SMoss 2101 Posted June 15, 2016 The logs are in a bit of a different format this time around where you'll get to see the raw data, so to say, related to the changes made to the Stable version. Sensitive information as well as commits made for security and console versions have been removed from the changelogs. ------------------------------------------------------------------------ r40526 | | 2016-06-15 14:35:35 Added: Test tree ------------------------------------------------------------------------ r40525 | | 2016-06-15 14:21:16 Fixed: Character can get stuck on several spots of Land_wreck_Ship_1 ------------------------------------------------------------------------ r40524 | | 2016-06-15 14:13:53 Fixed: Removed particle test since it causes a server crash ------------------------------------------------------------------------ r40523 | | 2016-06-15 14:09:50 Tweaked: attack moves refinements for wolf ------------------------------------------------------------------------ r40522 | | 2016-06-15 13:55:43 +0200 (st, 15 6 2016) | 11 lines Merged revision(s) 40508 from trunk/DZ: Fixed: unpainted aftermarket magazine can be attached to AKM Merged revision(s) 40407, 40427 from trunk/DZ: Fixed: postprocess effect for player hit Fixed: barrel with holes cannot be taken to hands while its lid is open Fixed: while in hands lid of barrel with holes cannot be manipulated ------------------------------------------------------------------------ r40521 | | 2016-06-15 13:46:22 Added: New recipes foe new crafting. ------------------------------------------------------------------------ r40520 | | 2016-06-15 13:44:15 Fixed: Player is not able to go inside building by garage ------------------------------------------------------------------------ r40519 | | 2016-06-15 13:42:59 Fixed: Cannot open object dz\weapons\arma2\m4a1_aim.p3d ------------------------------------------------------------------------ r40518 | | 2016-06-15 13:25:03 Reverted Fixed: Character: player can move items between vicinity and inventory when restrained ------------------------------------------------------------------------ r40517 | | 2016-06-15 13:22:45 Removed: proxy ------------------------------------------------------------------------ r40516 | | 2016-06-15 13:10:29 Added: work - wolf attack fix ------------------------------------------------------------------------ r40515 | | 2016-06-15 13:09:25 Fixed: roadway ------------------------------------------------------------------------ r40514 | | 2016-06-15 12:56:50 Tweaked: Added break in for cycle. ------------------------------------------------------------------------ r40513 | | 2016-06-15 12:55:58 Added: work - wolf attack_low.FBX ------------------------------------------------------------------------ r40512 | | 2016-06-15 12:55:48 Changed: Login process moved from scripts to game code ------------------------------------------------------------------------ r40511 | | 2016-06-15 12:39:37 Fixed: collisions ------------------------------------------------------------------------ r40510 | | 2016-06-15 12:28:33 Added: Denim jacket test max ------------------------------------------------------------------------ r40509 | | 2016-06-15 11:56:35 Added: New recipe for craft splint Changed: AddQuantity for craftTorch ------------------------------------------------------------------------ r40508 | | 2016-06-15 11:49:38 Fixed: unpainted aftermarket magazine can be attached to AKM ------------------------------------------------------------------------ r40507 | | 2016-06-15 11:35:56 [animations] Gun should now be facing the correct direction (though still has a slight rotation in the positive x axis; looking into this). ------------------------------------------------------------------------ r40506 | | 2016-06-15 11:23:46 Fixed: Door collision at Land_HouseV2_03 ------------------------------------------------------------------------ r40505 | | 2016-06-15 11:22:43 Fixed: Character can get stuck on dirtpile_db_large.p3d ------------------------------------------------------------------------ r40504 | | 2016-06-15 11:16:43 Fixed: collisions, roadway ------------------------------------------------------------------------ r40503 | | 2016-06-15 11:14:38 Added: grenade material ------------------------------------------------------------------------ r40502 | | 2016-06-15 10:56:53 Added: patient_old_f.p3d zombie ------------------------------------------------------------------------ r40501 | | 2016-06-15 10:54:35 [animations] should fix camera placement, as well as profile and skeletal information in case that is needed too. ------------------------------------------------------------------------ r40500 | | 2016-06-15 10:52:42 Added: Particle test. WIP ------------------------------------------------------------------------ r40499 | | 2016-06-15 10:27:37 Fixed: roadway, collisions ------------------------------------------------------------------------ r40498 | | 2016-06-15 09:17:39 Added: ignite_plug work ------------------------------------------------------------------------ r40497 | | 2016-06-15 09:05:58 Deleted: Debug Logs ------------------------------------------------------------------------ r40496 | | 2016-06-15 08:58:35 Added: zombie idles ------------------------------------------------------------------------ r40495 | | 2016-06-15 08:54:10 Source: idles ------------------------------------------------------------------------ r40494 | | 2016-06-15 08:46:04 Fixed: KeyBinding break for ( ... ) ------------------------------------------------------------------------ r40493 | | 2016-06-15 08:41:49 Source: deleted idles ------------------------------------------------------------------------ r40492 | | 2016-06-15 07:37:37 Fixed: Character: player can move items between vicinity and inventory when restrained ------------------------------------------------------------------------ r40491 | | 2016-06-15 06:26:15 Fixed: problems with LOD ------------------------------------------------------------------------ r40490 | | 2016-06-14 18:27:01 Changed: demo scene ------------------------------------------------------------------------ r40489 | | 2016-06-14 18:02:17 Added: t_betulaPendula_3f - work psd files + final textures ------------------------------------------------------------------------ r40488 | | 2016-06-14 17:58:22 Added: t_betulaPendula_3f - model work max files + final model ------------------------------------------------------------------------ r40487 | | 2016-06-14 17:54:04 Added: t_betulaPendula_3f - model with material, textures Tweaked: t_betulaPendula_3f_LOD4 - texture + material modified ------------------------------------------------------------------------ r40486 | | 2016-06-14 17:48:49 Jakub Havel:materials for 5 arma 3 assets ------------------------------------------------------------------------ r40485 | | 2016-06-14 17:47:11 Jakub Havel:5x arma 3 assets added (textures and models) ------------------------------------------------------------------------ r40484 | | 2016-06-14 17:08:02 Added: support for static radios ------------------------------------------------------------------------ r40483 | | 2016-06-14 16:55:12 Added: quantityBar parameter into new configs. ------------------------------------------------------------------------ r40482 | | 2016-06-14 16:27:40 Tweaked: def refinements for cow and bull, sound signs ------------------------------------------------------------------------ r40481 | | 2016-06-14 16:24:09 Tweaked: graph refinements for cow and bull, turn in grazing fixed ------------------------------------------------------------------------ r40480 | | 2016-06-14 16:22:44 Tweaked: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r40479 | | 2016-06-14 15:53:58 Removed: grenade entity script side ------------------------------------------------------------------------ r40478 | | 2016-06-14 15:42:45 Added: ignite_plug ------------------------------------------------------------------------ r40477 | | 2016-06-14 15:30:02 Fixed: dry shot audio distance ------------------------------------------------------------------------ r40476 | | 2016-06-14 15:27:16 Changed: enemy model compatible with fpv anims ------------------------------------------------------------------------ r40475 | | 2016-06-14 14:50:34 Fixed: Character: player can move items between vicinity and inventory when restrained ------------------------------------------------------------------------ r40474 | | 2016-06-14 14:50:26 Removed: duplicated loot points ------------------------------------------------------------------------ r40473 | | 2016-06-14 14:44:43 [animations] Updated it so all the animations shouldn't mess up in game. Animations will probably be updated. Graph also updated so run and sprinting can go to vault and climb. Should be able to look up and down now when run/sprinting. ------------------------------------------------------------------------ r40472 | | 2016-06-14 14:28:32 Modified: Shader binaries with new version Added: Light shadow combine shader binaries ------------------------------------------------------------------------ r40471 | | 2016-06-14 14:25:44 Fixed: Land_NAV_Lighthouse's occluder box is too large ------------------------------------------------------------------------ r40470 | | 2016-06-14 14:25:40 Added: work - wolf attack_low.FBX ------------------------------------------------------------------------ r40469 | | 2016-06-14 14:25:17 Fixed: Occluder problem in land_school_building ------------------------------------------------------------------------ r40468 | | 2016-06-14 14:21:43 Fixed: Land_radarPlatform_20m doorways are too narrow ------------------------------------------------------------------------ r40467 | | 2016-06-14 14:20:26 Changed: recipes are now included as an external file ------------------------------------------------------------------------ r40466 | | 2016-06-14 14:18:30 Fixed: Missing texture of land_secretbase_bunker2 ------------------------------------------------------------------------ r40465 | | 2016-06-14 14:14:49 Fixed: occluders ------------------------------------------------------------------------ r40464 | | 2016-06-14 14:11:03 Fixed: Environment visually disappears in vicinity of land_chapel_01 ------------------------------------------------------------------------ r40463 | | 2016-06-14 14:06:20 Added: flag proxy ------------------------------------------------------------------------ r40462 | | 2016-06-14 14:02:27 Fixed: occluders ------------------------------------------------------------------------ r40461 | | 2016-06-14 13:53:44 Fixed: collisions ------------------------------------------------------------------------ r40460 | | 2016-06-14 13:45:53 Fixed: occluders ------------------------------------------------------------------------ r40459 | | 2016-06-14 13:42:56 added: work - change system unit scale ------------------------------------------------------------------------ r40458 | | 2016-06-14 13:36:37 Fixed: occluders ------------------------------------------------------------------------ r40457 | | 2016-06-14 13:31:53 [animations] Updated First Person Graph to have some new animations (Aim up/down; vaulting, climbing, idle, grenade, equip/unequip). In this commit are also updates to previous animations and configs. Will be going through and organizing it shortly. ------------------------------------------------------------------------ r40456 | | 2016-06-14 13:18:37 Added: work - wolf attack_low_success.FBX ------------------------------------------------------------------------ r40455 | | 2016-06-14 13:16:01 Fixed: EN5C_Spotlight not remembering its folded/unfolded state through server restart ------------------------------------------------------------------------ r40454 | | 2016-06-14 12:52:02 Changed: materials ------------------------------------------------------------------------ r40453 | | 2016-06-14 12:17:47 Material for building ------------------------------------------------------------------------ r40452 | | 2016-06-14 11:35:02 Test obstacles & test building ------------------------------------------------------------------------ r40451 | | 2016-06-14 11:01:17 Updated: t_populusNigra_trunk_NO.tga ------------------------------------------------------------------------ r40450 | | 2016-06-14 10:53:15 Changed: Parameter captive to bool in event EEOnSetCaptive ------------------------------------------------------------------------ r40449 | | 2016-06-14 10:51:33 Tweaked: aiconfig changes: lod distance, multitargeting for wolf behavior, new path filters ------------------------------------------------------------------------ r40448 | | 2016-06-14 10:15:17 Added: updated p3d and texture with adjusted alphas ------------------------------------------------------------------------ r40447 | | 2016-06-14 10:11:10 Removed: loading of batch particle material file ------------------------------------------------------------------------ r40446 | | 2016-06-14 09:58:59 Fixed: proxy name ------------------------------------------------------------------------ r40445 | | 2016-06-14 09:08:58 Added: Electricity: Dropped plugs near other devices are now persistent through server restarts Added: New electricity functions DropPlugNearby(...), StoreDroppedPlugObjectIDs(...), IsPlugDropped(), GetDroppedPlugObjectIDLow(), GetDroppedPlugObjectIDHigh() Tweaked: Power Generator now does not turn off if its moved (workaround for it switching off after server restart) Tweaked: Small code cleanup ------------------------------------------------------------------------ r40444 | | 2016-06-13 17:24:16 Tweaked: graph refinements for cow and bull, turn in grazing added ------------------------------------------------------------------------ r40443 | | 2016-06-13 17:23:41 Tweaked: def refinements for cow and bull, movement params ------------------------------------------------------------------------ r40442 | | 2016-06-13 16:54:31 Removed: Old bow aimspace Added: New bow aimspace ------------------------------------------------------------------------ r40441 | | 2016-06-13 16:52:09 Tweaked: Pistol aimspace ------------------------------------------------------------------------ r40440 | | 2016-06-13 16:50:42 Deleted: Old pistol aimspace animations ------------------------------------------------------------------------ r40439 | | 2016-06-13 16:49:28 Deleted: Old rifle aimspace files ------------------------------------------------------------------------ r40438 | | 2016-06-13 16:46:42 Source: Unzipped files and updated aimspaces ------------------------------------------------------------------------ r40437 | | 2016-06-13 16:15:39 Updated: UpperBodyArms_Add to be properly additive ------------------------------------------------------------------------ r40436 | | 2016-06-13 16:15:33 Added: ignite_plug rvmat ------------------------------------------------------------------------ r40435 | | 2016-06-13 15:56:55 Added: ignite_plug work ------------------------------------------------------------------------ r40434 | | 2016-06-13 15:56:52 Added: ignite_plug ------------------------------------------------------------------------ r40433 | | 2016-06-13 15:51:32 Added: Event when player is set captive ------------------------------------------------------------------------ r40432 | | 2016-06-13 15:24:09 Fixed: Occluder problem in land_school_building ------------------------------------------------------------------------ r40431 | | 2016-06-13 15:15:21 Tweaked: changed colors in links ------------------------------------------------------------------------ r40430 | | 2016-06-13 15:05:44 Tweaked: changed colors in links ------------------------------------------------------------------------ r40429 | | 2016-06-13 14:43:07 Fixed: occluders, shadow ------------------------------------------------------------------------ r40428 | | 2016-06-13 14:35:56 Fixed: Rifle aimspace ------------------------------------------------------------------------ r40427 | | 2016-06-13 14:27:05 Fixed: barrel with holes cannot be taken to hands while its lid is open Fixed: while in hands lid of barrel with holes cannot be manipulated ------------------------------------------------------------------------ r40426 | | 2016-06-13 14:19:39 Fixed: Collision between dirtpile_db_medium2.p3d and object around Fixed: Dirtpile_db_large glitching Fixed: dirtpile_db_medium colision ------------------------------------------------------------------------ r40425 | | 2016-06-13 14:12:58 Added: work - reanimated attack proxi success ------------------------------------------------------------------------ r40424 | | 2016-06-13 14:10:46 Fixed: Land_ind_stack_big: Is not possible to walk/run under pipe ------------------------------------------------------------------------ r40423 | | 2016-06-13 14:09:03 Fixed: Players can see through certain walls of land_ind_workshop01_L in third person view ------------------------------------------------------------------------ r40422 | | 2016-06-13 14:07:59 Fixed: Land_NAV_Lighthouse's occluder box is too large ------------------------------------------------------------------------ r40421 | | 2016-06-13 14:06:41 Fixed: Player is not able to go inside building by garage ------------------------------------------------------------------------ r40419 | | 2016-06-13 14:00:28 Fixed: Aimspace added to raised stance for pistol, rifle, and bow ------------------------------------------------------------------------ r40418 | | 2016-06-13 13:40:19 Fixed: roadway ------------------------------------------------------------------------ r40417 | | 2016-06-13 13:34:31 Fixed: Land_Houseblock_D1 - It is not possible to shoot through railing ------------------------------------------------------------------------ r40416 | | 2016-06-13 13:33:40 Fixed: Chernogorsk Townhall: Misplaced occluder ------------------------------------------------------------------------ r40415 | | 2016-06-13 13:26:34 Fixed: Land_Tovarna2: Character can get killed at the top floor ------------------------------------------------------------------------ r40414 | | 2016-06-13 13:24:29 Fixed: skilift_base ladder cannot be used ------------------------------------------------------------------------ r40413 | | 2016-06-13 13:22:21 Fixed: Wrong occluder size in land_barrack2:3 ------------------------------------------------------------------------ r40412 | | 2016-06-13 13:18:47 Fixed: Land_houseV_1L1 entrance door can be looked through ------------------------------------------------------------------------ r40411 | | 2016-06-13 13:17:16 Fixed: Players can look through the ceiling of land_secretbase_bunker2 ------------------------------------------------------------------------ r40407 | | 2016-06-13 12:18:33 Fixed: postprocess effect for player hit ------------------------------------------------------------------------ r40406 | | 2016-06-13 11:44:09 Fixed: collisions ------------------------------------------------------------------------ r40405 | | 2016-06-13 11:28:40 Fixed: roadway, collisions ------------------------------------------------------------------------ r40404 | | 2016-06-13 10:26:28 Added: work - walk_grazing_turn animations - angles - L,R72 and L,R144 ------------------------------------------------------------------------ r40403 | | 2016-06-13 10:09:21 Modified: Jumpsuit top new textures ------------------------------------------------------------------------ r40402 | | 2016-06-13 09:59:41 Modified: new Jumpsuit pants textures ------------------------------------------------------------------------ r40401 | | 2016-06-13 09:54:51 Removed: obsolete ------------------------------------------------------------------------ r40400 | | 2016-06-13 09:54:21 Added: particle samples ------------------------------------------------------------------------ r40399 | | 2016-06-13 09:51:50 Modified: jumpsuit pants new textures ------------------------------------------------------------------------ r40398 | | 2016-06-13 09:50:15 Modified: Jumpsuit top textures ------------------------------------------------------------------------ r40397 | | 2016-06-13 09:33:49 Fixed: roadway ------------------------------------------------------------------------ r40396 | | 2016-06-13 09:19:54 Fixed: roadway ------------------------------------------------------------------------ r40395 | | 2016-06-13 09:12:19 Tweaked: Corrected 'if' statement ------------------------------------------------------------------------ r40394 | | 2016-06-13 08:54:24 Tweaked: Added a check to prevent having a device plugged into 2 power sources. ------------------------------------------------------------------------ r40393 | | 2016-06-10 16:45:28 Changed: wip update ------------------------------------------------------------------------ r40392 | | 2016-06-10 15:58:15 Added: new damage syst definitions for wolf melee Tweaked: old damage system values ------------------------------------------------------------------------ r40391 | | 2016-06-10 15:45:46 Tweaked: new death animations and graph adjustments for wolf ------------------------------------------------------------------------ r40390 | | 2016-06-10 15:45:16 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r40389 | | 2016-06-10 14:42:53 Fixed: doors on house_1L1 ------------------------------------------------------------------------ r40388 | | 2016-06-10 14:42:14 Changed: heavily reduced loot points - changed selections KrasnoAir_control building ------------------------------------------------------------------------ r40387 | | 2016-06-10 14:09:36 Tweaked: Some code cleanup and improvements in gameplay.c Tweaked: Added check to prevent el. devices to attempt connection when they should not. ------------------------------------------------------------------------ r40386 | | 2016-06-10 14:09:03 Fixed: ladders, roadway, fire ------------------------------------------------------------------------ r40385 | | 2016-06-10 13:46:55 Fixed: collisions, roadway, adder railings on roof ------------------------------------------------------------------------ r40384 | | 2016-06-10 12:47:45 Fixed: save player position was changed to load player position ------------------------------------------------------------------------ r40383 | | 2016-06-10 12:27:04 Fixed: occluders ------------------------------------------------------------------------ r40382 | | 2016-06-10 12:21:20 Fixed: fire geometry ------------------------------------------------------------------------ r40381 | | 2016-06-10 12:19:38 Fixed: fire geometry ------------------------------------------------------------------------ r40380 | | 2016-06-10 12:14:03 Fixed: roadway ------------------------------------------------------------------------ r40379 | | 2016-06-10 12:13:56 Fixed: roadway ------------------------------------------------------------------------ r40378 | | 2016-06-10 11:47:23 (Internal) First Set of Pistol Animation on New Rig ------------------------------------------------------------------------ r40377 | | 2016-06-10 11:41:48 Fixed: collisions ------------------------------------------------------------------------ r40376 | | 2016-06-10 11:24:40 Fixed: occluders ------------------------------------------------------------------------ r40375 | | 2016-06-10 11:09:11 Fixed: occluders ------------------------------------------------------------------------ r40374 | | 2016-06-10 10:46:44 Added: Lungs damage zone added for testing ------------------------------------------------------------------------ r40373 | | 2016-06-10 10:27:37 Tweaked: view g ------------------------------------------------------------------------ r40372 | | 2016-06-10 10:07:27 Tweaked: Bear trap bite damages correct body part using the new damage system ------------------------------------------------------------------------ r40371 | | 2016-06-10 10:03:23 Fixed: collisions ------------------------------------------------------------------------ r40370 | | 2016-06-10 09:43:53 Tweaked: collisions ------------------------------------------------------------------------ r40369 | | 2016-06-10 09:28:55 Fixed: fire, lod triangulation ------------------------------------------------------------------------ r40368 | | 2016-06-10 09:17:43 Added: standardized ladder for Barn_Metal ------------------------------------------------------------------------ r40367 | | 2016-06-09 17:59:53 Tweaked: better texture for blouse ------------------------------------------------------------------------ r40366 | | 2016-06-09 16:49:26 Fixed: Quantity setting ------------------------------------------------------------------------ r40365 | | 2016-06-09 16:36:19 Removed: some cleanup Tweaked: some debug output tweaks ------------------------------------------------------------------------ r40364 | | 2016-06-09 15:59:16 Fixed: bug "Environment: LOD: Sudden LOD drop by Land_Barn_W_01" ------------------------------------------------------------------------ r40363 | | 2016-06-09 15:49:03 Changed: heavily reduced loot points - changed selections office01 and office02 building ------------------------------------------------------------------------ r40362 | | 2016-06-09 15:48:23 Changed: Size of LongWooden Sticks in new hierarchy. Added? New parameters for quantity - ChickenFeather. ------------------------------------------------------------------------ r40361 | | 2016-06-09 15:47:14 Added: New recipes Craft/DeCraft all improvised bags, Split firewood and LongWooden sticks, Craft Burlap Strips. ------------------------------------------------------------------------ r40360 | | 2016-06-09 15:37:41 Added: PAS amplions as static objects ------------------------------------------------------------------------ r40359 | | 2016-06-09 15:36:52 Fixed: deleted leftover method declarations causing inadvertent method override ------------------------------------------------------------------------ r40358 | | 2016-06-09 15:05:05 Tweaked: better looking edges of camonet item ------------------------------------------------------------------------ r40357 | | 2016-06-09 14:23:46 Fixed: comma ------------------------------------------------------------------------ r40356 | | 2016-06-09 14:09:27 Added: Create function for convert World position to GUI % coordinants (0-1) ------------------------------------------------------------------------ r40355 | | 2016-06-09 13:53:15 Added: work - wolf run_slow_death.FBX ------------------------------------------------------------------------ r40353 | | 2016-06-09 13:37:45 Fixed: added double ground in 1lod ------------------------------------------------------------------------ r40352 | | 2016-06-09 13:33:20 Fixed: occluders ------------------------------------------------------------------------ r40351 | | 2016-06-09 13:32:03 Updated with more items ------------------------------------------------------------------------ r40345 | | 2016-06-09 12:46:28 Added: events to the heavy item walk ------------------------------------------------------------------------ r40344 | | 2016-06-09 12:32:07 Updated with tents and barrel ------------------------------------------------------------------------ r40343 | | 2016-06-09 12:03:42 Added: updated p3d files for Radar Antenna ------------------------------------------------------------------------ r40342 | | 2016-06-09 11:54:35 Fixed: view, memory ------------------------------------------------------------------------ r40341 | | 2016-06-09 11:24:07 Fixed: textures links ------------------------------------------------------------------------ r40340 | | 2016-06-09 11:18:55 Fixed: roadway, fire ------------------------------------------------------------------------ r40339 | | 2016-06-09 10:57:33 Changed: heavily reduced loot points - changed selections buildingWIP building ------------------------------------------------------------------------ r40338 | | 2016-06-09 10:54:13 Added: forest extraction feature added ------------------------------------------------------------------------ r40337 | | 2016-06-09 10:53:49 Fixed: collisions ------------------------------------------------------------------------ r40336 | | 2016-06-09 10:53:43 Fixed: bug "Environment: There unpickable objects on map looking like loot" ------------------------------------------------------------------------ r40335 | | 2016-06-09 10:41:55 Added: cutted tree prototype: Fagus Sylvatica 2f ------------------------------------------------------------------------ r40334 | | 2016-06-09 10:41:32 Fixed: roadway, fire, view ------------------------------------------------------------------------ r40333 | | 2016-06-09 10:36:20 Fixed: bug "Enviroment: LOD: Land_Prison_Side Building disappearing window frames and small windows turn black" ------------------------------------------------------------------------ r40332 | | 2016-06-09 10:23:44 Added: System for making connections between electric devices persistent (WIP). Tweaked: Battery charger has a virtual socket for batteries to be plugged into. ------------------------------------------------------------------------ r40331 | | 2016-06-09 10:15:29 Added: updated radar antenna p3d's ------------------------------------------------------------------------ r40330 | | 2016-06-09 10:13:45 Fixed: stuff ------------------------------------------------------------------------ r40329 | | 2016-06-09 10:13:27 Added: update to radar antenna textures and p3d ------------------------------------------------------------------------ r40328 | | 2016-06-09 10:12:57 Added: big police textures ------------------------------------------------------------------------ r40327 | | 2016-06-09 10:08:38 Added: EN5C_BatteryCharger has a virtual socket for vehicle batteries ------------------------------------------------------------------------ r40326 | | 2016-06-09 09:51:16 Updated: t_populusNigra_leaves_CA.tga ------------------------------------------------------------------------ r40325 | | 2016-06-09 09:41:37 Tweaked: textures correction ------------------------------------------------------------------------ r40324 | | 2016-06-09 08:23:56 Added: RWin for debbug tools ------------------------------------------------------------------------ r40323 | | 2016-06-08 16:30:21 Added: GetDamageZoneNameByComponentIndex ------------------------------------------------------------------------ r40322 | | 2016-06-08 16:10:46 Changed: Myshkino, Sosnovka and surrounding area (wip) ------------------------------------------------------------------------ r40321 | | 2016-06-08 15:54:18 Added: specular map ------------------------------------------------------------------------ r40320 | | 2016-06-08 15:51:37 Changed: MinHealth for recipes to 1. Added: New recipes CraftArrow, CraftArrowBone and CraftBoneHook ------------------------------------------------------------------------ r40319 | | 2016-06-08 15:26:17 Updated: Added two handed ------------------------------------------------------------------------ r40318 | | 2016-06-08 14:50:13 Added: mlod ------------------------------------------------------------------------ r40317 | | 2016-06-08 14:03:08 Fixed: Redefining of selections in fire geometry to fix weights on FG components ------------------------------------------------------------------------ r40316 | | 2016-06-08 13:47:29 Fixed: reverting changes from revision 40299 ------------------------------------------------------------------------ r40315 | | 2016-06-08 13:11:50 Fixed: On hover item description has incorrect text for all item ------------------------------------------------------------------------ r40314 | | 2016-06-08 13:10:14 Fixed: On hover item description has incorrect text for all item ------------------------------------------------------------------------ r40312 | | 2016-06-08 12:13:27 Changed: heavily reduced loot points - changed selections street booth fastfood building ------------------------------------------------------------------------ r40311 | | 2016-06-08 12:08:55 Updated: Added weapons to player instances config ------------------------------------------------------------------------ r40310 | | 2016-06-08 12:03:05 Changed: heavily reduced loot points - changed selections summer camp buildings ------------------------------------------------------------------------ r40309 | | 2016-06-08 11:58:14 Added: Injured rifles crouch locomotions - WIP ------------------------------------------------------------------------ r40308 | | 2016-06-08 11:37:15 Changed: HandHeld from oneHanded to two handed ------------------------------------------------------------------------ r40307 | | 2016-06-08 11:16:09 Tweaked: Adjusted blending times for changing stances ------------------------------------------------------------------------ r40306 | | 2016-06-08 09:20:49 Fixed: heavily reduced loot points - typo in selections Ind_Workshop01 ------------------------------------------------------------------------ r40305 | | 2016-06-08 08:49:25 Tweaked: Inventory menu character status length bars ------------------------------------------------------------------------ r40304 | | 2016-06-08 08:05:08 Tweaked: Inventory menu character status length bars ------------------------------------------------------------------------ r40303 | | 2016-06-08 07:08:09 Tweaked: Inventory menu character default scale ------------------------------------------------------------------------ r40302 | | 2016-06-08 07:07:22 Tweaked: Inventory menu character default scale ------------------------------------------------------------------------ r40301 | | 2016-06-07 18:41:17 Fixed: Binarization error ------------------------------------------------------------------------ r40300 | | 2016-06-07 18:33:31 Changed: heavily reduced loot points - changed selections Ind_Workshop01and garageRow buildings ------------------------------------------------------------------------ r40299 | | 2016-06-07 17:32:17 Changed: Singletons class introduction, cached objects are now non-static singletons ------------------------------------------------------------------------ r40298 | | 2016-06-07 16:45:04 Fixed: Damaging sewing kit Added: Sew actions ------------------------------------------------------------------------ r40297 | | 2016-06-07 16:37:15 Tweaked and Added: hit animations and graph adjustments for wolf ------------------------------------------------------------------------ r40296 | | 2016-06-07 16:21:16 Tweaked: Stitch self and target actions removed (replaced by sew self) ------------------------------------------------------------------------ r40295 | | 2016-06-07 16:18:02 Tweaked: Action stitch self replaced with sew self ------------------------------------------------------------------------ r40294 | | 2016-06-07 16:06:38 Fixed: bug "Enviroment: LOD: Land_CampHouse_White doors disappear and broken window turns black" ------------------------------------------------------------------------ r40293 | | 2016-06-07 15:59:19 Fixed: bug "Environment: LOD: Changing colour of Land_misc_Streetbooth_news" ------------------------------------------------------------------------ r40292 | | 2016-06-07 15:54:52 Fixed: bug "Environment: LOD: Changing color of sunshade_f" ------------------------------------------------------------------------ r40291 | | 2016-06-07 15:11:40 Fixed: Animation set to default ------------------------------------------------------------------------ r40290 | | 2016-06-07 15:07:50 Added: progres ------------------------------------------------------------------------ r40289 | | 2016-06-07 15:06:55 Fixed: black edgeds ------------------------------------------------------------------------ r40288 | | 2016-06-07 15:01:55 Tweaked: sound in config adjustments for deer ------------------------------------------------------------------------ r40287 | | 2016-06-07 15:01:29 Added: source ------------------------------------------------------------------------ r40286 | | 2016-06-07 14:54:16 Added: big police station files ------------------------------------------------------------------------ r40285 | | 2016-06-07 14:41:14 Fixed: bug "Enviroment: LOD: Land_Ind_Expedice_1 Stairs and railings disappears, sudden LOD drop" ------------------------------------------------------------------------ r40284 | | 2016-06-07 13:50:02 HotFix InspectMenu ------------------------------------------------------------------------ r40283 | | 2016-06-07 13:49:23 HotFix InspectMenu ------------------------------------------------------------------------ r40282 | | 2016-06-07 13:45:59 Changed: heavily reduced loot points - changed selections garaz and streetBooth grocery buildings ------------------------------------------------------------------------ r40281 | | 2016-06-07 13:45:01 Fixed: Redefined spine selecion ------------------------------------------------------------------------ r40280 | | 2016-06-07 13:44:01 Fixed: Redefined spine selection ------------------------------------------------------------------------ r40279 | | 2016-06-07 13:31:43 Fixed: Fixed restart of level ------------------------------------------------------------------------ r40278 | | 2016-06-07 13:26:16 Tweaked: Can eating prepared for staging ------------------------------------------------------------------------ r40277 | | 2016-06-07 13:18:33 HotFix InspectMenu ------------------------------------------------------------------------ r40276 | | 2016-06-07 13:17:47 HotFix InspectMenu ------------------------------------------------------------------------ r40275 | | 2016-06-07 12:57:10 Fixed: covering target's head black out his view ------------------------------------------------------------------------ r40274 | | 2016-06-07 12:42:27 Fixed: covering target's head black out his view ------------------------------------------------------------------------ r40273 | | 2016-06-07 12:40:51 Fixed: covering target's head black out his view ------------------------------------------------------------------------ r40272 | | 2016-06-07 12:06:09 new DayZPlayer config ------------------------------------------------------------------------ r40271 | | 2016-06-07 11:26:12 Fixed: fixing compilation errors ------------------------------------------------------------------------ r40270 | | 2016-06-07 11:04:10 Fixed: NewUI: receiving when RMB clicked on vehicles and dead zombies. ------------------------------------------------------------------------ r40269 | | 2016-06-07 11:01:51 Tweaked: Tuna moved to cfgFoodCanBase ------------------------------------------------------------------------ r40268 | | 2016-06-07 11:00:36 Fixed: NewUI: receiving when RMB clicked on vehicles and dead zombies. ------------------------------------------------------------------------ r40267 | | 2016-06-07 10:49:32 Added: Work - run slow ------------------------------------------------------------------------ r40266 | | 2016-06-07 10:48:30 Added: Work - run slow ------------------------------------------------------------------------ r40265 | | 2016-06-07 10:46:31 Tweaked: Animation set to default ------------------------------------------------------------------------ r40264 | | 2016-06-07 10:45:58 Fixed: Can method params ------------------------------------------------------------------------ r40263 | | 2016-06-07 10:45:26 Tweaked: Work - run slow ------------------------------------------------------------------------ r40262 | | 2016-06-07 10:43:41 Added: Work - run turn ------------------------------------------------------------------------ r40261 | | 2016-06-07 10:41:57 Added: Work - run turn ------------------------------------------------------------------------ r40260 | | 2016-06-07 10:40:50 Added: Work - run turn ------------------------------------------------------------------------ r40259 | | 2016-06-07 10:40:24 Added: work - reexport stand_siege_idle_1.FBX ------------------------------------------------------------------------ r40258 | | 2016-06-07 10:38:07 Rename filter options for internet servers for better understanding ------------------------------------------------------------------------ r40257 | | 2016-06-07 10:36:20 Added: work - wolf stand_siege_idle_3.FBX ------------------------------------------------------------------------ r40256 | | 2016-06-07 10:15:57 Changed: recipes system minor optimization Changed: DisplayStatus system is now using the scheduler instead of Timer Tweaked: Minor code cleanup ------------------------------------------------------------------------ r40255 | | 2016-06-07 09:38:38 Fixed: fixed syntax errors and memory leaks ------------------------------------------------------------------------ r40254 | | 2016-06-07 09:26:15 Fixed: CanDo declared in .h ------------------------------------------------------------------------ r40253 | | 2016-06-07 09:14:52 Added: work - wolf stand_siege_hit_2.FBX ------------------------------------------------------------------------ r40252 | | 2016-06-07 07:14:03 Fixed: Removed autoptr to fix script crash ------------------------------------------------------------------------ r40251 | | 2016-06-07 02:20:42 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r40250 | | 2016-06-06 18:23:13 Changed: heavily reduced loot points - changed selections village pub, village store buildings ------------------------------------------------------------------------ r40249 | | 2016-06-06 17:53:38 Tweaked: textures ------------------------------------------------------------------------ r40248 | | 2016-06-06 17:38:59 Added: config of doors for Mil_Barracks_L ------------------------------------------------------------------------ r40247 | | 2016-06-06 17:12:26 Tweaked: def refinements for roe deer and roe deer fem, alert levels refinements ------------------------------------------------------------------------ r40246 | | 2016-06-06 16:35:01 Fixed: Some memory leaks ------------------------------------------------------------------------ r40245 | | 2016-06-06 15:50:16 Fixed: Bow look animations ------------------------------------------------------------------------ r40244 | | 2016-06-06 15:49:36 Source: renamed takes ------------------------------------------------------------------------ r40243 | | 2016-06-06 15:49:10 Fixed: Bow look naming convention ------------------------------------------------------------------------ r40242 | | 2016-06-06 15:44:57 Added: work - wolf hit1 oprava ------------------------------------------------------------------------ r40241 | | 2016-06-06 15:36:34 Fixed: zombie respawn, police car positions ------------------------------------------------------------------------ r40240 | | 2016-06-06 15:32:44 Fixed: Some memory leaks ------------------------------------------------------------------------ r40239 | | 2016-06-06 15:31:55 Source: Added look at FBX for all weapons ------------------------------------------------------------------------ r40238 | | 2016-06-06 15:29:43 Added: New look at animations ------------------------------------------------------------------------ r40237 | | 2016-06-06 15:25:24 Added: More look poses ------------------------------------------------------------------------ r40236 | | 2016-06-06 15:14:48 Added: work - wolf hits ------------------------------------------------------------------------ r40235 | | 2016-06-06 14:50:39 Added: multicar interier work ------------------------------------------------------------------------ r40234 | | 2016-06-06 14:49:32 Added: config of doors for Mil_Barracks_L ------------------------------------------------------------------------ r40233 | | 2016-06-06 13:58:41 Fixed: bad types of zombies in respawn script ------------------------------------------------------------------------ r40232 | | 2016-06-06 13:47:11 Added: t_betulaPendula_3f_trunk - material + textures ------------------------------------------------------------------------ r40231 | | 2016-06-06 13:43:38 Added: config of doors for Mil_Barracks_L ------------------------------------------------------------------------ r40230 | | 2016-06-06 13:32:27 Fixed: Look animations missing ------------------------------------------------------------------------ r40229 | | 2016-06-06 13:30:46 Tweaked: just a formatting tweak ------------------------------------------------------------------------ r40228 | | 2016-06-06 12:34:27 Changed: heavily reduced loot points - changed selections prison main and side buildings ------------------------------------------------------------------------ r40227 | | 2016-06-06 08:56:18 Added: fonts ------------------------------------------------------------------------ r40226 | | 2016-06-06 08:51:35 Tweaked: Corrected Raycasts from bear trap ------------------------------------------------------------------------ r40225 | | 2016-06-06 08:11:57 Fixed: Incorect Action ordering ------------------------------------------------------------------------ r40224 | | 2016-06-05 22:23:59 Changed: updated wip files ------------------------------------------------------------------------ r40223 | | 2016-06-03 17:16:38 Modified: Refreshed shader binaries for pp Rain effect ------------------------------------------------------------------------ r40222 | | 2016-06-03 17:12:04 Changed: correctly deleting cache arrays in destructor Fixed: RecipeBase.c : fixed a memory leak ------------------------------------------------------------------------ r40221 | | 2016-06-03 17:07:44 Tweaked: removed nonfunctional doorhandle from kitchen in HouseBlock_D2 ------------------------------------------------------------------------ r40220 | | 2016-06-03 16:40:34 Fixed: ghillie wrap position on Izh18 ------------------------------------------------------------------------ r40219 | | 2016-06-03 16:13:08 Tweaked and Added: hit animations and graph adjustments for wolf ------------------------------------------------------------------------ r40218 | | 2016-06-03 16:12:38 Tweaked: new fbx to anm conversion and graph edit for rooster ------------------------------------------------------------------------ r40217 | | 2016-06-03 16:12:07 Tweaked: new fbx to anm conversion and graph edit for hen ------------------------------------------------------------------------ r40216 | | 2016-06-03 16:11:55 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40215 | | 2016-06-03 15:43:33 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40214 | | 2016-06-03 15:32:31 Tweaked: closed a small gap in wooden fence ------------------------------------------------------------------------ r40213 | | 2016-06-03 15:01:16 Fixed: Rotation of workingGloves in config ------------------------------------------------------------------------ r40212 | | 2016-06-03 14:53:09 Fixed: CLIP_762_5rnd cant be used with SVD ------------------------------------------------------------------------ r40211 | | 2016-06-03 14:24:52 Added: work - wolf new hits ------------------------------------------------------------------------ r40210 | | 2016-06-03 14:12:49 Changed: Size of items and their c for new hierarchy. ------------------------------------------------------------------------ r40209 | | 2016-06-03 14:02:43 Modified: Recomputed shader binaries for distant rain ------------------------------------------------------------------------ r40208 | | 2016-06-03 13:56:37 Changed: Navmesh links color for zombie jumps for easier debugging ------------------------------------------------------------------------ r40207 | | 2016-06-03 13:56:25 Changed: Navmesh links color for zombie jumps for easier debugging ------------------------------------------------------------------------ r40206 | | 2016-06-03 13:42:32 Changed: Size of items and their c for new hierarchy. ------------------------------------------------------------------------ r40205 | | 2016-06-03 13:10:45 Added: b_sambucusNigra_1s.p3d, b_sambucusNigra_1s_LOD4.rvmat, b_sambucusNigra_1s_LOD4_CA.tga, b_sambucusNigra_1s_leaves.rvmat, b_sambucusNigra_1s_leaves_MCA.tga, b_sambucusNigra_1s_trunk.rvmat, b_sambucusNigra_2s.p3d, b_sambucusNigra_2s_LOD4.rvmat, b_sambucusNigra_2s_LOD4_CA.tga, b_sambucusNigra_2s_leaves.rvmat, b_sambucusNigra_2s_trunk.rvmat, b_sambucusNigra_2s_trunk_MCA.tga, b_sambucusNigra_bark_co.tga, b_sambucusNigra_leaves_CA.tga ------------------------------------------------------------------------ r40204 | | 2016-06-03 13:00:46 Added: PAS broadcaster as static map object ------------------------------------------------------------------------ r40203 | | 2016-06-03 12:06:12 Added: Standard size ladders Ladder unification ------------------------------------------------------------------------ r40202 | | 2016-06-03 11:57:06 Added: Patient zombie alpha version ------------------------------------------------------------------------ r40201 | | 2016-06-03 11:53:45 Added: Doctor zombie alpha version ------------------------------------------------------------------------ r40200 | | 2016-06-03 11:53:14 Added: Doctor zombie alpha version ------------------------------------------------------------------------ r40199 | | 2016-06-03 11:49:14 Added: Blouse alpha version ------------------------------------------------------------------------ r40198 | | 2016-06-03 11:47:04 Fixed: missing bench in Church_01 ------------------------------------------------------------------------ r40197 | | 2016-06-03 10:58:56 Changed: wolf fir textures are CA ------------------------------------------------------------------------ r40196 | | 2016-06-03 10:54:16 Modified: Regenerated shader binaries ------------------------------------------------------------------------ r40195 | | 2016-06-03 10:51:09 Added: Food cans classes ------------------------------------------------------------------------ r40194 | | 2016-06-03 10:17:23 Fixed: LOD: Changing colour of Land_HouseB_Tenement_DayZ ------------------------------------------------------------------------ r40193 | | 2016-06-03 09:16:42 Changed: heavily reduced loot points - changed selections mil_house building ------------------------------------------------------------------------ r40192 | | 2016-06-03 08:14:30 Changed: particles: test particle ------------------------------------------------------------------------ r40191 | | 2016-06-03 07:46:24 Changed: changed carbattery from two-handed to one-handed du to server crash ------------------------------------------------------------------------ r40190 | | 2016-06-03 07:25:33 Tweaked: Updated comment ------------------------------------------------------------------------ r40189 | | 2016-06-03 07:24:53 Tweaked: Added functions Fold() and Unfold() ------------------------------------------------------------------------ r40188 | | 2016-06-03 02:19:03 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r40187 | | 2016-06-02 17:51:04 Changed: removed ModuleBase/ModuleRecipesCache.