Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
themoungatalia

Questions in regards to .61 audio for devs

Recommended Posts

First of I want to say congrats on .60 with the implementation of the new enfusion engine. Amazing frames and work done to that. On to the questions. With the implementation of the new audio engine being ported from arma 3 will we still have issues hearing gunshots?? Are these controlled by server performance or anything to do with player control etc. Or does the new engine mean all this is fixed and players will hear everything?? One of the most important things a player has is his senses for survival, well sight and sound anyway. So yea will I be able to actually hear someone shoot at me when this come to .61 Thanks

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×