Roshi (DayZ) 397 Posted August 10, 2016 (edited) Hi so the idea is to improve lighting so that even during the day, the inside of houses and buildings are appropriately shadowed. With shafts of light from windows and other openings. - this would give additional purpose to light sources such as flashlights, weapon lights. - it would make looting just a little more difficult. Would be great if zombies eventually spawned in buildings too - would add a wee horror element to the game and make looting a slightly more cautious experience. I appreciate that the devs have just been aiming for parity from the renderer/lighting side of the engine and are focusing on other areas such as sound, but I think this would be a nice touch for a bit later in development. Chur, Roshi. Edited August 10, 2016 by Roshi (DayZ) Stupid autocorrelation! 2 1 Share this post Link to post Share on other sites
thunter 13 Posted August 10, 2016 I like this, but I think it would totally defeat the purpose of windows. Not only that, but I don't think we'll get zombies in-game until we get a more refined melee system in place. It's incredibly hard to kill zombies in the open, let alone killing them in a confined space. I can see it now; everybody temporarily quits DayZ because no building is safe from instadeath. We have never really had zombies spawn in doors for whatever reason, and I'm not really sure if we ever will. But I'm like you. I really want this to be a thing. Share this post Link to post Share on other sites
Presence- 32 Posted Friday at 07:00 PM It's an excellent suggestion, on par with what I consider good art direction. I can also see the survivors making more use of light sources as they investigate and scavenge indoors. Still life and still lights. In an apocalyptic context, shadows can recall the unknown, mystery, danger, abandonment and, above all, extinction. Dust particles in the beam of light. Lest we forget. Not working properly with shadows is not serious art direction. On 8/10/2016 at 2:31 PM, thunter said: I like this, but I think it would totally defeat the purpose of windows. The purpose of windows can be relative. On 8/10/2016 at 2:31 PM, thunter said: I can see it now; everybody temporarily quits DayZ because no building is safe from instadeath. Fuck everybody. I need food to survive, so I'm going there. Share this post Link to post Share on other sites