* Changed: UtilityClasses.h now constructs its own objects ------------------------------------------------------------------------ r40186 | | 2016-06-02 17:45:14 Tweaked: new damage syst added to confing bull ------------------------------------------------------------------------ r40185 | | 2016-06-02 17:14:16 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r40184 | | 2016-06-02 17:13:57 Tweaked: animations and graph adjustments for deer ------------------------------------------------------------------------ r40183 | | 2016-06-02 17:05:57 Edited: added diaglog for cover target head ------------------------------------------------------------------------ r40182 | | 2016-06-02 17:03:42 Changed: Size of items and their c for new hierarchy. ------------------------------------------------------------------------ r40181 | | 2016-06-02 16:31:22 Added: source file - interior - resolution lods ------------------------------------------------------------------------ r40180 | | 2016-06-02 16:10:13 Merged revision(s) 40172 from trunk/Enfusion: Changed: NewUI: character screen fix ------------------------------------------------------------------------ r40179 | | 2016-06-02 15:59:56 Changed: timings on jump end events ------------------------------------------------------------------------ r40178 | | 2016-06-02 15:58:40 Changed: NewUI: window resize fix ------------------------------------------------------------------------ r40177 | | 2016-06-02 15:44:40 Fixed: fixed a logical error in GetValidAction method ------------------------------------------------------------------------ r40176 | | 2016-06-02 15:42:15 Added: shaders ------------------------------------------------------------------------ r40175 | | 2016-06-02 15:05:24 Tweaked: Corrected player start pos ------------------------------------------------------------------------ r40174 | | 2016-06-02 14:51:35 Added: ScriptAPI: window resize api ------------------------------------------------------------------------ r40173 | | 2016-06-02 14:25:43 Updated: shader binaries due to bug #21853 ------------------------------------------------------------------------ r40172 | | 2016-06-02 13:52:14 Changed: NewUI: character screen fix ------------------------------------------------------------------------ r40171 | | 2016-06-02 13:37:10 Added: work - wolf hits ------------------------------------------------------------------------ r40170 | | 2016-06-02 13:34:03 Tweaked: WIP cow bul turns ------------------------------------------------------------------------ r40169 | | 2016-06-02 13:25:09 Added: IsModuleExist() ------------------------------------------------------------------------ r40168 | | 2016-06-02 13:24:39 Changed: pinussylvestris 2sb placeholder replacement ------------------------------------------------------------------------ r40167 | | 2016-06-02 13:21:46 Added: pinussylvestris stump and fallen ------------------------------------------------------------------------ r40166 | | 2016-06-02 13:07:43 Changed: ModuleRecipes renamed to ModuleRecipesManager ------------------------------------------------------------------------ r40165 | | 2016-06-02 13:07:12 Removed: Obsolete file ------------------------------------------------------------------------ r40164 | | 2016-06-02 13:06:41 Tweaked: Corrected start position in ChernarusPlus ------------------------------------------------------------------------ r40163 | | 2016-06-02 13:01:29 Added: NewUI: added window style ------------------------------------------------------------------------ r40162 | | 2016-06-02 12:52:27 Fixed: LOD: Changing colour of Land_HouseB_Tenement_DayZ ------------------------------------------------------------------------ r40161 | | 2016-06-02 12:06:20 Changed: heavily reduced loot points - changed selections school buildings ------------------------------------------------------------------------ r40160 | | 2016-06-02 11:43:53 Fixed: Deer animation graph crash when loaded into animation debugger ------------------------------------------------------------------------ r40159 | | 2016-06-02 10:51:08 Tweaked: Burning wounds causes health drop now ------------------------------------------------------------------------ r40158 | | 2016-06-02 10:44:58 Added: Close wounds using hot blade ------------------------------------------------------------------------ r40157 | | 2016-06-02 10:43:53 Added: Closing woulds using hot blade ------------------------------------------------------------------------ r40156 | | 2016-06-02 10:39:14 Added: Canned food eating actions ------------------------------------------------------------------------ r40155 | | 2016-06-02 10:20:02 Changed: making sure the modules exist before calling them ------------------------------------------------------------------------ r40154 | | 2016-06-02 10:14:02 Merged revision(s) 39964 from trunk/DZ: Added: replaceItemWithNew ------------------------------------------------------------------------ r40153 | | 2016-06-02 10:12:57 Fixed: Description is not refreshed after swap ------------------------------------------------------------------------ r40152 | | 2016-06-02 10:12:26 Fixed: Description is not refreshed after swap ------------------------------------------------------------------------ r40151 | | 2016-06-02 09:36:55 Tweaked: Work - run slow small fixes ------------------------------------------------------------------------ r40150 | | 2016-06-02 09:36:06 Tweaked: Work - new run turn animations ------------------------------------------------------------------------ r40149 | | 2016-06-02 09:35:48 Added: Work - run turn animations ------------------------------------------------------------------------ r40148 | | 2016-06-02 02:18:08 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r40147 | | 2016-06-01 22:47:29 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40146 | | 2016-06-01 17:41:33 Tweaked: Added SVD,TRUMPET,UMP45 anim tables ------------------------------------------------------------------------ r40145 | | 2016-06-01 17:40:29 Source: Added prone versions ------------------------------------------------------------------------ r40144 | | 2016-06-01 17:39:23 Tweaked: Cleaqning old anims + added prone versions ------------------------------------------------------------------------ r40143 | | 2016-06-01 16:51:28 Tweaked: b_prunusSpinosa_2s - model with materials and textures ------------------------------------------------------------------------ r40142 | | 2016-06-01 16:46:42 Added: shaders ------------------------------------------------------------------------ r40141 | | 2016-06-01 16:30:57 Fixed: additional condition for covering target's head ------------------------------------------------------------------------ r40140 | | 2016-06-01 16:29:40 Tweaked: Hand washing is avaliable only if hands are bloody Fixed: Missing ; ------------------------------------------------------------------------ r40139 | | 2016-06-01 16:26:24 Source: Added prone versions ------------------------------------------------------------------------ r40138 | | 2016-06-01 16:23:31 Tweaked: Added prone versions ------------------------------------------------------------------------ r40137 | | 2016-06-01 15:52:03 Fixed: Disinfectant depletes ------------------------------------------------------------------------ r40136 | | 2016-06-01 15:36:43 -IND-3 fixed ------------------------------------------------------------------------ r40135 | | 2016-06-01 15:33:04 Tweaked: Added prone versions + notifications ------------------------------------------------------------------------ r40134 | | 2016-06-01 15:31:49 Source: Added prone versions ------------------------------------------------------------------------ r40133 | | 2016-06-01 15:25:46 Merged revision(s) 40089, 40113, 40121, 40131 from trunk/DZ: Fixed: ironsight view for MP5K Fixed: reflex sight stretched to fit M4 Fixed: forgot memory point Tweaked: memory points for barrel start and barrel end ------------------------------------------------------------------------ r40132 | | 2016-06-01 15:14:01 Fixed: Syringe changes after succesful action ------------------------------------------------------------------------ r40131 | | 2016-06-01 15:09:33 Tweaked: memorypoints Usti hlavne and Konec hlavne ------------------------------------------------------------------------ r40130 | | 2016-06-01 15:03:29 Deleted: enfRecipes parameter from configs. Changed: Sizes of items in new hierarchy. ------------------------------------------------------------------------ r40129 | | 2016-06-01 14:58:38 Changed: Myshkino village (settlement revision prototype) ------------------------------------------------------------------------ r40128 | | 2016-06-01 14:54:35 Added: Give blood action to syringe ------------------------------------------------------------------------ r40127 | | 2016-06-01 14:48:27 Changed: recipe cache generator now relies on "isInRecipe" config variable ------------------------------------------------------------------------ r40126 | | 2016-06-01 14:22:12 Added: New example of empty missions and executable BAT files. Removed: Old BAT file and old empty missions. ------------------------------------------------------------------------ r40125 | | 2016-06-01 13:54:01 Added: multicar interier work ------------------------------------------------------------------------ r40124 | | 2016-06-01 13:36:27 Added: multicar interier work ------------------------------------------------------------------------ r40123 | | 2016-06-01 13:31:13 Changed: heavily reduced loot points - changed selections Tenement buildings ------------------------------------------------------------------------ r40122 | | 2016-06-01 13:29:54 Changed: heavily reduced loot points ------------------------------------------------------------------------ r40121 | | 2016-06-01 13:21:50 Fixed: whoops, forgot memory point ------------------------------------------------------------------------ r40120 | | 2016-06-01 12:55:21 Tweaked: b_prunusSpinosa_2s - folder rename - complete model with materials and textures + work files (*max, *psd) ------------------------------------------------------------------------ r40119 | | 2016-06-01 12:12:40 Added: Player can collect blood using syringe ------------------------------------------------------------------------ r40118 | | 2016-06-01 12:07:39 Added: isInRecipe parameter into configs. ------------------------------------------------------------------------ r40117 | | 2016-06-01 11:49:51 Added: progres ------------------------------------------------------------------------ r40116 | | 2016-06-01 11:43:42 Tweaked: Test kit is single use now ------------------------------------------------------------------------ r40115 | | 2016-06-01 11:36:11 Changed: cache generator imrpovements ------------------------------------------------------------------------ r40114 | | 2016-06-01 11:35:38 Fixed: Camera issue and missing open/close door actions caused by proxyoccluder being part of the view geometry component list ------------------------------------------------------------------------ r40113 | | 2016-06-01 11:25:58 Fixed: reflex sight stretched to fit M4 ------------------------------------------------------------------------ r40112 | | 2016-06-01 09:10:22 Added: zbrush file ------------------------------------------------------------------------ r40111 | | 2016-06-01 09:03:29 Fixed: Quick bar: after reconnect, items do not have their quantity displayed on the QB ------------------------------------------------------------------------ r40110 | | 2016-06-01 09:00:46 Fixed: Quick bar: after reconnect, items do not have their quantity displayed on the QB ------------------------------------------------------------------------ r40109 | | 2016-06-01 08:35:18 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40108 | | 2016-06-01 02:18:41 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r40107 | | 2016-05-31 22:49:35 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40106 | | 2016-05-31 22:37:35 Added: Destructor for CfgParamArray class ------------------------------------------------------------------------ r40105 | | 2016-05-31 17:50:20 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r40104 | | 2016-05-31 17:34:02 Tweaked: Added Events ------------------------------------------------------------------------ r40103 | | 2016-05-31 17:33:23 Tweaked: Changes to crosswow reload graph ------------------------------------------------------------------------ r40102 | | 2016-05-31 17:25:52 Tweaked: def refinements for bull, alert levels refinements and sounds ------------------------------------------------------------------------ r40101 | | 2016-05-31 17:02:02 Added: Prone variations ------------------------------------------------------------------------ r40100 | | 2016-05-31 16:51:13 Tweaked: Reload animation graph for crossbow ------------------------------------------------------------------------ r40099 | | 2016-05-31 16:48:45 Tweaked: Crossbow animation & cleaning ------------------------------------------------------------------------ r40098 | | 2016-05-31 16:44:57 Tweaked: def refinements for deer and deer fem, alert levels refinements ------------------------------------------------------------------------ r40097 | | 2016-05-31 16:07:01 Changed: Length of 210cm jumps for zombies to solve some clipping issues ------------------------------------------------------------------------ r40096 | | 2016-05-31 15:58:45 Updated: Inventory graph now utilizes queue nodes ------------------------------------------------------------------------ r40095 | | 2016-05-31 15:58:23 Updated: Locomotion blending times ------------------------------------------------------------------------ r40094 | | 2016-05-31 15:37:03 Changed: enemy model compatible with 3rd anims ------------------------------------------------------------------------ r40093 | | 2016-05-31 14:50:08 Fixed: Camera issue and missing open/close door actions caused by proxyoccluder being part of the view geometry component list ------------------------------------------------------------------------ r40092 | | 2016-05-31 14:45:05 Fixed: Camera and missing open/close door action caused by proxyoccluder being part of the view geometry component list ------------------------------------------------------------------------ r40091 | | 2016-05-31 14:20:28 Changed: further optimization of recipe cache generator ------------------------------------------------------------------------ r40090 | | 2016-05-31 14:14:52 Fixed: Internal int client crash after connecting to a server ------------------------------------------------------------------------ r40089 | | 2016-05-31 13:58:59 Fixed: ironsight view for MP5K ------------------------------------------------------------------------ r40088 | | 2016-05-31 13:51:01 Merged revision(s) 40087 from trunk/DZ: Fixed: Long loading time when no character is in DB (hotfix) ------------------------------------------------------------------------ r40087 | | 2016-05-31 13:49:26 Fixed: Long loading time when no character is in DB (hotfix) ------------------------------------------------------------------------ r40086 | | 2016-05-31 13:27:24 Removed: v3 chernarus emblem ------------------------------------------------------------------------ r40084 | | 2016-05-31 13:14:59 Added: b_prunusSpinosa_2s - complete model with materials and textures + work files (*max, *psd) ------------------------------------------------------------------------ r40083 | | 2016-05-31 13:11:07 Removed: others dir ------------------------------------------------------------------------ r40082 | | 2016-05-31 13:10:54 Changed: Passport mockup ------------------------------------------------------------------------ r40081 | | 2016-05-31 13:04:39 Added: new footstep metal ------------------------------------------------------------------------ r40080 | | 2016-05-31 13:00:51 Added: new footstep hallway, steel, wave_plate ------------------------------------------------------------------------ r40079 | | 2016-05-31 12:09:27 Tweaked: b_prunusSpinosa_2s_LOD4.rvmat - edited Added: b_prunusSpinosa_2s - complete model with materials and textures ------------------------------------------------------------------------ r40078 | | 2016-05-31 11:57:31 Added: Zombie testing map Updated: createMissionBat.bat with one more necessary line for setting the current world ------------------------------------------------------------------------ r40077 | | 2016-05-31 11:37:23 Fixed: collisions and fire geometry ------------------------------------------------------------------------ r40076 | | 2016-05-31 11:18:52 Changed: recipes caching optimization ------------------------------------------------------------------------ r40075 | | 2016-05-31 11:05:42 Fixed: Internal int client crash after connecting to a server ------------------------------------------------------------------------ r40074 | | 2016-05-31 10:52:11 Tweaked: Eating tempo ------------------------------------------------------------------------ r40073 | | 2016-05-31 10:04:05 Added: New quantity parameters ------------------------------------------------------------------------ r40072 | | 2016-05-31 09:56:03 Added: Source file for m249 reloading animations ------------------------------------------------------------------------ r40071 | | 2016-05-31 09:54:49 Removed: Forgot to zip it ------------------------------------------------------------------------ r40070 | | 2016-05-31 09:53:18 Added: Source file for M249 reload animations ------------------------------------------------------------------------ r40069 | | 2016-05-31 09:46:35 Added: Folder & reloads variations for M249 ------------------------------------------------------------------------ r40068 | | 2016-05-31 08:55:26 Removed: Sub-class DamageApplied from class Trap_Bear ------------------------------------------------------------------------ r40067 | | 2016-05-31 08:54:05 Tweaked: Small code tweak for better readability. ------------------------------------------------------------------------ r40066 | | 2016-05-31 08:48:48 Changed: Trap_Bear adds damage to player through new damage system (WIP) Old damage system is not being used anymore, except for zombies or animals. ------------------------------------------------------------------------ r40065 | | 2016-05-31 02:17:56 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r40064 | | 2016-05-30 22:51:59 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40063 | | 2016-05-30 20:00:14 Added: new footsteps - steel ------------------------------------------------------------------------ r40062 | | 2016-05-30 17:35:35 Tweaked: def refinements for deer, alert levels refinements ------------------------------------------------------------------------ r40061 | | 2016-05-30 17:34:17 Updated: Small changes to camera ------------------------------------------------------------------------ r40060 | | 2016-05-30 17:28:10 Changed: recipes are now being cached during game startup ------------------------------------------------------------------------ r40059 | | 2016-05-30 17:03:19 Fixed: Gun on shoulder with new locomotion state machines ------------------------------------------------------------------------ r40058 | | 2016-05-30 16:38:33 Fixed: Equipment icons have grey square around them ------------------------------------------------------------------------ r40057 | | 2016-05-30 16:38:10 Tweaked: Fruit quantity ------------------------------------------------------------------------ r40056 | | 2016-05-30 16:38:05 Fixed: Equipment icons have grey square around them ------------------------------------------------------------------------ r40055 | | 2016-05-30 16:28:19 Added: entity event that gets called after load server storage is done Added: new functions for loading entities by their storage persistence ------------------------------------------------------------------------ r40054 | | 2016-05-30 16:26:30 Added: big police station files ------------------------------------------------------------------------ r40053 | | 2016-05-30 16:20:58 Added: big police station source files ------------------------------------------------------------------------ r40052 | | 2016-05-30 16:16:26 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r40051 | | 2016-05-30 15:44:27 Updated: Added clothing ------------------------------------------------------------------------ r40050 | | 2016-05-30 15:38:13 Added: work - new attack_proxi_all.max and trot_turn_L144.max, trot_turn_R144.max ------------------------------------------------------------------------ r40049 | | 2016-05-30 15:35:22 Addes: work - remake attack_proxi_L144_fail.FBX ,attack_proxi_R144_fail.FBX and new attack_proxi_L144_turn.FBX,attack_proxi_R144_turn.FBX ------------------------------------------------------------------------ r40048 | | 2016-05-30 15:13:11 Changed: Class name in recipes. ------------------------------------------------------------------------ r40047 | | 2016-05-30 14:55:09 Added: Misson for testing basic player controls ------------------------------------------------------------------------ r40046 | | 2016-05-30 14:47:25 Added: Wash hands action to canteen ------------------------------------------------------------------------ r40045 | | 2016-05-30 14:44:03 Added: Can opening action ------------------------------------------------------------------------ r40044 | | 2016-05-30 14:25:10 Added: work - new shorter trot turn L144 R144 ------------------------------------------------------------------------ r40043 | | 2016-05-30 14:21:17 Fixed: Fire station view geometry issue with occluders being components of the view geometry itself (causing problems with camera) ------------------------------------------------------------------------ r40042 | | 2016-05-30 14:11:15 Changed: Scripts: compile fix ------------------------------------------------------------------------ r40041 | | 2016-05-30 13:50:50 Added: Take a bite and force bite using canned food ------------------------------------------------------------------------ r40040 | | 2016-05-30 13:35:55 Added: hunting vest male and female version ------------------------------------------------------------------------ r40039 | | 2016-05-30 13:34:08 Changed: Scripts: compile fix ------------------------------------------------------------------------ r40038 | | 2016-05-30 13:33:09 Fixed: Deer - audio definition to animation graph ------------------------------------------------------------------------ r40037 | | 2016-05-30 13:31:50 Added: hunting vest textures ------------------------------------------------------------------------ r40036 | | 2016-05-30 13:15:52 Fixed: UI: Stable Polish: Item shouldn't be automatically re-sorted in cargo if it doesn't physically left cargo panel ------------------------------------------------------------------------ r40035 | | 2016-05-30 13:15:10 Fixed: UI: Stable Polish: Item shouldn't be automatically re-sorted in cargo if it doesn't physically left cargo panel ------------------------------------------------------------------------ r40034 | | 2016-05-30 12:17:05 Tweaked: graph and animations refinements for deer ------------------------------------------------------------------------ r40033 | | 2016-05-30 11:55:31 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r40032 | | 2016-05-30 11:55:17 Updated: Locomotion fixes ------------------------------------------------------------------------ r40031 | | 2016-05-30 11:38:00 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r40030 | | 2016-05-30 11:21:09 Fixed: Locomotion issues resolved ------------------------------------------------------------------------ r40029 | | 2016-05-30 11:19:53 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40028 | | 2016-05-30 11:19:45 Added: Take a bite and force a bite actions for cans ------------------------------------------------------------------------ r40027 | | 2016-05-30 11:18:45 Added: Force and take a bite can ------------------------------------------------------------------------ r40026 | | 2016-05-30 11:10:18 Tweaked: Eating action replaced with canned food eating actions ------------------------------------------------------------------------ r40025 | | 2016-05-30 11:07:52 Added: Canned food eating ------------------------------------------------------------------------ r40024 | | 2016-05-30 11:06:34 Added: Eat and feed canned food ------------------------------------------------------------------------ r40023 | | 2016-05-30 11:01:50 Updated: Entity position polished ------------------------------------------------------------------------ r40022 | | 2016-05-30 11:01:06 Updated: Polished entity pelvis position for better blending Removed: 7z file Added: fbx file ------------------------------------------------------------------------ r40021 | | 2016-05-30 10:51:48 Added: new quercusRobur tree variations, models and textures. ------------------------------------------------------------------------ r40020 | | 2016-05-30 10:38:22 Fixed: Quantity consumption ------------------------------------------------------------------------ r40019 | | 2016-05-30 10:34:37 Added: long_sleeve_shirt ------------------------------------------------------------------------ r40018 | | 2016-05-30 10:14:39 Added: work - stand_siege_turns L100 L150 R100 R150 ------------------------------------------------------------------------ r40017 | | 2016-05-30 10:08:02 DayZPlayer class introduction ------------------------------------------------------------------------ r40016 | | 2016-05-30 10:05:13 Fixed: NewUI: Zombie inventory is not shown completely ------------------------------------------------------------------------ r40015 | | 2016-05-30 10:05:00 Fixed: NewUI: Zombie inventory is not shown completely ------------------------------------------------------------------------ r40014 | | 2016-05-30 09:01:19 Tweaked: Work - fix ------------------------------------------------------------------------ r40013 | | 2016-05-30 08:58:35 Added: ScriptDoc ------------------------------------------------------------------------ r40012 | | 2016-05-30 02:19:10 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r40011 | | 2016-05-27 22:51:52 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r40010 | | 2016-05-27 16:48:07 Fixed: fixed an issue with rev. Revision: 40009 ------------------------------------------------------------------------ r40009 | | 2016-05-27 16:37:56 Changed: new player: GetQuantity2() tweaked, crafting: ammo should get deleted when it reaches 0 through recipe manipulation ------------------------------------------------------------------------ r40008 | | 2016-05-27 16:36:59 Merged revision(s) 40007 from trunk/Enfusion: Changed: NewUI: connecting message showing hot fix "Your character was unable to be loaded and has been reset...." ------------------------------------------------------------------------ r40007 | | 2016-05-27 16:35:08 Changed: NewUI: connecting message showing hot fix "Your character was unable to be loaded and has been reset...." ------------------------------------------------------------------------ r40006 | | 2016-05-27 16:28:41 Fixed: Issues with sprinting and stances ------------------------------------------------------------------------ r40005 | | 2016-05-27 16:20:33 DayzPlayer camera profiles ------------------------------------------------------------------------ r40004 | | 2016-05-27 16:12:49 Deleted: varQuantity from Crafting_SharpStick. ------------------------------------------------------------------------ r40003 | | 2016-05-27 15:34:11 [animations] Committing another zombie .xob models to test if it is the model not working or if it is the rig/animation setup. ------------------------------------------------------------------------ r40002 | | 2016-05-27 15:24:55 Added: New recipes into new scripts. ------------------------------------------------------------------------ r40001 | | 2016-05-27 15:23:38 Added: New recipes into configs. ------------------------------------------------------------------------ r40000 | | 2016-05-27 14:49:18 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39999 | | 2016-05-27 14:47:55 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39998 | | 2016-05-27 14:14:16 Changed: Recipe for CraftTorch. ------------------------------------------------------------------------ r39997 | | 2016-05-27 14:10:41 Fixed: Zombies jumping through walls in tight spaces ------------------------------------------------------------------------ r39996 | | 2016-05-27 14:00:33 Changed: Size of Minidress ------------------------------------------------------------------------ r39995 | | 2016-05-27 13:57:32 Tweaked: problem with not setted work dir ------------------------------------------------------------------------ r39994 | | 2016-05-27 13:53:35 Addeed: hunting vest ground model ------------------------------------------------------------------------ r39993 | | 2016-05-27 13:48:37 Added: Work - hunting vest skin ------------------------------------------------------------------------ r39992 | | 2016-05-27 13:38:56 Fixed: Destroying modules ------------------------------------------------------------------------ r39991 | | 2016-05-27 13:29:31 Added: work - wolf run_slow_hit_2.FBX ------------------------------------------------------------------------ r39990 | | 2016-05-27 13:20:14 Modified: max files ------------------------------------------------------------------------ r39989 | | 2016-05-27 13:04:05 Tweaked: Tweaked spacing of soem code Tweaked: Added autoptr before m_DmgTriggers as a possible fix for a memory leak ------------------------------------------------------------------------ r39988 | | 2016-05-27 13:01:20 Tweaked: Test of the new Damage System functionality. Commited code is based on a workaround due to current issue. It is commented out due to a crash that is being investigated. ------------------------------------------------------------------------ r39987 | | 2016-05-27 12:43:50 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39986 | | 2016-05-27 12:35:18 Added: Class DamageApplied to Trap_bear for testing purposes ------------------------------------------------------------------------ r39985 | | 2016-05-27 12:04:08 Added and Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39984 | | 2016-05-27 11:05:43 Added: New recipes into configs. ------------------------------------------------------------------------ r39983 | | 2016-05-27 11:05:15 Fixed: NewUI: Items in hand slot have in the corner written '1/15 ------------------------------------------------------------------------ r39982 | | 2016-05-27 11:05:14 Added: New recipes into new scripts. ------------------------------------------------------------------------ r39980 | | 2016-05-27 11:04:39 Fixed: NewUI: Items in hand slot have in the corner written '1/15 ------------------------------------------------------------------------ r39978 | | 2016-05-27 09:35:41 Changed: NewUI: close inspect while swimming ------------------------------------------------------------------------ r39977 | | 2016-05-27 08:59:26 Changed: Controls: removing "Player list" from controls ------------------------------------------------------------------------ r39976 | | 2016-05-27 08:03:46 Added:2k textures for s120_seat ------------------------------------------------------------------------ r39975 | | 2016-05-26 15:25:25 Fixed: Workbench test files ------------------------------------------------------------------------ r39974 | | 2016-05-26 14:48:13 Changed: entity prefabs renamed to templates ------------------------------------------------------------------------ r39973 | | 2016-05-26 14:34:16 Changed: Version of the character to 1.06 ------------------------------------------------------------------------ r39972 | | 2016-05-26 14:33:19 Added: Hunting vest ground model and textures ------------------------------------------------------------------------ r39971 | | 2016-05-26 13:07:03 Tweaked: Character align ------------------------------------------------------------------------ r39970 | | 2016-05-26 13:06:30 Tweaked: Character align ------------------------------------------------------------------------ r39969 | | 2016-05-26 12:25:03 Tweaked: sfx for wolf ------------------------------------------------------------------------ r39968 | | 2016-05-26 11:23:58 Added: work - wolf run_slow_hit.FBX ------------------------------------------------------------------------ r39967 | | 2016-05-26 11:20:06 Added: Character extension for root ------------------------------------------------------------------------ r39966 | | 2016-05-26 11:14:49 Changed: wip update mesh ------------------------------------------------------------------------ r39965 | | 2016-05-26 11:06:39 Revert: inspect rotating ------------------------------------------------------------------------ r39964 | | 2016-05-26 10:51:45 Added: replaceItemWithNew ------------------------------------------------------------------------ r39963 | | 2016-05-26 10:51:22 Fixed: NewUI: Rotation of inventory screen character is on wrong axes. ------------------------------------------------------------------------ r39962 | | 2016-05-26 10:26:00 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39961 | | 2016-05-26 10:15:01 Added: multicar interier work ------------------------------------------------------------------------ r39960 | | 2016-05-26 10:07:56 Changed: new player: agent transmission system cleanup ------------------------------------------------------------------------ r39959 | | 2016-05-26 09:50:25 Changed: wip files update, texturing 99% ------------------------------------------------------------------------ r39958 | | 2016-05-26 09:41:16 Fixed: NewUI: Can't open or close hand slot while holding an item with attachments ------------------------------------------------------------------------ r39957 | | 2016-05-26 09:40:45 Fixed: NewUI: Can't open or close hand slot while holding an item with attachments ------------------------------------------------------------------------ r39956 | | 2016-05-26 09:13:16 Added: work ------------------------------------------------------------------------ r39955 | | 2016-05-26 09:12:26 Added: work ------------------------------------------------------------------------ r39954 | | 2016-05-26 07:19:58 Tweaked: Radio_building.p3d Ladders changed to meet standards ------------------------------------------------------------------------ r39953 | | 2016-05-26 07:11:55 Tweaked: vysilac_FM.p3d Ladders tweaked to meet standards ------------------------------------------------------------------------ r39952 | | 2016-05-26 06:46:27 Tweaked: Lab equipment Now looks more broken, so looks like cannot be looted ------------------------------------------------------------------------ r39951 | | 2016-05-26 06:40:13 Added: school_plaster_NOHQ.tga Added: new texture ------------------------------------------------------------------------ r39950 | | 2016-05-26 04:19:32 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39949 | | 2016-05-25 20:48:42 Added: Wolf - audio for animation set ------------------------------------------------------------------------ r39948 | | 2016-05-25 18:47:50 Tweaked: howls - sfx for wolf ------------------------------------------------------------------------ r39947 | | 2016-05-25 15:40:41 Added: work - reexport attack_proxi_R144_success.FBX ------------------------------------------------------------------------ r39946 | | 2016-05-25 15:31:49 Added: work - new attack proxi with success and fail animations ------------------------------------------------------------------------ r39945 | | 2016-05-25 15:30:29 Added: work - attack_proxi remake with success and fail (L144,R144) ------------------------------------------------------------------------ r39944 | | 2016-05-25 15:20:31 Deleted: Ammo_12ga_Slug from random items. ------------------------------------------------------------------------ r39943 | | 2016-05-25 15:20:11 Fixed: crash when putting item into hand slot ------------------------------------------------------------------------ r39942 | | 2016-05-25 15:18:58 Fixed: crash when putting item into hand slot ------------------------------------------------------------------------ r39941 | | 2016-05-25 15:16:24 Tweaked: sfx for wolf ------------------------------------------------------------------------ r39940 | | 2016-05-25 14:52:31 Changed: Moved the entire skinning functionality from the module into an user action Removed: Skinning module Tweaked: Major code cleanup of the skinning functionality Added: Function CanBeSkinned(...) on ManBase ------------------------------------------------------------------------ r39939 | | 2016-05-25 14:39:24 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39938 | | 2016-05-25 14:39:17 Added: New test4 map addons ------------------------------------------------------------------------ r39937 | | 2016-05-25 14:32:58 Changed: Pbo names ------------------------------------------------------------------------ r39936 | | 2016-05-25 14:32:28 Added: Look poses ------------------------------------------------------------------------ r39935 | | 2016-05-25 14:05:20 -New map ------------------------------------------------------------------------ r39934 | | 2016-05-25 13:26:53 Fixed: NewUI: Inventory icon of Infected is changed when you drag and drop it to players inventory ------------------------------------------------------------------------ r39933 | | 2016-05-25 13:24:58 Fixed: NewUI: Inventory icon of Infected is changed when you drag and drop it to players inventory ------------------------------------------------------------------------ r39932 | | 2016-05-25 12:59:10 Fixed: Renamed the ROOT Null to its proper name ------------------------------------------------------------------------ r39931 | | 2016-05-25 12:58:28 Added: HIT animations for wolf ------------------------------------------------------------------------ r39930 | | 2016-05-25 12:44:04 Fixed: zeds trying to jump through walls ------------------------------------------------------------------------ r39929 | | 2016-05-25 11:47:41 Updated: Removed zip and added fbx. Polished poses ------------------------------------------------------------------------ r39928 | | 2016-05-25 11:42:50 Updated: Polished poses ------------------------------------------------------------------------ r39927 | | 2016-05-25 10:59:15 Tweaked: mostly cosmetic stuff ------------------------------------------------------------------------ r39926 | | 2016-05-25 10:38:00 Fixed: Inventory icon of Infected is changed when you drag and drop it to players inventory ------------------------------------------------------------------------ r39925 | | 2016-05-25 10:37:38 Added: work wolf hits ------------------------------------------------------------------------ r39924 | | 2016-05-25 10:37:29 Fixed: Inventory icon of Infected is changed when you drag and drop it to players inventory ------------------------------------------------------------------------ r39923 | | 2016-05-25 09:48:27 Fixed: inventory show non-cargo items for unconscious character ------------------------------------------------------------------------ r39922 | | 2016-05-25 09:47:53 Fixed: inventory show non-cargo items for unconscious character ------------------------------------------------------------------------ r39921 | | 2016-05-25 09:41:17 Added: work - reexported ------------------------------------------------------------------------ r39920 | | 2016-05-25 09:38:12 Added: work - reexported ------------------------------------------------------------------------ r39919 | | 2016-05-25 08:20:02 Tweaked: Removed comment ------------------------------------------------------------------------ r39918 | | 2016-05-25 08:18:20 Fixed: fixed an issue with developer sync module when shutting down server before client ------------------------------------------------------------------------ r39917 | | 2016-05-25 07:10:41 Tweaked: radio_b.p3d Object looks like non-lootable ------------------------------------------------------------------------ r39916 | | 2016-05-25 06:40:08 Fixed: Ind_Pec_03a.p3d Bug fixed ------------------------------------------------------------------------ r39915 | | 2016-05-25 06:33:49 Tweaked: villager_old_f.p3d zombie Changed: colors of clothing ------------------------------------------------------------------------ r39914 | | 2016-05-25 05:11:12 Tweaked: NAV_Lighthouse.p3d Tweaked: ladder to meet standards ------------------------------------------------------------------------ r39913 | | 2016-05-25 02:18:48 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39912 | | 2016-05-24 22:48:54 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39911 | | 2016-05-24 17:20:33 Added: Workbench - some test models ------------------------------------------------------------------------ r39910 | | 2016-05-24 17:09:19 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39909 | | 2016-05-24 17:08:06 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39908 | | 2016-05-24 17:07:32 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39907 | | 2016-05-24 16:41:02 Modified: Increased shader version and Refreshed shader binaries ------------------------------------------------------------------------ r39906 | | 2016-05-24 16:40:51 Removed: old pose ------------------------------------------------------------------------ r39905 | | 2016-05-24 16:31:14 Modified: Increased shader version and Regenerated shader cache ------------------------------------------------------------------------ r39904 | | 2016-05-24 16:08:28 Added: Canis lupus skinned loot configuration. (yelds Meat_WolfSteak) Added: SurvivorPartsNewAnimSystem skinned loot configuration. (yelds Meat_HumanSteak) Canis lupis organs task ------------------------------------------------------------------------ r39903 | | 2016-05-24 15:57:39 Changed: Skinning functions Skin() and IsSkinned() moved up from AnimalBase to ManBase level. Fixed: Preventive fix for a script crash that could happen with certain config settings. Fixed: Warning message regarding wrong parameter type in OnStoreLoad. Tweaked: A bit of code cleanup. ------------------------------------------------------------------------ r39902 | | 2016-05-24 15:56:37 Fixed: Damage player check modifiers instance ------------------------------------------------------------------------ r39901 | | 2016-05-24 15:16:49 Updated to version 1.04 ------------------------------------------------------------------------ r39900 | | 2016-05-24 14:55:59 Fixed: Stable Polish: Position, scale and default scale of character ------------------------------------------------------------------------ r39899 | | 2016-05-24 14:54:52 Fixed: Stable Polish: Position, scale and default scale of character ------------------------------------------------------------------------ r39898 | | 2016-05-24 14:35:04 Source: compass open close ------------------------------------------------------------------------ r39897 | | 2016-05-24 14:32:51 Fixed: for Vehicles: Client crashes when inspect is pressed on dead zombies icon ------------------------------------------------------------------------ r39896 | | 2016-05-24 14:32:14 Fixed: for Vehicles: Client crashes when inspect is pressed on dead zombies icon ------------------------------------------------------------------------ r39895 | | 2016-05-24 14:18:59 Added: compass close and open animation ------------------------------------------------------------------------ r39894 | | 2016-05-24 14:15:17 Removed: empty folders ------------------------------------------------------------------------ r39893 | | 2016-05-24 14:08:52 Fixed: Attempt to fix (changed CREATE_ENGINE_DOOR....... ------------------------------------------------------------------------ r39892 | | 2016-05-24 13:56:14 Tweaked: wolf spawning ------------------------------------------------------------------------ r39891 | | 2016-05-24 13:46:37 Added: some test models ------------------------------------------------------------------------ r39890 | | 2016-05-24 13:41:35 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39889 | | 2016-05-24 13:32:41 Fixed: NewUI: Inventory of dead players/zombies is placed wrongly inside inventory screen ------------------------------------------------------------------------ r39888 | | 2016-05-24 13:32:20 Fixed: NewUI: Inventory of dead players/zombies is placed wrongly inside inventory screen ------------------------------------------------------------------------ r39887 | | 2016-05-24 13:30:27 Tweaked: melee damage for wolf ------------------------------------------------------------------------ r39886 | | 2016-05-24 13:28:09 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39885 | | 2016-05-24 13:27:35 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39884 | | 2016-05-24 13:20:52 Added: some dummy component prefabs for testing ------------------------------------------------------------------------ r39883 | | 2016-05-24 13:13:59 Fixed: Crash: Client crashes when inspect is pressed on dead zombies icon ------------------------------------------------------------------------ r39882 | | 2016-05-24 13:13:10 Fixed: Crash: Client crashes when inspect is pressed on dead zombies icon ------------------------------------------------------------------------ r39881 | | 2016-05-24 13:08:17 Merged revision(s) 39880 from trunk/Enfusion: Changed: NewUI: character screen crash fix ------------------------------------------------------------------------ r39880 | | 2016-05-24 13:06:00 Changed: NewUI: character screen crash fix ------------------------------------------------------------------------ r39879 | | 2016-05-24 13:04:57 Added: New Footsteps Sounds - Metal, Waveplate ------------------------------------------------------------------------ r39878 | | 2016-05-24 13:02:27 Fixed: Loot in Land_Ind_Quarry - was duplicated in cfg. ------------------------------------------------------------------------ r39877 | | 2016-05-24 13:02:09 Fixed: Loot in Land_Ind_Quarry - was duplicated in cfg. ------------------------------------------------------------------------ r39876 | | 2016-05-24 12:24:22 Added: Work - start run siege animations ------------------------------------------------------------------------ r39875 | | 2016-05-24 12:17:23 Added: work - wolf attack_high.FBX ------------------------------------------------------------------------ r39874 | | 2016-05-24 11:54:06 Changed: new player: DisplayStatus cleanup ------------------------------------------------------------------------ r39873 | | 2016-05-24 11:49:12 Changed: new player: DisplayStatus system refactoring ------------------------------------------------------------------------ r39872 | | 2016-05-24 10:52:35 Added: Max hunting vest male female ------------------------------------------------------------------------ r39871 | | 2016-05-24 10:27:01 Changed: Test of loading binary without spawnpoint filters ------------------------------------------------------------------------ r39870 | | 2016-05-24 10:22:42 Tweaked: zombie inventory ------------------------------------------------------------------------ r39869 | | 2016-05-24 10:10:04 Tweaked: zombie inventory item color ------------------------------------------------------------------------ r39868 | | 2016-05-24 08:46:32 Added: work - wolf attack_high_success.FBX ------------------------------------------------------------------------ r39867 | | 2016-05-24 08:14:26 Fixed: fixed an error when using 'Restart' option with old player ------------------------------------------------------------------------ r39866 | | 2016-05-24 02:18:46 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39865 | | 2016-05-23 22:55:57 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39864 | | 2016-05-23 17:21:17 Tweaked: WIP cow bul turns ------------------------------------------------------------------------ r39863 | | 2016-05-23 17:04:44 Added: New proxyexport ------------------------------------------------------------------------ r39862 | | 2016-05-23 16:54:09 Added: New proxyexport ------------------------------------------------------------------------ r39861 | | 2016-05-23 16:26:54 -Templates updated ------------------------------------------------------------------------ r39860 | | 2016-05-23 16:08:52 Added: filters for loot spawnpoints ------------------------------------------------------------------------ r39859 | | 2016-05-23 16:05:59 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39858 | | 2016-05-23 16:04:35 Added: Spawn points into new buildings and created config ------------------------------------------------------------------------ r39857 | | 2016-05-23 16:04:20 Added: Spawn points into new buildings and created config ------------------------------------------------------------------------ r39856 | | 2016-05-23 15:52:37 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39855 | | 2016-05-23 15:14:16 Fixed: fixed an issue while using pointer to a destroyed instance ------------------------------------------------------------------------ r39854 | | 2016-05-23 15:08:05 Fixed: test Particle/!test.ptc ------------------------------------------------------------------------ r39853 | | 2016-05-23 14:17:39 Added: hunting vest m/f max ------------------------------------------------------------------------ r39852 | | 2016-05-23 12:32:24 Fixed: Corrected param names to fix warning messages ------------------------------------------------------------------------ r39851 | | 2016-05-23 11:19:43 Source: Updated version to 1.05 ------------------------------------------------------------------------ r39850 | | 2016-05-23 11:15:47 Source: Added facial animation rig to DayZ character Source: Added NULL under Pelvis in skeleton ------------------------------------------------------------------------ r39849 | | 2016-05-23 10:13:01 Added: *.asy ------------------------------------------------------------------------ r39848 | | 2016-05-23 09:41:21 Fixed: Some warnings regarding missing ; ------------------------------------------------------------------------ r39847 | | 2016-05-23 09:10:11 Fixed: fixed various Warnings in scripts ------------------------------------------------------------------------ r39846 | | 2016-05-23 09:10:00 Missing ; ------------------------------------------------------------------------ r39845 | | 2016-05-23 09:04:17 Missing ; ------------------------------------------------------------------------ r39844 | | 2016-05-23 06:02:48 Tweaked: popelnice.p3d to look non-lootable ------------------------------------------------------------------------ r39843 | | 2016-05-23 05:58:34 Tweaked: lekarnicka.p3d to look non-lootable ------------------------------------------------------------------------ r39842 | | 2016-05-23 05:43:21 Tweaked: unlootable objects Few small unlootable objects removed ------------------------------------------------------------------------ r39841 | | 2016-05-20 16:44:12 Added: Spawn points into new buildings and created config ------------------------------------------------------------------------ r39840 | | 2016-05-20 16:42:32 Added: Spawn points into new buildings and created config ------------------------------------------------------------------------ r39839 | | 2016-05-20 16:36:42 Tweaked: group def refinements for wolf ------------------------------------------------------------------------ r39838 | | 2016-05-20 16:36:23 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39837 | | 2016-05-20 16:36:06 Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39836 | | 2016-05-20 16:20:11 Fixed: missing * ------------------------------------------------------------------------ r39835 | | 2016-05-20 16:10:42 Tweaked: enabled exclude.lst ------------------------------------------------------------------------ r39834 | | 2016-05-20 15:57:45 Changed: NewUI: inventory menu & inspect menu rotation tweak ------------------------------------------------------------------------ r39833 | | 2016-05-20 15:56:23 Added: .agr, .ast, .asi to included files ------------------------------------------------------------------------ r39832 | | 2016-05-20 15:55:46 Added: exclude.lst for binarization ------------------------------------------------------------------------ r39831 | | 2016-05-20 15:18:35 Fixed: path (was to eager with renaming) ------------------------------------------------------------------------ r39830 | | 2016-05-20 15:18:11 Fixed: path (was to eager with renaming) ------------------------------------------------------------------------ r39829 | | 2016-05-20 15:11:45 Fixed: path (was to eager with renaming) ------------------------------------------------------------------------ r39828 | | 2016-05-20 15:02:53 Changed: renamed workspaces to graphs Removed: avoidConfig param for test ------------------------------------------------------------------------ r39827 | | 2016-05-20 15:02:05 Changed: renamed workspaces to graphs ------------------------------------------------------------------------ r39826 | | 2016-05-20 13:52:08 Added: anims_workspaces addon ------------------------------------------------------------------------ r39825 | | 2016-05-20 13:50:38 Added: anims_workspaces addon ------------------------------------------------------------------------ r39824 | | 2016-05-20 11:45:36 DayZ Player - human into ManBase class - NEED CLIENT EXE UPDATE ------------------------------------------------------------------------ r39823 | | 2016-05-20 11:12:52 Changed: new player: additional cache param objects introduced, ItemBase is now using cache param objects for item variables ------------------------------------------------------------------------ r39822 | | 2016-05-20 11:02:13 Missions! run batches - DayzPlayer Old + New samples ------------------------------------------------------------------------ r39821 | | 2016-05-20 10:59:28 NewDZPlayer: Sprint angle Fixed ------------------------------------------------------------------------ r39820 | | 2016-05-20 10:53:24 New DayZ Player config ------------------------------------------------------------------------ r39819 | | 2016-05-20 09:31:40 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39818 | | 2016-05-20 06:44:17 Tweaked: rocks to not look like lootable object ------------------------------------------------------------------------ r39817 | | 2016-05-20 06:41:49 Tweaked: Ind_Mlyn_02.p3d Rocks are not looking lootable ------------------------------------------------------------------------ r39816 | | 2016-05-20 06:35:36 Tweaked: Ind_Mlyn_03.p3d Rocks are not looking lootable ------------------------------------------------------------------------ r39815 | | 2016-05-20 06:32:51 Tweaked: rock in buildings( so looks like not lootable) ------------------------------------------------------------------------ r39814 | | 2016-05-20 06:26:15 Tweaked: Ind_Pec_03b.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39813 | | 2016-05-20 06:22:09 Tweaked: Ind_IlluminantTower.