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themoungatalia

Questions in regards to .61 audio for devs

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First of I want to say congrats on .60 with the implementation of the new enfusion engine. Amazing frames and work done to that. On to the questions. With the implementation of the new audio engine being ported from arma 3 will we still have issues hearing gunshots?? Are these controlled by server performance or anything to do with player control etc. Or does the new engine mean all this is fixed and players will hear everything?? One of the most important things a player has is his senses for survival, well sight and sound anyway. So yea will I be able to actually hear someone shoot at me when this come to .61 Thanks

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