliasing on anything higher than 6 I get a bright gray outline around grass and trees. While playing the normal game, this does not happen.

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