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39812 | | 2016-05-20 02:18:57 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39811 | | 2016-05-19 22:44:53 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39810 | | 2016-05-19 22:21:09 Idles "Entity pos - hotfix" ------------------------------------------------------------------------ r39809 | | 2016-05-19 18:16:45 -Fire geo for pipes ------------------------------------------------------------------------ r39808 | | 2016-05-19 16:39:31 Changed: cache param objects, some usage of this in ItemBase.c ------------------------------------------------------------------------ r39807 | | 2016-05-19 16:22:31 Tweaked: Get anim returns BANDAGES if no parameter is set for now ------------------------------------------------------------------------ r39805 | | 2016-05-19 15:36:07 Fixed: view geometry ------------------------------------------------------------------------ r39804 | | 2016-05-19 15:14:27 -Fire Geo ------------------------------------------------------------------------ r39803 | | 2016-05-19 15:14:14 -AO shadow\Geo ------------------------------------------------------------------------ r39802 | | 2016-05-19 15:10:58 Added: work - wold attack_high.FBX ------------------------------------------------------------------------ r39801 | | 2016-05-19 15:02:10 Tweaked: Reset method is now called by default from Cancel method Fixed: Target locking checks existence of target now ------------------------------------------------------------------------ r39800 | | 2016-05-19 14:54:41 texture="#(argb,8,8,3)color(1,1,1,0,MC)"; ------------------------------------------------------------------------ r39799 | | 2016-05-19 14:37:49 Changed: tweaked visual appearance of modifiers debug window ------------------------------------------------------------------------ r39798 | | 2016-05-19 14:32:57 Added: Action eat meat Tweaked: Removed modify method from eat and moved to eat meat ------------------------------------------------------------------------ r39797 | | 2016-05-19 14:30:21 Added: Eat meat action ------------------------------------------------------------------------ r39796 | | 2016-05-19 14:28:01 Merged revision(s) 39793 from trunk/Enfusion: Modified: Binaries: Rain & Rain Distant ------------------------------------------------------------------------ r39795 | | 2016-05-19 14:24:19 -Texture fixing ------------------------------------------------------------------------ r39794 | | 2016-05-19 14:22:56 -Geo\Fire geo for stairs ------------------------------------------------------------------------ r39793 | | 2016-05-19 14:22:07 Modified: Binaries: Rain & Rain Distant ------------------------------------------------------------------------ r39792 | | 2016-05-19 14:20:27 Tweaked: Overwrite for OnCancel() event ------------------------------------------------------------------------ r39791 | | 2016-05-19 13:48:11 Added: New Footsteps Sounds - Wood interior ------------------------------------------------------------------------ r39790 | | 2016-05-19 13:34:17 -fire geo ------------------------------------------------------------------------ r39789 | | 2016-05-19 13:33:31 -Missing textures ------------------------------------------------------------------------ r39788 | | 2016-05-19 13:28:46 Changed: Script compile error fix ------------------------------------------------------------------------ r39787 | | 2016-05-19 13:02:41 -new_geo_fireGeo ------------------------------------------------------------------------ r39786 | | 2016-05-19 12:43:52 Added: blouse top ------------------------------------------------------------------------ r39785 | | 2016-05-19 12:24:31 -doors angle fix ------------------------------------------------------------------------ r39784 | | 2016-05-19 12:22:57 Added: Missing files ------------------------------------------------------------------------ r39783 | | 2016-05-19 12:15:15 Tweaked: function IsAlive() moved from ManBase to Object Tweaked: Skinning User Action Added: New action - Burry Body ------------------------------------------------------------------------ r39782 | | 2016-05-19 11:58:12 Added: Actions for burrying bodies with shovels ------------------------------------------------------------------------ r39781 | | 2016-05-19 11:36:47 Fixed: fixed compilation error when using RemoveFromFireConsumables method ------------------------------------------------------------------------ r39780 | | 2016-05-19 11:23:16 Tweaked: Ind_Pec_02.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39779 | | 2016-05-19 11:16:58 Changed: Higher change for randomItems from 10% to 20% ------------------------------------------------------------------------ r39778 | | 2016-05-19 11:15:44 Changed: Higher change for randomItems from 10% to 20% ------------------------------------------------------------------------ r39777 | | 2016-05-19 11:05:44 Fixed: fixed script compile issue on FireConsumable removal method ------------------------------------------------------------------------ r39776 | | 2016-05-19 10:39:46 Added: Work - start run siege ------------------------------------------------------------------------ r39775 | | 2016-05-19 10:38:16 Changed: Scripts: fixed type-mishmash errors ------------------------------------------------------------------------ r39774 | | 2016-05-19 10:09:47 Added: work - wolf attack_high.FBX + max ------------------------------------------------------------------------ r39773 | | 2016-05-19 10:07:26 Tweaked: A_MunicipalOffice.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39772 | | 2016-05-19 09:40:25 Removed: removed debug logs ------------------------------------------------------------------------ r39771 | | 2016-05-19 07:13:33 Removed: debug, saving character is more frequent ------------------------------------------------------------------------ r39770 | | 2016-05-19 07:12:48 Removed: debug, saving character is more frequent ------------------------------------------------------------------------ r39769 | | 2016-05-19 02:19:02 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39768 | | 2016-05-18 22:45:36 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39767 | | 2016-05-18 18:47:55 -Doors ------------------------------------------------------------------------ r39766 | | 2016-05-18 18:16:40 -door's angle ------------------------------------------------------------------------ r39765 | | 2016-05-18 18:03:35 -Fire geo ------------------------------------------------------------------------ r39764 | | 2016-05-18 17:38:53 -Test doorts ------------------------------------------------------------------------ r39763 | | 2016-05-18 17:38:39 -Test doors ------------------------------------------------------------------------ r39762 | | 2016-05-18 17:19:08 Changed: crafting: fixing a bug with CheckConditions ------------------------------------------------------------------------ r39761 | | 2016-05-18 17:18:52 Tweaked: Arrays of user actions handling optimized ------------------------------------------------------------------------ r39760 | | 2016-05-18 17:16:29 -Doors in ------------------------------------------------------------------------ r39759 | | 2016-05-18 17:00:29 Added: New recipes for Craft and Decraft ghillies ------------------------------------------------------------------------ r39758 | | 2016-05-18 16:59:31 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39757 | | 2016-05-18 16:59:16 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39756 | | 2016-05-18 16:56:01 Added: New recipes for Craft and Decraft ghillies ------------------------------------------------------------------------ r39755 | | 2016-05-18 16:40:25 Added: new player: Nailed baseball bat recipe ------------------------------------------------------------------------ r39754 | | 2016-05-18 16:39:00 Tweaked: Inventory zombies ------------------------------------------------------------------------ r39753 | | 2016-05-18 16:24:41 Fixed: Armband selection naming ------------------------------------------------------------------------ r39752 | | 2016-05-18 16:24:05 Tweaked: Inventory zombies ------------------------------------------------------------------------ r39751 | | 2016-05-18 16:14:08 Added: t_populusAlba_1f,2s,3s, t_populusNigra_3s, t_salixAlba2s_leaves.rvamt, ------------------------------------------------------------------------ r39750 | | 2016-05-18 15:34:06 Fixed: Camo selection renamed to camoGround ------------------------------------------------------------------------ r39749 | | 2016-05-18 15:28:10 Added: notifiers debug ------------------------------------------------------------------------ r39748 | | 2016-05-18 15:22:19 Changed: school loot selections ------------------------------------------------------------------------ r39747 | | 2016-05-18 15:03:29 Fixed: Camo changed to Camoground for armband ------------------------------------------------------------------------ r39746 | | 2016-05-18 14:09:46 Fixed: fixed modifires syncing ------------------------------------------------------------------------ r39745 | | 2016-05-18 14:04:43 Added: work - stand_siege_turns.max ------------------------------------------------------------------------ r39744 | | 2016-05-18 14:03:53 Changed: another reducing ------------------------------------------------------------------------ r39743 | | 2016-05-18 14:03:15 Added: work - wolf stand_siege_turn_L40_2.FBX stand_siege_turn_L40_2.max + max ------------------------------------------------------------------------ r39742 | | 2016-05-18 13:59:37 Tweaked: Camo selection added to armband ------------------------------------------------------------------------ r39741 | | 2016-05-18 13:57:42 Added: work - stand_siege_turn_L40_1 , R40_1 ------------------------------------------------------------------------ r39738 | | 2016-05-18 13:26:42 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39737 | | 2016-05-18 13:24:40 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39736 | | 2016-05-18 13:01:50 Changed: new player: fixed memory leak ------------------------------------------------------------------------ r39735 | | 2016-05-18 12:15:16 Added: pallet adjusted shadow LOD ------------------------------------------------------------------------ r39734 | | 2016-05-18 11:12:37 Added: Zbytek selection to selection array in armband config ------------------------------------------------------------------------ r39733 | | 2016-05-18 11:10:23 Added: enfRecipe numbers for Craft and DeCraft ghillieatt. ------------------------------------------------------------------------ r39732 | | 2016-05-18 11:08:32 Added: Recipe for Craft and DeCraft ghillieatt ------------------------------------------------------------------------ r39731 | | 2016-05-18 10:12:27 Fixed: gaps in shadowlod ------------------------------------------------------------------------ r39730 | | 2016-05-18 10:00:12 Fixed: missing texture and material in lod3 ------------------------------------------------------------------------ r39729 | | 2016-05-18 09:06:54 Tweaked: - firewood and pelt removed from house ------------------------------------------------------------------------ r39728 | | 2016-05-18 08:50:05 Tweaked: junkpile.p3d Tweaked so it looks like impossible to loot ------------------------------------------------------------------------ r39727 | | 2016-05-18 08:41:19 Fixed: bible object Removed, so doesn´t look like lootable ------------------------------------------------------------------------ r39726 | | 2016-05-18 08:39:49 Removed: removed debug logs ------------------------------------------------------------------------ r39725 | | 2016-05-18 08:29:23 Tweaked: Work - entity pos fix ------------------------------------------------------------------------ r39724 | | 2016-05-18 08:27:50 Fixed: fixed player register condition ------------------------------------------------------------------------ r39723 | | 2016-05-18 07:59:48 Added: Work - start run siege ------------------------------------------------------------------------ r39722 | | 2016-05-18 02:18:59 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39721 | | 2016-05-17 22:51:24 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39720 | | 2016-05-17 17:19:30 Added: new player: modifiers debug output interface ------------------------------------------------------------------------ r39719 | | 2016-05-17 17:17:03 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39718 | | 2016-05-17 17:16:35 Added and Tweaked: animations and graph adjustments for wolf ------------------------------------------------------------------------ r39717 | | 2016-05-17 17:13:47 Merged revision(s) 39716 from trunk/Enfusion: Modified: Binaries: Rain Ripples - Effect of rain ripples is more gentle ------------------------------------------------------------------------ r39716 | | 2016-05-17 17:06:15 Modified: Binaries: Rain Ripples - Effect of rain ripples is more gentle ------------------------------------------------------------------------ r39715 | | 2016-05-17 16:52:55 Merged shader binaries for distant rain speedup ------------------------------------------------------------------------ r39714 | | 2016-05-17 16:38:09 Modified: Updated shader binaries for latest performance changes to distant rain ------------------------------------------------------------------------ r39713 | | 2016-05-17 16:27:40 -some details ------------------------------------------------------------------------ r39712 | | 2016-05-17 16:24:42 Merged shader binaries for rain ripples ------------------------------------------------------------------------ r39711 | | 2016-05-17 16:00:27 Source: ged rid of headbump and add cro to erc in and out ------------------------------------------------------------------------ r39710 | | 2016-05-17 15:59:37 Changed: Size of text for Infected and Survivor. ------------------------------------------------------------------------ r39709 | | 2016-05-17 15:57:37 Changed: Size of text for Infected and Survivor. ------------------------------------------------------------------------ r39708 | | 2016-05-17 15:55:11 Added: drink fom pond into erected pose ------------------------------------------------------------------------ r39707 | | 2016-05-17 15:48:35 -Collision ------------------------------------------------------------------------ r39706 | | 2016-05-17 15:08:44 Added: work - wolf stop_run_slow_L72.FBX stop_run_slow_R72.FBX ------------------------------------------------------------------------ r39704 | | 2016-05-17 14:50:30 Fixed: Deleted displayNames for Zombies and characters. All zombies have name - "Infected" and characters - "Survivor" ------------------------------------------------------------------------ r39703 | | 2016-05-17 14:49:10 Fixed: Deleted displayNames for Zombies and characters. All zombies have name - "Infected" and characters - "Survivor" ------------------------------------------------------------------------ r39702 | | 2016-05-17 14:34:35 Source: Fixed bows and crossbow rigs ------------------------------------------------------------------------ r39701 | | 2016-05-17 13:57:16 Added: work - stand_siege_turn_R10.FBX repaired entity position ------------------------------------------------------------------------ r39700 | | 2016-05-17 13:36:52 Added: work - attack proxi remake ------------------------------------------------------------------------ r39699 | | 2016-05-17 13:20:08 Fixed: fixed dual variable definition, fixed update call ------------------------------------------------------------------------ r39698 | | 2016-05-17 12:43:32 Tweaked: Skinning: Guts are placed within player's vicinity instead of inside the animal. The animal lacks cargo now. Removed some Print() ------------------------------------------------------------------------ r39697 | | 2016-05-17 12:33:02 Changed: reverted changes to hologram ------------------------------------------------------------------------ r39696 | | 2016-05-17 12:25:47 Changed: Random items for zombies lowered to 10%. ------------------------------------------------------------------------ r39695 | | 2016-05-17 12:24:55 test ------------------------------------------------------------------------ r39694 | | 2016-05-17 12:20:53 Changed: Random items for zombies lowered to 10%. ------------------------------------------------------------------------ r39693 | | 2016-05-17 12:20:01 -land_prefix ------------------------------------------------------------------------ r39692 | | 2016-05-17 12:19:53 Tweaked: Inventory destroy ------------------------------------------------------------------------ r39691 | | 2016-05-17 12:19:41 -proxys ------------------------------------------------------------------------ r39690 | | 2016-05-17 12:07:47 Merged: Revision 39515 from DZ addons trunk ------------------------------------------------------------------------ r39689 | | 2016-05-17 12:03:00 Added: work - wolf attack_low.FBX ------------------------------------------------------------------------ r39688 | | 2016-05-17 11:41:17 Added: texture wip files for interior ------------------------------------------------------------------------ r39687 | | 2016-05-17 11:41:01 Fixed: fixed missing parameter ------------------------------------------------------------------------ r39686 | | 2016-05-17 11:28:44 Added: drink from well in erc ------------------------------------------------------------------------ r39685 | | 2016-05-17 11:21:29 Added: Bug report ------------------------------------------------------------------------ r39684 | | 2016-05-17 10:53:03 Added: work - wolf attack_high.FBX attack_low.FBX ------------------------------------------------------------------------ r39683 | | 2016-05-17 10:49:37 Tweaked: DEBUG ONLY, saving character is more frequent ------------------------------------------------------------------------ r39682 | | 2016-05-17 10:39:10 Fixed: fixed typo ------------------------------------------------------------------------ r39681 | | 2016-05-17 10:39:04 Tweaked: debug, saving character is more frequent ------------------------------------------------------------------------ r39680 | | 2016-05-17 10:35:50 Fixed: fixed typo ------------------------------------------------------------------------ r39679 | | 2016-05-17 10:34:53 Updated: Fixed a few bugs and added water pumps in the old locations ------------------------------------------------------------------------ r39678 | | 2016-05-17 10:15:29 Tweaked: new player: print note debug message ------------------------------------------------------------------------ r39677 | | 2016-05-17 10:11:12 Added: work - stand siege turn angles - L10 L70 R10 R70 ------------------------------------------------------------------------ r39676 | | 2016-05-17 09:49:50 Tweaked: Inventory ------------------------------------------------------------------------ r39675 | | 2016-05-17 08:49:38 Fixed: Skinning of animals by renaming the animation ------------------------------------------------------------------------ r39674 | | 2016-05-17 08:47:21 Updated: changed update method to support multiple types of data ------------------------------------------------------------------------ r39673 | | 2016-05-17 08:28:02 Tweaked: EN5C_SmallProtectorCase can be stashed as well now ------------------------------------------------------------------------ r39672 | | 2016-05-17 08:05:29 Added: updated lods ------------------------------------------------------------------------ r39671 | | 2016-05-17 07:29:40 Tweaked: A_Crane_02a.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39670 | | 2016-05-17 07:21:14 Tweaked: vez.p3d Ladder tweaked to meet standards ------------------------------------------------------------------------ r39669 | | 2016-05-17 02:19:20 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39668 | | 2016-05-16 22:46:46 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39667 | | 2016-05-16 18:56:21 -another try ------------------------------------------------------------------------ r39666 | | 2016-05-16 18:34:36 -Lena-M ------------------------------------------------------------------------ r39665 | | 2016-05-16 18:34:04 -autocenter ------------------------------------------------------------------------ r39664 | | 2016-05-16 18:33:40 -After proxy removal ------------------------------------------------------------------------ r39663 | | 2016-05-16 18:32:19 -beforeProxyRemoving ------------------------------------------------------------------------ r39662 | | 2016-05-16 17:49:46 Tweaked: item variable system tweak ------------------------------------------------------------------------ r39661 | | 2016-05-16 17:44:23 Changed: Item variable system : string variable should be fully working, debug actions added ------------------------------------------------------------------------ r39660 | | 2016-05-16 17:06:43 Tweaked:graph adjustments for wolf ------------------------------------------------------------------------ r39659 | | 2016-05-16 16:25:39 -update ------------------------------------------------------------------------ r39658 | | 2016-05-16 16:20:58 -update ------------------------------------------------------------------------ r39657 | | 2016-05-16 16:14:10 Deleted: Military_west_DEvent and Military_east_DEvent tags for weapons just for 0.60 ------------------------------------------------------------------------ r39656 | | 2016-05-16 16:13:52 Deleted: Military_west_DEvent and Military_east_DEvent tags for weapons just for 0.60 ------------------------------------------------------------------------ r39655 | | 2016-05-16 15:44:45 Tweaked: Inventory WIP ------------------------------------------------------------------------ r39654 | | 2016-05-16 15:37:11 Added and Tweaked: new proximity attacks and graph adjustments for wolf ------------------------------------------------------------------------ r39653 | | 2016-05-16 15:21:09 Fixed: Updated shader binaries with latest rain ripples fix. ------------------------------------------------------------------------ r39652 | | 2016-05-16 15:08:13 Added: rain ripples ------------------------------------------------------------------------ r39651 | | 2016-05-16 15:02:48 -geo\roadway ------------------------------------------------------------------------ r39650 | | 2016-05-16 14:54:07 Merged: #39645 - Fixed: Updated shader binaries with latest rain ripples fix. ------------------------------------------------------------------------ r39649 | | 2016-05-16 14:53:25 Added: Option to save/not save player position in Scene Editor ------------------------------------------------------------------------ r39648 | | 2016-05-16 14:49:52 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39647 | | 2016-05-16 14:25:34 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39646 | | 2016-05-16 14:05:56 Changed: new player : item variable system major upgrade(multiple types, flags....) ------------------------------------------------------------------------ r39645 | | 2016-05-16 14:05:50 Fixed: Updated shader binaries with latest rain ripples fix. ------------------------------------------------------------------------ r39644 | | 2016-05-16 14:00:49 Fixed: Bear Trap: Becomes invisible in hands/inventory after deactivating/stepping on ------------------------------------------------------------------------ r39643 | | 2016-05-16 13:02:10 Added: work - attack_proxi_L144.FBX,attack_proxi_R144.FBX ------------------------------------------------------------------------ r39642 | | 2016-05-16 12:16:09 Added: shaders ------------------------------------------------------------------------ r39641 | | 2016-05-16 11:52:34 Changed: change create object local param to true ------------------------------------------------------------------------ r39640 | | 2016-05-16 10:39:10 Added: villager_old_f.p3d Added new zombie (alpha+beta) ------------------------------------------------------------------------ r39639 | | 2016-05-16 09:19:52 Updated: updated character modifiers debug window ------------------------------------------------------------------------ r39638 | | 2016-05-16 09:07:05 Tweaked: Code cleanup ------------------------------------------------------------------------ r39637 | | 2016-05-16 08:57:15 Tweaked: Code cleanup and improved documentation ------------------------------------------------------------------------ r39636 | | 2016-05-16 07:37:17 Fixed: All states of item damage are shown as green text ------------------------------------------------------------------------ r39635 | | 2016-05-16 07:36:39 Fixed: All states of item damage are shown as green text ------------------------------------------------------------------------ r39634 | | 2016-05-16 02:19:42 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39633 | | 2016-05-13 22:42:22 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39632 | | 2016-05-13 20:01:49 -radar ------------------------------------------------------------------------ r39631 | | 2016-05-13 20:01:19 -radar ------------------------------------------------------------------------ r39630 | | 2016-05-13 19:41:27 -proxy ------------------------------------------------------------------------ r39629 | | 2016-05-13 19:41:12 -proxy ------------------------------------------------------------------------ r39628 | | 2016-05-13 19:05:47 -update ------------------------------------------------------------------------ r39627 | | 2016-05-13 18:05:12 -radar textures ------------------------------------------------------------------------ r39626 | | 2016-05-13 18:02:29 -Radar Tisy ------------------------------------------------------------------------ r39625 | | 2016-05-13 18:01:18 -Radar's proxy ------------------------------------------------------------------------ r39624 | | 2016-05-13 18:00:45 -Radar textures ------------------------------------------------------------------------ r39623 | | 2016-05-13 17:58:09 -Radar ------------------------------------------------------------------------ r39622 | | 2016-05-13 16:17:19 Merged revision(s) 39618 from trunk/DZ: Fixed: default key for crouch & stand ------------------------------------------------------------------------ r39621 | | 2016-05-13 16:17:12 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39620 | | 2016-05-13 16:10:53 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39619 | | 2016-05-13 15:59:16 Fixed: doors action ------------------------------------------------------------------------ r39618 | | 2016-05-13 15:53:08 Fixed: default key for crouch & stand ------------------------------------------------------------------------ r39617 | | 2016-05-13 15:30:12 Added and Tweaked: new siege idles, turns and graph adjustments for wolf ------------------------------------------------------------------------ r39616 | | 2016-05-13 15:01:28 Changed: moved mesh, added autocenter property. ------------------------------------------------------------------------ r39615 | | 2016-05-13 14:50:28 Fixed: Added color for grid as constant from trunk revision ------------------------------------------------------------------------ r39614 | | 2016-05-13 13:16:22 -revert ------------------------------------------------------------------------ r39613 | | 2016-05-13 13:08:54 Merged revision(s) 39609 from trunk/DZ: Changed: update camera pos even for existing player ------------------------------------------------------------------------ r39611 | | 2016-05-13 12:05:50 Added: IK for wepons for new character ------------------------------------------------------------------------ r39610 | | 2016-05-13 11:22:10 Added: merged guns and bows IK for new character ------------------------------------------------------------------------ r39609 | | 2016-05-13 11:06:36 Changed: update camera pos even for existing player ------------------------------------------------------------------------ r39608 | | 2016-05-13 10:55:49 Added: Arrows for linked objects Fixed: Crash when removing linked objects ------------------------------------------------------------------------ r39607 | | 2016-05-13 10:51:41 Changed: CharStats and CharModifiers UI windows/scripts were renamed ------------------------------------------------------------------------ r39606 | | 2016-05-13 10:48:04 Removed: Obsolete mission files Added: Individual mission folders ------------------------------------------------------------------------ r39605 | | 2016-05-13 10:48:04 Changed: fixing compile issues ------------------------------------------------------------------------ r39604 | | 2016-05-13 10:45:31 Changed: variable system methods rename ------------------------------------------------------------------------ r39603 | | 2016-05-13 10:42:43 Fixed: UI: NewUI: Containers of unconscious characters can't be opened ------------------------------------------------------------------------ r39602 | | 2016-05-13 10:30:23 Fixed: Locked state returning ------------------------------------------------------------------------ r39601 | | 2016-05-13 10:06:50 Changed: Encoding of characters for init script ------------------------------------------------------------------------ r39600 | | 2016-05-13 09:51:56 Tweaked: IndPipe2_big_ground1.p3d and IndPipe2_big_ground2.p3d Tweaked ladders ------------------------------------------------------------------------ r39599 | | 2016-05-13 09:44:58 Tweaked: A_CraneCon.p3d Tweaked ladder ------------------------------------------------------------------------ r39598 | | 2016-05-13 09:39:26 Tweaked: water_tank.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39597 | | 2016-05-13 09:21:12 Added: work - stand_siege_turns.max ------------------------------------------------------------------------ r39596 | | 2016-05-13 08:04:40 Fixed: wrong storage categories on magazines and zombies ------------------------------------------------------------------------ r39595 | | 2016-05-13 05:53:42 Tweaked: IndPipe2_bigL_R.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39594 | | 2016-05-13 05:48:07 Fixed: Ind_Mlyn_04.p3d Fixed last LOD ------------------------------------------------------------------------ r39593 | | 2016-05-13 02:18:53 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39592 | | 2016-05-12 23:59:51 Added: uw mat ------------------------------------------------------------------------ r39591 | | 2016-05-12 22:47:05 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39590 | | 2016-05-12 19:12:33 Fixed: Select scene object when clicked in ListView ------------------------------------------------------------------------ r39589 | | 2016-05-12 18:31:17 Changed: heavily reduced loot points ------------------------------------------------------------------------ r39588 | | 2016-05-12 17:57:21 Added: Create feature for linking objects together ------------------------------------------------------------------------ r39587 | | 2016-05-12 17:46:21 Merged revision(s) 39571 from trunk/DZ: Removed: view contents action from infected, vehicles, tents, small and fixed containers ------------------------------------------------------------------------ r39586 | | 2016-05-12 17:41:02 Merged revision(s) 39580 from trunk/DZ: Revert: queue time on connect ------------------------------------------------------------------------ r39585 | | 2016-05-12 17:03:36 Fixed: GetAnimation proper reapeated animation returning ------------------------------------------------------------------------ r39584 | | 2016-05-12 16:19:31 Fixed: Getanim method returns value to variable and then its passed to anim input method ------------------------------------------------------------------------ r39583 | | 2016-05-12 16:16:58 Changed: New player: variable synchronization enabled for all ItemBase items ------------------------------------------------------------------------ r39582 | | 2016-05-12 15:41:24 Fixed: catch water available from hands only ------------------------------------------------------------------------ r39581 | | 2016-05-12 15:09:43 Tweaked: debug action changed ------------------------------------------------------------------------ r39580 | | 2016-05-12 15:09:38 Fixed: queue time on connect ------------------------------------------------------------------------ r39579 | | 2016-05-12 14:59:55 Fixed: Crash after closing server when GardenPlot was digged ------------------------------------------------------------------------ r39578 | | 2016-05-12 14:52:16 Fixed: DiggedSoil can be taken into hands and inventory ------------------------------------------------------------------------ r39577 | | 2016-05-12 14:37:34 Fixed: Error: Enfusion error pops up when moving attachment from item in hands to inventory Fixed: Error: Enfusion error pops up when player moves item from stick into inventory ------------------------------------------------------------------------ r39576 | | 2016-05-12 14:36:36 Fixed: Error: Enfusion error pops up when moving attachment from item in hands to inventory Fixed: Error: Enfusion error pops up when player moves item from stick into inventory ------------------------------------------------------------------------ r39575 | | 2016-05-12 14:36:17 Added: work - wolf stand_siege_idle_3.max stand_siege_idle_6.max ------------------------------------------------------------------------ r39574 | | 2016-05-12 14:31:13 Fixed: Plants can be taken into hands and inventory ------------------------------------------------------------------------ r39573 | | 2016-05-12 13:38:33 Changed: heavily reduced loot points ------------------------------------------------------------------------ r39572 | | 2016-05-12 13:19:20 Added: new footstep sound for player ------------------------------------------------------------------------ r39571 | | 2016-05-12 13:11:38 Removed: view contents action from infected, vehicles, tents, small and fixed containers ------------------------------------------------------------------------ r39570 | | 2016-05-12 12:55:29 Added: Work - stand siege idles ------------------------------------------------------------------------ r39569 | | 2016-05-12 12:04:47 Tweaked: Updated messages. Tweaked: Tool gets worn out after use. ------------------------------------------------------------------------ r39568 | | 2016-05-12 11:29:02 Changed: new player: crafting user actions debug calls placed ------------------------------------------------------------------------ r39567 | | 2016-05-12 11:19:49 Tweaked: Lock check changed ------------------------------------------------------------------------ r39566 | | 2016-05-12 11:11:37 Changed: heavily reduced loot points ------------------------------------------------------------------------ r39565 | | 2016-05-12 10:37:46 Changed: changed hud position of debug values window ------------------------------------------------------------------------ r39564 | | 2016-05-12 10:35:57 Fixed: Events added to escape animations for two handed actions ------------------------------------------------------------------------ r39563 | | 2016-05-12 10:31:37 Merged revision(s) 39562 from trunk/DZ: Changed: Trumpet have manual operated mechanism ------------------------------------------------------------------------ r39562 | | 2016-05-12 10:29:40 Changed: Trumpet have manual operated mechanism ------------------------------------------------------------------------ r39561 | | 2016-05-12 10:19:17 Tweaked: DIGGINGSHOVEL animation replacing hoe ------------------------------------------------------------------------ r39560 | | 2016-05-12 10:10:07 Tweaked: EN5C_PowerGenerator uses autoSwitchOff parameter now ------------------------------------------------------------------------ r39559 | | 2016-05-12 10:09:06 Tweaked: generator relies on autoSwitchOff cfg parameter now ------------------------------------------------------------------------ r39558 | | 2016-05-12 10:06:16 Added: New electricity cfg parameter autoSwitchOff - automatically switches off the device if it runs out of power. ------------------------------------------------------------------------ r39557 | | 2016-05-12 09:13:21 Updated: Small bug fixes ------------------------------------------------------------------------ r39556 | | 2016-05-12 08:54:23 Updated: added param count when sending ctx to client, changed font for hud debug values page ------------------------------------------------------------------------ r39555 | | 2016-05-12 08:31:19 Added: work - wolf stand_siege_idle_3.FBX stand_siege_idle_6.FBX ------------------------------------------------------------------------ r39554 | | 2016-05-12 07:15:48 Tweaked: ingame exit text ------------------------------------------------------------------------ r39553 | | 2016-05-12 07:15:16 Tweaked: ingame exit text ------------------------------------------------------------------------ r39552 | | 2016-05-12 05:21:46 Added: Mil_Barracks_L.p3d interior ------------------------------------------------------------------------ r39551 | | 2016-05-12 02:18:50 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39550 | | 2016-05-11 22:48:31 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39549 | | 2016-05-11 18:17:50 Added: Create init script for Scene Object Added: Black Loading screen during starting DayZ to MainMenu ------------------------------------------------------------------------ r39548 | | 2016-05-11 17:09:13 Added: varQuantity parameters for consumables. Deleted: handheld = true parameter from config (its in base class) Added: enfRecipes[] = {5} parameter for crafting. ------------------------------------------------------------------------ r39547 | | 2016-05-11 17:07:57 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39546 | | 2016-05-11 17:07:31 Tweaked: wolf animation graph ------------------------------------------------------------------------ r39545 | | 2016-05-11 17:03:00 Added: Recipes for Craft and Decraft Ghillie Hood. ------------------------------------------------------------------------ r39544 | | 2016-05-11 16:52:55 Changed: new player: modifiers refactoring TAKE 2 ------------------------------------------------------------------------ r39543 | | 2016-05-11 16:48:03 Changed: new player: modifiers refactoring ------------------------------------------------------------------------ r39542 | | 2016-05-11 16:08:57 Added: Bleeding modifier to active pool ------------------------------------------------------------------------ r39541 | | 2016-05-11 16:07:00 [animations] Update on the third person graph. Now has a death animation. Death animation should play for each main thing (running, idle, reload, jump, etc.). ------------------------------------------------------------------------ r39540 | | 2016-05-11 15:40:50 Fixed: Vector pos get ------------------------------------------------------------------------ r39539 | | 2016-05-11 15:35:08 Tweaked: Player no longer needs to stand in wter in order to fill the bottle ------------------------------------------------------------------------ r39538 | | 2016-05-11 14:59:33 Fixed: UI: NewUI: Order of equipment is not correct. ------------------------------------------------------------------------ r39537 | | 2016-05-11 14:58:26 Fixed: UI: NewUI: Order of equipment is not correct. ------------------------------------------------------------------------ r39536 | | 2016-05-11 14:52:57 Removed: Obsolete paramter: canDig Added: New User Action for sawing planks from EN5C_PileOfWoodenPlanks ------------------------------------------------------------------------ r39535 | | 2016-05-11 14:50:16 Fixed: Incorrect handling of auto-unplugging of an el. device when its cable is stratched too much in some cases. Added: New action for sawing planks from EN5C_PileOfWoodenPlanks ------------------------------------------------------------------------ r39534 | | 2016-05-11 14:23:01 Added: shaders ------------------------------------------------------------------------ r39533 | | 2016-05-11 14:13:11 Fixed: Changed name of parameter m_LockItemOnUse to m_LockTargetOnUse ------------------------------------------------------------------------ r39532 | | 2016-05-11 14:07:52 Tweaked: Check whether item in action is being used ------------------------------------------------------------------------ r39531 | | 2016-05-11 13:48:23 Added: high poly model for door details and damaged wheel fbx for s120 vehicle ------------------------------------------------------------------------ r39530 | | 2016-05-11 13:46:54 Changed: shader fixes ------------------------------------------------------------------------ r39529 | | 2016-05-11 13:39:02 Fixed: UI: Stable Polish: Inspect window ------------------------------------------------------------------------ r39528 | | 2016-05-11 13:38:23 Fixed: UI: Stable Polish: Inspect window ------------------------------------------------------------------------ r39527 | | 2016-05-11 13:15:50 Removed: removed debug logs ------------------------------------------------------------------------ r39526 | | 2016-05-11 13:11:56 Removed: removed debug logs ------------------------------------------------------------------------ r39525 | | 2016-05-11 13:10:47 Changed: updated debug window, player synchronization was replaced with RPC method, added dynamic synchronization for player stats ------------------------------------------------------------------------ r39524 | | 2016-05-11 13:00:58 Added: s120 seat quixel file and fbx ------------------------------------------------------------------------ r39523 | | 2016-05-11 12:41:46 Changed: NewUI: options screen priorities fix ------------------------------------------------------------------------ r39522 | | 2016-05-11 11:23:46 Added: p3d and texture files for s120 seats ------------------------------------------------------------------------ r39521 | | 2016-05-11 11:08:27 Merged revision(s) 39044, 39506 from trunk/DZ: Added: simulationRequired for grenades ------------------------------------------------------------------------ r39520 | | 2016-05-11 10:45:00 Fixed: spawning wheels on V3S color variants ------------------------------------------------------------------------ r39519 | | 2016-05-11 10:44:51 Fixed: spawning wheels on V3S color variants ------------------------------------------------------------------------ r39518 | | 2016-05-11 10:36:00 Tweaked: Locking items from simmultaneous use is now moved directly to user actions since it can be turned on/off for each action ------------------------------------------------------------------------ r39517 | | 2016-05-11 10:21:06 Fixed: well pump loot definition ------------------------------------------------------------------------ r39516 | | 2016-05-11 10:20:55 Fixed: well pump loot definition ------------------------------------------------------------------------ r39515 | | 2016-05-11 10:02:51 Fixed: Error when large tent has been pitched ------------------------------------------------------------------------ r39514 | | 2016-05-11 10:00:17 Added: loot points ------------------------------------------------------------------------ r39513 | | 2016-05-11 09:59:37 Added: loot points ------------------------------------------------------------------------ r39512 | | 2016-05-11 09:35:19 Merged revision(s) 39511 from trunk/Enfusion: Changed: NewUI: server browser password column added ------------------------------------------------------------------------ r39511 | | 2016-05-11 09:33:06 Changed: NewUI: server browser password column added ------------------------------------------------------------------------ r39510 | | 2016-05-11 09:23:10 Fixed: prison wall config ------------------------------------------------------------------------ r39509 | | 2016-05-11 09:23:03 Fixed: prison wall config ------------------------------------------------------------------------ r39508 | | 2016-05-11 09:01:26 Fixed: Font size of text in dialogs are not consistent across different messages ------------------------------------------------------------------------ r39507 | | 2016-05-11 09:00:58 Fixed: Font size of text in dialogs are not consistent across different messages ------------------------------------------------------------------------ r39505 | | 2016-05-11 05:55:35 Tweaked: IndPipe2_bigBuild2_L.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39504 | | 2016-05-11 05:32:01 Tweaked: Ind_Mlyn_03.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39503 | | 2016-05-11 02:19:06 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39502 | | 2016-05-10 22:42:18 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39501 | | 2016-05-10 19:11:31 -Grass ------------------------------------------------------------------------ r39500 | | 2016-05-10 18:22:03 -test grass ------------------------------------------------------------------------ r39499 | | 2016-05-10 17:32:14 Fixed: loot definition for Land_BusStation_wall_bench ------------------------------------------------------------------------ r39498 | | 2016-05-10 17:32:02 Fixed: loot definition for Land_BusStation_wall_bench ------------------------------------------------------------------------ r39497 | | 2016-05-10 17:30:30 Added: house config for BusStation_wall_bench.p3d ------------------------------------------------------------------------ r39496 | | 2016-05-10 17:29:43 Added: house config for BusStation_wall_bench.p3d ------------------------------------------------------------------------ r39495 | | 2016-05-10 17:03:50 -update ------------------------------------------------------------------------ r39494 | | 2016-05-10 17:03:07 -update ------------------------------------------------------------------------ r39493 | | 2016-05-10 16:56:37 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39492 | | 2016-05-10 16:56:06 Tweaked: wolf animation graph Added: siege idles for wolf ------------------------------------------------------------------------ r39491 | | 2016-05-10 16:40:46 Fixed: loot for Pristresek_mensi ------------------------------------------------------------------------ r39490 | | 2016-05-10 16:40:32 Fixed: loot for Pristresek_mensi ------------------------------------------------------------------------ r39489 | | 2016-05-10 16:39:49 Changed: loot points reduced Added: house config for Pristresek_mensi.p3d ------------------------------------------------------------------------ r39488 | | 2016-05-10 16:38:03 Added: house config for Pristresek_mensi.p3d ------------------------------------------------------------------------ r39487 | | 2016-05-10 16:37:27 Changed: loot points reduced ------------------------------------------------------------------------ r39486 | | 2016-05-10 16:29:00 Changed: new player: notifiers are now using scheduler ------------------------------------------------------------------------ r39485 | | 2016-05-10 16:20:32 Removed: Prints from ModuleSceneEditor ------------------------------------------------------------------------ r39484 | | 2016-05-10 16:09:18 Added: Option for change rotation speed of objects ------------------------------------------------------------------------ r39483 | | 2016-05-10 15:39:29 Added: ObjectsInteractionManager module responsible for preventing objects from being used by multiple players at the same time ------------------------------------------------------------------------ r39482 | | 2016-05-10 15:16:31 Merged revision(s) 39480 from trunk/DZ: Fixed: cover head action is available only from hands ------------------------------------------------------------------------ r39481 | | 2016-05-10 15:09:58 Added: Random items into new hierarchy. Deleted: Food_sardines from randomItems. Changed: % change for random items. ------------------------------------------------------------------------ r39480 | | 2016-05-10 15:09:31 Fixed: cover head action is available only from hands ------------------------------------------------------------------------ r39479 | | 2016-05-10 14:57:29 Added: Random items for Tops. Added: Random items into new hierarchy. Deleted: Food_sardines from randomItems. ------------------------------------------------------------------------ r39478 | | 2016-05-10 14:56:56 Changed: Scheduler update, OnConnect and OnDisconnect events added ------------------------------------------------------------------------ r39477 | | 2016-05-10 14:52:27 Added: IK for new character ------------------------------------------------------------------------ r39476 | | 2016-05-10 14:25:57 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39475 | | 2016-05-10 13:55:58 Fixed: occluders - Merged revision(s) 39467 from trunk/DZ/structures/Barn_W ------------------------------------------------------------------------ r39474 | | 2016-05-10 13:54:00 Added: IK for new player ------------------------------------------------------------------------ r39473 | | 2016-05-10 13:53:44 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39472 | | 2016-05-10 13:53:07 Added: IK for new player ------------------------------------------------------------------------ r39471 | | 2016-05-10 13:49:05 Added: Hand poses for tops for new player ------------------------------------------------------------------------ r39470 | | 2016-05-10 13:45:55 Added: Hand poses for tops for new player ------------------------------------------------------------------------ r39469 | | 2016-05-10 13:41:52 Addded: IK for new player ------------------------------------------------------------------------ r39468 | | 2016-05-10 13:39:00 Addded: IK for new player ------------------------------------------------------------------------ r39467 | | 2016-05-10 13:36:55 Fixed: occluders ------------------------------------------------------------------------ r39466 | | 2016-05-10 13:36:07 Tweaked: Inventory for vicinity (expanded as before) ------------------------------------------------------------------------ r39465 | | 2016-05-10 13:24:53 Added: ik for new player ------------------------------------------------------------------------ r39464 | | 2016-05-10 13:21:15 Changed: loot selection name ------------------------------------------------------------------------ r39463 | | 2016-05-10 13:20:43 Changed: loot selection name ------------------------------------------------------------------------ r39462 | | 2016-05-10 13:19:45 Added: work - stand_siege_idle_1.FBX, stand_siege_idle_7.FBX ------------------------------------------------------------------------ r39461 | | 2016-05-10 13:19:01 Added: work - wolf stand_siege_idle_3.FBX stand_siege_idle_6.FBX ------------------------------------------------------------------------ r39460 | | 2016-05-10 13:11:39 Added: optic IK for new player ------------------------------------------------------------------------ r39459 | | 2016-05-10 13:09:59 Added: work - wolf stand_siege_idle_6.FBX ------------------------------------------------------------------------ r39458 | | 2016-05-10 13:03:31 Added: muzzel IK for new character ------------------------------------------------------------------------ r39457 | | 2016-05-10 13:01:00 Added: ik for masks for new player ------------------------------------------------------------------------ r39456 | | 2016-05-10 12:57:07 Added: magazines IK for new player ------------------------------------------------------------------------ r39455 | | 2016-05-10 12:55:49 Changed: new proxy export ------------------------------------------------------------------------ r39454 | | 2016-05-10 12:51:18 Added: light IK for new player ------------------------------------------------------------------------ r39453 | | 2016-05-10 12:38:45 Added: headgear IK for new player ------------------------------------------------------------------------ r39452 | | 2016-05-10 12:35:20 Added: ik foer gloves ------------------------------------------------------------------------ r39451 | | 2016-05-10 12:33:19 Added: IK for glasses ------------------------------------------------------------------------ r39450 | | 2016-05-10 12:29:38 Added: IK gear for new player ------------------------------------------------------------------------ r39449 | | 2016-05-10 12:25:51 Changed: selections names ------------------------------------------------------------------------ r39448 | | 2016-05-10 12:25:23 Changed: selections names ------------------------------------------------------------------------ r39447 | | 2016-05-10 12:25:13 Tweaked: Removed ininteraction variable from object class and disabled all links to it ------------------------------------------------------------------------ r39446 | | 2016-05-10 12:18:46 Added: missing loot points ------------------------------------------------------------------------ r39445 | | 2016-05-10 12:18:15 Added: missing loot points ------------------------------------------------------------------------ r39444 | | 2016-05-10 12:13:28 Changed: t_malusDomestica_2s - work files object with new crown, lod`s and textures, material for LOD4 ------------------------------------------------------------------------ r39443 | | 2016-05-10 12:08:20 Changed: t_malusDomestica_2s - object with new crown, lod`s and textures, material for LOD4 ------------------------------------------------------------------------ r39442 | | 2016-05-10 12:04:56 -Textures ------------------------------------------------------------------------ r39441 | | 2016-05-10 12:04:50 Removed: copy of battery ------------------------------------------------------------------------ r39440 | | 2016-05-10 12:03:36 Added: copy of battery ------------------------------------------------------------------------ r39439 | | 2016-05-10 12:03:10 Added: Player locks target he interacts with for himself so other players cannot use it at the same time ------------------------------------------------------------------------ r39438 | | 2016-05-10 12:02:31 Added: IK for new player ------------------------------------------------------------------------ r39437 | | 2016-05-10 11:54:31 Added: backpack IK for new player ------------------------------------------------------------------------ r39436 | | 2016-05-10 11:13:19 Fixed: Showing free camera crosshair in Scene Editor ------------------------------------------------------------------------ r39435 | | 2016-05-10 11:03:49 Tweaked: Work - legs fix ------------------------------------------------------------------------ r39434 | | 2016-05-10 10:49:29 Fixed: rebaked for new proxies ------------------------------------------------------------------------ r39433 | | 2016-05-10 10:48:49 Added: Add object from world to scene editor ------------------------------------------------------------------------ r39432 | | 2016-05-10 09:46:47 Tweaked: Work - tail fix + frames cut ------------------------------------------------------------------------ r39431 | | 2016-05-10 09:45:08 Added: Work - stand siege idle 5 ------------------------------------------------------------------------ r39430 | | 2016-05-10 08:55:05 Tweaked: IndPipe2_big_ground1.