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Rayden154

Random Spawn Radius to combat metagaming/ghosting

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When a player logs in, he will be spawned randomly within 150 - 200meters of his last saved location. A quick and easy bandaid vs ghosting for kills / metagaming.

Will also force some people to loging in a "safe area" rather than a spot in the map. So they don't get spawned into trouble. What do you guys think?

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i think this should be combined with "not spawning in buildings". So nobody can server-hop you in the back while you are looting a "safe" building.

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It may work, the only problem is if it caused some kind of error trying to spawn you and you get stuck or of the such, it sort of ruins immersion aswell because your moved.

I believe a true remedy is a sound upon logging in, with varying noise depending upon your murders and bandit kills.

It would punish those who murder too much only if they spawn inside buildings or other high traffic areas.

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we need this to be discussed! that is a serious problem and kind of a solution

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