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Uncle Zed

[Release] Walking zombies in Dayz 1.8.8

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Here's how to set up walking zedz for Dayz 1.8.8:

1. In your mpmission/mission name folder, open init.sqf.
2. Find the line that says this:

call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";

3. Underneath it, put this:

call compile preprocessFileLineNumbers "overwrites\compiles.sqf";

4. In the same folder where init.sqf is, create another folder called overwrites.
5. Copy player_zombieCheck.sqf from @Dayz/dayz_code.pbo/compile to the overwrites folder you just created.
6. In the overwrites folder, create a file called compiles.sqf and put the following:

player_zombieCheck = compile preprocessFileLineNumbers "overwrites\player_zombieCheck.sqf";

7. Open the player_zombieCheck.sqf file you copied over and find this line:

_forcedSpeed = getNumber (configFile >> "CfgVehicles" >> (typeOf _x) >> "forcedSpeed");

8. Change it to this:

_forcedSpeed = 2;

Now your zombies will walk!

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