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39429 | | 2016-05-10 08:32:18 Tweaked: IndPipe2_big_18ladder.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39428 | | 2016-05-10 08:21:26 Tweaked: IndPipe2_bigBuild1_R.p3d Tweaked ladders to meet standards ------------------------------------------------------------------------ r39427 | | 2016-05-10 07:29:03 Tweaked: KitchenRoom.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39426 | | 2016-05-10 02:28:29 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39425 | | 2016-05-09 18:19:55 -update ------------------------------------------------------------------------ r39424 | | 2016-05-09 18:19:44 -??? ------------------------------------------------------------------------ r39423 | | 2016-05-09 17:55:52 Changed: loot zones ------------------------------------------------------------------------ r39422 | | 2016-05-09 17:55:26 Changed: loot zones ------------------------------------------------------------------------ r39421 | | 2016-05-09 17:54:56 Changed: building class names ------------------------------------------------------------------------ r39420 | | 2016-05-09 17:52:18 Changed: loot zones ------------------------------------------------------------------------ r39419 | | 2016-05-09 17:51:33 Added: zones for animals ------------------------------------------------------------------------ r39418 | | 2016-05-09 17:02:53 Fixed: radio building - removed table that clipped into control panel ------------------------------------------------------------------------ r39417 | | 2016-05-09 16:58:09 Fixed: radio building - removed table that clipped into control panel ------------------------------------------------------------------------ r39416 | | 2016-05-09 16:38:51 Fixed: properties in geometry lod, removed unsupported uv sets, platform added to config ------------------------------------------------------------------------ r39415 | | 2016-05-09 15:59:00 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39414 | | 2016-05-09 15:49:00 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39413 | | 2016-05-09 15:32:13 Changed: new player: scheduler first version, related changes and some variable renames, minor tweaks ------------------------------------------------------------------------ r39412 | | 2016-05-09 15:26:42 Fixed: ModuleConfigDebugProfile and ModuleConfigDebugProfileFixed on server ------------------------------------------------------------------------ r39410 | | 2016-05-09 14:56:22 Updated: Elektro pier/rail pole fixes + more details in center and around roadblocks. ------------------------------------------------------------------------ r39409 | | 2016-05-09 14:41:09 Fixed: fixes to several models ------------------------------------------------------------------------ r39408 | | 2016-05-09 14:13:23 Fixed: in hands position needed a rotation of model. ------------------------------------------------------------------------ r39407 | | 2016-05-09 14:05:59 Added: Work - stand siege idle 4 ------------------------------------------------------------------------ r39406 | | 2016-05-09 14:02:42 Fixed: was missing autocenter 0 property ------------------------------------------------------------------------ r39405 | | 2016-05-09 14:01:55 Fixed: Military_West tag moved from category to tags for UH1Y ------------------------------------------------------------------------ r39404 | | 2016-05-09 14:01:40 Fixed: Military_West tag moved from category to tags for UH1Y ------------------------------------------------------------------------ r39403 | | 2016-05-09 13:56:53 Fixed: autocenter = 0 was missing together with geo lod itself. Referenced in ------------------------------------------------------------------------ r39402 | | 2016-05-09 13:38:42 Added: Option for show/hide cursor in free camera ------------------------------------------------------------------------ r39401 | | 2016-05-09 13:38:14 Removed: nemaing convention wolf moves ------------------------------------------------------------------------ r39400 | | 2016-05-09 13:36:44 Added: wolf stand_siege_idle_3.FBX ------------------------------------------------------------------------ r39399 | | 2016-05-09 13:36:11 Added: work - stand_siege_idle_1.max ------------------------------------------------------------------------ r39398 | | 2016-05-09 13:34:46 Added: work - stand_siege_idle_1.FBX ------------------------------------------------------------------------ r39397 | | 2016-05-09 13:06:47 Fixed: missing geometry ------------------------------------------------------------------------ r39396 | | 2016-05-09 12:11:13 Tweaked: A_TVTower_Base.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39395 | | 2016-05-09 12:05:30 Tweaked: IndPipe2_bigL_L.p3d Tweaked ladder to meet standards ------------------------------------------------------------------------ r39394 | | 2016-05-09 11:58:50 Tweaked: Fuel_tank_stairs.p3d Tweakek ladder to meet standards ------------------------------------------------------------------------ r39393 | | 2016-05-09 11:46:23 Changed: HandAnim for engine belt ------------------------------------------------------------------------ r39392 | | 2016-05-09 11:28:09 Added: IK for belt ------------------------------------------------------------------------ r39390 | | 2016-05-09 11:19:54 -layers ------------------------------------------------------------------------ r39389 | | 2016-05-09 11:18:21 Tweaked: telek1.p3d Tweaked ladders to meet standards ------------------------------------------------------------------------ r39388 | | 2016-05-09 11:12:40 Added: Work - stand siege animations ------------------------------------------------------------------------ r39387 | | 2016-05-09 11:10:55 Tweaked: Ind_vysypka.p3d Tweaked ladders to meet standards ------------------------------------------------------------------------ r39386 | | 2016-05-09 11:07:18 Tweaked: Nasypka.p3d Tweaked ladders for standards ------------------------------------------------------------------------ r39385 | | 2016-05-09 11:03:04 Tweaked: A_MunicipalOffice2.p3d Tweaked ladders for standards ------------------------------------------------------------------------ r39384 | | 2016-05-09 10:56:33 Tweaked: Ind_TankBig.p3d Tweaked ladder for standards ------------------------------------------------------------------------ r39383 | | 2016-05-09 10:53:30 Tweaked: Ind_Expedice_1.p3d Tweaked ladder on a building ------------------------------------------------------------------------ r39382 | | 2016-05-09 10:43:10 Tweaked: tovarna2.p3d Tweaked ladder to standard size ------------------------------------------------------------------------ r39381 | | 2016-05-09 10:38:46 Added: work - wolf stand_siege_idle3.FBX ------------------------------------------------------------------------ r39380 | | 2016-05-09 10:11:08 Added: Bleeding and shock attaching on damage ------------------------------------------------------------------------ r39379 | | 2016-05-09 09:56:06 Fixing anim dir changes ------------------------------------------------------------------------ r39378 | | 2016-05-09 09:18:46 Tweaked: citizenB_skinny_f.p3d zombie model with beta ------------------------------------------------------------------------ r39377 | | 2016-05-09 08:39:26 Fixed: Scroll bar is barely visible inside the inventory screen ------------------------------------------------------------------------ r39376 | | 2016-05-09 08:39:13 Fixed: Scroll bar is barely visible inside the inventory screen ------------------------------------------------------------------------ r39375 | | 2016-05-06 22:39:30 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39374 | | 2016-05-06 18:08:05 -???????? ------------------------------------------------------------------------ r39373 | | 2016-05-06 18:07:43 -oWERHAERJNJAERT ------------------------------------------------------------------------ r39372 | | 2016-05-06 18:07:01 -HOTFIX ------------------------------------------------------------------------ r39370 | | 2016-05-06 17:11:36 Source: Added bow quicky rig ------------------------------------------------------------------------ r39369 | | 2016-05-06 16:48:09 Source: Added PVC bow rig ------------------------------------------------------------------------ r39368 | | 2016-05-06 15:49:57 -layers update ------------------------------------------------------------------------ r39367 | | 2016-05-06 15:48:17 -garbage ------------------------------------------------------------------------ r39366 | | 2016-05-06 15:04:33 Updated: Elektro adjustments and fixes ------------------------------------------------------------------------ r39365 | | 2016-05-06 14:52:25 Changed: deer stand class name ------------------------------------------------------------------------ r39364 | | 2016-05-06 14:48:04 Fixed: missing geometry ------------------------------------------------------------------------ r39363 | | 2016-05-06 14:44:02 Changed: deer stand class name ------------------------------------------------------------------------ r39362 | | 2016-05-06 14:35:16 Adding reflex scope fbx ------------------------------------------------------------------------ r39361 | | 2016-05-06 14:29:30 Changed: loot configuration ------------------------------------------------------------------------ r39360 | | 2016-05-06 14:28:34 Added: optics fbx ------------------------------------------------------------------------ r39359 | | 2016-05-06 14:16:56 Fixed: p3d properties ------------------------------------------------------------------------ r39358 | | 2016-05-06 14:16:46 Fixed: p3d properties ------------------------------------------------------------------------ r39357 | | 2016-05-06 14:11:00 Tweaked: Code cleanup and improved documentation ------------------------------------------------------------------------ r39356 | | 2016-05-06 14:02:06 Source: Crossbow rigged ------------------------------------------------------------------------ r39355 | | 2016-05-06 13:57:48 Fixed: p3d properties ------------------------------------------------------------------------ r39354 | | 2016-05-06 13:56:05 Fixed: p3d properties ------------------------------------------------------------------------ r39353 | | 2016-05-06 13:01:44 Merged revision(s) 39352 from trunk/Enfusion: Changed: NewUI: options fixed 100% resolution ------------------------------------------------------------------------ r39352 | | 2016-05-06 13:01:10 Changed: NewUI: options fixed 100% resolution ------------------------------------------------------------------------ r39351 | | 2016-05-06 12:25:17 Added: 'reposition' user action on EN5C_CableReel ------------------------------------------------------------------------ r39350 | | 2016-05-06 12:24:00 Tweaked: OnOwnSocketTaken() -> OnOwnSocketTaken(device) Twealed: OnOwnSocketReleased() -> OnOwnSocketReleased(device) Tweaked: Improved 'reposition device' action so it works on EN5C_CableReel Fixed: Electriz buzz sound not playing when it should on electric fence Fixed: Various cases of electric wired not being powered when they should have been Fixed: A game crash related to frequent attaching/detaching of a barbed wire and cable reel on EN5C_Fence Fixed: Cable Reel no being able to be taken into/from hands in some situations Added: 'reposition' user action for Cable Reel ------------------------------------------------------------------------ r39349 | | 2016-05-06 12:12:59 Tweaked: Corrected comment ------------------------------------------------------------------------ r39348 | | 2016-05-06 11:02:07 Added: model of obstacles into test scene ------------------------------------------------------------------------ r39347 | | 2016-05-06 10:25:15 Tweaked: Default player is in good shape ------------------------------------------------------------------------ r39346 | | 2016-05-06 09:43:42 Fixed: ManBase extends from Man (instead of Human)to prevent game crash on startup. ------------------------------------------------------------------------ r39345 | | 2016-05-06 02:28:31 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39344 | | 2016-05-05 22:42:13 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39343 | | 2016-05-05 19:00:01 Added: trees work files ------------------------------------------------------------------------ r39342 | | 2016-05-05 17:10:38 Added: Option to setup start time ------------------------------------------------------------------------ r39341 | | 2016-05-05 17:10:09 Added: Option to setup start time ------------------------------------------------------------------------ r39340 | | 2016-05-05 16:54:18 Changed: Lowered % change for random attachments on weapons. ------------------------------------------------------------------------ r39339 | | 2016-05-05 16:42:24 Human Class scripts ------------------------------------------------------------------------ r39338 | | 2016-05-05 16:36:19 SurvivorENFANIMSYS for test of New New Anim System ------------------------------------------------------------------------ r39337 | | 2016-05-05 16:24:26 Changed: Lowered % change for random attachments. ------------------------------------------------------------------------ r39336 | | 2016-05-05 16:00:11 Added: explosives IK ------------------------------------------------------------------------ r39335 | | 2016-05-05 15:59:29 Changed: to profile 11 ------------------------------------------------------------------------ r39334 | | 2016-05-05 12:22:43 Fixed: Server Browser: Filter: Battleye is wrongly spelled as Battle Eye ------------------------------------------------------------------------ r39333 | | 2016-05-05 12:22:25 Fixed: Server Browser: Filter: Battleye is wrongly spelled as Battle Eye ------------------------------------------------------------------------ r39332 | | 2016-05-05 11:51:48 Source: added engine belt ik ------------------------------------------------------------------------ r39331 | | 2016-05-05 11:34:18 Changed: Parameter name for free camera focus_player to focus_player_scene_editor ------------------------------------------------------------------------ r39330 | | 2016-05-05 11:30:30 Added: IK for ammunition ------------------------------------------------------------------------ r39329 | | 2016-05-05 11:28:30 Added: Open Scene editor with focused camera on player ------------------------------------------------------------------------ r39328 | | 2016-05-05 10:19:39 Tweaked: Locomotion graph ------------------------------------------------------------------------ r39327 | | 2016-05-05 10:12:19 Fixed: clipping fixed for bolt, added selections from Chris ------------------------------------------------------------------------ r39326 | | 2016-05-05 09:45:31 Merge with programmers tools ------------------------------------------------------------------------ r39325 | | 2016-05-05 02:18:47 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39324 | | 2016-05-04 22:40:10 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39323 | | 2016-05-04 17:23:08 Added: ik folder for handposes ------------------------------------------------------------------------ r39322 | | 2016-05-04 17:22:36 Tweaked: IK hand pose profiles ------------------------------------------------------------------------ r39321 | | 2016-05-04 17:20:50 Tweaked: Hand pose profiles for 1 handed items ------------------------------------------------------------------------ r39320 | | 2016-05-04 17:13:38 Tweaked: def refinements for wolf ------------------------------------------------------------------------ r39319 | | 2016-05-04 17:13:09 Added: Hand pose export profiles ------------------------------------------------------------------------ r39318 | | 2016-05-04 17:13:07 Tweaked: WIP cow bul turns ------------------------------------------------------------------------ r39317 | | 2016-05-04 16:59:48 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39316 | | 2016-05-04 16:38:48 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39315 | | 2016-05-04 16:30:40 Changed: orientation changed once more. ------------------------------------------------------------------------ r39314 | | 2016-05-04 15:52:05 [animations] Forgot to add .xob files in the last commit ------------------------------------------------------------------------ r39313 | | 2016-05-04 15:41:58 Added: New Footsteps, Jump Footsteps Sounds - Water ------------------------------------------------------------------------ r39312 | | 2016-05-04 15:37:35 Changed: rotated 0 90 90 for better aesthetics in hands ------------------------------------------------------------------------ r39311 | | 2016-05-04 15:35:54 [animation] Folder name change ------------------------------------------------------------------------ r39310 | | 2016-05-04 15:32:39 [animations] Adding basic dayZ animations for third person view testing. Basic movement includes: running in 8 directions; unarmed melee attack; reloading a pistol (ruger); jump; and an idle with a raised gun. I can add or change them as needed. The third person xob includes the DayZ male and female characters. The graph for the third person isn't in here yet, I'll get started on making that soon. I also plan on rearranging and setting up the file structure. ------------------------------------------------------------------------ r39309 | | 2016-05-04 15:18:36 Source: added crawl out and climb out for passenger ------------------------------------------------------------------------ r39308 | | 2016-05-04 15:04:25 Added: crawl out climb out passenger animation ------------------------------------------------------------------------ r39307 | | 2016-05-04 14:58:30 Added: GetDate / SetDate docs ------------------------------------------------------------------------ r39306 | | 2016-05-04 14:37:23 [animations] reverting changes, need to test out the workspaces really quick ------------------------------------------------------------------------ r39305 | | 2016-05-04 14:10:15 Tweaked: Item in containers damaging ------------------------------------------------------------------------ r39303 | | 2016-05-04 13:39:02 Fixed: Some bugs with transitioning between walking and running ------------------------------------------------------------------------ r39302 | | 2016-05-04 13:09:00 Tweaked: Movement tree for player graph ------------------------------------------------------------------------ r39301 | | 2016-05-04 12:57:37 Changed: pos ------------------------------------------------------------------------ r39300 | | 2016-05-04 12:57:01 Changed: pos ------------------------------------------------------------------------ r39299 | | 2016-05-04 12:24:17 Added: basic files ------------------------------------------------------------------------ r39298 | | 2016-05-04 12:12:39 Changed: refactoring ------------------------------------------------------------------------ r39296 | | 2016-05-04 11:52:58 New directory for Scene editor ------------------------------------------------------------------------ r39295 | | 2016-05-04 11:17:13 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39294 | | 2016-05-04 11:14:09 Added: Work - stand siege animations ------------------------------------------------------------------------ r39293 | | 2016-05-04 10:44:22 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39292 | | 2016-05-04 09:42:41 Added: occluders ------------------------------------------------------------------------ r39291 | | 2016-05-04 02:18:48 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39290 | | 2016-05-03 22:40:57 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39289 | | 2016-05-03 17:22:01 Tweaked: new siege ranges for wolf ------------------------------------------------------------------------ r39288 | | 2016-05-03 17:21:06 Added and Tweaked: new siege idles and graph adjustments for wolf ------------------------------------------------------------------------ r39287 | | 2016-05-03 16:19:14 Added: Damage handling events for powered melee items ------------------------------------------------------------------------ r39286 | | 2016-05-03 16:05:23 Changed: new player: crafting should now cancel with distance, other tweaks ------------------------------------------------------------------------ r39285 | | 2016-05-03 15:32:47 Fixed: fixing non-compilable scripts ------------------------------------------------------------------------ r39284 | | 2016-05-03 15:21:04 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39283 | | 2016-05-03 15:19:15 Added: New dmg system for new character. Added: New health for all new hierarchy inventory items (same value for all items now). Added: Armor for new hierarchy items - Motohelmet, PoliceVest. Added: Damage for Axes, fists and B_556x45_Ball for new dmg system. Deleted: ItemTag from TaloonBag - new hierarchy. ------------------------------------------------------------------------ r39282 | | 2016-05-03 15:10:21 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39281 | | 2016-05-03 14:48:06 Fixed: properties in geometry lod, removed unsupported uv sets, platform added to config ------------------------------------------------------------------------ r39279 | | 2016-05-03 13:56:55 Source: Updated some jump out animation entity position ------------------------------------------------------------------------ r39278 | | 2016-05-03 13:54:40 Added: Events to vehicle jumping out, and added animations to vehicles. ------------------------------------------------------------------------ r39277 | | 2016-05-03 13:52:55 Added: Shock recoveres over time ------------------------------------------------------------------------ r39276 | | 2016-05-03 13:51:37 Fixed: occluders ------------------------------------------------------------------------ r39275 | | 2016-05-03 13:48:45 Added: Events to jump out animations ------------------------------------------------------------------------ r39274 | | 2016-05-03 13:22:46 Added: updated Pallets_Column.p3d with adjusted LOD's ------------------------------------------------------------------------ r39273 | | 2016-05-03 13:20:46 Tweaked: Work - fix ------------------------------------------------------------------------ r39272 | | 2016-05-03 13:16:31 Added: wip interior for parallel work on seats added ------------------------------------------------------------------------ r39271 | | 2016-05-03 13:14:44 Removed: Old jump out animations ------------------------------------------------------------------------ r39270 | | 2016-05-03 12:59:34 Tweaked: renamed ------------------------------------------------------------------------ r39269 | | 2016-05-03 12:58:44 Added: Work - stand siege back ------------------------------------------------------------------------ r39268 | | 2016-05-03 12:57:39 Fixed: Civan, Hatchback, Sedan, and V3S Get In animations ------------------------------------------------------------------------ r39267 | | 2016-05-03 12:48:14 Fixed: Proper offseting object when duplicating in Scene Editor ------------------------------------------------------------------------ r39266 | | 2016-05-03 12:48:12 Tweaked: Health loss tweaked to match new 0-100 scale ------------------------------------------------------------------------ r39265 | | 2016-05-03 11:58:27 Fixed: police car positions in cherno ------------------------------------------------------------------------ r39264 | | 2016-05-03 11:53:56 Changed: crafting: some dynamic arrays are now static ------------------------------------------------------------------------ r39263 | | 2016-05-03 11:30:47 Added: TotalDamageResult::GetHighestDamage ------------------------------------------------------------------------ r39262 | | 2016-05-03 11:25:33 Source: Fixed civilian van and V3S animation poses ------------------------------------------------------------------------ r39261 | | 2016-05-03 11:25:00 Source: Fixed trumpet parts FBX file ------------------------------------------------------------------------ r39260 | | 2016-05-03 11:04:47 Fixed: MotoHelmet: Motorbike helmets have red color when on ground and in inventory ------------------------------------------------------------------------ r39259 | | 2016-05-03 10:27:29 Fixed: Wring: Player can wring glasses ------------------------------------------------------------------------ r39258 | | 2016-05-03 09:31:05 Added: texture files and P3D file of s120 damaged wheel ------------------------------------------------------------------------ r39257 | | 2016-05-03 08:57:04 Fixed: Position, scale and default scale of character ------------------------------------------------------------------------ r39256 | | 2016-05-03 08:56:40 Fixed: Position, scale and default scale of character ------------------------------------------------------------------------ r39255 | | 2016-05-03 07:48:20 Tweaked: character scaling position ------------------------------------------------------------------------ r39254 | | 2016-05-03 07:47:54 Tweaked: character scaling position ------------------------------------------------------------------------ r39253 | | 2016-05-03 06:49:33 Added: global variables settings for off-line db ------------------------------------------------------------------------ r39252 | | 2016-05-03 02:18:53 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39251 | | 2016-05-02 22:46:22 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39250 | | 2016-05-02 18:21:51 Source: Fixed entity position on animations, and cleaned up file. ------------------------------------------------------------------------ r39249 | | 2016-05-02 18:20:21 Removed: Old steering poses ------------------------------------------------------------------------ r39248 | | 2016-05-02 18:18:56 Fixed: Jump out animations' entity position ------------------------------------------------------------------------ r39247 | | 2016-05-02 18:17:13 Fixed: Get in, get out, switch seat, jump out animations' entity position ------------------------------------------------------------------------ r39246 | | 2016-05-02 18:15:07 Fixed: Switch seat entity position in Civan ------------------------------------------------------------------------ r39245 | | 2016-05-02 17:37:55 Source: Updated the passenger entity position for V3S ------------------------------------------------------------------------ r39244 | | 2016-05-02 17:35:47 Fixed: V3S passenger get in, get out entity position ------------------------------------------------------------------------ r39243 | | 2016-05-02 17:26:10 Fixed: Entity position for v3s ------------------------------------------------------------------------ r39242 | | 2016-05-02 17:25:38 Source: Transferred animations from V3S_extended_set and V3S_EnterExitNEW, to p_v3s, and fixed entity position ------------------------------------------------------------------------ r39240 | | 2016-05-02 16:56:23 Tweaked: new .anm export with fixed fbx convertor for cow and bull and graph adjustments ------------------------------------------------------------------------ r39239 | | 2016-05-02 16:56:11 Tweaked: new .anm export with fixed fbx convertor for cow and bull and graph adjustments ------------------------------------------------------------------------ r39238 | | 2016-05-02 16:55:33 Tweaked: new .anm export with fixed fbx convertor for cow and bull and graph adjustments ------------------------------------------------------------------------ r39237 | | 2016-05-02 16:30:24 Source: Fixed entity position issues on ikarus, and cleaned up file ------------------------------------------------------------------------ r39236 | | 2016-05-02 16:29:56 Source: Minor adjustment to sedan ------------------------------------------------------------------------ r39235 | | 2016-05-02 16:26:14 Fixed: Entity position on get in, get out, jump out bus ------------------------------------------------------------------------ r39234 | | 2016-05-02 16:12:53 Removed: naming convention for cow animations ------------------------------------------------------------------------ r39233 | | 2016-05-02 16:06:13 Added and Tweaked: turn in run and graph adjustments for wolf ------------------------------------------------------------------------ r39232 | | 2016-05-02 16:05:23 Added and Tweaked: turn in run and graph adjustments for wolf ------------------------------------------------------------------------ r39231 | | 2016-05-02 15:46:40 Tweaked: display status: partial refactoring ------------------------------------------------------------------------ r39230 | | 2016-05-02 15:28:46 Tweaked: dropzones ------------------------------------------------------------------------ r39229 | | 2016-05-02 15:28:14 Tweaked: dropzones ------------------------------------------------------------------------ r39226 | | 2016-05-02 14:47:50 Tweaked: Check if SVN is installed and user is logged in ------------------------------------------------------------------------ r39225 | | 2016-05-02 14:28:09 Added: modelf of Robinia Pseudoacacia trees Fixed: FagusSylvatica 2d, FagusSylvatica 3d texture path fixed ------------------------------------------------------------------------ r39224 | | 2016-05-02 14:19:26 Tweaked: Layout of graph ------------------------------------------------------------------------ r39223 | | 2016-05-02 14:17:19 Fixed: Switch seat entity position ------------------------------------------------------------------------ r39222 | | 2016-05-02 14:15:38 Tweaked: dropzones ------------------------------------------------------------------------ r39221 | | 2016-05-02 14:13:01 Tweaked: dropzones ------------------------------------------------------------------------ r39220 | | 2016-05-02 14:07:57 Added: Sound effects for (electric) fence (WIP) Fixed: Crash after some combination of detaching and attaching of cable reel and a barbed wire on a fence ------------------------------------------------------------------------ r39219 | | 2016-05-02 14:03:07 Tweaked: Sound classes of electric fence and their parameters ------------------------------------------------------------------------ r39218 | | 2016-05-02 14:01:26 Fixed: Get in, get out, jumpout entity position ------------------------------------------------------------------------ r39217 | | 2016-05-02 13:58:33 Source: Updated the sedan animation file layout, and fixed jump out animations ------------------------------------------------------------------------ r39216 | | 2016-05-02 13:34:25 Merged revision(s) 39215 from trunk/Enfusion: Changed: Script: crash fix limited length of paper message ------------------------------------------------------------------------ r39215 | | 2016-05-02 13:33:32 Changed: Script: crash fix limited length of paper message ------------------------------------------------------------------------ r39214 | | 2016-05-02 13:32:07 Added - work: oprava stop_run_slow_L72.FBX, stop_run_slow_R72.FBX + MAX ------------------------------------------------------------------------ r39213 | | 2016-05-02 12:45:25 Fixed: missing door axis ------------------------------------------------------------------------ r39212 | | 2016-05-02 12:30:44 Fixed: roadway ------------------------------------------------------------------------ r39211 | | 2016-05-02 12:28:22 Fixed: collisions ------------------------------------------------------------------------ r39210 | | 2016-05-02 12:22:34 Added: wheels on wrecks Removed: medic loot Land_Ind_GarageOffice ------------------------------------------------------------------------ r39209 | | 2016-05-02 12:20:23 Fixed: commas Removed: Land_Ind_GarageOffice medic loot ------------------------------------------------------------------------ r39208 | | 2016-05-02 12:16:58 Fixed: roadway and collisions ------------------------------------------------------------------------ r39207 | | 2016-05-02 12:15:37 Added: - work: stop_run_slow_L72.max, stop_run_slow_R72.max + FBX ------------------------------------------------------------------------ r39206 | | 2016-05-02 12:15:24 Added: work - stop run slow F, L144, R144 ------------------------------------------------------------------------ r39205 | | 2016-05-02 11:37:29 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39204 | | 2016-05-02 02:19:59 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39203 | | 2016-04-29 22:42:24 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39202 | | 2016-04-29 18:51:23 Added: Duplicate objects with attachments ------------------------------------------------------------------------ r39201 | | 2016-04-29 16:24:19 -Radar ------------------------------------------------------------------------ r39200 | | 2016-04-29 16:20:59 -Radar building ------------------------------------------------------------------------ r39199 | | 2016-04-29 15:52:46 Changed: Cleaned up DipatcherCaller scene editor commands ------------------------------------------------------------------------ r39198 | | 2016-04-29 15:21:04 Added: furniture to bunker2 ------------------------------------------------------------------------ r39197 | | 2016-04-29 15:18:35 Fixed: set debug camera direction ------------------------------------------------------------------------ r39196 | | 2016-04-29 15:13:27 Added: Block delete of current player in Scene Editor Added: Dispatcher calls for commands in Scene Editor ------------------------------------------------------------------------ r39195 | | 2016-04-29 14:37:48 Tweaked: t_malusDomestica_3s - 3d model work file update ------------------------------------------------------------------------ r39194 | | 2016-04-29 14:22:10 Added: t_prunusDomestica_2s - 3d model, textures and materials ------------------------------------------------------------------------ r39193 | | 2016-04-29 14:14:22 Changed: t_malusDomestica_3s - 3d model crown editing, new diffus texture, materials, new LOD4 ------------------------------------------------------------------------ r39192 | | 2016-04-29 14:01:34 Changed: t_malusDomestica_3s - 3d model crown editing, new diffus texture, materials, new LOD4 Added: t_prunusDomestica_2s - 3d model, textures and materials ------------------------------------------------------------------------ r39191 | | 2016-04-29 12:08:18 Changed: placeholder pistol replaced with a better one (without textures) ------------------------------------------------------------------------ r39190 | | 2016-04-29 11:31:41 Modified: t_salixAlba, t_populusNigra ------------------------------------------------------------------------ r39189 | | 2016-04-29 10:33:46 Changed: Trap_LandMine loot category Tools -> Explosives ------------------------------------------------------------------------ r39188 | | 2016-04-29 10:33:32 Changed: Trap_LandMine loot category Tools -> Explosives ------------------------------------------------------------------------ r39187 | | 2016-04-29 09:54:15 Tweaked: Commented out a 'hint' command because the *PING* sound it was causing was extremely loud and annoying. Please use 'HintSilent' instead. ------------------------------------------------------------------------ r39186 | | 2016-04-29 09:41:49 Added: Alice_backpack for testing ------------------------------------------------------------------------ r39185 | | 2016-04-29 09:23:47 Added: Work - Alice backpack skinned ------------------------------------------------------------------------ r39184 | | 2016-04-29 06:29:21 Tweaked: Zombie policewoman_normal_f_co.tga Tweaked: blood stains on the neck ------------------------------------------------------------------------ r39183 | | 2016-04-29 06:16:36 Added: jogger_skinny_f.p3d Added: alpha + beta candidate ------------------------------------------------------------------------ r39182 | | 2016-04-29 02:18:48 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39181 | | 2016-04-28 22:44:09 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39180 | | 2016-04-28 18:18:50 Changed: recipes module now instantiated even on client ------------------------------------------------------------------------ r39179 | | 2016-04-28 18:05:49 Fixed: Commenting out reverted ------------------------------------------------------------------------ r39178 | | 2016-04-28 17:49:35 Clean-up ------------------------------------------------------------------------ r39177 | | 2016-04-28 17:38:08 Changed: Reverted back new dmg system test ------------------------------------------------------------------------ r39176 | | 2016-04-28 17:20:44 Changed: New dmg system for test ------------------------------------------------------------------------ r39175 | | 2016-04-28 16:35:30 Tweaked: walk grazing turns for deer ------------------------------------------------------------------------ r39174 | | 2016-04-28 16:34:34 Added and Tweaked: turn in run and graph adjustments for wolf ------------------------------------------------------------------------ r39173 | | 2016-04-28 16:26:14 Added: secretbase bunker2 source files ------------------------------------------------------------------------ r39172 | | 2016-04-28 16:21:05 + Script project files updated ------------------------------------------------------------------------ r39171 | | 2016-04-28 16:09:57 Added: work ------------------------------------------------------------------------ r39170 | | 2016-04-28 16:08:34 Added: work ------------------------------------------------------------------------ r39169 | | 2016-04-28 15:54:11 Updated: small boats models, sks and mosin scope spawning chance, v3s cargo positions ------------------------------------------------------------------------ r39168 | | 2016-04-28 15:50:46 Added: Spawn attachments with full quantity ------------------------------------------------------------------------ r39167 | | 2016-04-28 15:43:07 Added: doors config and selections ------------------------------------------------------------------------ r39166 | | 2016-04-28 15:36:41 Changed: decreased chance of scope attachment ------------------------------------------------------------------------ r39165 | | 2016-04-28 15:29:20 Fixed: Health getting temporarily replaced with constant bcs. of client side crash ------------------------------------------------------------------------ r39164 | | 2016-04-28 15:17:11 Added: secret base bunker2 textures ------------------------------------------------------------------------ r39163 | | 2016-04-28 15:12:51 Fixed: texture links ------------------------------------------------------------------------ r39162 | | 2016-04-28 15:09:37 Fixed: texture links ------------------------------------------------------------------------ r39161 | | 2016-04-28 15:08:10 Tweaked: Work - entity position fix ------------------------------------------------------------------------ r39160 | | 2016-04-28 15:05:52 Tweaked: Link to texture ------------------------------------------------------------------------ r39159 | | 2016-04-28 15:04:14 Added: secret base bunker2 textures ------------------------------------------------------------------------ r39158 | | 2016-04-28 14:51:38 Merged revision(s) 39157 from trunk/DZ: Fixed: missing parameter in function ------------------------------------------------------------------------ r39157 | | 2016-04-28 14:50:51 Fixed: missing parameter in function ------------------------------------------------------------------------ r39156 | | 2016-04-28 14:46:47 Added: secret base bunker2 ------------------------------------------------------------------------ r39155 | | 2016-04-28 14:31:48 Fixed: wrong roadway texture ------------------------------------------------------------------------ r39154 | | 2016-04-28 13:50:32 Tweaked: drop zones offset ------------------------------------------------------------------------ r39153 | | 2016-04-28 13:50:23 Tweaked: drop zones offset ------------------------------------------------------------------------ r39152 | | 2016-04-28 13:49:33 Tweaked: font size ------------------------------------------------------------------------ r39151 | | 2016-04-28 13:49:17 Tweaked: font size ------------------------------------------------------------------------ r39150 | | 2016-04-28 13:35:41 Tweaked: Player Character layout/scaling ------------------------------------------------------------------------ r39149 | | 2016-04-28 13:35:07 Tweaked: Player Character layout/scaling ------------------------------------------------------------------------ r39148 | | 2016-04-28 13:33:06 Added: Party tent config ------------------------------------------------------------------------ r39147 | | 2016-04-28 13:30:50 Added: Party tent ------------------------------------------------------------------------ r39146 | | 2016-04-28 13:29:53 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39145 | | 2016-04-28 13:21:11 Tweaked: Dialog font sizes ------------------------------------------------------------------------ r39144 | | 2016-04-28 13:20:53 Tweaked: Dialog font sizes ------------------------------------------------------------------------ r39143 | | 2016-04-28 13:06:29 Added: work - stop_run_slow_F.max ------------------------------------------------------------------------ r39142 | | 2016-04-28 12:52:43 Added: new shaders ------------------------------------------------------------------------ r39141 | | 2016-04-28 12:51:19 Added: ssao materials ------------------------------------------------------------------------ r39140 | | 2016-04-28 12:23:16 Fixed: Showing camonet in higher lods when it was placed and no camonet was attached ------------------------------------------------------------------------ r39139 | | 2016-04-28 12:08:19 Added: new shaders ------------------------------------------------------------------------ r39138 | | 2016-04-28 12:02:22 Changed: added Debug.LogIntArray method, crafting changes ------------------------------------------------------------------------ r39137 | | 2016-04-28 11:43:06 Added: InteractionStart event to some actions for future game implementation ------------------------------------------------------------------------ r39136 | | 2016-04-28 11:03:15 Merged revision(s) 39133-39135 from trunk/DZ: Fixed: syntax error Fixed: syntax error ------------------------------------------------------------------------ r39135 | | 2016-04-28 11:02:26 Fixed: syntax error ------------------------------------------------------------------------ r39134 | | 2016-04-28 11:00:25 Fixed: syntax error ------------------------------------------------------------------------ r39133 | | 2016-04-28 10:57:43 Fixed: syntax error ------------------------------------------------------------------------ r39132 | | 2016-04-28 10:49:38 Merged revision(s) 39131 from trunk/DZ: Fixed: syntax error ------------------------------------------------------------------------ r39131 | | 2016-04-28 10:48:31 Fixed: syntax error ------------------------------------------------------------------------ r39130 | | 2016-04-28 10:38:12 Merged revision(s) 39129 from trunk/DZ: Fixed: syntax error ------------------------------------------------------------------------ r39129 | | 2016-04-28 10:37:33 Fixed: syntax error ------------------------------------------------------------------------ r39128 | | 2016-04-28 10:36:40 Added: position for the v3s cargo ------------------------------------------------------------------------ r39127 | | 2016-04-28 08:48:51 Fixed: Icon in inventory screen is almost not visible ------------------------------------------------------------------------ r39126 | | 2016-04-28 08:48:38 Fixed: Icon in inventory screen is almost not visible ------------------------------------------------------------------------ r39125 | | 2016-04-28 08:23:19 Merged revision(s) 39124 from trunk/DZ: Removed: duplicate character saving ------------------------------------------------------------------------ r39124 | | 2016-04-28 08:22:50 Removed: duplicate character saving ------------------------------------------------------------------------ r39123 | | 2016-04-28 08:22:06 Merged revision(s) 39122 from trunk/DZ: Removed: duplicate character saving ------------------------------------------------------------------------ r39122 | | 2016-04-28 08:20:59 Removed: duplicate character saving ------------------------------------------------------------------------ r39121 | | 2016-04-27 22:38:10 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39120 | | 2016-04-27 18:21:25 Fixed: Showing of DiggedSoil object in vicinity ------------------------------------------------------------------------ r39119 | | 2016-04-27 17:41:43 Fixed: Rotten crops disappear over time ------------------------------------------------------------------------ r39118 | | 2016-04-27 17:36:06 Fixed: Rotten crops disappear over time ------------------------------------------------------------------------ r39117 | | 2016-04-27 16:18:55 Added: ots14 + attachments ------------------------------------------------------------------------ r39116 | | 2016-04-27 16:16:17 Changed: positions of v3s cargo dynamic event ------------------------------------------------------------------------ r39115 | | 2016-04-27 16:05:16 Added: ssao shaders ------------------------------------------------------------------------ r39114 | | 2016-04-27 16:04:22 Added: ssao materials ------------------------------------------------------------------------ r39113 | | 2016-04-27 15:33:30 Added: hunting clothes into Land_Village_pub ------------------------------------------------------------------------ r39112 | | 2016-04-27 15:24:55 Added: Help screen which can be showed by pressing F1 key ------------------------------------------------------------------------ r39111 | | 2016-04-27 15:18:51 Removed: -> Added: Interior for Mil_Barracks_L ------------------------------------------------------------------------ r39110 | | 2016-04-27 14:46:53 Added: Modifier classes for bone breaking and healing ------------------------------------------------------------------------ r39109 | | 2016-04-27 14:32:05 Tweaked: QUickbar hide after 45sec ------------------------------------------------------------------------ r39108 | | 2016-04-27 14:31:52 Tweaked: QUickbar hide after 45sec ------------------------------------------------------------------------ r39107 | | 2016-04-27 14:16:41 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39106 | | 2016-04-27 13:52:57 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39105 | | 2016-04-27 13:22:17 Added: Some test materials for particles ------------------------------------------------------------------------ r39104 | | 2016-04-27 13:06:19 Changed: changes reverted ------------------------------------------------------------------------ r39113 | | 2016-04-27 15:33:30 Added: hunting clothes into Land_Village_pub ------------------------------------------------------------------------ r39112 | | 2016-04-27 15:24:55 Added: Help screen which can be showed by pressing F1 key ------------------------------------------------------------------------ r39111 | | 2016-04-27 15:18:51 Removed: -> Added: Interior for Mil_Barracks_L ------------------------------------------------------------------------ r39110 | | 2016-04-27 14:46:53 Added: Modifier classes for bone breaking and healing ------------------------------------------------------------------------ r39109 | | 2016-04-27 14:32:05 Tweaked: QUickbar hide after 45sec ------------------------------------------------------------------------ r39108 | | 2016-04-27 14:31:52 Tweaked: QUickbar hide after 45sec ------------------------------------------------------------------------ r39107 | | 2016-04-27 14:16:41 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39106 | | 2016-04-27 13:52:57 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39105 | | 2016-04-27 13:22:17 Added: Some test materials for particles ------------------------------------------------------------------------ r39104 | | 2016-04-27 13:06:19 Changed: changes reverted ------------------------------------------------------------------------ r39103 | | 2016-04-27 12:55:06 Merged revision(s) 39099 from trunk/DZ: Fixed: Crash: Server - AsyncDBStorage (hot-fix) Removed: server calls on client ------------------------------------------------------------------------ r39102 | | 2016-04-27 12:47:23 Changed: packing problems - house class removed again ------------------------------------------------------------------------ r39101 | | 2016-04-27 11:57:18 Changed: class house is back (dynamic event removed) ------------------------------------------------------------------------ r39100 | | 2016-04-27 11:15:22 Changed: descriptions for key shortcuts ------------------------------------------------------------------------ r39099 | | 2016-04-27 11:10:59 Fixed: Crash: Server - AsyncDBStorage (hot-fix) Removed: server calls on client ------------------------------------------------------------------------ r39098 | | 2016-04-27 11:01:04 Changed: Spawn item from clipboard key mapping to right shift ------------------------------------------------------------------------ r39097 | | 2016-04-27 11:00:24 Source: merged with climb out anims ------------------------------------------------------------------------ r39096 | | 2016-04-27 10:24:24 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39095 | | 2016-04-27 10:06:14 Added: Interior for Mil_Barracks_L Added: interior for Barracks L building ------------------------------------------------------------------------ r39094 | | 2016-04-27 09:45:27 Added: Scene Editor Toggle drawing selection ------------------------------------------------------------------------ r39093 | | 2016-04-27 09:41:57 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39092 | | 2016-04-27 09:35:49 Changed: pinus sylvestris 2fb to 2sb ------------------------------------------------------------------------ r39091 | | 2016-04-27 09:28:07 Added: work - run slow turns ------------------------------------------------------------------------ r39090 | | 2016-04-27 09:18:07 Source: pb6p9 IK ------------------------------------------------------------------------ r39089 | | 2016-04-27 09:05:40 Fixed: quick bar should hide/unhide in-game with ~ key Zoomed out character should have visible shoes Containers should be draggable on all visible background panel ------------------------------------------------------------------------ r39088 | | 2016-04-27 09:03:52 Fixed: quick bar should hide/unhide in-game with ~ key Zoomed out character should have visible shoes Containers should be draggable on all visible background panel ------------------------------------------------------------------------ r39087 | | 2016-04-27 08:53:56 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r39086 | | 2016-04-27 08:44:48 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39085 | | 2016-04-27 08:29:20 Tweaked: Quickbar toggle ~ binding ------------------------------------------------------------------------ r39084 | | 2016-04-27 02:15:42 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39083 | | 2016-04-26 22:47:43 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39082 | | 2016-04-26 17:08:55 Changed: new player: crafting update TAKE 2 ------------------------------------------------------------------------ r39081 | | 2016-04-26 17:07:24 Changed: new player : crafting update ------------------------------------------------------------------------ r39080 | | 2016-04-26 16:51:31 Source: Tweaked Recurve bow and PB6P9's root rotation ------------------------------------------------------------------------ r39079 | | 2016-04-26 16:45:28 Tweaked: Bracket added to damage equation ------------------------------------------------------------------------ r39078 | | 2016-04-26 16:41:50 Fixed: Damage is being dealt to item inside not container ------------------------------------------------------------------------ r39077 | | 2016-04-26 16:34:31 Added: Attachments handler ------------------------------------------------------------------------ r39076 | | 2016-04-26 16:32:17 Tweaked: new .anm export with fixed fbx convertor for roe deer ------------------------------------------------------------------------ r39075 | | 2016-04-26 16:31:11 Tweaked: Damage set in new damage system ------------------------------------------------------------------------ r39074 | | 2016-04-26 16:31:02 Tweaked: new .anm export with fixed fbx convertor ------------------------------------------------------------------------ r39073 | | 2016-04-26 16:23:02 Tweaked: Damaging items in cargo is now based upon damage dealt to container ------------------------------------------------------------------------ r39072 | | 2016-04-26 16:13:27 Tweaked: Work - animation changes ------------------------------------------------------------------------ r39071 | | 2016-04-26 16:05:18 Tweaked: path filters and turn speed adjustments for wolf ------------------------------------------------------------------------ r39070 | | 2016-04-26 16:04:30 Tweaked: turn parameters refined and some idle moves for wolf ------------------------------------------------------------------------ r39069 | | 2016-04-26 15:46:12 Fixed: DamageCargo call removed ------------------------------------------------------------------------ r39068 | | 2016-04-26 15:34:24 Fixed: radar platform mode proxy to 0 ------------------------------------------------------------------------ r39067 | | 2016-04-26 15:31:55 Added: adjusted s120 door nohq and colour maps ------------------------------------------------------------------------ r39066 | | 2016-04-26 15:18:30 Added: Basic damaging of items inside clothing and containers trigger when vessel is being hit ------------------------------------------------------------------------ r39065 | | 2016-04-26 15:17:54 Changed: new military area - Tisy ------------------------------------------------------------------------ r39064 | | 2016-04-26 15:09:12 Source: added scout IK ------------------------------------------------------------------------ r39063 | | 2016-04-26 14:32:46 Added: Damage event handling ------------------------------------------------------------------------ r39062 | | 2016-04-26 13:59:28 Fixed: Critical bug fixed ------------------------------------------------------------------------ r39061 | | 2016-04-26 13:48:50 Tweaked: Work - animation change ------------------------------------------------------------------------ r39060 | | 2016-04-26 13:23:08 Added: Events to door open ------------------------------------------------------------------------ r39059 | | 2016-04-26 13:22:52 Added: Vehicle animations to vehicle graph ------------------------------------------------------------------------ r39058 | | 2016-04-26 13:21:38 Changed: ScriptAPI: EntityAI::SetSynchDirty fix ------------------------------------------------------------------------ r39057 | | 2016-04-26 13:14:31 Source: climbout and crawlout ------------------------------------------------------------------------ r39056 | | 2016-04-26 13:09:01 Added: On back kick animation ------------------------------------------------------------------------ r39055 | | 2016-04-26 13:08:30 Added: Rifle prone on back kick ------------------------------------------------------------------------ r39054 | | 2016-04-26 13:03:05 Added: sedan climb out and crawl out ------------------------------------------------------------------------ r39053 | | 2016-04-26 12:04:15 Added: ALICE backpack for test ------------------------------------------------------------------------ r39052 | | 2016-04-26 11:48:54 Changed: Key binding to slash key on numeric keyboard for debug camera without teleport ------------------------------------------------------------------------ r39051 | | 2016-04-26 11:44:45 Fixed: fixed seams on head of zombie character ------------------------------------------------------------------------ r39050 | | 2016-04-26 10:48:52 Added: little adjustments to the s120 adding updated normal map because left it out of the previous update ------------------------------------------------------------------------ r39049 | | 2016-04-26 10:28:15 Fixed: Zombies not jumping over low obstacles ------------------------------------------------------------------------ r39048 | | 2016-04-26 10:22:19 Added: ScriptAPI: CGame::GetInventorySlot ------------------------------------------------------------------------ r39047 | | 2016-04-26 09:33:05 Added: updated ddo files for s120 doors ------------------------------------------------------------------------ r39046 | | 2016-04-26 09:14:32 Added: Config entries for Fence sounds Changed: Renamed files 'shock _#.wav' -> 'shock_#.wav' (without space) ------------------------------------------------------------------------ r39045 | | 2016-04-26 09:14:08 Tweaked: Work - animation changes ------------------------------------------------------------------------ r39044 | | 2016-04-26 08:57:23 Added: simulationRequired for grenades ------------------------------------------------------------------------ r39043 | | 2016-04-26 05:53:52 Ind_Pec_02.p3d updated from BES ------------------------------------------------------------------------ r39042 | | 2016-04-26 02:15:27 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39041 | | 2016-04-25 22:42:54 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39040 | | 2016-04-25 18:08:31 Fixed: Bow proxy temporarily disabled ------------------------------------------------------------------------ r39039 | | 2016-04-25 16:09:40 Changed: Updated version of Wall_Gate_Ind1_L (should fix the issue with misaligned gate on stable branch chernarus+) ------------------------------------------------------------------------ r39038 | | 2016-04-25 16:00:37 Fixed: LeatherJacket rvmats in model ------------------------------------------------------------------------ r39037 | | 2016-04-25 15:01:37 Fixed: MotoHelmet: Motorbike helmets have red color when on ground and in inventory ------------------------------------------------------------------------ r39036 | | 2016-04-25 14:24:39 Added: Free camera without teleport ------------------------------------------------------------------------ r39035 | | 2016-04-25 14:22:16 Added: t_populusNigra_3s.p3d ------------------------------------------------------------------------ r39034 | | 2016-04-25 14:18:18 Added: Surgical mask M/F/G version ------------------------------------------------------------------------ r39033 | | 2016-04-25 14:11:24 Tweaked: Work - added shadow lod ------------------------------------------------------------------------ r39032 | | 2016-04-25 13:51:39 Changed: new player: crafting update ------------------------------------------------------------------------ r39031 | | 2016-04-25 13:44:57 Merged: Revision 39030 from Enfusion trunk ------------------------------------------------------------------------ r39030 | | 2016-04-25 13:43:34 Changed: Layout priority for loading screen ------------------------------------------------------------------------ r39029 | | 2016-04-25 13:09:50 Removed: Obsolete code ------------------------------------------------------------------------ r39028 | | 2016-04-25 13:09:18 Added: work - new run animation and run turn animations - angle 144 ------------------------------------------------------------------------ r39027 | | 2016-04-25 12:56:30 Added: New attachment system (WIP) in Scene Editor ------------------------------------------------------------------------ r39026 | | 2016-04-25 12:41:17 ADDED: Surgical mask work files ------------------------------------------------------------------------ r39025 | | 2016-04-25 12:40:55 bad directorium ------------------------------------------------------------------------ r39024 | | 2016-04-25 12:37:33 Fixed: LeatherJacket rvmats in config ------------------------------------------------------------------------ r39023 | | 2016-04-25 12:24:47 Fixed: LeatherJacket rvmats in config ------------------------------------------------------------------------ r39022 | | 2016-04-25 12:09:57 Tweaked: Spotlight doesn't turn off when it's moved ------------------------------------------------------------------------ r39021 | | 2016-04-25 11:57:46 Added: Functionality for storing Electricity data (WIP) Added: Function IsPassive() for Electricity system Tweaked: ChangeToPassiveDevice() -> SetToPassiveState() ------------------------------------------------------------------------ r39020 | | 2016-04-25 11:57:14 Added: shaders ------------------------------------------------------------------------ r39019 | | 2016-04-25 09:10:25 Changed: tree shaders (perpendicular planes not visible) ------------------------------------------------------------------------ r39018 | | 2016-04-25 08:05:39 Added: Work - surgical mask skin ------------------------------------------------------------------------ r39017 | | 2016-04-25 07:33:24 Fixed: Disable visual rotation of items in hand slot for now ------------------------------------------------------------------------ r39016 | | 2016-04-25 07:32:45 Fixed: Disable visual rotation of items in hand slot for now ------------------------------------------------------------------------ r39015 | | 2016-04-25 02:16:11 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r39014 | | 2016-04-22 22:46:05 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r39013 | | 2016-04-22 16:59:51 Tweaked: bug fixing _ wrong texture ------------------------------------------------------------------------ r39012 | | 2016-04-22 16:56:41 Tweaked: inventory action menu color ------------------------------------------------------------------------ r39011 | | 2016-04-22 16:56:23 Tweaked: inventory action menu color ------------------------------------------------------------------------ r39010 | | 2016-04-22 16:33:48 Tweaked: bug fixing _ wrong texture ------------------------------------------------------------------------ r39009 | | 2016-04-22 15:58:52 Added: t_FraxinusExcelsior working files ------------------------------------------------------------------------ r39008 | | 2016-04-22 15:28:39 Tweaked: speed and turn speed adjustments for wolf ------------------------------------------------------------------------ r39007 | | 2016-04-22 15:28:12 Tweaked: graph adjustments for wolf and idle moves refinements ------------------------------------------------------------------------ r39006 | | 2016-04-22 14:56:37 Moved to bis\Tools\AnimatorBat\anim_update.bat ------------------------------------------------------------------------ r39005 | | 2016-04-22 14:51:03 Added: LootCategory for potato. ------------------------------------------------------------------------ r39004 | | 2016-04-22 14:36:49 Added: FraxinusExcelsior textures and placeholders replacement ------------------------------------------------------------------------ r39003 | | 2016-04-22 14:00:56 Added: quercusRobur models and textures ------------------------------------------------------------------------ r39002 | | 2016-04-22 13:46:08 Fixed: ViewPilot had low resolution mesh. Merged revision(s) 38791 from trunk/DZ/vehicles ------------------------------------------------------------------------ r39001 | | 2016-04-22 13:14:20 Merged: Revision 39000 from Enfusion trunk ------------------------------------------------------------------------ r39000 | | 2016-04-22 13:12:20 Changed: Empty space symetry between menu buttons and DayZ logo in main menu and in game menu ------------------------------------------------------------------------ r38998 | | 2016-04-22 13:03:53 Removed: seams ------------------------------------------------------------------------ r38997 | | 2016-04-22 11:14:25 Added:wip files Updated: wip files ------------------------------------------------------------------------ r38996 | | 2016-04-22 10:36:17 Merged revision(s) 38991 from trunk/DZ: Fixed: Stopping player when sprinting with optics on ------------------------------------------------------------------------ r38995 | | 2016-04-22 10:15:32 Merged: Revision 38994 form Enfusion trunk ------------------------------------------------------------------------ r38994 | | 2016-04-22 10:05:33 Changed: In game menu ------------------------------------------------------------------------ r38993 | | 2016-04-22 09:57:46 Fixed: Items should be placeable on all visible backround panel of container ------------------------------------------------------------------------ r38992 | | 2016-04-22 09:57:11 Fixed: Items should be placeable on all visible backround panel of container ------------------------------------------------------------------------ r38991 | | 2016-04-22 09:19:52 Fixed: Stopping player when sprinting with optics on ------------------------------------------------------------------------ r38990 | | 2016-04-22 09:11:10 Tweaked: left panel scroll ignore pointer ------------------------------------------------------------------------ r38989 | | 2016-04-22 09:10:32 Tweaked: left panel scroll ignore pointer ------------------------------------------------------------------------ r38988 | | 2016-04-22 07:28:00 Tweaked: Work - stand siege animations ------------------------------------------------------------------------ r38987 | | 2016-04-22 02:15:26 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r38986 | | 2016-04-21 22:39:36 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38985 | | 2016-04-21 17:16:34 Fixed: Two handed item crafting ------------------------------------------------------------------------ r38984 | | 2016-04-21 16:44:03 Tweaked: speed and turn speed adjustments for wolf ------------------------------------------------------------------------ r38983 | | 2016-04-21 16:43:45 Added and Tweaked: graph adjustments for wolf ------------------------------------------------------------------------ r38982 | | 2016-04-21 16:43:17 Fixed: Drag area can get stuck in certain situations ------------------------------------------------------------------------ r38981 | | 2016-04-21 16:42:47 Tweaked: Interact action hint improved ------------------------------------------------------------------------ r38980 | | 2016-04-21 16:42:38 Fixed: Drag area can get stuck in certain situations ------------------------------------------------------------------------ r38979 | | 2016-04-21 16:22:49 Fixed: Background should be black with transparency and it's overlayed over whole screen ------------------------------------------------------------------------ r38978 | | 2016-04-21 16:22:31 Fixed: Background should be black with transparency and it's overlayed over whole screen ------------------------------------------------------------------------ r38977 | | 2016-04-21 16:18:00 Tweaked: quickbar slots size ------------------------------------------------------------------------ r38976 | | 2016-04-21 16:17:49 Tweaked: quickbar slots size ------------------------------------------------------------------------ r38975 | | 2016-04-21 16:16:04 Tweaked: right panel ignore pointer ------------------------------------------------------------------------ r38974 | | 2016-04-21 16:15:55 Tweaked: right panel ignore pointer ------------------------------------------------------------------------ r38973 | | 2016-04-21 16:14:35 Fixed: Garden plot can be taken into inventory ------------------------------------------------------------------------ r38972 | | 2016-04-21 15:37:06 Changed: Chance for random items to 10 %. ------------------------------------------------------------------------ r38971 | | 2016-04-21 15:36:17 Changed: Chance for random items to 10 %. ------------------------------------------------------------------------ r38970 | | 2016-04-21 15:29:21 Changed: Chance for random items in pants to 10 %. Added: Random items fot backpacks. ------------------------------------------------------------------------ r38969 | | 2016-04-21 15:04:15 Tweaked: Modifiers operating on m_Blood ------------------------------------------------------------------------ r38968 | | 2016-04-21 14:54:27 Changed: Script: inventory crash fix in SceneObject ------------------------------------------------------------------------ r38967 | | 2016-04-21 14:22:16 Added: Adjusted Pallets_Column.p3d ------------------------------------------------------------------------ r38966 | | 2016-04-21 14:10:26 Disabled: commented out some logs ------------------------------------------------------------------------ r38965 | | 2016-04-21 13:53:21 Tweaked: Chat line size ------------------------------------------------------------------------ r38964 | | 2016-04-21 13:53:01 Tweaked: Chat line size ------------------------------------------------------------------------ r38963 | | 2016-04-21 13:18:18 Tweaked: Inventory character panel dashed line ------------------------------------------------------------------------ r38962 | | 2016-04-21 13:17:45 Tweaked: Inventory character panel dashed line ------------------------------------------------------------------------ r38961 | | 2016-04-21 13:13:18 Fixed: Added additional conditions for player synchronization ------------------------------------------------------------------------ r38960 | | 2016-04-21 12:07:25 Added: zone generator data ------------------------------------------------------------------------ r38959 | | 2016-04-21 11:20:47 Tweaked: new player: AddAction priority tweaked ------------------------------------------------------------------------ r38958 | | 2016-04-21 11:11:11 Changed: NewUI: added more items to action menu ------------------------------------------------------------------------ r38957 | | 2016-04-21 11:08:38 Changed: Tag from Military_East to Military_west. ------------------------------------------------------------------------ r38956 | | 2016-04-21 11:04:16 Fixed: ruined material for USMC_Jacket_Desert and USMC_Jacket_Woodland ------------------------------------------------------------------------ r38955 | | 2016-04-21 10:56:19 Fixed: Interact action duplication while interacting with other players ------------------------------------------------------------------------ r38954 | | 2016-04-21 10:34:33 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r38953 | | 2016-04-21 10:24:38 Added: WORK raven_skeleton.max - complete skin for LODs ------------------------------------------------------------------------ r38952 | | 2016-04-21 10:03:07 Tweaked: quantity bar space on left/right ------------------------------------------------------------------------ r38951 | | 2016-04-21 10:03:01 Tweaked: quantity bar space on left/right ------------------------------------------------------------------------ r38950 | | 2016-04-21 09:54:49 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38949 | | 2016-04-21 09:45:27 Tweaked: same height for quantity bar ------------------------------------------------------------------------ r38948 | | 2016-04-21 09:45:19 Tweaked: same height for quantity bar ------------------------------------------------------------------------ r38947 | | 2016-04-21 09:32:48 Revert: reverted changes made on radio devices ------------------------------------------------------------------------ r38946 | | 2016-04-21 09:32:38 Revert: reverted changes made on radio devices ------------------------------------------------------------------------ r38945 | | 2016-04-21 09:29:12 Tweaked: Inventory transparency ------------------------------------------------------------------------ r38944 | | 2016-04-21 09:29:03 Tweaked: Inventory transparency ------------------------------------------------------------------------ r38943 | | 2016-04-21 08:48:33 Changed: testing StaticRadio as HouseNoDestruct ------------------------------------------------------------------------ r38942 | | 2016-04-21 08:45:52 Tweaked: Hands panel different size in empty/full panel ------------------------------------------------------------------------ r38941 | | 2016-04-21 08:45:44 Tweaked: Hands panel different size in empty/full panel ------------------------------------------------------------------------ r38940 | | 2016-04-21 08:10:11 Fixed: occluders ------------------------------------------------------------------------ r38939 | | 2016-04-21 08:09:52 Fixed: occluders ------------------------------------------------------------------------ r38938 | | 2016-04-21 08:07:42 Changed: StaticRadio and PAS_Broadcaster renamed to Land_#p3dname# ------------------------------------------------------------------------ r38937 | | 2016-04-21 08:05:51 Changed: StaticRadio and PAS_Broadcaster renamed to Land_#p3dname# ------------------------------------------------------------------------ r38936 | | 2016-04-21 08:05:29 Tweaked: more dirty textures for Tactical Gloves ------------------------------------------------------------------------ r38935 | | 2016-04-21 07:48:34 Fixed: occluders ------------------------------------------------------------------------ r38934 | | 2016-04-21 07:48:04 Fixed: occluder ------------------------------------------------------------------------ r38933 | | 2016-04-21 07:42:54 Scripts/strings_English.xml ------------------------------------------------------------------------ r38932 | | 2016-04-21 07:42:42 Tweaked: text GROUND to VICINITY ------------------------------------------------------------------------ r38931 | | 2016-04-21 07:32:00 Fixed: occluders ------------------------------------------------------------------------ r38930 | | 2016-04-21 07:31:52 Fixed: occluders ------------------------------------------------------------------------ r38929 | | 2016-04-21 02:15:40 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r38928 | | 2016-04-20 22:36:48 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38927 | | 2016-04-20 17:20:43 Removed: GardenPlot debug ------------------------------------------------------------------------ r38926 | | 2016-04-20 17:18:11 Added: Persistence for Enforce script horticulture ------------------------------------------------------------------------ r38925 | | 2016-04-20 17:14:55 Tweaked: Inventory background ------------------------------------------------------------------------ r38924 | | 2016-04-20 17:14:32 Tweaked: Inventory background ------------------------------------------------------------------------ r38923 | | 2016-04-20 17:09:18 Tweaked: speed and turn speed adjustments for wolf ------------------------------------------------------------------------ r38922 | | 2016-04-20 17:08:53 Added and Tweaked: new export and graph adjustments for wolf ------------------------------------------------------------------------ r38921 | | 2016-04-20 17:06:06 Changed: Renamed horticulture fertilization actions constants ------------------------------------------------------------------------ r38920 | | 2016-04-20 16:56:28 Added: Persistence for Enforce script horticulture ------------------------------------------------------------------------ r38919 | | 2016-04-20 16:27:37 Added: Random items for all zombies. ------------------------------------------------------------------------ r38918 | | 2016-04-20 16:10:10 Tweaked: ingame menu no border for buttons ------------------------------------------------------------------------ r38917 | | 2016-04-20 16:08:53 Tweaked: ingame menu no border for buttons ------------------------------------------------------------------------ r38916 | | 2016-04-20 16:06:38 Fixed: Removed debug message ------------------------------------------------------------------------ r38915 | | 2016-04-20 16:06:03 Fixed: Harvest action is now properly added to action menu ------------------------------------------------------------------------ r38914 | | 2016-04-20 16:03:55 Added: class ActionOnTargetInteract ------------------------------------------------------------------------ r38913 | | 2016-04-20 15:59:42 Tweaked: Inventory background ------------------------------------------------------------------------ r38912 | | 2016-04-20 15:58:47 Tweaked: Inventory background ------------------------------------------------------------------------ r38911 | | 2016-04-20 15:24:55 Changed: mainmenu transparent left bar ------------------------------------------------------------------------ r38910 | | 2016-04-20 15:09:21 Removed: Textures ------------------------------------------------------------------------ r38909 | | 2016-04-20 15:07:51 Tweaked: Work - entity pos fix ------------------------------------------------------------------------ r38908 | | 2016-04-20 15:04:13 -map update ------------------------------------------------------------------------ r38907 | | 2016-04-20 14:57:40 -new textures ------------------------------------------------------------------------ r38906 | | 2016-04-20 14:55:42 -Map update ------------------------------------------------------------------------ r38905 | | 2016-04-20 14:27:19 Tweaked: Work - star run L144 fix ------------------------------------------------------------------------ r38904 | | 2016-04-20 14:20:19 Tweaked: Chat line size ------------------------------------------------------------------------ r38903 | | 2016-04-20 14:19:40 Tweaked: Chat line size ------------------------------------------------------------------------ r38902 | | 2016-04-20 13:38:30 Changed: mainmenu transparent left bar ------------------------------------------------------------------------ r38901 | | 2016-04-20 13:14:01 Added: Random items for pants - test ------------------------------------------------------------------------ r38900 | | 2016-04-20 13:07:30 Source: Minor adjustment to bow rig ------------------------------------------------------------------------ r38899 | | 2016-04-20 13:05:25 Source: Fixed issues with recurve bow ------------------------------------------------------------------------ r38898 | | 2016-04-20 12:57:56 Fixed: collisions ------------------------------------------------------------------------ r38897 | | 2016-04-20 12:57:47 Fixed: collisions ------------------------------------------------------------------------ r38896 | | 2016-04-20 12:56:46 Source: Minor update to pose ------------------------------------------------------------------------ r38895 | | 2016-04-20 12:56:28 Source: Added bows IK file ------------------------------------------------------------------------ r38894 | | 2016-04-20 12:28:04 Source: Added magazines to M249 Source: Fixed bow rig ------------------------------------------------------------------------ r38893 | | 2016-04-20 12:07:41 Added: textures for new underwear ------------------------------------------------------------------------ r38892 | | 2016-04-20 11:56:42 Added: models for new basic body ------------------------------------------------------------------------ r38891 | | 2016-04-20 11:56:39 Fixed: Order of equipment is not correct ------------------------------------------------------------------------ r38890 | | 2016-04-20 11:55:57 Added: models for new basic body ------------------------------------------------------------------------ r38889 | | 2016-04-20 11:55:50 Fixed: Order of equipment is not correct ------------------------------------------------------------------------ r38888 | | 2016-04-20 11:55:29 Added: models for new basic body ------------------------------------------------------------------------ r38887 | | 2016-04-20 11:54:12 Added: models for new basic body ------------------------------------------------------------------------ r38886 | | 2016-04-20 11:48:35 Fixed: occluders ------------------------------------------------------------------------ r38885 | | 2016-04-20 11:48:02 Fixed: occluders ------------------------------------------------------------------------ r38884 | | 2016-04-20 11:14:48 Tweaked: Interact menu removed from itembase Removed: Obsolete plantbase folder and classes (now woodbase) ------------------------------------------------------------------------ r38883 | | 2016-04-20 11:04:43 Added: textures for new underwear ------------------------------------------------------------------------ r38882 | | 2016-04-20 10:45:50 Fixed: Drag areas are visible when no item is dragged through them ------------------------------------------------------------------------ r38881 | | 2016-04-20 10:45:04 Fixed: Drag areas are visible when no item is dragged through them ------------------------------------------------------------------------ r38880 | | 2016-04-20 10:44:23 Added: work - walk grazing idle animations ------------------------------------------------------------------------ r38879 | | 2016-04-20 09:33:00 Fixed: Fixed debug gui layout for character values/statuses ------------------------------------------------------------------------ r38878 | | 2016-04-20 08:57:18 Added: models and textures for new heads ------------------------------------------------------------------------ r38877 | | 2016-04-20 08:56:47 Fixed: fixed transmitter items action conditions ------------------------------------------------------------------------ r38876 | | 2016-04-20 08:26:59 Added: models and textures for new heads ------------------------------------------------------------------------ r38875 | | 2016-04-20 08:15:36 Changed: ScriptAPI: scripted Man::OnGetActions event on player himself ------------------------------------------------------------------------ r38874 | | 2016-04-20 08:05:47 Fixed: Messages are hidden behind inventory ------------------------------------------------------------------------ r38873 | | 2016-04-20 08:05:14 Fixed: Messages are hidden behind inventory ------------------------------------------------------------------------ r38872 | | 2016-04-20 02:15:25 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r38871 | | 2016-04-19 23:15:42 Fixed: selections ------------------------------------------------------------------------ r38870 | | 2016-04-19 23:09:40 Fixed: smdi textures link ------------------------------------------------------------------------ r38869 | | 2016-04-19 22:37:22 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38868 | | 2016-04-19 17:20:14 Added and Tweaked: new export ------------------------------------------------------------------------ r38867 | | 2016-04-19 16:39:14 Fixed: return true ------------------------------------------------------------------------ r38866 | | 2016-04-19 16:36:46 Fixed: Item type checked prior to mine data gathering ------------------------------------------------------------------------ r38865 | | 2016-04-19 16:32:46 Fixed: cando check prior to getmining data check ------------------------------------------------------------------------ r38864 | | 2016-04-19 16:30:42 Added: Distance between mined object and player is now checked through cursorpos method ------------------------------------------------------------------------ r38863 | | 2016-04-19 15:59:52 Added: Work ------------------------------------------------------------------------ r38862 | | 2016-04-19 15:32:17 Fixed: Cleaning some commented out lines ------------------------------------------------------------------------ r38861 | | 2016-04-19 15:20:34 Tweaked: Text of action of interact action is no longer passed to client through rpc ------------------------------------------------------------------------ r38860 | | 2016-04-19 14:31:29 Tweaked: Work - update ------------------------------------------------------------------------ r38859 | | 2016-04-19 14:24:52 Fixed: Material link ------------------------------------------------------------------------ r38858 | | 2016-04-19 14:17:28 Changed: changed module developer sync ------------------------------------------------------------------------ r38857 | | 2016-04-19 14:05:34 Source: Fixed scout combined model file ------------------------------------------------------------------------ r38856 | | 2016-04-19 14:03:48 Source: Added scout ------------------------------------------------------------------------ r38855 | | 2016-04-19 13:48:07 Removed: TacticalVest from presets ------------------------------------------------------------------------ r38854 | | 2016-04-19 13:44:53 Changed: NewUI: options invisible buttons ------------------------------------------------------------------------ r38853 | | 2016-04-19 13:34:27 Added: Work ------------------------------------------------------------------------ r38852 | | 2016-04-19 13:18:29 -Some details added ------------------------------------------------------------------------ r38851 | | 2016-04-19 11:44:43 Source: Added recurve bow ------------------------------------------------------------------------ r38850 | | 2016-04-19 11:31:32 Added: work ------------------------------------------------------------------------ r38849 | | 2016-04-19 11:13:40 Tweaked: Player no longer needs to stand in water in oreder to initiate fishing ------------------------------------------------------------------------ r38848 | | 2016-04-19 11:09:30 Added: work ------------------------------------------------------------------------ r38847 | | 2016-04-19 11:05:58 Fixed: Drinking from pond Added: Interact action base for objects that cannot be obtained through CursorObject ------------------------------------------------------------------------ r38846 | | 2016-04-19 11:04:59 Tweaked: Default interact actions are added whether or not is player looking at target (due to surface interactions) ------------------------------------------------------------------------ r38845 | | 2016-04-19 10:55:34 Modified: Rain visual update - shader binaries ------------------------------------------------------------------------ r38844 | | 2016-04-19 10:51:43 Added: Temporary Pistol Model ------------------------------------------------------------------------ r38843 | | 2016-04-19 10:46:53 Fixed: Viewing content of containers is inconsistent (* NewUI Inventory: view content disabling) ------------------------------------------------------------------------ r38842 | | 2016-04-19 10:41:57 Added: Work - stand siege animations ------------------------------------------------------------------------ r38841 | | 2016-04-19 10:36:38 Changed: NewUI Inventory: view content disabling ------------------------------------------------------------------------ r38840 | | 2016-04-19 10:07:45 Added: LODs for ladder proxies ------------------------------------------------------------------------ r38839 | | 2016-04-19 10:02:54 Added: new particles ------------------------------------------------------------------------ r38838 | | 2016-04-19 09:37:16 Added: occluders in church_02a ------------------------------------------------------------------------ r38837 | | 2016-04-19 09:26:47 Fixed: linedup roadway ------------------------------------------------------------------------ r38836 | | 2016-04-19 09:20:59 Fixed: merged fixes from internal (mostly occluders) ------------------------------------------------------------------------ r38835 | | 2016-04-19 09:03:13 Fixed: nohq link ------------------------------------------------------------------------ r38834 | | 2016-04-19 09:02:56 Fixed: nohq link ------------------------------------------------------------------------ r38833 | | 2016-04-19 02:15:35 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r38832 | | 2016-04-18 22:38:47 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38831 | | 2016-04-18 17:07:46 Added: Object method SetDirection that sets object rotation by direction vector (up is always y-axis (no roll)) ------------------------------------------------------------------------ r38830 | | 2016-04-18 16:24:29 Source: Added PB6P9 and parts ------------------------------------------------------------------------ r38829 | | 2016-04-18 16:20:22 Tweaked: Default actions of broadcaster removed ------------------------------------------------------------------------ r38828 | | 2016-04-18 16:17:16 Added: Turn on/off broadcaster as default action ------------------------------------------------------------------------ r38827 | | 2016-04-18 16:09:10 Added: new player: crafting: recipies updated ------------------------------------------------------------------------ r38826 | | 2016-04-18 15:35:30 Tweaked: new player : crafting: small fix ------------------------------------------------------------------------ r38825 | | 2016-04-18 15:11:43 Fixed: selections ------------------------------------------------------------------------ r38824 | | 2016-04-18 15:06:43 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r38823 | | 2016-04-18 14:58:37 Added: Enable AI for spawning in Scene Editor ------------------------------------------------------------------------ r38822 | | 2016-04-18 14:58:28 Added: varQuantityDestroyOnMin parameter into configs. ------------------------------------------------------------------------ r38821 | | 2016-04-18 14:42:00 Fixed: zombies now can't run through some fences ------------------------------------------------------------------------ r38820 | | 2016-04-18 14:40:07 Added: data and shaders merge ------------------------------------------------------------------------ r38819 | | 2016-04-18 14:21:20 Added: shaders ------------------------------------------------------------------------ r38818 | | 2016-04-18 14:20:57 Changed: water materials ------------------------------------------------------------------------ r38817 | | 2016-04-18 14:20:07 Removed: occluder ------------------------------------------------------------------------ r38816 | | 2016-04-18 14:19:40 Removed: occluder ------------------------------------------------------------------------ r38815 | | 2016-04-18 14:06:14 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38814 | | 2016-04-18 14:05:19 Fixed: occluders ------------------------------------------------------------------------ r38813 | | 2016-04-18 14:05:08 Fixed: occluders ------------------------------------------------------------------------ r38812 | | 2016-04-18 13:58:31 Added: added more stats to stats debug ------------------------------------------------------------------------ r38811 | | 2016-04-18 13:49:31 Tweaked: Deleted ninja exit ------------------------------------------------------------------------ r38810 | | 2016-04-18 13:37:20 Changed: Switch to new dbInitEconomy ------------------------------------------------------------------------ r38809 | | 2016-04-18 13:27:19 Fixed: removed tables from "recording" room ------------------------------------------------------------------------ r38808 | | 2016-04-18 13:11:54 Fixed: removed tables from "recording" room ------------------------------------------------------------------------ r38807 | | 2016-04-18 12:59:04 Fixed: Workbench - Particle editor - default material ------------------------------------------------------------------------ r38806 | | 2016-04-18 12:41:49 Added: Workbench - Particle editor - default data ------------------------------------------------------------------------ r38805 | | 2016-04-18 12:29:46 Fixed: wrong rvmat link ------------------------------------------------------------------------ r38804 | | 2016-04-18 12:28:09 Fixed: new player: crafting: fix issue with spawning on ground ------------------------------------------------------------------------ r38803 | | 2016-04-18 12:15:43 Tweaked: new player: crafting: minor change to class headers ------------------------------------------------------------------------ r38802 | | 2016-04-18 11:54:04 Changed: new player: crafting updated ------------------------------------------------------------------------ r38801 | | 2016-04-18 11:50:40 Added: Source files for Radar equipment ------------------------------------------------------------------------ r38800 | | 2016-04-18 11:35:16 Added: IsTransmitter method ------------------------------------------------------------------------ r38799 | | 2016-04-18 11:35:03 Tweaked: Added IsTransmitter method to Broadcaster Fixed: Tertiary action is performed over stored action now ------------------------------------------------------------------------ r38798 | | 2016-04-18 10:29:16 Changed: new player : crafting updated ------------------------------------------------------------------------ r38797 | | 2016-04-18 09:22:49 Fixed: corrected local_pos condition ------------------------------------------------------------------------ r38796 | | 2016-04-18 08:47:03 Added: Save default scene in first start ------------------------------------------------------------------------ r38795 | | 2016-04-18 08:29:38 Added: surgical mask male female max ------------------------------------------------------------------------ r38794 | | 2016-04-18 02:15:45 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r38793 | | 2016-04-18 00:01:08 Added: mat added ------------------------------------------------------------------------ r38792 | | 2016-04-17 23:35:33 Changed: sat map for water ------------------------------------------------------------------------ r38791 | | 2016-04-17 21:35:51 Fixed: ViewPilot had low resolution mesh. ------------------------------------------------------------------------ r38790 | | 2016-04-15 18:58:49 -radio table ------------------------------------------------------------------------ r38789 | | 2016-04-15 18:57:39 -radio table ------------------------------------------------------------------------ r38788 | | 2016-04-15 17:32:42 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r38787 | | 2016-04-15 17:31:47 Changed: Entity definitions from script support ------------------------------------------------------------------------ r38786 | | 2016-04-15 17:25:59 Source: Added prone versions ------------------------------------------------------------------------ r38785 | | 2016-04-15 17:22:35 Tweaked: Added anim instances Ruger1022 ------------------------------------------------------------------------ r38784 | | 2016-04-15 17:18:30 Tweaked: Added Events & prone versions ------------------------------------------------------------------------ r38783 | | 2016-04-15 17:08:53 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38782 | | 2016-04-15 16:42:07 Changed: script compile fix ------------------------------------------------------------------------ r38781 | | 2016-04-15 16:26:13 Added: Scene Editor ------------------------------------------------------------------------ r38780 | | 2016-04-15 16:05:31 Fixed: zombies now can't run through some fences ------------------------------------------------------------------------ r38779 | | 2016-04-15 15:45:59 Removed: old forests ------------------------------------------------------------------------ r38778 | | 2016-04-15 15:44:23 Added: KindOf method to Object ------------------------------------------------------------------------ r38777 | | 2016-04-15 15:38:08 Changed: pinus sylvestris 2fb to 2sb ------------------------------------------------------------------------ r38776 | | 2016-04-15 15:37:16 Changed: picea abies 2sb back to 2fb ------------------------------------------------------------------------ r38775 | | 2016-04-15 15:29:25 Added: P3D file and textures for the Radar rack model ------------------------------------------------------------------------ r38774 | | 2016-04-15 15:09:44 Added: added synchronization and update to module developer sync ------------------------------------------------------------------------ r38773 | | 2016-04-15 15:05:22 Tweaked: amount of meat gathered from Hen ------------------------------------------------------------------------ r38772 | | 2016-04-15 15:01:53 Added: Attribute & Enums classes declarations ------------------------------------------------------------------------ r38771 | | 2016-04-15 15:00:17 Merged revision(s) 38769 from trunk/DZ: Tweaked: count of Hen spawned ------------------------------------------------------------------------ r38770 | | 2016-04-15 14:59:33 Added: Scripted entity definition example ------------------------------------------------------------------------ r38769 | | 2016-04-15 14:56:12 Tweaked: count of Hen spawned ------------------------------------------------------------------------ r38768 | | 2016-04-15 14:43:11 Fixed: fixed navmesh regeneration issues ------------------------------------------------------------------------ r38767 | | 2016-04-15 14:33:24 -map update ------------------------------------------------------------------------ r38766 | | 2016-04-15 14:32:45 -map update ------------------------------------------------------------------------ r38765 | | 2016-04-15 13:31:41 Changed: Enfusion test data for particles ------------------------------------------------------------------------ r38764 | | 2016-04-15 13:16:43 Removed: removed obsolete classes Changed: changed debug value window ------------------------------------------------------------------------ r38763 | | 2016-04-15 13:04:44 Fixed: Incorrect messages in some user actions. ------------------------------------------------------------------------ r38762 | | 2016-04-15 13:02:55 Changed: wip update ------------------------------------------------------------------------ r38761 | | 2016-04-15 12:51:44 Updated: Optimized NovayaPetrovka ------------------------------------------------------------------------ r38760 | | 2016-04-15 12:36:23 Added: New electricity function: IsCordFolded() Fixed: Issues with the Reposition user action ------------------------------------------------------------------------ r38759 | | 2016-04-15 12:22:23 Changed: crafting: magazine type handling update ------------------------------------------------------------------------ r38758 | | 2016-04-15 11:54:56 Changed: new methods added to Class Magazine ------------------------------------------------------------------------ r38757 | | 2016-04-15 11:45:58 Changed: Source data for zone generator - update. ------------------------------------------------------------------------ r38756 | | 2016-04-15 11:41:28 Changed: Source data for zone generator - update. ------------------------------------------------------------------------ r38755 | | 2016-04-15 11:40:10 Reverted: All changes from previous update ------------------------------------------------------------------------ r38754 | | 2016-04-15 11:36:05 Merged: Revision 38753 from Enfusion trunk. ------------------------------------------------------------------------ r38753 | | 2016-04-15 11:31:40 Changed: DayZ logo in loading screen to percentage size. Menu buttons in main menu and version information to percentage size as well. ------------------------------------------------------------------------ r38752 | | 2016-04-15 11:31:09 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38751 | | 2016-04-15 11:25:19 Changed: Source data for zombie generator - update. ------------------------------------------------------------------------ r38750 | | 2016-04-15 11:22:05 Added: Skoda 120 exterior added ------------------------------------------------------------------------ r38749 | | 2016-04-15 10:45:35 Added: Fps Benchmark ------------------------------------------------------------------------ r38748 | | 2016-04-15 10:42:30 Fixed: Wrong texture name in config Fixed: Wrong texture in model of zombie ------------------------------------------------------------------------ r38747 | | 2016-04-15 10:41:38 Fixed: Wrong texture name in config Fixed: Wrong texture in model of zombie ------------------------------------------------------------------------ r38746 | | 2016-04-15 08:03:52 Fixed: fixed debug hud error with old player ------------------------------------------------------------------------ r38745 | | 2016-04-15 07:47:04 Fixed: fixed debug hud error with old player ------------------------------------------------------------------------ r38744 | | 2016-04-15 07:46:48 Fixed: Incorrect states of Spotlight's cord when plugged/unplugged ------------------------------------------------------------------------ r38743 | | 2016-04-14 19:22:10 Added: fraxinus tree working files ------------------------------------------------------------------------ r38742 | | 2016-04-14 17:37:37 Tweaked: walk grazing and run adjustments fo cow and bull ------------------------------------------------------------------------ r38741 | | 2016-04-14 17:31:26 Source: Added prone versions ------------------------------------------------------------------------ r38740 | | 2016-04-14 17:28:37 Tweaked: Added prone instances ------------------------------------------------------------------------ r38739 | | 2016-04-14 17:26:46 Tweaked: Added Events ------------------------------------------------------------------------ r38738 | | 2016-04-14 17:24:06 Added: enfRecipes parameter for SPokeHoles. ------------------------------------------------------------------------ r38737 | | 2016-04-14 17:22:38 Added: New recipe PokeHolesBarrel. ------------------------------------------------------------------------ r38736 | | 2016-04-14 17:05:46 Changed: New zombie names into config - changes ------------------------------------------------------------------------ r38735 | | 2016-04-14 17:01:56 Changed: Zombie territories - changes. ------------------------------------------------------------------------ r38734 | | 2016-04-14 17:00:02 Deleted: itemRandom for hermits. ------------------------------------------------------------------------ r38733 | | 2016-04-14 16:59:20 Added: New models and completely rewrited config for all zombies. ------------------------------------------------------------------------ r38732 | | 2016-04-14 16:53:07 Fixed: OnStart method changed to OnComplete ------------------------------------------------------------------------ r38731 | | 2016-04-14 16:45:40 Tweaked: new player: commenting out log message ------------------------------------------------------------------------ r38730 | | 2016-04-14 16:45:02 Fixed: Inheritance and animation parameters ------------------------------------------------------------------------ r38729 | | 2016-04-14 16:37:09 Fixed: Error ------------------------------------------------------------------------ r38728 | | 2016-04-14 16:36:22 Fixed: Error ------------------------------------------------------------------------ r38727 | | 2016-04-14 16:32:21 Changed: new player: AddQuantity2 and SetQuantity2 improved ------------------------------------------------------------------------ r38726 | | 2016-04-14 16:08:11 Merged revision(s) 38676 from trunk/DZ: Fixed: blinded effect using EV ------------------------------------------------------------------------ r38725 | | 2016-04-14 16:05:13 Fixed: Gardenlime hand anim configuration ------------------------------------------------------------------------ r38724 | | 2016-04-14 16:00:39 Fixed: Renamed basecooler_Rust_dismdi.tga to basecooler_Rust_dtsmdi.tga ------------------------------------------------------------------------ r38723 | | 2016-04-14 15:49:07 Added: Merge from internal data ------------------------------------------------------------------------ r38722 | | 2016-04-14 15:48:23 Added: Merge from internal data ------------------------------------------------------------------------ r38721 | | 2016-04-14 14:41:59 Merged revision(s) 38719 from trunk/Enfusion: Changed: NewUI inventory ------------------------------------------------------------------------ r38720 | | 2016-04-14 14:41:47 Tweaked: new mane ------------------------------------------------------------------------ r38719 | | 2016-04-14 14:41:15 Changed: NewUI inventory ------------------------------------------------------------------------ r38718 | | 2016-04-14 14:38:47 Fixed: Commented tracer_red models from projectiles ------------------------------------------------------------------------ r38717 | | 2016-04-14 14:37:21 Added: tail ------------------------------------------------------------------------ r38716 | | 2016-04-14 14:37:07 Fixed: Commented tracer_red models from projectiles ------------------------------------------------------------------------ r38715 | | 2016-04-14 14:13:27 Added: added synchronization and update to module developer sync ------------------------------------------------------------------------ r38714 | | 2016-04-14 14:09:42 Added: Uncommented check for liquid type when filling generator's tank with fuel. ------------------------------------------------------------------------ r38713 | | 2016-04-14 14:04:42 Fixed: DayZ logo in loading screen ------------------------------------------------------------------------ r38712 | | 2016-04-14 13:58:35 Fixed: DayZ logo in loading screen ------------------------------------------------------------------------ r38711 | | 2016-04-14 13:04:24 Added: New User Action for filling a generator with fuel from a bottle. Tweaked: A bit of code clean up ------------------------------------------------------------------------ r38710 | | 2016-04-14 13:04:19 Added: New user action for filling a generator tank with fuel from a bottle ------------------------------------------------------------------------ r38709 | | 2016-04-14 12:50:01 Added: enfRecipes parameter for SharpenStick. ------------------------------------------------------------------------ r38708 | | 2016-04-14 12:28:49 Added: New recipe SharpenStick. ------------------------------------------------------------------------ r38707 | | 2016-04-14 12:12:19 Addded: scout sniper rifle ------------------------------------------------------------------------ r38706 | | 2016-04-14 12:08:54 Fixed: Inheritance ------------------------------------------------------------------------ r38705 | | 2016-04-14 12:08:54 Merged revision(s) 38630 from trunk/DZ: Changed: EV manipulation instead of obsolete aperture ------------------------------------------------------------------------ r38704 | | 2016-04-14 11:19:32 Moved back for commit ------------------------------------------------------------------------ r38703 | | 2016-04-14 11:19:07 Moved for commit. ------------------------------------------------------------------------ r38702 | | 2016-04-14 11:15:53 Last commit ------------------------------------------------------------------------ r38701 | | 2016-04-14 11:14:00 Making sure commit script still works ------------------------------------------------------------------------ r38700 | | 2016-04-14 10:51:43 Removed: removed EntityDebugSync (added as module) ------------------------------------------------------------------------ r38699 | | 2016-04-14 10:50:20 Added: added synchronization for player stats ------------------------------------------------------------------------ r38698 | | 2016-04-14 10:49:35 Fixed: Hips slot cannot be used for knives now ------------------------------------------------------------------------ r38697 | | 2016-04-14 10:48:45 Fixed: Pistol cannot be placed in hips proxy ------------------------------------------------------------------------ r38696 | | 2016-04-14 10:45:12 Fixed: Reverted to state before bow proxy ------------------------------------------------------------------------ r38695 | | 2016-04-14 10:37:58 Tweaked: events ------------------------------------------------------------------------ r38694 | | 2016-04-14 10:30:10 Restored file ------------------------------------------------------------------------ r38693 | | 2016-04-14 10:29:35 Last test commit ------------------------------------------------------------------------ r38692 | | 2016-04-14 10:27:30 Testing commit script ------------------------------------------------------------------------ r38691 | | 2016-04-14 10:26:29 Testing commit script ------------------------------------------------------------------------ r38690 | | 2016-04-14 10:24:33 Added: Close door animations ------------------------------------------------------------------------ r38689 | | 2016-04-14 10:23:55 Removed: Close door animations ------------------------------------------------------------------------ r38688 | | 2016-04-14 10:16:04 Fixed: fixed varQuantityMin value (1->0) ------------------------------------------------------------------------ r38687 | | 2016-04-13 18:22:18 Tweaked: Optimized amount of RPC for user actions ------------------------------------------------------------------------ r38686 | | 2016-04-13 17:43:35 Tweaked: Synching messages of user action hints every tick ------------------------------------------------------------------------ r38685 | | 2016-04-13 17:07:37 Last fix ------------------------------------------------------------------------ r38684 | | 2016-04-13 17:06:32 Fixed: Super fixed event table ------------------------------------------------------------------------ r38683 | | 2016-04-13 17:02:54 Fixed: Event table again ------------------------------------------------------------------------ r38682 | | 2016-04-13 17:00:29 Fixed: Event table ------------------------------------------------------------------------ r38681 | | 2016-04-13 16:58:33 Added: Injured idle blend ------------------------------------------------------------------------ r38680 | | 2016-04-13 16:38:53 Changed: new player: new method AddQuantityAutoDestroy2 ------------------------------------------------------------------------ r38679 | | 2016-04-13 16:03:58 Added: shaders ------------------------------------------------------------------------ r38678 | | 2016-04-13 15:58:38 Changed: check sum of characters of paper note in write event ------------------------------------------------------------------------ r38677 | | 2016-04-13 15:20:15 Updated: removed space ------------------------------------------------------------------------ r38676 | | 2016-04-13 14:53:20 Fixed: blinded effect using EV ------------------------------------------------------------------------ r38675 | | 2016-04-13 14:30:29 Tweaked: User action message refresh during item swapping ------------------------------------------------------------------------ r38674 | | 2016-04-13 14:23:55 Tweaked: Facial animation frame times ------------------------------------------------------------------------ r38673 | | 2016-04-13 14:10:53 Tweaked: IDs of user actions for hint messages to player are now sent from server to client ------------------------------------------------------------------------ r38672 | | 2016-04-13 14:09:44 Fixed: Bug with event table ------------------------------------------------------------------------ r38671 | | 2016-04-13 14:00:34 Changed: Newly generated ChernarusPlus.bin ------------------------------------------------------------------------ r38670 | | 2016-04-13 13:42:05 Merged revision(s) 38665 from trunk/DZ: Fixed: empty vessel action is available only from hands ------------------------------------------------------------------------ r38669 | | 2016-04-13 13:32:22 Tweaked: Event names ------------------------------------------------------------------------ r38668 | | 2016-04-13 13:19:27 Changed: destroyOnEmpty parameter for base class and few items. ------------------------------------------------------------------------ r38667 | | 2016-04-13 13:07:01 Tweaked: Slight graph layout adjustments ------------------------------------------------------------------------ r38666 | | 2016-04-13 12:59:33 Tweaked: Removed event ------------------------------------------------------------------------ r38665 | | 2016-04-13 12:56:54 Fixed: empty vessel action is available only from hands ------------------------------------------------------------------------ r38664 | | 2016-04-13 12:55:40 Added: Events to the give player animation ------------------------------------------------------------------------ r38662 | | 2016-04-13 12:35:19 Added: enfRecipes parameter for CraftTorch ------------------------------------------------------------------------ r38661 | | 2016-04-13 12:34:21 Added: New recipe CraftTorch. ------------------------------------------------------------------------ r38660 | | 2016-04-13 12:30:16 Fixed: blinded effect using EV ------------------------------------------------------------------------ r38659 | | 2016-04-13 12:16:01 Changed: crafting: manually setting recipes id ------------------------------------------------------------------------ r38658 | | 2016-04-13 10:22:36 Changed: new player: optimization ------------------------------------------------------------------------ r38657 | | 2016-04-13 10:10:30 Added: shaders ------------------------------------------------------------------------ r38656 | | 2016-04-13 09:38:10 Fixed: Support sticks and plants are levitating ------------------------------------------------------------------------ r38655 | | 2016-04-13 08:49:40 Tweaked: Increased auto connect range of electric fences Tweaked: New member vector: m_AutoConnectBoxColliderSize which can be overwritten for every BaseBuildingBase item Fixed: (Barbed fence) damage trigger was not detecting players precisely after a collision-related issue was fixed on the engine side ------------------------------------------------------------------------ r38654 | | 2016-04-13 08:40:46 Fixed: Some illogical states of visualisations of cords and plugs in electric devices (except Spotligt - WIP) Fixed: Corrected display name of ActionPlugInDroppedPlug action Tweaked: Renamed some private electricity functions for better understanding of their functionality ------------------------------------------------------------------------ r38653 | | 2016-04-12 23:03:01 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38652 | | 2016-04-12 19:19:15 Source: Added prone versions ------------------------------------------------------------------------ r38651 | | 2016-04-12 19:11:35 Tweaked: Added instances couple of weapons ------------------------------------------------------------------------ r38650 | | 2016-04-12 19:06:49 Tweaked: Added Events ------------------------------------------------------------------------ r38649 | | 2016-04-12 18:16:27 -Map update ------------------------------------------------------------------------ r38648 | | 2016-04-12 18:16:14 -Map update ------------------------------------------------------------------------ r38647 | | 2016-04-12 16:57:45 Added: InvetoryView and BoundingBox into hermit model. Fixed: Sounds of characters after hit zombie ------------------------------------------------------------------------ r38646 | | 2016-04-12 16:50:44 Changed: merged shaders ------------------------------------------------------------------------ r38645 | | 2016-04-12 16:48:46 Tweaked: ambient life graph events added for cock ------------------------------------------------------------------------ r38644 | | 2016-04-12 16:48:17 Tweaked: ambient life graph events added for hen ------------------------------------------------------------------------ r38643 | | 2016-04-12 16:48:04 Tweaked: ambient life graph events added for hare ------------------------------------------------------------------------ r38642 | | 2016-04-12 16:47:47 Tweaked: ambient life graph events added for hare ------------------------------------------------------------------------ r38641 | | 2016-04-12 16:27:01 Source: Added prone versions ------------------------------------------------------------------------ r38640 | | 2016-04-12 16:17:36 Tweaked: Added Events ------------------------------------------------------------------------ r38639 | | 2016-04-12 16:03:48 Added: BoundingBox into memory lod. ------------------------------------------------------------------------ r38638 | | 2016-04-12 15:59:39 Added: Give and interact with player ------------------------------------------------------------------------ r38637 | | 2016-04-12 15:57:23 -project update ------------------------------------------------------------------------ r38636 | | 2016-04-12 15:57:16 Tweaked: Reverted previous change ------------------------------------------------------------------------ r38635 | | 2016-04-12 15:56:03 Tweaked: Events added to give player animation ------------------------------------------------------------------------ r38634 | | 2016-04-12 15:50:32 Added: invView memory point for V3S ------------------------------------------------------------------------ r38633 | | 2016-04-12 15:47:00 -Map update ------------------------------------------------------------------------ r38632 | | 2016-04-12 15:44:34 -Library update ------------------------------------------------------------------------ r38631 | | 2016-04-12 15:41:12 Updated: Elektro optimized - 59 ------------------------------------------------------------------------ r38630 | | 2016-04-12 15:23:52 Changed: EV manipulation instead of obsolete aperture ------------------------------------------------------------------------ r38629 | | 2016-04-12 15:10:42 Changed: picea abies 2fb to 2sb ------------------------------------------------------------------------ r38628 | | 2016-04-12 14:57:47 Added: added module developer sync to modules ------------------------------------------------------------------------ r38627 | | 2016-04-12 14:44:46 Added: new forests ------------------------------------------------------------------------ r38626 | | 2016-04-12 14:40:45 Tweaked: Reverted ------------------------------------------------------------------------ r38625 | | 2016-04-12 14:27:30 Tweaked: Bow moved 2 meters up for testing ------------------------------------------------------------------------ r38624 | | 2016-04-12 13:55:21 Tweaked: deer graf turn in walk grazing turned off ------------------------------------------------------------------------ r38623 | | 2016-04-12 13:47:49 Changed: inheriting bow from rifle ------------------------------------------------------------------------ r38622 | | 2016-04-12 13:45:00 Added: Player to player interaction animations (give player left and right hand) ------------------------------------------------------------------------ r38621 | | 2016-04-12 13:44:21 Source: Added player to player interaction animations ------------------------------------------------------------------------ r38620 | | 2016-04-12 13:42:09 Fixed: Equipment icons have grey square around them ------------------------------------------------------------------------ r38619 | | 2016-04-12 13:41:50 Fixed: Equipment icons have grey square around them ------------------------------------------------------------------------ r38618 | | 2016-04-12 13:25:45 Removed: t_pyrusCommunis_2s trunk CA Tweaked: t_pyrusCommunis_3s trunk CA ------------------------------------------------------------------------ r38617 | | 2016-04-12 13:19:34 Tweaked: Renamed Add to Abs to properly reflect profile names ------------------------------------------------------------------------ r38616 | | 2016-04-12 13:08:53 Modified: Shader binaries for recent cloud fog changes ------------------------------------------------------------------------ r38615 | | 2016-04-12 13:03:40 Tweaked: herbivores wild boar refinements and new moves ----------------------------------------------------------------------- r38614 | | 2016-04-12 13:03:12 Tweaked: herbivores wild boar refinements ----------------------------------------------------------------------- r38613 | | 2016-04-12 12:42:16 Added: work - repaired stand nervous and stand nervous to stand grazing ------------------------------------------------------------------------ r38612 | | 2016-04-12 12:24:39 Tweaked: Added Events ------------------------------------------------------------------------ r38611 | | 2016-04-12 12:01:33 Source: Optimization ------------------------------------------------------------------------ r38610 | | 2016-04-12 12:00:01 Tweaked: Added Events ------------------------------------------------------------------------ r38609 | | 2016-04-12 11:23:42 Tweaked: Adjusted the value for 2D pose ------------------------------------------------------------------------ r38608 | | 2016-04-12 11:17:43 Source: Tweaked optimization ------------------------------------------------------------------------ r38607 | | 2016-04-12 11:16:36 Tweaked: Updated Events ------------------------------------------------------------------------ r38606 | | 2016-04-12 11:15:40 Changed: new player: crafting: more detailed condition check implemented ------------------------------------------------------------------------ r38605 | | 2016-04-12 11:11:53 Added: work - walk grazing idles ------------------------------------------------------------------------ r38604 | | 2016-04-12 10:09:23 Added: new map ------------------------------------------------------------------------ r38603 | | 2016-04-12 10:07:09 Deleted: obsolete files ------------------------------------------------------------------------ r38602 | | 2016-04-12 09:37:12 Changed: Workbench - official dark skin modified ------------------------------------------------------------------------ r38600 | | 2016-04-12 08:51:22 Fixed: Draging items out of inventory is not consistent ------------------------------------------------------------------------ r38599 | | 2016-04-12 08:48:43 Added: shaders ------------------------------------------------------------------------ r38598 | | 2016-04-12 08:46:34 Fixed: Draging items out of inventory is not consistent ------------------------------------------------------------------------ r38597 | | 2016-04-12 07:37:26 Updated: folder svn info ------------------------------------------------------------------------ r38596 | | 2016-04-12 07:32:13 Merged revision(s) 38260 Updated: ai territories data format Tweaked: ai territories data format Fixed: territory syntax(again) ------------------------------------------------------------------------ r38595 | | 2016-04-11 22:39:12 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38594 | | 2016-04-11 18:22:27 -Map update 11.04.2016 ------------------------------------------------------------------------ r38593 | | 2016-04-11 17:53:56 Changed: new player: crafting: performance optimizations ------------------------------------------------------------------------ r38592 | | 2016-04-11 17:02:06 Tweaked: Made changes to the way that the combat statemachine works ------------------------------------------------------------------------ r38591 | | 2016-04-11 16:58:52 Tweaked: herbivores events in walk grazing animations ------------------------------------------------------------------------ r38590 | | 2016-04-11 16:54:10 Tweaked: herbivores graph events and ovis aries preview model added ------------------------------------------------------------------------ r38589 | | 2016-04-11 16:39:09 Fixed: Support sticks and plants are levitating ------------------------------------------------------------------------ r38588 | | 2016-04-11 15:50:54 Added: Slot selections to Geometry and Fire geometry LODs ------------------------------------------------------------------------ r38587 | | 2016-04-11 15:23:07 Added: source files for throwing animations ------------------------------------------------------------------------ r38586 | | 2016-04-11 15:02:14 Added: ability to specify subarea in FPS benchmark ------------------------------------------------------------------------ r38585 | | 2016-04-11 14:38:41 Modified: Shader binaries commit ------------------------------------------------------------------------ r38584 | | 2016-04-11 14:34:56 Fixed: Equipment icons have grey square around them ------------------------------------------------------------------------ r38583 | | 2016-04-11 14:34:11 Fixed: Equipment icons have grey square around them ------------------------------------------------------------------------ r38582 | | 2016-04-11 14:12:29 Added: t_populusNigra_leaves_CA.tga ------------------------------------------------------------------------ r38581 | | 2016-04-11 14:10:38 Added: t_populusNigra_3s_LOD4.rvmat ------------------------------------------------------------------------ r38580 | | 2016-04-11 14:03:04 Added: 2hd charge in additive animations Added: Bow attack animations ------------------------------------------------------------------------ r38579 | | 2016-04-11 14:02:23 Source: Added bow chargeup and attack ------------------------------------------------------------------------ r38578 | | 2016-04-11 14:01:58 Added: Bow shooting animations ------------------------------------------------------------------------ r38577 | | 2016-04-11 13:52:40 Changed: Newly generated proxyexport ------------------------------------------------------------------------ r38576 | | 2016-04-11 13:15:19 Added: shaders ------------------------------------------------------------------------ r38575 | | 2016-04-11 13:02:49 Added: New proxyexport file ------------------------------------------------------------------------ r38574 | | 2016-04-11 12:58:06 Merged revisions 38569 and 38568 from Enfusion trunk ------------------------------------------------------------------------ r38573 | | 2016-04-11 12:17:46 Fixed: Error in config Added: textures.lst into zombies folder ------------------------------------------------------------------------ r38572 | | 2016-04-11 12:11:49 Added: shadercache ------------------------------------------------------------------------ r38571 | | 2016-04-11 12:10:56 Added: sw merge ------------------------------------------------------------------------ r38570 | | 2016-04-11 12:10:00 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38569 | | 2016-04-11 12:01:51 Changed: Check whether object is locked in CanShowItemInInventory from is AnimalBase to is not TentBase ------------------------------------------------------------------------ r38568 | | 2016-04-11 11:53:38 Fixed: Showing not skinned animal in inventory ------------------------------------------------------------------------ r38567 | | 2016-04-11 11:43:50 Added: t_malusDomestica_2s work files - added complete model ------------------------------------------------------------------------ r38566 | | 2016-04-11 11:39:45 Tweaked: t_malusDomestica_3s - t_malusdomestica_3s - lod4 work max file updated ------------------------------------------------------------------------ r38565 | | 2016-04-11 11:33:51 Added: t_malusDomestica_2s - added complete model Tweaked: t_malusDomestica_3s texture edit ------------------------------------------------------------------------ r38564 | | 2016-04-11 11:02:14 Fixed: Draging items out of inventory is not consistent ------------------------------------------------------------------------ r38563 | | 2016-04-11 10:54:03 Added: Slot selections to View geometry ------------------------------------------------------------------------ r38562 | | 2016-04-11 10:50:08 Deleted: Loot tag Civilian from police station. Changed: Spawn points for Mil_Barracks. ------------------------------------------------------------------------ r38561 | | 2016-04-11 10:47:03 Changed: Loot points ------------------------------------------------------------------------ r38560 | | 2016-04-11 10:40:55 Deleted: Civilian tag from Police station. ------------------------------------------------------------------------ r38559 | | 2016-04-11 10:20:57 Added: prisoner zone ------------------------------------------------------------------------ r38558 | | 2016-04-11 10:20:01 Added: prisoner zone ------------------------------------------------------------------------ r38557 | | 2016-04-11 10:17:50 Fixed: Reload with drag and drop doesn't do any animation. ------------------------------------------------------------------------ r38556 | | 2016-04-11 10:06:04 Added: Crossbow scope work files ------------------------------------------------------------------------ r38555 | | 2016-04-11 09:38:13 Changed: memory (loot) proxy update ------------------------------------------------------------------------ r38554 | | 2016-04-11 08:01:07 Tweaked: Work - model rescaled to 100% ------------------------------------------------------------------------ r38553 | | 2016-04-08 22:42:28 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38552 | | 2016-04-08 16:56:50 Source: Moved openclose.fbx to .7z ------------------------------------------------------------------------ r38551 | | 2016-04-08 16:49:27 Added: new look at angles for goat ------------------------------------------------------------------------ r38550 | | 2016-04-08 16:48:45 Added: hen ------------------------------------------------------------------------ r38549 | | 2016-04-08 16:48:15 Tweaked: ambient life graph ------------------------------------------------------------------------ r38548 | | 2016-04-08 16:47:55 Tweaked: ambient life gpraph ------------------------------------------------------------------------ r38547 | | 2016-04-08 16:43:56 Tweaked: Re-exported because the frames was "in between" the frames ------------------------------------------------------------------------ r38546 | | 2016-04-08 16:43:26 Added: Open/close animations for most stances and weapons ------------------------------------------------------------------------ r38545 | | 2016-04-08 16:42:55 Tweaked: Completed variations runs and idles - WIP ------------------------------------------------------------------------ r38544 | | 2016-04-08 16:42:52 Tweaked: Open/close debug controls ------------------------------------------------------------------------ r38543 | | 2016-04-08 16:42:09 Changed: new zombie names ------------------------------------------------------------------------ r38542 | | 2016-04-08 16:30:50 Changed: buildings positions update ------------------------------------------------------------------------ r38541 | | 2016-04-08 16:17:18 Changed: zombie territories ------------------------------------------------------------------------ r38540 | | 2016-04-08 16:16:19 Changed: zombie territories ------------------------------------------------------------------------ r38539 | | 2016-04-08 15:58:41 Fixed: no scenes ------------------------------------------------------------------------ r38538 | | 2016-04-08 15:50:27 Tweaked: Rifle reload graph ------------------------------------------------------------------------ r38537 | | 2016-04-08 15:48:33 Reverted code from trunk ------------------------------------------------------------------------ r38536 | | 2016-04-08 15:48:17 Tweaked: Added Events ------------------------------------------------------------------------ r38535 | | 2016-04-08 15:41:22 Fixed: client function called on server ------------------------------------------------------------------------ r38534 | | 2016-04-08 15:35:53 Added: Serialization of Scene Editor scene Added: Duplicate for Scene Editor ------------------------------------------------------------------------ r38531 | | 2016-04-08 15:15:51 Source: Openclose animations ------------------------------------------------------------------------ r38530 | | 2016-04-08 15:11:44 Fixed: Inconsistent equipment order Fixed: Icons visually disappear in some instances Fixed: Game freezes when you click inspect on black icon spaces in vehicle inventory Fixed: Draging items out of inventory is not consistent Fixed: Virtual machine exception when inspect is press during receiving ------------------------------------------------------------------------ r38529 | | 2016-04-08 15:09:34 Fixed: Inconsistent equipment order Fixed: Icons visually disappear in some instances Fixed: Game freezes when you click inspect on black icon spaces in vehicle inventory Fixed: Draging items out of inventory is not consistent Fixed: Virtual machine exception when inspect is press during receiving ------------------------------------------------------------------------ r38528 | | 2016-04-08 14:30:02 Added: Open doors animations implemented ------------------------------------------------------------------------ r38527 | | 2016-04-08 14:07:04 Changed: zombie territories ------------------------------------------------------------------------ r38526 | | 2016-04-08 14:06:29 Changed: zombie territories ------------------------------------------------------------------------ r38525 | | 2016-04-08 14:06:06 Changed: zombie territories ------------------------------------------------------------------------ r38524 | | 2016-04-08 12:27:57 Modified: crossbow_scope textures ------------------------------------------------------------------------ r38523 | | 2016-04-08 12:00:23 Changed: areas update ------------------------------------------------------------------------ r38521 | | 2016-04-08 11:37:30 Tweaked: Reexport ------------------------------------------------------------------------ r38520 | | 2016-04-08 11:31:26 Tweaked: Reexport ------------------------------------------------------------------------ r38519 | | 2016-04-08 11:25:39 Tweaked: Reexport ------------------------------------------------------------------------ r38518 | | 2016-04-08 10:48:44 Added: work - walk grazing turn animations ------------------------------------------------------------------------ r38517 | | 2016-04-08 10:48:05 Deleted: - wrong files ------------------------------------------------------------------------ r38516 | | 2016-04-08 10:45:10 Added: work - new walk grazing turn animations ------------------------------------------------------------------------ r38515 | | 2016-04-08 10:42:20 Added: New proxyexport file ------------------------------------------------------------------------ r38514 | | 2016-04-08 10:36:47 Tweaked: Work - geometry ------------------------------------------------------------------------ r38513 | | 2016-04-08 09:27:08 Tweaked: renamed view geometry selection of plugs ------------------------------------------------------------------------ r38512 | | 2016-04-08 09:22:40 Some dayZ animations to test the third person view. Firing weapons is currently done through the engine. ------------------------------------------------------------------------ r38511 | | 2016-04-07 22:50:18 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38510 | | 2016-04-07 19:01:54 -new textures ------------------------------------------------------------------------ r38509 | | 2016-04-07 18:49:25 11 ------------------------------------------------------------------------ r38508 | | 2016-04-07 18:47:48 -old textures ------------------------------------------------------------------------ r38507 | | 2016-04-07 18:45:43 -Update ------------------------------------------------------------------------ r38506 | | 2016-04-07 18:19:05 Tweaked: Added anims to weapon operation table ------------------------------------------------------------------------ r38505 | | 2016-04-07 18:18:06 Tweaked: Added Events ------------------------------------------------------------------------ r38504 | | 2016-04-07 17:52:13 Tweaked: Added Events ------------------------------------------------------------------------ r38503 | | 2016-04-07 17:41:44 Tweaked : Added Events ------------------------------------------------------------------------ r38502 | | 2016-04-07 17:38:24 Added: shaders ------------------------------------------------------------------------ r38501 | | 2016-04-07 17:31:28 Tweaked: Added Events ------------------------------------------------------------------------ r38500 | | 2016-04-07 17:19:09 Source: added prone versions ------------------------------------------------------------------------ r38499 | | 2016-04-07 17:18:01 Tweaked: Added prone versions ------------------------------------------------------------------------ r38498 | | 2016-04-07 16:53:10 Edited: added entity line for player ------------------------------------------------------------------------ r38497 | | 2016-04-07 16:43:28 Tweaked: Added additional sync table and redoing the variations stance - WIP ------------------------------------------------------------------------ r38496 | | 2016-04-07 16:42:26 Tweaked: Added sync events ------------------------------------------------------------------------ r38495 | | 2016-04-07 16:37:18 Tweaked: look at moves for sheep and goat and preview model for sheep ------------------------------------------------------------------------ r38494 | | 2016-04-07 16:33:04 Source: Added prone versions ------------------------------------------------------------------------ r38493 | | 2016-04-07 16:31:21 Tweaked: Added prone versions ------------------------------------------------------------------------ r38492 | | 2016-04-07 16:29:51 Added: new look at angles for sheep ------------------------------------------------------------------------ r38491 | | 2016-04-07 16:17:19 Added: destroyOnEmpty param ------------------------------------------------------------------------ r38490 | | 2016-04-07 16:16:11 Added: destroyOnEmpty param ------------------------------------------------------------------------ r38489 | | 2016-04-07 16:13:39 Added: destroyOnEmpty param ------------------------------------------------------------------------ r38488 | | 2016-04-07 15:41:30 Tweaked: renamed unconnected_plug_# selection into dropped_plug_# selection in power generator and cable reel ------------------------------------------------------------------------ r38487 | | 2016-04-07 15:40:37 Tweaked: Component::DebugBBoxDraw has no arguments Added: SceneObject::PlaceOnSurface() function API that place object on terrain Added: SetCollisionBox() API function Added: GetCollisionBox() API function ------------------------------------------------------------------------ r38486 | | 2016-04-07 15:39:11 Tweaked: renamed unconnected_plug_# selection into dropped_plug_# selection ------------------------------------------------------------------------ r38485 | | 2016-04-07 15:37:12 Added: Sounds for man and woman zombies. Added: itemRandom parameter for Hermit (test). ------------------------------------------------------------------------ r38484 | | 2016-04-07 15:28:54 Source: Added prone versions ------------------------------------------------------------------------ r38483 | | 2016-04-07 15:23:55 Tweaked: Added Events ------------------------------------------------------------------------ r38482 | | 2016-04-07 15:21:34 Tweaked: Added Events & prone versions ------------------------------------------------------------------------ r38481 | | 2016-04-07 15:17:08 Added: Event OnPlacementCancelled() on ItemBase Tweaked: Cable Reel cannot be picked up anymore in some cases (ex.: when it's plugged into something) Tweaked: Power generator cannot be picked up in some unwanted cases Tweaked: Bug fixing (wip) Tweaked: Code cleanup ------------------------------------------------------------------------ r38480 | | 2016-04-07 15:12:54 Changed: areas update ------------------------------------------------------------------------ r38479 | | 2016-04-07 15:11:51 Changed: zombie territories ------------------------------------------------------------------------ r38478 | | 2016-04-07 15:11:06 Changed: new names ------------------------------------------------------------------------ r38477 | | 2016-04-07 14:55:40 Added: Work - pigeon animations ------------------------------------------------------------------------ r38476 | | 2016-04-07 14:46:08 Tweaked: Added Events ------------------------------------------------------------------------ r38474 | | 2016-04-07 14:23:51 Tweaked: MassGrave8x2.p3d ------------------------------------------------------------------------ r38473 | | 2016-04-07 13:58:59 Added: crossbow scope model and textures ------------------------------------------------------------------------ r38472 | | 2016-04-07 13:33:34 Tweaked: MassGrave16x2.p3d ------------------------------------------------------------------------ r38471 | | 2016-04-07 13:03:58 Tweaked: MassGrave16x2.p3d ------------------------------------------------------------------------ r38470 | | 2016-04-07 13:03:16 Source: Added prone versions ------------------------------------------------------------------------ r38469 | | 2016-04-07 12:53:49 Source: Tweaks ------------------------------------------------------------------------ r38468 | | 2016-04-07 12:53:05 Tweaked: Added Events ------------------------------------------------------------------------ r38467 | | 2016-04-07 12:36:38 Changed: new player: crafting update ------------------------------------------------------------------------ r38466 | | 2016-04-07 12:35:55 Fixed: Virtual machine exception appear after joining a server with items in inventoryQuickbar ------------------------------------------------------------------------ r38465 | | 2016-04-07 12:30:41 Added: Telecopic Baton class ------------------------------------------------------------------------ r38464 | | 2016-04-07 12:07:46 Fixed: Stun baton actions names ------------------------------------------------------------------------ r38463 | | 2016-04-07 12:01:52 Fixed: Virtual machine exception appear after joining a server with items in inventoryQuickbar ------------------------------------------------------------------------ r38462 | | 2016-04-07 11:49:23 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38461 | | 2016-04-07 11:35:15 Added: User action open / close ------------------------------------------------------------------------ r38460 | | 2016-04-07 11:31:18 Source: Tweaks ------------------------------------------------------------------------ r38459 | | 2016-04-07 11:30:02 Tweaked: Added Events ------------------------------------------------------------------------ r38458 | | 2016-04-07 11:06:04 Tweaked: Armaction for Pumpkin set to one handed ------------------------------------------------------------------------ r38457 | | 2016-04-07 11:01:59 Fixed: Virtual machine exception appear after joining a server with items in inventoryQuickbar ------------------------------------------------------------------------ r38456 | | 2016-04-07 10:58:52 Added: added navmesh carving when placing objects ------------------------------------------------------------------------ r38455 | | 2016-04-07 09:58:52 Deleted - wrong lookat poses ------------------------------------------------------------------------ r38454 | | 2016-04-07 09:28:47 Source: passanger crawlout ------------------------------------------------------------------------ r38453 | | 2016-04-07 09:24:47 Added: civan passanger crawlout ------------------------------------------------------------------------ r38452 | | 2016-04-07 09:00:21 Work: Added - new look at angles ------------------------------------------------------------------------ r38451 | | 2016-04-07 08:59:42 Work: Added - new look at angles ------------------------------------------------------------------------ r38450 | | 2016-04-07 08:50:50 Tweaked: Autocenter parameter ------------------------------------------------------------------------ r38449 | | 2016-04-07 06:16:53 Tweaked: better exterior textures for Ind_Pec_02 ------------------------------------------------------------------------ r38448 | | 2016-04-06 22:39:50 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38447 | | 2016-04-06 18:42:32 -tex ------------------------------------------------------------------------ r38446 | | 2016-04-06 18:41:05 -Wrp ------------------------------------------------------------------------ r38445 | | 2016-04-06 16:37:21 Added: new look at angles for wild boar ------------------------------------------------------------------------ r38444 | | 2016-04-06 16:36:51 Added: new look at angles for roe deer ------------------------------------------------------------------------ r38443 | | 2016-04-06 16:36:15 Added: new look at angles for pig ------------------------------------------------------------------------ r38442 | | 2016-04-06 16:35:47 Added: exit events for goat in walk grazing ------------------------------------------------------------------------ r38441 | | 2016-04-06 16:35:15 Added: new look at angles for deer ------------------------------------------------------------------------ r38440 | | 2016-04-06 16:34:20 Added: new look at angles for deer ------------------------------------------------------------------------ r38439 | | 2016-04-06 16:33:25 Added: new look at angles for cow ------------------------------------------------------------------------ r38438 | | 2016-04-06 16:31:54 Added: goat preview model for anim graph ------------------------------------------------------------------------ r38437 | | 2016-04-06 16:31:23 Tweaked: new graph concept for herbivores turn in run added and more animalo anim instances ------------------------------------------------------------------------ r38436 | | 2016-04-06 16:28:29 Tweaked: Added sync events for different walk/run/sprint. ------------------------------------------------------------------------ r38435 | | 2016-04-06 16:25:54 Tweaked: Added sync events - WIP ------------------------------------------------------------------------ r38434 | | 2016-04-06 16:22:47 Added: work - new lookat poses ------------------------------------------------------------------------ r38433 | | 2016-04-06 15:52:24 Removed: Alpha To Coverage shader binaries ------------------------------------------------------------------------ r38432 | | 2016-04-06 15:40:37 Added: New zombies into model config. Changed: Gray color to Grey. ------------------------------------------------------------------------ r38431 | | 2016-04-06 15:33:07 Changed: Pustoshka ------------------------------------------------------------------------ r38430 | | 2016-04-06 15:16:55 Added: Electricity system - added function ChangeToPassiveDevice(bool) to change the passive state of a device during runtime Tweaked: Various improvements and preparations for the Electric Fence functionality ------------------------------------------------------------------------ r38429 | | 2016-04-06 14:36:18 HOTFIX reload weapon ------------------------------------------------------------------------ r38428 | | 2016-04-06 14:33:18 HOTFIX reload weapon ------------------------------------------------------------------------ r38427 | | 2016-04-06 14:29:37 Tweaked: view checks ------------------------------------------------------------------------ r38426 | | 2016-04-06 14:29:18 Tweaked: view checks ------------------------------------------------------------------------ r38425 | | 2016-04-06 14:19:37 Tweaked: Version number ------------------------------------------------------------------------ r38424 | | 2016-04-06 13:06:47 Source: minor export profile tweaks. ------------------------------------------------------------------------ r38423 | | 2016-04-06 13:03:25 Tweaked: transition for start walk deer graph ------------------------------------------------------------------------ r38422 | | 2016-04-06 12:53:36 Added: Openclose animations ------------------------------------------------------------------------ r38421 | | 2016-04-06 12:52:35 Source: Added openclose animations ------------------------------------------------------------------------ r38420 | | 2016-04-06 12:51:54 Removed: sfx wire ------------------------------------------------------------------------ r38419 | | 2016-04-06 12:50:44 Tweaked: sfx wire numbers ------------------------------------------------------------------------ r38418 | | 2016-04-06 12:50:39 Added: Movement on player root ------------------------------------------------------------------------ r38417 | | 2016-04-06 12:42:16 Fixed: Construction : Electricity : Electric Fence - SFX ------------------------------------------------------------------------ r38416 | | 2016-04-06 12:41:52 Source: Moved vehicle actions from vehicles to actions ------------------------------------------------------------------------ r38415 | | 2016-04-06 12:40:58 Source: Moved vehicle actions from vehicles to actions ------------------------------------------------------------------------ r38414 | | 2016-04-06 12:40:23 Added: V3S repair action animation ------------------------------------------------------------------------ r38413 | | 2016-04-06 12:34:08 Tweaked: Renamed passenger climb out to codriver climb out ------------------------------------------------------------------------ r38412 | | 2016-04-06 12:29:54 Tweaked: Fixed the hips on the first few frames - WIP ------------------------------------------------------------------------ r38411 | | 2016-04-06 11:37:26 Changed: Completely rewrite config for zombies with new class names and with only new models of zombies. ------------------------------------------------------------------------ r38410 | | 2016-04-06 11:35:40 Fixed: Garden plot is floating above the ground when made ------------------------------------------------------------------------ r38409 | | 2016-04-06 11:32:15 Fixed: Debug key binding Added: SceneEditor parse confing text to scripted objects (load file) ------------------------------------------------------------------------ r38408 | | 2016-04-06 11:28:37 Tweaked: Removed keys on the entity pos. ------------------------------------------------------------------------ r38407 | | 2016-04-06 11:28:11 Tweaked: Entity position on jump out Removed: Old jump out (fall) ------------------------------------------------------------------------ r38406 | | 2016-04-06 11:27:01 Source: Tweaked climb out ------------------------------------------------------------------------ r38405 | | 2016-04-06 11:05:10 Removed: old data ------------------------------------------------------------------------ r38402 | | 2016-04-06 10:24:19 Fixed: Construction : Electricity : Electric Fence - SFX ------------------------------------------------------------------------ r38401 | | 2016-04-06 09:32:02 Fixed: fixed null pointer exception ------------------------------------------------------------------------ r38400 | | 2016-04-05 22:44:16 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38399 | | 2016-04-05 18:13:07 Changed: burlap sack ------------------------------------------------------------------------ r38398 | | 2016-04-05 17:36:04 Source: tweaks ------------------------------------------------------------------------ r38397 | | 2016-04-05 17:34:57 Tweaked: Added events ------------------------------------------------------------------------ r38396 | | 2016-04-05 17:32:55 Changed: tisy area ------------------------------------------------------------------------ r38395 | | 2016-04-05 17:21:55 Tweaked: Events ------------------------------------------------------------------------ r38394 | | 2016-04-05 17:21:54 Tweaked: Vehicle graph & animation template for vehicles ------------------------------------------------------------------------ r38393 | | 2016-04-05 17:19:45 Removed: Old jumpout animations for hatchback ------------------------------------------------------------------------ r38392 | | 2016-04-05 17:12:57 Tweaked: Hatchback entity position for crawl out and jump out ------------------------------------------------------------------------ r38391 | | 2016-04-05 17:10:41 Source: Added prone versions ------------------------------------------------------------------------ r38390 | | 2016-04-05 17:03:01 Tweaked: Added events trans into chambering ------------------------------------------------------------------------ r38389 | | 2016-04-05 17:03:00 Source: Fixed entity position on jump out ------------------------------------------------------------------------ r38388 | | 2016-04-05 16:53:45 Changed: Script: null pointer fix ------------------------------------------------------------------------ r38387 | | 2016-04-05 16:48:51 Removed: PlantBase class ------------------------------------------------------------------------ r38386 | | 2016-04-05 16:47:28 Removed: PlantBase class ------------------------------------------------------------------------ r38385 | | 2016-04-05 16:38:22 Tweaked: Added more locomotions variations and idles for A ------------------------------------------------------------------------ r38384 | | 2016-04-05 16:37:27 Tweaked: reaction on player increased ------------------------------------------------------------------------ r38383 | | 2016-04-05 16:16:45 Added: massgrave8x2 ------------------------------------------------------------------------ r38382 | | 2016-04-05 16:16:42 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38381 | | 2016-04-05 16:11:06 Tweaked: Class names so configs can be associated with script classes ------------------------------------------------------------------------ r38380 | | 2016-04-05 16:04:51 Removed: Old resting lookat poses ------------------------------------------------------------------------ r38379 | | 2016-04-05 16:03:30 Added: work - new resting lookat poses ------------------------------------------------------------------------ r38378 | | 2016-04-05 16:02:54 Added: variation idles ------------------------------------------------------------------------ r38377 | | 2016-04-05 16:02:48 Source: Adjusted some V3S animation entity positions ------------------------------------------------------------------------ r38376 | | 2016-04-05 15:59:27 Tweaked: Added Events ------------------------------------------------------------------------ r38375 | | 2016-04-05 15:59:04 Tweaked: work ------------------------------------------------------------------------ r38374 | | 2016-04-05 15:56:36 Added: New addon - weapon/launchers ------------------------------------------------------------------------ r38373 | | 2016-04-05 15:54:49 Added: new addon ------------------------------------------------------------------------ r38372 | | 2016-04-05 15:48:34 Tweaked: Re-exported some getting out animations ------------------------------------------------------------------------ r38371 | | 2016-04-05 15:48:06 Tweaked: reaction on player increased ------------------------------------------------------------------------ r38370 | | 2016-04-05 15:45:08 Added: Rock classes ------------------------------------------------------------------------ r38369 | | 2016-04-05 15:40:54 Tweaked: Modified idle C&D pose ------------------------------------------------------------------------ r38368 | | 2016-04-05 15:39:05 Tweaked: Added sync events on walk/run/sprints and modified poses for idles ------------------------------------------------------------------------ r38367 | | 2016-04-05 15:31:42 Tweaked: Cargo renamed to Passenger Tweaked: Passenger renamed to Codriver Removed: Old files that were unused ------------------------------------------------------------------------ r38366 | | 2016-04-05 15:31:23 Tweaked: Added Events ------------------------------------------------------------------------ r38365 | | 2016-04-05 14:19:07 Source: crawlout and climbout ------------------------------------------------------------------------ r38364 | | 2016-04-05 14:15:28 Added: Walk/run/sprint and idles variations source. ------------------------------------------------------------------------ r38361 | | 2016-04-05 14:08:36 Added: new look at angles for deer skeleton ------------------------------------------------------------------------ r38360 | | 2016-04-05 14:07:46 Added: pig preview model ------------------------------------------------------------------------ r38359 | | 2016-04-05 14:07:28 Tweaked: pig and wild boar added to graph ------------------------------------------------------------------------ r38358 | | 2016-04-05 14:06:19 Added: hatchback crawlout climbout ------------------------------------------------------------------------ r38357 | | 2016-04-05 14:02:57 Added: Mining data providing methods and RockBase class Tweaked: Mine rock user action ------------------------------------------------------------------------ r38356 | | 2016-04-05 13:54:08 Tweaked: Various tweaks and updated documentation ------------------------------------------------------------------------ r38355 | | 2016-04-05 13:52:11 Tweaked: Added BlendIn and BlendOut Events to pistol reload graph & Events Table ------------------------------------------------------------------------ r38354 | | 2016-04-05 13:51:09 Added: SpyCam UI ------------------------------------------------------------------------ r38353 | | 2016-04-05 13:48:43 Tweaked: Updated Weapons bones for export ------------------------------------------------------------------------ r38352 | | 2016-04-05 13:47:50 Added: 4 variations of locomotions and idles ------------------------------------------------------------------------ r38351 | | 2016-04-05 13:08:43 Added: Proto-config of launchers ------------------------------------------------------------------------ r38350 | | 2016-04-05 13:05:32 Fixed: Inventory VM Exception error + crash with ZombieBase function ------------------------------------------------------------------------ r38349 | | 2016-04-05 13:05:22 Fixed: Inventory VM Exception error + crash with ZombieBase function ------------------------------------------------------------------------ r38348 | | 2016-04-05 13:03:01 Added: Work - resting lookat mixer ------------------------------------------------------------------------ r38347 | | 2016-04-05 13:02:25 Added: Work - resting lookat mixer ------------------------------------------------------------------------ r38346 | | 2016-04-05 13:01:42 Added: Work - resting lookat mixer ------------------------------------------------------------------------ r38345 | | 2016-04-05 12:35:47 Changed: new zones ------------------------------------------------------------------------ r38344 | | 2016-04-05 12:28:02 Tweaked: variables naming for ambient life graph ------------------------------------------------------------------------ r38343 | | 2016-04-05 12:23:59 Tweaked: Tweaked: t_pyrusCommunis_3s trunk material edit ------------------------------------------------------------------------ r38342 | | 2016-04-05 12:20:16 Changed: new names ------------------------------------------------------------------------ r38341 | | 2016-04-05 12:18:42 Added: prop ------------------------------------------------------------------------ r38340 | | 2016-04-05 12:13:59 Added: Mining action to hammer ------------------------------------------------------------------------ r38339 | | 2016-04-05 11:43:05 Added: Codriver and driver open/close doors ------------------------------------------------------------------------ r38338 | | 2016-04-05 11:41:58 Added: events to pistol injured walks ------------------------------------------------------------------------ r38337 | | 2016-04-05 11:41:14 Source: Added open/close door ------------------------------------------------------------------------ r38336 | | 2016-04-05 11:34:44 Added: structures\Radio_station addon ------------------------------------------------------------------------ r38335 | | 2016-04-05 11:33:03 Added: structures\Radio_station addon ------------------------------------------------------------------------ r38334 | | 2016-04-05 11:32:39 Added: work folder ------------------------------------------------------------------------ r38333 | | 2016-04-05 11:28:34 Tweaked: moved coveralls zombie above 0 ------------------------------------------------------------------------ r38332 | | 2016-04-05 11:27:06 Fixed: territory lowcase names ------------------------------------------------------------------------ r38331 | | 2016-04-05 11:18:25 Added: structures\Radio_station addon ------------------------------------------------------------------------ r38330 | | 2016-04-05 11:16:43 Added: structures\Radio_station addon ------------------------------------------------------------------------ r38329 | | 2016-04-05 11:03:26 Tweaked: different floor texture for church_02a ------------------------------------------------------------------------ r38328 | | 2016-04-05 10:58:40 Fixed: territory syntax(again) ------------------------------------------------------------------------ r38327 | | 2016-04-05 10:48:35 Tweaked: Removed duplicate hermit character and re-imported with a new one ------------------------------------------------------------------------ r38326 | | 2016-04-05 10:41:56 Added: work - new lookat angles and deleted old ------------------------------------------------------------------------ r38324 | | 2016-04-05 10:21:49 Added:Added: t_malusDomestica_3s - added work max and psd files for model Tweaked: t_pyrusCommunis_3s_LOD4 texture and max model modified ------------------------------------------------------------------------ r38323 | | 2016-04-05 10:02:31 Added: t_malusDomestica_3s - added model Tweaked: t-pyrusCommunis_3s_LOD4 texture modified ------------------------------------------------------------------------ r38322 | | 2016-04-05 08:59:31 Fixed: crash on getTemperature on non InventoryItems ------------------------------------------------------------------------ r38321 | | 2016-04-05 08:59:18 Fixed: crash on getTemperature on non InventoryItems ------------------------------------------------------------------------ r38320 | | 2016-04-05 08:03:58 Tweaked: EN5C_BarbedWire consumed energy on touch ------------------------------------------------------------------------ r38319 | | 2016-04-05 07:59:24 Fixed: Electric fence not giving higher damage when under current. Tweaked: Electric Fence consumes energy on event when a player touches it instead of periodically. ------------------------------------------------------------------------ r38318 | | 2016-04-05 06:24:22 Updated: central economy initialization ------------------------------------------------------------------------ r38317 | | 2016-04-05 06:23:07 Updated: storage category is now enumerate Removed: obsolete call ------------------------------------------------------------------------ r38316 | | 2016-04-04 22:38:22 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38315 | | 2016-04-04 18:24:26 Added: Alpha to coverage shader binaries Added: Shadow combine versions for MSAA shadow custom resolving ------------------------------------------------------------------------ r38314 | | 2016-04-04 18:16:16 -NewMap ------------------------------------------------------------------------ r38313 | | 2016-04-04 17:12:59 Merged revision(s) 38312 from trunk/Enfusion: Changed: Inventory: quick crash fix ------------------------------------------------------------------------ r38312 | | 2016-04-04 17:12:21 Changed: Inventory: quick crash fix ------------------------------------------------------------------------ r38311 | | 2016-04-04 16:59:29 Changed: Script: missing semicolons ' ------------------------------------------------------------------------ r38310 | | 2016-04-04 16:41:09 Added: Source files for zombie look at animations ------------------------------------------------------------------------ r38307 | | 2016-04-04 16:33:21 Added: Animations for full body lookat ------------------------------------------------------------------------ r38306 | | 2016-04-04 16:32:29 Added: Additive zombie upper body export profile ------------------------------------------------------------------------ r38305 | | 2016-04-04 16:27:24 Tweaked: Crafting in world user action ------------------------------------------------------------------------ r38304 | | 2016-04-04 16:24:45 Changed: Gorka village area (performance update) Changed: Berezino town area (more tweaks of detailed objects) ------------------------------------------------------------------------ r38303 | | 2016-04-04 16:22:34 Added: Export profiles for extra functionality ------------------------------------------------------------------------ r38302 | | 2016-04-04 15:52:56 Changed: Script syntax fix ------------------------------------------------------------------------ r38301 | | 2016-04-04 15:51:28 Added: Mich2001 model + textures ------------------------------------------------------------------------ r38300 | | 2016-04-04 15:48:23 Added: paused ticks check in scheduler ------------------------------------------------------------------------ r38299 | | 2016-04-04 15:48:08 Tweaked: Electric fences consume much less power ------------------------------------------------------------------------ r38298 | | 2016-04-04 15:45:45 Added: IsCaptive method to EntityAI Changed: Uncommented call IsCaptive in InventoryContainer. ------------------------------------------------------------------------ r38297 | | 2016-04-04 15:45:34 Tweaked: Updated documentation for the Electricity system Tweaked: ActionTogglePlaceObject.c - Added special functionality for attaching cable reel to a fence Changed: Improved automatic connections of electric fences Tweaked: Lot of bugfixing with Electric fences ------------------------------------------------------------------------ r38296 | | 2016-04-04 15:44:46 Merged revision(s) 38295 from trunk/Enfusion: Changed: NewUI: Inventory delay fix ------------------------------------------------------------------------ r38295 | | 2016-04-04 15:43:42 Changed: NewUI: Inventory delay fix ------------------------------------------------------------------------ r38294 | | 2016-04-04 15:19:23 Added: work - new look at poses ------------------------------------------------------------------------ r38293 | | 2016-04-04 15:12:05 Added: work - new look at poses ------------------------------------------------------------------------ r38292 | | 2016-04-04 15:10:37 Removed: old look at poses ------------------------------------------------------------------------ r38291 | | 2016-04-04 15:09:25 Added: work - new look at poses ------------------------------------------------------------------------ r38290 | | 2016-04-04 15:01:41 Changed: Commented IsCaptive method call ------------------------------------------------------------------------ r38289 | | 2016-04-04 14:43:52 Added: New folder ------------------------------------------------------------------------ r38288 | | 2016-04-04 14:33:35 Added: ColorBarelbase class ------------------------------------------------------------------------ r38287 | | 2016-04-04 14:25:10 Added: zombie poses file ------------------------------------------------------------------------ r38286 | | 2016-04-04 13:52:27 Added: World craft action ------------------------------------------------------------------------ r38285 | | 2016-04-04 13:31:02 Fixed: exception appear after joining a server with items in inventoryQuickbar ------------------------------------------------------------------------ r38284 | | 2016-04-04 13:30:42 Fixed: exception appear after joining a server with items in inventoryQuickbar ------------------------------------------------------------------------ r38283 | | 2016-04-04 13:19:37 Changed: new names ------------------------------------------------------------------------ r38282 | | 2016-04-04 13:09:21 Changed: new player: crafting additional functionality ------------------------------------------------------------------------ r38281 | | 2016-04-04 13:06:02 Changed: new names ------------------------------------------------------------------------ r38280 | | 2016-04-04 12:30:09 Changed: new zones ------------------------------------------------------------------------ r38279 | | 2016-04-04 12:28:17 Added: Source file for light directional hits for the character ------------------------------------------------------------------------ r38278 | | 2016-04-04 12:21:56 Removed: wrong naming for com animation ------------------------------------------------------------------------ r38277 | | 2016-04-04 12:16:30 Added: New animations for light directional hits for the player ------------------------------------------------------------------------ r38276 | | 2016-04-04 11:15:05 Tweaked: Work - max 2015 ------------------------------------------------------------------------ r38275 | | 2016-04-04 11:12:27 Fixed: typo... ------------------------------------------------------------------------ r38274 | | 2016-04-04 11:11:37 Tweaked: Work - max 2015 ------------------------------------------------------------------------ r38271 | | 2016-04-04 10:53:19 Fixed: fixed temperature management for cooking ------------------------------------------------------------------------ r38270 | | 2016-04-04 10:51:56 Added: Work - skin ------------------------------------------------------------------------ r38269 | | 2016-04-04 10:50:19 Added: Append to log file ------------------------------------------------------------------------ r38268 | | 2016-04-04 10:45:44 Tweaked: ai territories data format ------------------------------------------------------------------------ r38267 | | 2016-04-04 10:28:25 Added: Work - new lookat angles ------------------------------------------------------------------------ r38266 | | 2016-04-04 10:28:09 Added: Work - new lookat angles ------------------------------------------------------------------------ r38265 | | 2016-04-04 10:25:27 Added: Work - new lookat angles ------------------------------------------------------------------------ r38264 | | 2016-04-04 10:24:15 Added: Work - new lookat angles ------------------------------------------------------------------------ r38263 | | 2016-04-04 10:23:58 Added: Work - new lookat angles ------------------------------------------------------------------------ r38262 | | 2016-04-04 10:23:46 Added: Work - new lookat angles ------------------------------------------------------------------------ r38261 | | 2016-04-04 10:22:45 Changed: changed cooking properties for foods ------------------------------------------------------------------------ r38260 | | 2016-04-04 10:20:21 Updated: ai territories data format ------------------------------------------------------------------------ r38259 | | 2016-04-01 20:01:43 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38258 | | 2016-04-01 18:04:43 Fixed: territory syntax/ name (again) ------------------------------------------------------------------------ r38257 | | 2016-04-01 16:49:05 Tweaked: Further polishing on the turn STM ------------------------------------------------------------------------ r38256 | | 2016-04-01 16:19:45 Added: update navmesh and inventory items script support ------------------------------------------------------------------------ r38255 | | 2016-04-01 15:58:06 Tweaked: docs ------------------------------------------------------------------------ r38254 | | 2016-04-01 15:52:38 Tweaked: work ------------------------------------------------------------------------ r38253 | | 2016-04-01 15:52:25 Tweaked: work ------------------------------------------------------------------------ r38252 | | 2016-04-01 15:51:52 Tweaked: work ------------------------------------------------------------------------ r38251 | | 2016-04-01 15:51:31 Added: Open/close barrel actions ------------------------------------------------------------------------ r38250 | | 2016-04-01 15:49:04 Tweaked: Barrel open action ------------------------------------------------------------------------ r38249 | | 2016-04-01 15:44:32 Tweaked: new graph concept for herbivores turn added and partial moves test added ------------------------------------------------------------------------ r38248 | | 2016-04-01 15:32:16 Added: Open/close action ------------------------------------------------------------------------ r38247 | | 2016-04-01 15:32:10 Tweaked: Polished the turn STM - WIP ------------------------------------------------------------------------ r38246 | | 2016-04-01 15:28:34 Merged revision 38245 from EnFusion trunk Changed: Checking in CanShowInInventory function variable restrained with to method EntityAI::IsCaptive() ------------------------------------------------------------------------ r38245 | | 2016-04-01 15:22:40 Changed: Checking in CanShowInInventory function variable restrained with to method EntityAI::IsCaptive() ------------------------------------------------------------------------ r38244 | | 2016-04-01 15:05:49 Tweaked: filemode_append can be used alone ------------------------------------------------------------------------ r38243 | | 2016-04-01 14:51:02 Mich2001 work ------------------------------------------------------------------------ r38242 | | 2016-04-01 14:11:02 Added: EntityAI::IsCaptive() ------------------------------------------------------------------------ r38241 | | 2016-04-01 14:07:34 Tweaked: Names of pbos ------------------------------------------------------------------------ r38240 | | 2016-04-01 14:07:06 Tweaked: Path to Chernarus_HD ------------------------------------------------------------------------ r38239 | | 2016-04-01 14:00:25 Added: Chernarusplus_HD data and terrain pbos ------------------------------------------------------------------------ r38238 | | 2016-04-01 13:58:11 Added: Chernarusplus_HD terrain and data ------------------------------------------------------------------------ r38237 | | 2016-04-01 11:46:09 Fixed: Server Log ------------------------------------------------------------------------ r38236 | | 2016-04-01 11:11:20 Fixed: note eol ------------------------------------------------------------------------ r38235 | | 2016-04-01 11:04:52 Added: documentation to IsBoxColliding ------------------------------------------------------------------------ r38234 | | 2016-04-01 10:40:35 Added: added bark Fixed: fixed attach/detach condition issues ------------------------------------------------------------------------ r38233 | | 2016-04-01 10:31:08 Added: Improvement of searching in config viewer ------------------------------------------------------------------------ r38232 | | 2016-04-01 10:18:21 Added: Store variables for PlantBase ------------------------------------------------------------------------ r38231 | | 2016-04-01 08:04:56 Fixed: texel on Ind_Mlyn_02 walkway ------------------------------------------------------------------------ r38230 | | 2016-03-31 17:24:03 Tweaked: work ------------------------------------------------------------------------ r38229 | | 2016-03-31 17:22:48 Added: cow skeleton clips ------------------------------------------------------------------------ r38228 | | 2016-03-31 17:21:11 Added: Generated new layers ------------------------------------------------------------------------ r38227 | | 2016-03-31 17:06:22 Added: new TB project for testing new forests on Chernarus ------------------------------------------------------------------------ r38226 | | 2016-03-31 17:03:03 Added: new forests ------------------------------------------------------------------------ r38225 | | 2016-03-31 16:43:55 Tweaked: Added turn while running - WIP ------------------------------------------------------------------------ r38224 | | 2016-03-31 16:31:28 Added: languagecore ------------------------------------------------------------------------ r38223 | | 2016-03-31 16:30:37 Added: Languagecore folder with updated stringtable.csv ------------------------------------------------------------------------ r38222 | | 2016-03-31 16:27:02 Changed: Language to Languagecore ------------------------------------------------------------------------ r38221 | | 2016-03-31 16:13:42 Added: languagecore ------------------------------------------------------------------------ r38220 | | 2016-03-31 16:09:45 Added: Language folder with updated stringtable.csv ------------------------------------------------------------------------ r38219 | | 2016-03-31 15:46:42 Added: radar_panel p3d file as well as RVMAT ------------------------------------------------------------------------ r38218 | | 2016-03-31 15:33:30 Added: Individual old a2 trees to left up corner (as Andy requested) ------------------------------------------------------------------------ r38217 | | 2016-03-31 14:56:09 -project file ------------------------------------------------------------------------ r38216 | | 2016-03-31 14:56:00 -New Lyaer ------------------------------------------------------------------------ r38215 | | 2016-03-31 14:22:08 Removed: removed old fireplace attach conditions ------------------------------------------------------------------------ r38214 | | 2016-03-31 14:21:24 Fixed: Fixed EN5C_CableReel not being detachable from fence when it's plugged into a generator. ------------------------------------------------------------------------ r38213 | | 2016-03-31 14:12:13 Changed: zombie territories ------------------------------------------------------------------------ r38212 | | 2016-03-31 13:57:55 Fixed: The quantity bar changes when an item is attached to quickbar ------------------------------------------------------------------------ r38211 | | 2016-03-31 13:57:42 Fixed: The quantity bar changes when an item is attached to quickbar ------------------------------------------------------------------------ r38210 | | 2016-03-31 13:55:40 -Templates ------------------------------------------------------------------------ r38209 | | 2016-03-31 13:45:20 -Layer update ------------------------------------------------------------------------ r38208 | | 2016-03-31 13:43:39 Fixed: crash when closing app when inspect menu is displayed ------------------------------------------------------------------------ r38207 | | 2016-03-31 13:42:52 Fixed: crash when closing app when inspect menu is displayed ------------------------------------------------------------------------ r38206 | | 2016-03-31 13:27:24 Removed: edit lods ------------------------------------------------------------------------ r38205 | | 2016-03-31 12:52:20 Tweaked: better interior texture and door config for Ind_Mlyn_03 ------------------------------------------------------------------------ r38204 | | 2016-03-31 12:52:19 -NEW HM ------------------------------------------------------------------------ r38203 | | 2016-03-31 12:25:28 Modified: Added path to simul weather precomputed noise texture ------------------------------------------------------------------------ r38202 | | 2016-03-31 12:07:19 Tweaked: Updated box collision test ------------------------------------------------------------------------ r38201 | | 2016-03-31 11:41:59 Added: Tactical gloves Beta + config ------------------------------------------------------------------------ r38200 | | 2016-03-31 11:32:41 Added: Mini Uzi + magazines ------------------------------------------------------------------------ r38199 | | 2016-03-31 11:27:11 Mich2001 work ------------------------------------------------------------------------ r38198 | | 2016-03-31 11:14:57 Added: Precomputed texture for simul weather cloud ------------------------------------------------------------------------ r38197 | | 2016-03-31 10:49:24 Tweaked: Commented out some problematic code in MP ------------------------------------------------------------------------ r38196 | | 2016-03-31 10:35:35 Added: Temporal test case for debugging IsBoxColliding() function ------------------------------------------------------------------------ r38195 | | 2016-03-31 10:08:38 Tweaked: Barbed Wire config for better testing of electric fences ------------------------------------------------------------------------ r38194 | | 2016-03-31 10:05:33 Changed: Fences give damage to players on touch when they have Barbed Wire attached to them. Tweaked: Cable Reel can be taken to hands when it's plugged into a electric fence Tweaked: gameplay.h - tweaked documentation The barbed wire gives more damage when it's under current. ------------------------------------------------------------------------ r38193 | | 2016-03-31 09:52:57 -Textures ------------------------------------------------------------------------ r38192 | | 2016-03-31 09:45:09 -project file ------------------------------------------------------------------------ r38191 | | 2016-03-31 09:40:24 Added: ScriptDoc ------------------------------------------------------------------------ r38190 | | 2016-03-31 09:38:50 Added: Widgets: EditBoxWidget::OnChange improvement ------------------------------------------------------------------------ r38189 | | 2016-03-31 09:33:18 Fixed: Action menu can get stuck in the inventory screen ------------------------------------------------------------------------ r38188 | | 2016-03-31 09:32:22 Fixed: Action menu can get stuck in the inventory screen ------------------------------------------------------------------------ r38187 | | 2016-03-31 09:29:05 Updated: Added new pond objects to 20 ------------------------------------------------------------------------ r38186 | | 2016-03-31 09:25:38 Added: merge ------------------------------------------------------------------------ r38185 | | 2016-03-31 09:16:38 Fixed: overlapping objects ------------------------------------------------------------------------ r38184 | | 2016-03-31 09:09:38 Fixed: fixed apple food stage selection config ------------------------------------------------------------------------ r38183 | | 2016-03-31 08:35:34 Tweaked: Added Turn in place animations - WIP ------------------------------------------------------------------------ r38182 | | 2016-03-31 07:36:26 Edited: Drag Time ------------------------------------------------------------------------ r38181 | | 2016-03-31 07:32:54 Added: New Debug Keybindings Added: Scene Editor aditionals features Added: New Scene Data structure ------------------------------------------------------------------------ r38180 | | 2016-03-31 07:29:18 Added: Per Frame update for collision debug ------------------------------------------------------------------------ r38179 | | 2016-03-31 07:28:15 Edited: Scene Editor ------------------------------------------------------------------------ r38178 | | 2016-03-31 06:51:47 Tweaked: floor textures for church_02a ------------------------------------------------------------------------ r38177 | | 2016-03-30 20:39:56 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38176 | | 2016-03-30 20:06:43 Added: skeletons.anim.xml ------------------------------------------------------------------------ r38175 | | 2016-03-30 17:24:21 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38174 | | 2016-03-30 17:15:07 Updated: t_salixAlba_2s_leaves.rvmat ------------------------------------------------------------------------ r38173 | | 2016-03-30 17:09:43 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38172 | | 2016-03-30 17:01:32 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38171 | | 2016-03-30 16:54:11 Source: Added vehicle actions FBX ------------------------------------------------------------------------ r38170 | | 2016-03-30 16:27:29 Added: materials ------------------------------------------------------------------------ r38169 | | 2016-03-30 16:21:07 Added: export profiles for animal skeletons ------------------------------------------------------------------------ r38168 | | 2016-03-30 16:18:11 Added: names fixes ------------------------------------------------------------------------ r38167 | | 2016-03-30 15:55:10 Added: Work ------------------------------------------------------------------------ r38166 | | 2016-03-30 15:50:59 Tweaked: WIP new graph concept for herbivores cow preview model ------------------------------------------------------------------------ r38165 | | 2016-03-30 15:50:38 Tweaked: WIP new graph concept for herbivores ------------------------------------------------------------------------ r38164 | | 2016-03-30 15:30:54 -New HM ------------------------------------------------------------------------ r38163 | | 2016-03-30 15:20:15 Added: New user action washing hands Changed: User action for shaving player ------------------------------------------------------------------------ r38162 | | 2016-03-30 15:17:35 Added: New user action washing hands Changed: User action for shaving player ------------------------------------------------------------------------ r38161 | | 2016-03-30 15:00:21 -wreck from A3 ------------------------------------------------------------------------ r38160 | | 2016-03-30 14:59:00 Added: Combat prototype ------------------------------------------------------------------------ r38159 | | 2016-03-30 14:40:26 -Concrete path ------------------------------------------------------------------------ r38158 | | 2016-03-30 14:22:07 Changed: Severograd town area (performance update) Changed: Stary Yar village area (performance update) ------------------------------------------------------------------------ r38157 | | 2016-03-30 14:08:48 Added: added cooking on a stick to fireplace actions ------------------------------------------------------------------------ r38156 | | 2016-03-30 14:05:53 Changed: increased smoothness of hologram object update ------------------------------------------------------------------------ r38155 | | 2016-03-30 13:59:37 Added: zombies citizenB_skinny_f ------------------------------------------------------------------------ r38154 | | 2016-03-30 13:36:49 Added: added method for getting attachment by config (class) type name ------------------------------------------------------------------------ r38153 | | 2016-03-30 13:27:02 Added: added method for getting attachment by (class) type ------------------------------------------------------------------------ r38152 | | 2016-03-30 13:25:46 Tweaked: updated doxygen ------------------------------------------------------------------------ r38151 | | 2016-03-30 13:16:19 Fixed: The quantity bar changes when an item is attached to quickbar ------------------------------------------------------------------------ r38150 | | 2016-03-30 13:15:59 Fixed: The quantity bar changes when an item is attached to quickbar ------------------------------------------------------------------------ r38149 | | 2016-03-30 13:05:32 Updated: Removed dolina temp objects ------------------------------------------------------------------------ r38148 | | 2016-03-30 13:02:28 Added: Source files for heavy look at ------------------------------------------------------------------------ r38147 | | 2016-03-30 13:01:20 Added: Heavy Look at animations ------------------------------------------------------------------------ r38146 | | 2016-03-30 12:32:04 Updated: Layers with villages ------------------------------------------------------------------------ r38145 | | 2016-03-30 12:29:48 Updated: - Deleted a few temp objects ------------------------------------------------------------------------ r38144 | | 2016-03-30 11:53:37 Changed: shaders ------------------------------------------------------------------------ r38143 | | 2016-03-30 11:46:18 Changed:shore ------------------------------------------------------------------------ r38142 | | 2016-03-30 11:34:15 Merged revision(s) 38082 from trunk/Enfusion: Added: Random loading backgrounds ------------------------------------------------------------------------ r38141 | | 2016-03-30 11:29:39 Fixed: Stack of ammo doesn't have quantity bar Fixed: Additional text "pc." for items with quantity ------------------------------------------------------------------------ r38140 | | 2016-03-30 11:24:12 Added: Random loading backgrounds ------------------------------------------------------------------------ r38139 | | 2016-03-30 10:58:50 Fixed: Torch can be created from bandage ------------------------------------------------------------------------ r38138 | | 2016-03-30 10:41:08 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r38137 | | 2016-03-30 10:11:45 Fixed: Closed cans don't offer eat actions ------------------------------------------------------------------------ r38136 | | 2016-03-30 10:02:24 Added: New FPV model ------------------------------------------------------------------------ r38135 | | 2016-03-30 10:00:34 Added: Open / close user action ------------------------------------------------------------------------ r38134 | | 2016-03-30 09:07:04 Fixed: doors8 missing axis ------------------------------------------------------------------------ r38133 | | 2016-03-29 17:04:16 Merged revision(s) 38132 from trunk/Enfusion: Changed: NewUI: tile effect fix ------------------------------------------------------------------------ r38132 | | 2016-03-29 17:02:39 Changed: NewUI: tile effect fix ------------------------------------------------------------------------ r38131 | | 2016-03-29 16:51:26 Tweaked: WIP new graph concept for herbivores ------------------------------------------------------------------------ r38130 | | 2016-03-29 16:41:56 -Updated Bus station ------------------------------------------------------------------------ r38129 | | 2016-03-29 16:38:13 Tweaked: Added Cyclic blend on sprint and lookat poses - WIP ------------------------------------------------------------------------ r38128 | | 2016-03-29 16:30:51 Fixed: Syringe filling ------------------------------------------------------------------------ r38127 | | 2016-03-29 16:18:58 Merged revision(s) 38112 from trunk/DZ: Added: reset aperture in normal state ------------------------------------------------------------------------ r38126 | | 2016-03-29 16:14:56 Fixed: Player cannot loot handcuffed player ------------------------------------------------------------------------ r38125 | | 2016-03-29 16:09:14 Changed: wheels loot tags ------------------------------------------------------------------------ r38124 | | 2016-03-29 15:54:53 Tweaked: Character status under Hand slot panel ------------------------------------------------------------------------ r38123 | | 2016-03-29 15:54:40 Tweaked: Character status under Hand slot panel ------------------------------------------------------------------------ r38122 | | 2016-03-29 15:53:50 Tweaked: Moved poses for lookat to match current 2D node template ------------------------------------------------------------------------ r38121 | | 2016-03-29 15:49:33 Tweaked: Moved the Lookat poses and added sync events for sprint - WIP ------------------------------------------------------------------------ r38120 | | 2016-03-29 15:44:09 Tweaked: Inventory not overlapping hud notifiers ------------------------------------------------------------------------ r38119 | | 2016-03-29 15:43:55 Tweaked: Inventory not overlapping hud notifiers ------------------------------------------------------------------------ r38118 | | 2016-03-29 15:37:34 Source: crawl out + entity position ------------------------------------------------------------------------ r38117 | | 2016-03-29 15:29:21 Tweaked: entity point ------------------------------------------------------------------------ r38116 | | 2016-03-29 15:27:21 Added: civian driver and codriver crawl out ------------------------------------------------------------------------ r38115 | | 2016-03-29 15:20:49 Fixed: Player cannot loot handcuffed player ------------------------------------------------------------------------ r38114 | | 2016-03-29 15:19:49 Fixed: Temporary splint using ------------------------------------------------------------------------ r38113 | | 2016-03-29 15:07:25 Tweaked: Opening can switches it for open model ------------------------------------------------------------------------ r38112 | | 2016-03-29 14:55:13 Added: reset aperture in normal state ------------------------------------------------------------------------ r38111 | | 2016-03-29 14:47:52 file ------------------------------------------------------------------------ r38109 | | 2016-03-29 14:42:24 Tweaked: New player: display status minor update ------------------------------------------------------------------------ r38108 | | 2016-03-29 14:34:13 Fixed: Inheritance ------------------------------------------------------------------------ r38107 | | 2016-03-29 14:05:05 Tweaked: Open action for canned tuna ------------------------------------------------------------------------ r38106 | | 2016-03-29 14:03:26 Added: Open action to canned tuna ------------------------------------------------------------------------ r38105 | | 2016-03-29 14:02:51 Updated: server and economy configuration is per world now ------------------------------------------------------------------------ r38104 | | 2016-03-29 14:00:47 Added: CanTuna class ------------------------------------------------------------------------ r38103 | | 2016-03-29 13:49:03 Fixed: Action menu can get stuck in the inventory screen ------------------------------------------------------------------------ r38102 | | 2016-03-29 13:48:49 Fixed: Action menu can get stuck in the inventory screen ------------------------------------------------------------------------ r38101 | | 2016-03-29 13:42:45 Source: Fixed weapon bone ------------------------------------------------------------------------ r38100 | | 2016-03-29 13:34:33 Tweaked: Stacked max set to 1 ------------------------------------------------------------------------ r38099 | | 2016-03-29 13:28:19 Added: Param destroyOnEmpty to food ------------------------------------------------------------------------ r38098 | | 2016-03-29 12:58:00 Tweaked: Bow proxy position ------------------------------------------------------------------------ r38097 | | 2016-03-29 12:42:16 Added: all 's commits ------------------------------------------------------------------------ r38096 | | 2016-03-29 12:39:52 Changed: new player: display status optimized ------------------------------------------------------------------------ r38095 | | 2016-03-29 12:09:40 - Cherno ------------------------------------------------------------------------ r38094 | | 2016-03-29 11:59:21 - update ------------------------------------------------------------------------ r38093 | | 2016-03-29 11:36:15 Tweaked: Bow repositioned ------------------------------------------------------------------------ r38092 | | 2016-03-29 11:30:49 Tweaked: Proxies repositioned ------------------------------------------------------------------------ r38091 | | 2016-03-29 11:29:25 Merged revision(s) 37831 Added: Hips slot Removed: setpos from wheel Removed: setpos from bus door ------------------------------------------------------------------------ r38090 | | 2016-03-29 11:16:20 Tweaked: Work - walk grazing head idles ------------------------------------------------------------------------ r38089 | | 2016-03-29 11:15:10 Added: Work - walk grazing head idles ------------------------------------------------------------------------ r38088 | | 2016-03-29 11:12:29 Added: Work - stand nervous idles ------------------------------------------------------------------------ r38087 | | 2016-03-29 11:11:25 Fixed: Removed test param ------------------------------------------------------------------------ r38086 | | 2016-03-29 11:01:31 Fixed: Crashing workbench ------------------------------------------------------------------------ r38085 | | 2016-03-29 10:47:02 Added: InventorySlot param for test ------------------------------------------------------------------------ r38084 | | 2016-03-29 10:23:22 Added: Debug controls for restrained surrender ------------------------------------------------------------------------ r38083 | | 2016-03-29 10:19:03 Merged revision(s) 38082 from trunk/Enfusion: Added: ScriptAPI: ImageWidget::LoadImageFile ------------------------------------------------------------------------ r38082 | | 2016-03-29 10:15:42 Added: ScriptAPI: ImageWidget::LoadImageFile ------------------------------------------------------------------------ r38081 | | 2016-03-29 08:41:03 Changed: Zelenogorsk town area (performance update) ------------------------------------------------------------------------ r38080 | | 2016-03-28 22:43:29 Added: shaders ------------------------------------------------------------------------ r38079 | | 2016-03-28 22:42:15 Added: sat map for ocean deep render ------------------------------------------------------------------------ r38078 | | 2016-03-28 22:41:48 Added: water ocean ------------------------------------------------------------------------ r38076 | | 2016-03-28 11:00:22 Added: new ladders ------------------------------------------------------------------------ r38075 | | 2016-03-28 08:45:57 Fixed: reverted last commit because of mistake ------------------------------------------------------------------------ r38074 | | 2016-03-28 08:44:14 Fixed: hole in a building ------------------------------------------------------------------------ r38073 | | 2016-03-27 18:33:28 Tweaked: Reduced suppressor spawn chance on rifles and SMGs to 10% Added: Support for colored variants of M4 Handguards and Buttstocks to spawn on M4 ------------------------------------------------------------------------ r38072 | | 2016-03-26 21:35:24 Changed: Loot tag and category for Ind GarageOffice bathroom ------------------------------------------------------------------------ r38071 | | 2016-03-26 21:07:28 Tweaked: Set Land_Ind_GarageOffice to lootMax = 6 ------------------------------------------------------------------------ r38070 | | 2016-03-26 19:07:28 Tweaked: Reduced random attachment chance to spawn suppressor on pistols to 10% ------------------------------------------------------------------------ r38069 | | 2016-03-24 23:46:10 Added: Initial itemsRandom to Hunting Bag ------------------------------------------------------------------------ r38068 | | 2016-03-24 23:45:21 Added: Initial pass of itemsRandom array to hunting ------------------------------------------------------------------------ r38067 | | 2016-03-24 23:39:54 Fixed: issues with itemsRandom on initial pass. Removed: raw sardines from itemsRandom initial pass. Added: medical ------------------------------------------------------------------------ r38066 | | 2016-03-24 16:55:03 Tweaked: walk grazing events for deer ------------------------------------------------------------------------ r38065 | | 2016-03-24 16:53:43 Tweaked: new graph concept for herbivores ------------------------------------------------------------------------ r38064 | | 2016-03-24 16:50:48 Added: Script: doc ------------------------------------------------------------------------ r38063 | | 2016-03-24 16:46:09 Added: New main menu and loading screen ------------------------------------------------------------------------ r38062 | | 2016-03-24 16:21:27 Added: Loading screen ------------------------------------------------------------------------ r38061 | | 2016-03-24 16:19:47 Added: shaders shadows ------------------------------------------------------------------------ r38060 | | 2016-03-24 15:39:51 Changed: Scripts: syntax cleanup ------------------------------------------------------------------------ r38059 | | 2016-03-24 15:31:27 Added: basic itemsRandom array to civilian tops ------------------------------------------------------------------------ r38058 | | 2016-03-24 15:28:44 Added: new concept for herbivore graph ------------------------------------------------------------------------ r38057 | | 2016-03-24 15:22:12 Fixed: Bad commit ------------------------------------------------------------------------ r38056 | | 2016-03-24 14:57:38 Removed: canteen from base itemsRandom array for civilian clothing Added: itemsRandom basic array to civilian pants ------------------------------------------------------------------------ r38055 | | 2016-03-24 14:50:01 Added: added action for cooking on stick on fireplace (repeatable) ------------------------------------------------------------------------ r38054 | | 2016-03-24 14:47:53 Added: loading screens ------------------------------------------------------------------------ r38053 | | 2016-03-24 14:46:14 Fixed: territory syntax/ name ------------------------------------------------------------------------ r38052 | | 2016-03-24 14:31:41 Changed: loading screens without logos ------------------------------------------------------------------------ r38051 | | 2016-03-24 14:10:59 Tweaked: Set itemsRandom chance to 30% for Food and Tools - 20% for Ammo ------------------------------------------------------------------------ r38050 | | 2016-03-24 14:09:53 Added: WIP Bow Look at poses ------------------------------------------------------------------------ r38049 | | 2016-03-24 13:51:33 Source: Added bow look ------------------------------------------------------------------------ r38048 | | 2016-03-24 13:44:26 Added: Action filling Hesco Box to Field Shovel ------------------------------------------------------------------------ r38047 | | 2016-03-24 13:32:56 Removed: setpos from bus door ------------------------------------------------------------------------ r38046 | | 2016-03-24 13:09:49 Added: added Cook on stick action to long wooden stick ------------------------------------------------------------------------ r38045 | | 2016-03-24 13:07:48 Added: Alpha to background in main menu Changed: Moved DayZ logo to vertical center ------------------------------------------------------------------------ r38044 | | 2016-03-24 13:07:02 Added: Alpha to background in main menu Changed: Moved DayZ logo to vertical center ------------------------------------------------------------------------ r38043 | | 2016-03-24 12:52:28 Merged revision(s) 37968 Changed: Scripts: syntax cleanup Added: ScriptAPI for ButtonWidget Changed: Script typo fix ------------------------------------------------------------------------ r38042 | | 2016-03-24 11:06:20 Fixed: Right click on items on the bottom of inventory does not work properly ------------------------------------------------------------------------ r38041 | | 2016-03-24 11:06:07 Fixed: Right click on items on the bottom of inventory does not work properly ------------------------------------------------------------------------ r38040 | | 2016-03-24 10:46:18 Fixed: occluders ------------------------------------------------------------------------ r38039 | | 2016-03-24 10:42:41 Fixed: occluders ------------------------------------------------------------------------ r38038 | | 2016-03-24 10:40:17 Fixed: occluders ------------------------------------------------------------------------ r38037 | | 2016-03-24 10:34:49 Added: Source file ------------------------------------------------------------------------ r38036 | | 2016-03-24 10:30:49 Fixed: occluders ------------------------------------------------------------------------ r38035 | | 2016-03-24 10:28:57 Tweaked: Empty slot in container list ------------------------------------------------------------------------ r38034 | | 2016-03-24 10:28:36 Tweaked: Empty slot in container list ------------------------------------------------------------------------ r38033 | | 2016-03-24 10:21:18 Added: added new actions IDs ------------------------------------------------------------------------ r38032 | | 2016-03-24 10:09:11 Fixed: occluders ------------------------------------------------------------------------ r38031 | | 2016-03-24 09:52:04 Fixed: collisions ------------------------------------------------------------------------ r38030 | | 2016-03-24 09:42:39 Added: Look at animations for 2 handed ------------------------------------------------------------------------ r38029 | | 2016-03-24 09:28:50 Fixed: view geometry ------------------------------------------------------------------------ r38028 | | 2016-03-24 08:44:48 Fixed: Original position of item is not highlighted ------------------------------------------------------------------------ r38027 | | 2016-03-24 08:44:38 Fixed: Original position of item is not highlighted ------------------------------------------------------------------------ r38026 | | 2016-03-24 07:55:17 Fixed: Stack of ammo showing quantity bar for amount of ammo ------------------------------------------------------------------------ r38025 | | 2016-03-24 07:54:58 Fixed: Stack of ammo showing quantity bar for amount of ammo ------------------------------------------------------------------------ r38024 | | 2016-03-24 06:02:29 Added: tactical gloves alpha ------------------------------------------------------------------------ r38023 | | 2016-03-23 17:47:25 Fixed: Some traps cannot be placed ------------------------------------------------------------------------ r38022 | | 2016-03-23 17:35:28 Changed: New design for buttons ------------------------------------------------------------------------ r38021 | | 2016-03-23 17:33:14 Added: Scene Editor: Creating scene objects ------------------------------------------------------------------------ r38020 | | 2016-03-23 17:31:58 Changed: New design for buttons ------------------------------------------------------------------------ r38019 | | 2016-03-23 17:00:46 Changed: QuantityBar = false for rags. ------------------------------------------------------------------------ r38018 | | 2016-03-23 16:48:32 Tweaked: Re-working the graph to newer nodes and functions. Added cyclic blend to locomotions - WIP ------------------------------------------------------------------------ r38017 | | 2016-03-23 16:41:01 Deleted: Empty stackedUnit parameter ------------------------------------------------------------------------ r38016 | | 2016-03-23 16:13:40 Changed: QuantityBar = false ------------------------------------------------------------------------ r38015 | | 2016-03-23 15:45:53 Changed: loot spawn on Ikarus wreck ------------------------------------------------------------------------ r38014 | | 2016-03-23 15:45:35 Changed: loot spawn on Ikarus wreck ------------------------------------------------------------------------ r38013 | | 2016-03-23 15:41:49 Fixed: Worm is in counts not like a bar. ------------------------------------------------------------------------ r38012 | | 2016-03-23 15:16:35 Added: Showing CfgMagazines ------------------------------------------------------------------------ r38011 | | 2016-03-23 14:52:08 Fixed: bugs ------------------------------------------------------------------------ r38008 | | 2016-03-23 14:30:39 Fixed: Heat indicator on attachable items does not update until the item is attached through action ------------------------------------------------------------------------ r38007 | | 2016-03-23 14:30:09 Fixed: Heat indicator on attachable items does not update until the item is attached through action ------------------------------------------------------------------------ r38006 | | 2016-03-23 14:27:37 Tweaked: Ladder transitions ------------------------------------------------------------------------ r38005 | | 2016-03-23 14:09:32 Changed: quantityBar for animalCorpses set to true. ------------------------------------------------------------------------ r38004 | | 2016-03-23 14:02:59 Added: New addons for SkiLift and Tisy_base ------------------------------------------------------------------------ r38003 | | 2016-03-23 13:56:41 Added: build.xml for Jenkins binarization ------------------------------------------------------------------------ r38002 | | 2016-03-23 13:56:16 Added: build.xml for Jenkins binarization ------------------------------------------------------------------------ r38001 | | 2016-03-23 13:39:18 Added: left pane full size ------------------------------------------------------------------------ r38000 | | 2016-03-23 13:37:55 Added: New addons for SkiLift and Tisy_base ------------------------------------------------------------------------ r37999 | | 2016-03-23 13:37:11 Added: main menu early access pane ------------------------------------------------------------------------ r37998 | | 2016-03-23 13:36:49 Added: build.xml for Jenkins binarization ------------------------------------------------------------------------ r37997 | | 2016-03-23 13:36:35 Added: build.xml for Jenkins binarization ------------------------------------------------------------------------ r37996 | | 2016-03-23 13:31:07 Fixed: cleanup ------------------------------------------------------------------------ r37995 | | 2016-03-23 13:28:36 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r37994 | | 2016-03-23 13:26:56 Added: local binarizer ------------------------------------------------------------------------ r37993 | | 2016-03-23 13:13:35 Added: Widgets to left panel in Scene editor ------------------------------------------------------------------------ r37992 | | 2016-03-23 13:00:00 Fixed: Item quantity slow to update on drag and drop ------------------------------------------------------------------------ r37991 | | 2016-03-23 12:59:46 Fixed: Item quantity slow to update on drag and drop ------------------------------------------------------------------------ r37990 | | 2016-03-23 12:38:28 Fixed: Inventory in vehicles cannot be accesed ------------------------------------------------------------------------ r37989 | | 2016-03-23 12:14:34 Added: metron font source ------------------------------------------------------------------------ r37988 | | 2016-03-23 11:55:51 Fixed: occluders ------------------------------------------------------------------------ r37987 | | 2016-03-23 11:45:52 Modified: texture update ------------------------------------------------------------------------ r37986 | | 2016-03-23 11:41:34 Source: changed entity ------------------------------------------------------------------------ r37985 | | 2016-03-23 11:37:47 Modified: coyote backpack CO details ------------------------------------------------------------------------ r37984 | | 2016-03-23 11:36:41 Fixed: specularity and normals ------------------------------------------------------------------------ r37983 | | 2016-03-23 11:36:04 Tweaked: entity ------------------------------------------------------------------------ r37982 | | 2016-03-23 11:15:58 Fixed: Player cannot loot handcuffed player ------------------------------------------------------------------------ r37981 | | 2016-03-23 11:14:39 Changed: NewUI: action panel flickering fix ------------------------------------------------------------------------ r37980 | | 2016-03-23 11:10:53 Changed: view geometry ------------------------------------------------------------------------ r37979 | | 2016-03-23 11:07:04 Added: Paramedic F Zombie Beta + config ------------------------------------------------------------------------ r37978 | | 2016-03-23 11:04:39 Fixed: Player cannot loot handcuffed player ------------------------------------------------------------------------ r37977 | | 2016-03-23 11:04:11 Added: fake bounding box ------------------------------------------------------------------------ r37976 | | 2016-03-23 11:02:36 Tweaked: Inventory for vehicles ------------------------------------------------------------------------ r37975 | | 2016-03-23 10:57:03 Added: added v3s cargo jumpout ------------------------------------------------------------------------ r37974 | | 2016-03-23 10:55:54 Source: cargo jumpout added ------------------------------------------------------------------------ r37973 | | 2016-03-23 10:22:49 Changed: Script typo fix ------------------------------------------------------------------------ r37972 | | 2016-03-23 10:15:17 Added: ScriptAPI for ButtonWidget: Add script functions to set ButtonWidget text_proportion and text color parameters ------------------------------------------------------------------------ r37971 | | 2016-03-23 09:36:00 Added: Exhaustion & queue look node for performance ------------------------------------------------------------------------ r37970 | | 2016-03-23 09:22:53 Fixed: roadway ------------------------------------------------------------------------ r37969 | | 2016-03-23 08:00:56 Removed: setpos from wheel ------------------------------------------------------------------------ r37968 | | 2016-03-22 18:16:01 Changed: Scripts: syntax cleanup ------------------------------------------------------------------------ r37967 | | 2016-03-22 18:09:26 Fixed: Player cannot loot handcuffed player ------------------------------------------------------------------------ r37966 | | 2016-03-22 18:06:33 Fixed: broken definitions ------------------------------------------------------------------------ r37965 | | 2016-03-22 17:50:40 Version history of beta candidate ------------------------------------------------------------------------ r37964 | | 2016-03-22 17:50:05 Fixed: Player cannot loot handcuffed player ------------------------------------------------------------------------ r37963 | | 2016-03-22 16:41:34 Changed: StackedMax and quantityBar parameter for Corpses ------------------------------------------------------------------------ r37962 | | 2016-03-22 16:41:29 Added: merge ------------------------------------------------------------------------ r37961 | | 2016-03-22 16:40:18 Added: missing shaders ------------------------------------------------------------------------ r37960 | | 2016-03-22 16:39:06 Changed: shaders ------------------------------------------------------------------------ r37959 | | 2016-03-22 16:32:09 Changed: material fixes ------------------------------------------------------------------------ r37958 | | 2016-03-22 16:31:11 Tweaked: work on new concept graph for herbivores ------------------------------------------------------------------------ r37957 | | 2016-03-22 16:05:55 Changed: zombie territories ------------------------------------------------------------------------ r37956 | | 2016-03-22 16:01:39 Tweaked: quantity displayed as bar for items with quantityBar = true ------------------------------------------------------------------------ r37955 | | 2016-03-22 16:01:25 Tweaked: quantity displayed as bar for items with quantityBar = true ------------------------------------------------------------------------ r37954 | | 2016-03-22 15:59:38 Tweaked: work on new concept graph for herbivores ------------------------------------------------------------------------ r37953 | | 2016-03-22 15:51:45 Deleted: Empty stackedUnit parameter ------------------------------------------------------------------------ r37952 | | 2016-03-22 15:32:03 Changed: NewUI: inventory hot fix crash (Gunxter) ------------------------------------------------------------------------ r37951 | | 2016-03-22 15:29:54 Tweaked: Item quantity wrong number in meantime ------------------------------------------------------------------------ r37950 | | 2016-03-22 15:28:59 Tweaked: Item quantity wrong number in meantime ------------------------------------------------------------------------ r37949 | | 2016-03-22 15:28:16 Merged revision(s) 37948 from trunk/Enfusion: Changed: Script fix: GetModule ------------------------------------------------------------------------ r37948 | | 2016-03-22 15:25:51 Changed: Script fix: GetModule ------------------------------------------------------------------------ r37947 | | 2016-03-22 15:14:09 Fixed: quickbar quantity ------------------------------------------------------------------------ r37946 | | 2016-03-22 15:09:27 Changed: reduced personal radio station range to 5km ------------------------------------------------------------------------ r37945 | | 2016-03-22 15:02:26 Fixed: quickbar quantity ------------------------------------------------------------------------ r37944 | | 2016-03-22 14:58:10 Tweaked: work on new concept graph for herbivores ------------------------------------------------------------------------ r37943 | | 2016-03-22 14:54:15 Added: injured pistol locomotions source ------------------------------------------------------------------------ r37942 | | 2016-03-22 14:52:10 Changed: Removed tents (acko ------------------------------------------------------------------------ r37941 | | 2016-03-22 14:49:47 Added: injured folder ------------------------------------------------------------------------ r37940 | | 2016-03-22 14:41:15 Changed: new player: crafting updated ------------------------------------------------------------------------ r37939 | | 2016-03-22 14:25:41 Added: Injured pistol locomotions ------------------------------------------------------------------------ r37938 | | 2016-03-22 14:19:07 Fixed: stackedUnit parameter for "pieces" added into InventoryBase class. Deleted from individual items ------------------------------------------------------------------------ r37937 | | 2016-03-22 14:10:17 Added: Re-located from bow folder ------------------------------------------------------------------------ r37936 | | 2016-03-22 14:09:48 Removed: Re-located to injured folder ------------------------------------------------------------------------ r37935 | | 2016-03-22 14:09:11 Added: injured folder ------------------------------------------------------------------------ r37934 | | 2016-03-22 13:38:31 Fixed: Merge conflicts ------------------------------------------------------------------------ r37933 | | 2016-03-22 13:36:17 Added: Empty drink action Added: Bow injured animations ------------------------------------------------------------------------ r37932 | | 2016-03-22 13:34:10 Added: events to bow injured walk ------------------------------------------------------------------------ r37931 | | 2016-03-22 13:31:33 Added: Empty bottle action animations for crouched and erected Tweaked: Export profiles of eating and drinking ------------------------------------------------------------------------ r37930 | | 2016-03-22 13:30:33 Source: Added erc and cro empty bottle animation ------------------------------------------------------------------------ r37929 | | 2016-03-22 13:17:30 Added: MainMenu buttons styles ------------------------------------------------------------------------ r37928 | | 2016-03-22 13:17:22 Added: MainMenu buttons styles ------------------------------------------------------------------------ r37927 | | 2016-03-22 13:04:56 Added: Source file for pistol look at ------------------------------------------------------------------------ r37926 | | 2016-03-22 13:02:03 Removed: Debug logs ------------------------------------------------------------------------ r37925 | | 2016-03-22 13:01:43 Removed: Debug logs ------------------------------------------------------------------------ r37924 | | 2016-03-22 12:53:07 [animations] Updated .xob file that should (hopefully) be oriented in the correct direction. Still some issues when in prone and will be looking into that. ------------------------------------------------------------------------ r37923 | | 2016-03-22 12:52:32 Added: Drop shadow on chat text ------------------------------------------------------------------------ r37922 | | 2016-03-22 12:52:13 Added: Drop shadow on chat text ------------------------------------------------------------------------ r37921 | | 2016-03-22 12:02:17 Added: Drop shadow on chat text ------------------------------------------------------------------------ r37920 | | 2016-03-22 12:01:54 Added: Drop shadow on chat text ------------------------------------------------------------------------ r37919 | | 2016-03-22 11:59:01 Added: aimspaces for pistol ------------------------------------------------------------------------ r37918 | | 2016-03-22 11:08:29 Added: t_juglansRegia placeholders ------------------------------------------------------------------------ r37917 | | 2016-03-22 10:55:39 Changed: animations were reexported due to a bad export profile ------------------------------------------------------------------------ r37916 | | 2016-03-22 10:42:54 Changed: Reexported animations because of a wrong profile ------------------------------------------------------------------------ r37915 | | 2016-03-22 10:09:24 [internal] Same thing as previous commit All the animations found on the FPV Weapon Animation Set page are being committed. The exceptions are the transitions (as we should be able to do those in the editor) ------------------------------------------------------------------------ r37914 | | 2016-03-22 09:42:50 [internal] All the animations found on the FPV Weapon Animation Set page are being committed. The exceptions are the transitions (as we should be able to do those in the editor) ------------------------------------------------------------------------ r37913 | | 2016-03-22 09:25:03 Fixed: material link ------------------------------------------------------------------------ r37912 | | 2016-03-22 09:21:26 Changed: zone generator setup ------------------------------------------------------------------------ r37911 | | 2016-03-22 09:21:04 Changed: tiers area map ------------------------------------------------------------------------ r37910 | | 2016-03-22 08:59:32 Tweaked: autocenter 0 ------------------------------------------------------------------------ r37909 | | 2016-03-22 08:55:31 Removed: Content of class ------------------------------------------------------------------------ r37908 | | 2016-03-22 08:50:46 Added: Scene Profile ------------------------------------------------------------------------ r37907 | | 2016-03-22 08:49:54 Fixed: Missing gap in description of some items. Fixed: Quantity of some items is hard too read ------------------------------------------------------------------------ r37906 | | 2016-03-22 08:49:45 Fixed: Missing gap in description of some items. Fixed: Quantity of some items is hard too read ------------------------------------------------------------------------ r37905 | | 2016-03-21 18:06:22 Tweaked: work on new concept graph for herbivores ------------------------------------------------------------------------ r37904 | | 2016-03-21 17:27:34 Added: herbivores graph new concept ------------------------------------------------------------------------ r37903 | | 2016-03-21 17:23:13 Added: Bow exhausted animations ------------------------------------------------------------------------ r37902 | | 2016-03-21 17:23:01 Source: Added bow exhausted ------------------------------------------------------------------------ r37901 | | 2016-03-21 17:18:34 Tweaked: Minor updates to event timing on unarmed injured arm movement ------------------------------------------------------------------------ r37900 | | 2016-03-21 16:25:03 Fixed: fixed missing textures on extracted proxies ------------------------------------------------------------------------ r37899 | | 2016-03-21 16:21:57 Animation for prototype Changed: skeletons.anim.xml is disabled because it rotates model in wrong direction ------------------------------------------------------------------------ r37898 | | 2016-03-21 16:18:09 Tweaked: Power generator starting fuel amount lowered to 1% for testing purposes ------------------------------------------------------------------------ r37897 | | 2016-03-21 16:08:22 Merged revision(s) 37884 from trunk/DZ: Changed: respawn time back to previous one ------------------------------------------------------------------------ r37896 | | 2016-03-21 15:34:42 Fixed: BoundingBox was moved little bit ------------------------------------------------------------------------ r37895 | | 2016-03-21 15:30:14 Changed: NewUI: inventory hot fix ------------------------------------------------------------------------ r37894 | | 2016-03-21 15:12:14 Added: New proxyexport file ------------------------------------------------------------------------ r37893 | | 2016-03-21 15:04:41 Fixed: missing textures on extracted proxy ------------------------------------------------------------------------ r37892 | | 2016-03-21 15:04:20 Fixed: missing textures on extracted proxy ------------------------------------------------------------------------ r37891 | | 2016-03-21 15:04:03 Modified: coyote backpack textures modified ------------------------------------------------------------------------ r37890 | | 2016-03-21 14:54:57 Added: Coyote Backpack green texture ------------------------------------------------------------------------ r37889 | | 2016-03-21 14:36:46 Fixed: broken uvs on extracted proxy ------------------------------------------------------------------------ r37888 | | 2016-03-21 14:34:34 Added: radio tower tall ------------------------------------------------------------------------ r37887 | | 2016-03-21 14:25:55 Added: Bow injured locomotions ------------------------------------------------------------------------ r37886 | | 2016-03-21 14:18:12 Added: tall radio tower ------------------------------------------------------------------------ r37885 | | 2016-03-21 14:08:42 Added: Bow injured locomotions - WIP ------------------------------------------------------------------------ r37884 | | 2016-03-21 13:37:51 Changed: respawn time back to previous one ------------------------------------------------------------------------ r37883 | | 2016-03-21 13:36:04 Added: Pop-ups in SceneEditorMenu ------------------------------------------------------------------------ r37882 | | 2016-03-21 13:06:37 Fixed: Some traps cannot be placed Added: Method PlayerBase::GetAimPosition() ------------------------------------------------------------------------ r37881 | | 2016-03-21 12:41:28 Added: config for tracking ------------------------------------------------------------------------ r37880 | | 2016-03-21 11:54:18 Tweaked: reexported pose ------------------------------------------------------------------------ r37879 | | 2016-03-21 11:35:11 Added: Work - walk grazing turns ------------------------------------------------------------------------ r37878 | | 2016-03-21 10:48:36 Tweaking: test - used booniehat holding ------------------------------------------------------------------------ r37877 | | 2016-03-21 10:00:56 Changed: .p3d pinus trees replacement ------------------------------------------------------------------------ r37876 | | 2016-03-21 09:39:40 Added: t_robiniaPseudoacacia placeholders ------------------------------------------------------------------------ r37875 | | 2016-03-21 09:34:39 Source: last version ------------------------------------------------------------------------ r37874 | | 2016-03-21 09:21:52 Tweaked: Reverted previous commit #37873 which was just for testing. ------------------------------------------------------------------------ r37873 | | 2016-03-21 08:51:57 Tweaked: Spotlight can be plugged into anything (temporal Tweaked: EN5C_CarBattery tweaked electricity parameters (temporal This commit will be reverted. ------------------------------------------------------------------------ r37872 | | 2016-03-21 08:22:09 Changed: Electricity - undefined plug type (cfg) is now compatible for all devices. ------------------------------------------------------------------------ r37871 | | 2016-03-21 07:33:45 Removed: removed log ------------------------------------------------------------------------ r37870 | | 2016-03-21 04:21:26 Source: Optimalisation of animations ------------------------------------------------------------------------ r37869 | | 2016-03-21 03:58:28 Tweaked: Optimisation of Reload Graph. New WeaponType and WeaponChamberType variable ------------------------------------------------------------------------ r37868 | | 2016-03-21 03:55:00 Tweaked: Added prone variations for weapons. Cleanup unused anims ------------------------------------------------------------------------ r37867 | | 2016-03-19 13:20:34 Source: Added prone variations + export settings ------------------------------------------------------------------------ r37866 | | 2016-03-18 17:37:56 Added: Base for Scene Editor Added: Disabling logs by parameter -enNoLogs and by check box in Script Console ------------------------------------------------------------------------ r37865 | | 2016-03-18 16:54:59 Source: changed ik depending on comments ------------------------------------------------------------------------ r37864 | | 2016-03-18 16:52:36 Tweaked: Code cleanup Added: Plugs&Sockets system for filtering which electric devices can be plugged to what sockets according to their compatibility defined in config. Changed: Function CanReceivePlugFrom(...) now also uses the mentioned system. ------------------------------------------------------------------------ r37863 | | 2016-03-18 16:43:23 Tweaked: change hand pose ------------------------------------------------------------------------ r37862 | | 2016-03-18 15:27:41 Added: Spawnpoints for Gunrack Fixed: More items at one place in Mil_Barracks - added new spawnpints ------------------------------------------------------------------------ r37861 | | 2016-03-18 15:22:02 Tweaked: reverting changes on lookat animation for deer ------------------------------------------------------------------------ r37860 | | 2016-03-18 15:14:57 Tweaked: WIP herbivores graph ------------------------------------------------------------------------ r37859 | | 2016-03-18 14:57:50 Changed: extracted proxies ------------------------------------------------------------------------ r37858 | | 2016-03-18 14:50:36 Removed: t_pyrusCommunis 2s_shadow1000.rvmat removed ------------------------------------------------------------------------ r37857 | | 2016-03-18 14:35:24 Tweaked: t_pyrusCommunis 2s + 3s material tuning + changed textures ------------------------------------------------------------------------ r37856 | | 2016-03-18 14:32:26 Tweaked: t_pyrusCommunis_3s texture LOD4 WORK update ------------------------------------------------------------------------ r37855 | | 2016-03-18 14:08:45 Added: progress ------------------------------------------------------------------------ r37854 | | 2016-03-18 13:47:44 Added: Inventory 5.0 initial branch ------------------------------------------------------------------------ r37853 | | 2016-03-18 13:35:23 Added: Inventory 5.0 initial branch ------------------------------------------------------------------------ r37852 | | 2016-03-18 13:30:41 Added: Fps Performance Benchmak predefined views xml files ------------------------------------------------------------------------ r37851 | | 2016-03-18 13:14:24 Added: Fps Performance Benchmak on predefined views ------------------------------------------------------------------------ r37850 | | 2016-03-18 13:08:44 Tweaked: new animations ------------------------------------------------------------------------ r37849 | | 2016-03-18 13:04:44 Adding source file ------------------------------------------------------------------------ r37848 | | 2016-03-18 12:56:09 Removed: removed some debug prints and comments ------------------------------------------------------------------------ r37847 | | 2016-03-18 12:51:24 Removed: removed some debug prints and comments ------------------------------------------------------------------------ r37846 | | 2016-03-18 12:50:43 [internal] Submitting animation data (.anm and .txa files) as well as setting up the anim folder (feel free to change as needed). ------------------------------------------------------------------------ r37845 | | 2016-03-18 12:50:33 Fixed: File name ------------------------------------------------------------------------ r37844 | | 2016-03-18 12:50:31 Tweaked: queue node ------------------------------------------------------------------------ r37843 | | 2016-03-18 12:46:48 Fixed: Filename of bow and hip proxies ------------------------------------------------------------------------ r37842 | | 2016-03-18 12:38:28 Added: WIP a new approach to animal graph ------------------------------------------------------------------------ r37841 | | 2016-03-18 12:32:12 Fixed: Inheritance from Vow and Hips classes ------------------------------------------------------------------------ r37840 | | 2016-03-18 12:27:45 Added: Config parameters in preparation for plugs&sockets system in EnScript. ------------------------------------------------------------------------ r37839 | | 2016-03-18 12:25:27 Fixed: Proxy classes include ------------------------------------------------------------------------ r37838 | | 2016-03-18 12:21:18 Added: Hips proxy ------------------------------------------------------------------------ r37836 | | 2016-03-18 12:01:13 Fixed: Ivnentory slot array ------------------------------------------------------------------------ r37835 | | 2016-03-18 11:56:13 Fixed: Inventory slots ------------------------------------------------------------------------ r37834 | | 2016-03-18 11:48:46 Tweaked: Pistols can be attached to hips ------------------------------------------------------------------------ r37833 | | 2016-03-18 11:41:11 Added: Hips proxy added ------------------------------------------------------------------------ r37832 | | 2016-03-18 11:37:43 Added: Hips proxy ------------------------------------------------------------------------ r37831 | | 2016-03-18 11:20:45 Added: Hips slot ------------------------------------------------------------------------ r37830 | | 2016-03-18 11:11:45 Iterating upon itemsRandom spawn chance for Backpacks ------------------------------------------------------------------------ r37829 | | 2016-03-18 10:53:11 Tweaked: Inventory 5.0 update attachment quantity ------------------------------------------------------------------------ r37828 | | 2016-03-18 10:48:48 Tweaked: Reduced chance for specific loot in backpacks on spawn ------------------------------------------------------------------------ r37827 | | 2016-03-18 10:46:36 Tweaked: t_pyrusCommunis 2s + 3s material tuning + changed textures Removed: texture t_pyrusCommunis_2s_leaves_CA.tga deleted ------------------------------------------------------------------------ r37826 | | 2016-03-18 10:45:15 Tweaked: t_pyrusCommunis 2s + 3s material tuning + changed textures Removed: texture t_pyrusCommunis_2s_leaves_CA.tga deleted ------------------------------------------------------------------------ r37825 | | 2016-03-18 10:44:18 Changed: NewUI: reload anim fix ------------------------------------------------------------------------ r37824 | | 2016-03-18 10:40:08 Tweaked: Inventory 5.0 attachment colors ------------------------------------------------------------------------ r37823 | | 2016-03-18 10:34:44 Changed: Armbands armAction changed to OneHanded ------------------------------------------------------------------------ r37822 | | 2016-03-18 10:32:06 Setting same itemsRandom array on Childs ------------------------------------------------------------------------ r37821 | | 2016-03-18 10:25:57 Modified: coyotes backpack textures ------------------------------------------------------------------------ r37820 | | 2016-03-18 10:23:30 Tweaked: Inventory 5.0 attachments quantity ------------------------------------------------------------------------ r37819 | | 2016-03-18 10:22:07 Testing fix - itemsRandom backpacks ------------------------------------------------------------------------ r37818 | | 2016-03-18 10:13:14 Added: Animations for look at with lowered rifle ------------------------------------------------------------------------ r37817 | | 2016-03-18 10:08:47 Tweaked: Reduced chance for Makarov to spawn with suppressor ------------------------------------------------------------------------ r37816 | | 2016-03-18 10:05:41 Added: Source file for rifled look at animations ------------------------------------------------------------------------ r37815 | | 2016-03-18 10:03:56 Merged revision(s) 37791 Script: TimerQueue optimization ScriptAPI: options BeginOptionsVideo() / EndOptionsVideo() fix Changed: Scripts: Timer crash fix Changed: NewUI: connecting countdown fix ------------------------------------------------------------------------ r37814 | | 2016-03-18 10:01:15 Changed: NewUI: connecting countdown fix ------------------------------------------------------------------------ r37813 | | 2016-03-18 09:59:57 Initial test of basic itemsRandom array for civilian backpacks Taloon Mountain Childs Dry ------------------------------------------------------------------------ r37812 | | 2016-03-18 08:44:05 Changed: Scripts: Timer crash fix ------------------------------------------------------------------------ r37811 | | 2016-03-18 08:32:17 Tweaked: t_pyrusCommunis_3s texture LOD4 WORK update ------------------------------------------------------------------------ r37810 | | 2016-03-18 07:59:52 Tweaked: Inventory 5.0 update height of view according attachments count ------------------------------------------------------------------------ r37809 | | 2016-03-17 19:00:33 Changed: model t_pyrusCommunis_2s.p3d + t_pyrusCommunis_3s.p3d + materials ------------------------------------------------------------------------ r37808 | | 2016-03-17 18:55:51 Changed: model t_pyrusCommunis_2s.p3d + t_pyrusCommunis_3s.p3d + materials ------------------------------------------------------------------------ r37807 | | 2016-03-17 18:48:33 Added: work files (model/textures) ------------------------------------------------------------------------ r37806 | | 2016-03-17 18:45:39 Added: work files (model/textures) ------------------------------------------------------------------------ r37805 | | 2016-03-17 18:37:34 Added: work files (model/textures) ------------------------------------------------------------------------ r37804 | | 2016-03-17 18:36:51 Tweaked: more edge wear in diffuse & specular of some materials ------------------------------------------------------------------------ r37803 | | 2016-03-17 17:30:06 Tweaked: look at sources in new anim graph ------------------------------------------------------------------------ r37802 | | 2016-03-17 17:03:39 Tweaked: blend node exercise in animation graph ------------------------------------------------------------------------ r37801 | | 2016-03-17 17:01:35 ScriptAPI: options BeginOptionsVideo() / EndOptionsVideo() fix ------------------------------------------------------------------------ r37800 | | 2016-03-17 16:55:41 Added: functions to disable debug camera movement with mouse ------------------------------------------------------------------------ r37799 | | 2016-03-17 16:32:19 Changed: Berezino area (performance update) ------------------------------------------------------------------------ r37798 | | 2016-03-17 16:25:06 Merged revision(s) 37795-37797 from trunk/Enfusion: NewUI: AutoSizeSpacer fix ScriptAPI: options BeginOptionsVideo() / EndOptionsVideo() ------------------------------------------------------------------------ r37797 | | 2016-03-17 15:36:03 ScriptAPI: options BeginOptionsVideo() / EndOptionsVideo() ------------------------------------------------------------------------ r37796 | | 2016-03-17 15:27:04 Tweaked: change ik ------------------------------------------------------------------------ r37795 | | 2016-03-17 15:20:55 NewUI: AutoSizeSpacer fix ------------------------------------------------------------------------ r37794 | | 2016-03-17 15:03:40 Tweaked: raven ------------------------------------------------------------------------ r37793 | | 2016-03-17 15:02:57 Tweaked: Time in gestures and actions ------------------------------------------------------------------------ r37792 | | 2016-03-17 14:52:27 Fixed: Invisible dropped plug on a generator Fixed: Incorrect colors on plugs plugged into a generator ------------------------------------------------------------------------ r37791 | | 2016-03-17 14:20:19 Script: TimerQueue optimization ------------------------------------------------------------------------ r37790 | | 2016-03-17 14:19:32 Added: Additional debug controls for suiciding and reloading ------------------------------------------------------------------------ r37789 | | 2016-03-17 14:01:23 Removed: removed debug messages ------------------------------------------------------------------------ r37788 | | 2016-03-17 14:00:33 Changed: PAS broadcaster class was changed to HouseNoDestruct ------------------------------------------------------------------------ r37787 | | 2016-03-17 13:59:46 Fixed: fixed new EntityAI action conditions for PA System ------------------------------------------------------------------------ r37786 | | 2016-03-17 13:49:28 Tweaked: Inventory 5.0 viewhands colors ------------------------------------------------------------------------ r37785 | | 2016-03-17 13:49:00 Added: Workbench - official dark style ------------------------------------------------------------------------ r37784 | | 2016-03-17 13:31:44 Tweaked: Inventory 5.0 fix hands view with both cargo+attachments ------------------------------------------------------------------------ r37783 | | 2016-03-17 13:24:45 Commented out baseAttachments - increased spawn chance of desired base attachments within random array. ------------------------------------------------------------------------ r37782 | | 2016-03-17 13:14:51 Tweaked: Inventory 5.0 fix view with both cargo+attachments ------------------------------------------------------------------------ r37781 | | 2016-03-17 12:55:27 Testing resolution of issue with baseAtt on Sedan ------------------------------------------------------------------------ r37780 | | 2016-03-17 12:39:31 Added: More debug controls (weapons) Added: Injured pistol and injured unarmed (broken arm) ------------------------------------------------------------------------ r37779 | | 2016-03-17 12:37:16 New: FPV prototype animation data added ------------------------------------------------------------------------ r37778 | | 2016-03-17 12:34:15 Tweaked: Inventory 5.0 empty slot add/remove ------------------------------------------------------------------------ r37777 | | 2016-03-17 12:33:34 Added: itemsRandom for V3S and OffroadHatchback Defined baseAttachments for both ------------------------------------------------------------------------ r37776 | | 2016-03-17 12:25:05 Initial set of itemsRandom on Sedan Base attachments set of cosmetic items on Sedan ------------------------------------------------------------------------ r37775 | | 2016-03-17 11:49:06 Tweaked: extracted proxy ------------------------------------------------------------------------ r37774 | | 2016-03-17 11:48:34 Tweaked: extracted proxy ------------------------------------------------------------------------ r37773 | | 2016-03-17 11:46:40 Tweaked: IK tweaked ------------------------------------------------------------------------ r37772 | | 2016-03-17 11:24:36 Tweaked: extracted proxy ------------------------------------------------------------------------ r37771 | | 2016-03-17 11:23:45 Tweaked: extracted proxy ------------------------------------------------------------------------ r37770 | | 2016-03-17 11:21:25 Source: armband pose changede to 1hd ------------------------------------------------------------------------ r37769 | | 2016-03-17 11:16:55 Added: added selection and proxy for car battery visual attachment ------------------------------------------------------------------------ r37768 | | 2016-03-17 11:14:52 Tweaked: Inventory 5.0 GetItemSize ------------------------------------------------------------------------ r37767 | | 2016-03-17 11:07:30 Tweaked: proxy occluders ------------------------------------------------------------------------ r37766 | | 2016-03-17 11:07:01 Testing itemsRandom on Civilian Sedan cargo. ------------------------------------------------------------------------ r37765 | | 2016-03-17 11:00:37 Tweaked: proxy ------------------------------------------------------------------------ r37764 | | 2016-03-17 10:58:34 Tweaked: extracted proxy ------------------------------------------------------------------------ r37763 | | 2016-03-17 10:55:23 Tweaked: extracted proxy ------------------------------------------------------------------------ r37762 | | 2016-03-17 10:46:18 Fixed: occluders ------------------------------------------------------------------------ r37761 | | 2016-03-17 10:42:46 Tweaked: extracted proxy ------------------------------------------------------------------------ r37760 | | 2016-03-17 10:34:35 Tweaked: changed to 1hd pose ------------------------------------------------------------------------ r37759 | | 2016-03-17 10:31:15 Tweaked: extracted proxy ------------------------------------------------------------------------ r37758 | | 2016-03-17 10:27:44 Tweaked: extracted proxy ------------------------------------------------------------------------ r37757 | | 2016-03-17 10:22:39 Tweaked: extracted proxy ------------------------------------------------------------------------ r37756 | | 2016-03-17 10:21:31 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r37755 | | 2016-03-17 10:21:29 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r37754 | | 2016-03-17 10:05:37 Tweaked: extracted proxy ------------------------------------------------------------------------ r37753 | | 2016-03-17 10:03:36 Tweaked: extracted proxy ------------------------------------------------------------------------ r37752 | | 2016-03-17 10:01:49 Tweaked: extracted proxy ------------------------------------------------------------------------ r37751 | | 2016-03-17 09:32:29 Tweaked: proxy Added: proxy occluder ------------------------------------------------------------------------ r37750 | | 2016-03-17 09:24:37 Tweaked: extracted proxy ------------------------------------------------------------------------ r37749 | | 2016-03-17 09:23:07 Tweaked: extracted proxy ------------------------------------------------------------------------ r37748 | | 2016-03-17 09:21:29 Tweaked: removed proxy from lower lods ------------------------------------------------------------------------ r37747 | | 2016-03-17 09:17:41 Fixed: proxyoccluder ------------------------------------------------------------------------ r37746 | | 2016-03-17 09:14:11 Tweaked: Inventory 5.0 empty attachment slot OnDraggingOver ------------------------------------------------------------------------ r37745 | | 2016-03-17 09:01:57 Added: Basic debug controls for vehicles ------------------------------------------------------------------------ r37744 | | 2016-03-17 09:01:04 Tweaked: Inventory 5.0 empty attachment slot hands ------------------------------------------------------------------------ r37743 | | 2016-03-17 07:59:39 Tweaked: Inventory 5.0 adding attachment into empty attachment slot ------------------------------------------------------------------------ r37742 | | 2016-03-17 07:23:46 Added: Editor Panel ------------------------------------------------------------------------ r37741 | | 2016-03-16 18:17:22 Added: new texture for inventory item ------------------------------------------------------------------------ r37740 | | 2016-03-16 18:12:00 Added: new texture for inventory item ------------------------------------------------------------------------ r37739 | | 2016-03-16 18:05:56 Tweaked: Inventory 5.0 empty attachment slot WIP ------------------------------------------------------------------------ r37738 | | 2016-03-16 16:39:56 Source: tripwire 1handed ------------------------------------------------------------------------ r37737 | | 2016-03-16 16:35:02 Removed: Zipped the file and removed the .fbx file ------------------------------------------------------------------------ r37736 | | 2016-03-16 16:34:05 Added: Zipped the source file Tweaked: Fixed the ladder exit anim. Now the entity pos follows character. ------------------------------------------------------------------------ r37735 | | 2016-03-16 16:33:47 Tweaked: Change of p3ds in proxy selections of loot spawn points in V3s_wreck (memory LOD) ------------------------------------------------------------------------ r37734 | | 2016-03-16 16:33:32 Tweaked: Inventory 5.0 empty attachment slot WIP ------------------------------------------------------------------------ r37733 | | 2016-03-16 16:33:13 Tweaked: for another rotation of tripwire ------------------------------------------------------------------------ r37732 | | 2016-03-16 16:30:22 Tweaked: The entity is now following the character then Exit ladder - WIP ------------------------------------------------------------------------ r37731 | | 2016-03-16 16:02:54 Added: Broken arm locomotions source ------------------------------------------------------------------------ r37730 | | 2016-03-16 15:55:42 Tweaked: proxy ------------------------------------------------------------------------ r37729 | | 2016-03-16 15:54:51 Added: tripwire IK ------------------------------------------------------------------------ r37728 | | 2016-03-16 15:53:58 Source: Tweaked erc in and out ------------------------------------------------------------------------ r37727 | | 2016-03-16 15:52:05 Tweaked: proxy ------------------------------------------------------------------------ r37726 | | 2016-03-16 15:51:59 Source: tripwire IK ------------------------------------------------------------------------ r37725 | | 2016-03-16 15:50:02 Added: Injured locomotion with broken arm (splint) - WIP ------------------------------------------------------------------------ r37724 | | 2016-03-16 15:48:40 Clean up of old anims + added prone versions ------------------------------------------------------------------------ r37723 | | 2016-03-16 15:48:19 Removed: duplicate file ------------------------------------------------------------------------ r37722 | | 2016-03-16 15:47:11 Added: Added prone versions + cleanup ------------------------------------------------------------------------ r37721 | | 2016-03-16 15:46:22 Source: Added prone versions ------------------------------------------------------------------------ r37720 | | 2016-03-16 15:44:29 Tweaked: proxy ------------------------------------------------------------------------ r37719 | | 2016-03-16 15:37:54 Tweaked: proxy ------------------------------------------------------------------------ r37718 | | 2016-03-16 15:34:58 Tweaked: proxy ------------------------------------------------------------------------ r37717 | | 2016-03-16 15:29:34 Tweaked: proxy ------------------------------------------------------------------------ r37716 | | 2016-03-16 15:24:30 Tweaked: proxy and occluders ------------------------------------------------------------------------ r37715 | | 2016-03-16 15:24:04 Tweaked: Inventory 5.0 empty attachment slot ------------------------------------------------------------------------ r37714 | | 2016-03-16 15:20:53 Tweaked: proxy ------------------------------------------------------------------------ r37713 | | 2016-03-16 15:18:55 Tweaked: proxy ------------------------------------------------------------------------ r37712 | | 2016-03-16 15:07:58 Tweaked: extracted proxy ------------------------------------------------------------------------ r37711 | | 2016-03-16 15:05:50 Tweaked: extracted proxy ------------------------------------------------------------------------ r37710 | | 2016-03-16 14:36:48 Tweaked: removed proxy from lower lods ------------------------------------------------------------------------ r37709 | | 2016-03-16 14:32:39 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r37708 | | 2016-03-16 14:29:22 Tweaked: extracted proxy ------------------------------------------------------------------------ r37707 | | 2016-03-16 14:28:08 Tweaked: Inventory 5.0 empty attachment slot ------------------------------------------------------------------------ r37706 | | 2016-03-16 14:27:39 Tweaked: extracted proxy ------------------------------------------------------------------------ r37705 | | 2016-03-16 14:02:49 Added: work files (model/textures) ------------------------------------------------------------------------ r37704 | | 2016-03-16 14:02:47 Tweaked: extracted proxy ------------------------------------------------------------------------ r37703 | | 2016-03-16 14:00:24 Tweaked: extracted proxy ------------------------------------------------------------------------ r37702 | | 2016-03-16 13:57:50 Tweaked: visual adjustments (leather ------------------------------------------------------------------------ r37700 | | 2016-03-16 13:43:59 Fixed: proxy occluder position ------------------------------------------------------------------------ r37699 | | 2016-03-16 13:43:41 Tweaked: extracted proxy ------------------------------------------------------------------------ r37698 | | 2016-03-16 13:40:18 Tweaked: extracted proxy ------------------------------------------------------------------------ r37697 | | 2016-03-16 13:30:32 Fixed: Handheld item condition for interact user actions ------------------------------------------------------------------------ r37696 | | 2016-03-16 13:24:53 Fixed: fixed setup action condition and various server-side issues ------------------------------------------------------------------------ r37695 | | 2016-03-16 13:22:56 Source: shortened ------------------------------------------------------------------------ r37694 | | 2016-03-16 13:16:49 Tweaking: battery licking is now shorter ------------------------------------------------------------------------ r37693 | | 2016-03-16 12:42:27 Added: Aimspace animations for unarmed character ------------------------------------------------------------------------ r37692 | | 2016-03-16 12:40:25 Added: Aimspace animations for unarmed character ------------------------------------------------------------------------ r37691 | | 2016-03-16 12:22:04 Changed: Renamed some Electricity functions and events. GetCompElectricDevice() -> GetCompElec() OnTurnOn() -> OnSwitchOn() OnTurnOff() -> OnSwitchOff() TurnOff() -> SwitchOff() TurnOn() was already renamed. ------------------------------------------------------------------------ r37690 | | 2016-03-16 12:20:19 Fixed: extracted proxy ------------------------------------------------------------------------ r37689 | | 2016-03-16 12:19:46 Fixed: fixed setup action condition and various server-side issues ------------------------------------------------------------------------ r37688 | | 2016-03-16 12:03:29 Fixed: extracted proxy ------------------------------------------------------------------------ r37687 | | 2016-03-16 12:01:20 Changed: reexported under an upper body additive profile ------------------------------------------------------------------------ r37686 | | 2016-03-16 11:48:26 Added: Animations of pistol aimspaces ------------------------------------------------------------------------ r37685 | | 2016-03-16 11:41:47 Changed: new player: crafting update ------------------------------------------------------------------------ r37684 | | 2016-03-16 11:30:03 Changed: loot points ------------------------------------------------------------------------ r37683 | | 2016-03-16 11:26:45 Changed: loot points ------------------------------------------------------------------------ r37682 | | 2016-03-16 11:17:02 Tweaked: Position of graphs so they are in a similar position ------------------------------------------------------------------------ r37681 | | 2016-03-16 11:06:00 Tweaked: t_pyrusCommunis_3s textures WORK update ------------------------------------------------------------------------ r37680 | | 2016-03-16 11:04:29 Tweaked: t_pyrusCommunis_3s textures update ------------------------------------------------------------------------ r37679 | | 2016-03-16 10:57:29 Tweaked: Crouched and erected locomotion logic ------------------------------------------------------------------------ r37678 | | 2016-03-16 10:52:33 Source: Added prone versions ------------------------------------------------------------------------ r37677 | | 2016-03-16 10:49:27 Fixed: proxy names ------------------------------------------------------------------------ r37676 | | 2016-03-16 10:44:33 Tweaked: extracted proxy ------------------------------------------------------------------------ r37675 | | 2016-03-16 10:41:56 Tweaked: extracted proxy ------------------------------------------------------------------------ r37674 | | 2016-03-16 10:38:06 Tweaked: masks changed to 1hd ------------------------------------------------------------------------ r37673 | | 2016-03-16 10:34:19 Source: changed all in one hand ------------------------------------------------------------------------ r37672 | | 2016-03-16 10:06:57 Tweaked: extracted proxy ------------------------------------------------------------------------ r37671 | | 2016-03-16 09:59:24 Tweaked: extracted proxy ------------------------------------------------------------------------ r37670 | | 2016-03-16 09:42:52 ADD Work: Sheep jump_run_H110_L800.max ------------------------------------------------------------------------ r37669 | | 2016-03-16 09:37:42 ADD WORK: Goat jump_walk_H110_L740.max ------------------------------------------------------------------------ r37668 | | 2016-03-16 09:35:23 Added: Animations for rifled aimspaces ------------------------------------------------------------------------ r37667 | | 2016-03-16 09:32:47 Source: ghilie hood IK ------------------------------------------------------------------------ r37666 | | 2016-03-16 09:22:26 Tweaked: hand pose IK ------------------------------------------------------------------------ r37665 | | 2016-03-16 09:20:20 Added: Animations for aimspaces for rifle ------------------------------------------------------------------------ r37664 | | 2016-03-16 08:02:38 Tweaked: Removed commented out code ------------------------------------------------------------------------ r37663 | | 2016-03-16 07:38:27 Tweaked: Inventory 5.0 view/container offset ------------------------------------------------------------------------ r37662 | | 2016-03-15 17:39:26 Added: Injured prone locomotion separated from normal prone locomotion ------------------------------------------------------------------------ r37661 | | 2016-03-15 17:38:42 Tweaked: Added events to rifle injured locomotion animations ------------------------------------------------------------------------ r37660 | | 2016-03-15 17:38:26 Tweaked: Added events to rifle prone injured locomotion animations ------------------------------------------------------------------------ r37659 | | 2016-03-15 17:37:44 Source: Tweaked the two handed prone injured back locomotion animation ------------------------------------------------------------------------ r37658 | | 2016-03-15 17:36:50 Source: Tweaked the rifle prone injured back locomotion animation ------------------------------------------------------------------------ r37657 | | 2016-03-15 16:59:37 Tweaked: Random container setup changed everywhere present ------------------------------------------------------------------------ r37656 | | 2016-03-15 16:21:53 Fixed: Event OnInitElectricity() was never called on its selectricity device. ------------------------------------------------------------------------ r37655 | | 2016-03-15 15:58:43 Novy latest ------------------------------------------------------------------------ r37647 | | 2016-03-15 15:40:54 Fixed: proper handling of TypeID in scripts ------------------------------------------------------------------------ r37646 | | 2016-03-15 15:22:36 Fixed: Memory leak when exiting the game. ------------------------------------------------------------------------ r37645 | | 2016-03-15 15:05:44 Added: t_pyrusCommunis_3s - complete model with textures and materials ------------------------------------------------------------------------ r37644 | | 2016-03-15 15:03:22 Source: Tweaked export profiles on rifle prone injured locomotion ------------------------------------------------------------------------ r37643 | | 2016-03-15 14:59:26 Tweaked: Inventory 5.0 attachments WIP ------------------------------------------------------------------------ r37642 | | 2016-03-15 14:54:10 Added: Prone injured two handed walk animations ------------------------------------------------------------------------ r37641 | | 2016-03-15 14:53:49 Added: coyote backpack male and female version ------------------------------------------------------------------------ r37640 | | 2016-03-15 14:52:56 Added: Rifle prone injured walk animations ------------------------------------------------------------------------ r37639 | | 2016-03-15 14:50:11 Tweaked: materials ------------------------------------------------------------------------ r37638 | | 2016-03-15 14:47:37 Source: Added rifle prone injured walk animations ------------------------------------------------------------------------ r37637 | | 2016-03-15 14:42:06 Fixed: moved proxy occluder from lod1 into view geometry ------------------------------------------------------------------------ r37636 | | 2016-03-15 14:34:13 Added: t_pyrusCommunis_3s - complete model with textures and materials ------------------------------------------------------------------------ r37635 | | 2016-03-15 14:19:07 Updated: Changed the steering poses so the character always keeps his left hand on the wheel ------------------------------------------------------------------------ r37634 | | 2016-03-15 14:18:46 Updated: Changed the steering poses so the character always keeps his left hand on the wheel ------------------------------------------------------------------------ r37633 | | 2016-03-15 13:53:49 Fixed: Creation of El. Sys. component for objects which shouldn't have such functionality. Changed: Function TurnOn() renamed to SwitchOn(). ------------------------------------------------------------------------ r37632 | | 2016-03-15 13:00:46 Tweaked: Random container setup for for new cargo functionality ------------------------------------------------------------------------ r37631 | | 2016-03-15 12:59:51 Added: coyote BP PSD files ------------------------------------------------------------------------ r37630 | | 2016-03-15 12:24:36 Tweaked: Syringe size ------------------------------------------------------------------------ r37629 | | 2016-03-15 12:23:56 Added: Basic class for Scene Editor ------------------------------------------------------------------------ r37628 | | 2016-03-15 12:19:22 Tweaked: Item size to reflect new grid ------------------------------------------------------------------------ r37627 | | 2016-03-15 12:08:09 Tweaked: Item size changed to reflect new grid ------------------------------------------------------------------------ r37626 | | 2016-03-15 12:07:48 Changed: Size of SVD magazine. Deleted: Second HandAnim from Carrier ------------------------------------------------------------------------ r37625 | | 2016-03-15 11:44:21 Tweaked: Items size for new grid ------------------------------------------------------------------------ r37624 | | 2016-03-15 11:26:23 Tweaked: Inventory 5.0 attachment count ------------------------------------------------------------------------ r37623 | | 2016-03-15 11:23:32 Tweaked: Item sizes for new grid ------------------------------------------------------------------------ r37622 | | 2016-03-15 11:22:56 Tweaked: Inventory 5.0 deleted unused functions ------------------------------------------------------------------------ r37621 | | 2016-03-15 11:20:44 Tweaked: Sizes for new grid ------------------------------------------------------------------------ r37620 | | 2016-03-15 11:19:49 Tweaked: Inventory new attachment layout ------------------------------------------------------------------------ r37619 | | 2016-03-15 11:16:58 Tweaked: Inventory 5.0 plus attachment slot ------------------------------------------------------------------------ r37618 | | 2016-03-15 11:15:17 Tweaked: Item size to reflect new grid ------------------------------------------------------------------------ r37617 | | 2016-03-15 11:14:58 Changed: commented debug log ------------------------------------------------------------------------ r37616 | | 2016-03-15 11:13:31 Tweaked: Item size to reflect new grid ------------------------------------------------------------------------ r37615 | | 2016-03-15 11:12:14 Tweaked: Item size to reflect new grid ------------------------------------------------------------------------ r37614 | | 2016-03-15 11:10:25 Tweaked: Item sizes ------------------------------------------------------------------------ r37613 | | 2016-03-15 11:08:43 Tweaked: Item sizes to reflect new grid ------------------------------------------------------------------------ r37612 | | 2016-03-15 11:05:33 Tweaked: Item size to reflect new grid ------------------------------------------------------------------------ r37611 | | 2016-03-15 10:51:48 Tweaked: Food resized for new grid ------------------------------------------------------------------------ r37610 | | 2016-03-15 10:48:36 Fixed: door animation ------------------------------------------------------------------------ r37609 | | 2016-03-15 10:45:21 Added: test skinu ------------------------------------------------------------------------ r37608 | | 2016-03-15 10:40:04 Tweaked: Work - coyote backpack ------------------------------------------------------------------------ r37607 | | 2016-03-15 10:26:59 Fixed: door animation ------------------------------------------------------------------------ r37606 | | 2016-03-15 10:06:39 Tweaked: Work - coyote backpack ------------------------------------------------------------------------ r37605 | | 2016-03-15 09:51:56 Added: 2h injured locomotions source ------------------------------------------------------------------------ r37604 | | 2016-03-15 09:34:40 Added: 2h injured locomotion ------------------------------------------------------------------------ r37603 | | 2016-03-15 08:52:35 Fixed: hands slot id was changed from 6 to 7 ------------------------------------------------------------------------ r37602 | | 2016-03-14 22:16:11 Added: work files (model/textures) ------------------------------------------------------------------------ r37601 | | 2016-03-14 22:15:08 Added: work files (model/textures) ------------------------------------------------------------------------ r37598 | | 2016-03-14 22:06:51 Added: work files (model/textures) ------------------------------------------------------------------------ r37595 | | 2016-03-14 22:00:10 Added: work files (model/textures) ------------------------------------------------------------------------ r37594 | | 2016-03-14 21:37:03 Added: work files (model/textures) ------------------------------------------------------------------------ r37593 | | 2016-03-14 17:38:00 Added: work files (model/textures) ------------------------------------------------------------------------ r37592 | | 2016-03-14 17:17:11 Changed: new area map ------------------------------------------------------------------------ r37591 | | 2016-03-14 17:14:57 Changed: new proxyexport / ChernarusPlus.bin ------------------------------------------------------------------------ r37589 | | 2016-03-14 16:59:29 Added: loot spawns for V3S wreck ------------------------------------------------------------------------ r37588 | | 2016-03-14 16:58:51 Added: loot spawns for V3S wreck ------------------------------------------------------------------------ r37587 | | 2016-03-14 16:55:37 Tweaked: Changed erc walk/run FR & FL with newer anim. Added right hand motion on rest - WIP ------------------------------------------------------------------------ r37586 | | 2016-03-14 16:52:35 Tweaked: Changed erc walk/RunFR & FL. Added right hand motion on rest - WIP ------------------------------------------------------------------------ r37585 | | 2016-03-14 16:43:51 Added: itemsCargo spawning of 556 ammo in 556 ammo box. Changed: Moved 556 Ammo 300 round box to Military_west_DEvent tag ------------------------------------------------------------------------ r37584 | | 2016-03-14 16:37:11 Added: inventory condition for bow ------------------------------------------------------------------------ r37583 | | 2016-03-14 16:16:14 Fixed: Minor tweak to the steering poses ------------------------------------------------------------------------ r37582 | | 2016-03-14 16:08:11 Updated: Minor tweak in steering poses ------------------------------------------------------------------------ r37581 | | 2016-03-14 16:01:54 Testing itemsRandom on Ammo Box ------------------------------------------------------------------------ r37580 | | 2016-03-14 15:55:09 Changed: Updated animation of steering poses where the character keeps his left hand on the wheel all the time ------------------------------------------------------------------------ r37579 | | 2016-03-14 15:53:45 Changed: Updated animation of steering poses where the character keeps his left hand on the wheel all the time ------------------------------------------------------------------------ r37578 | | 2016-03-14 15:22:28 Added: pb6p9 pistol + attachments ------------------------------------------------------------------------ r37577 | | 2016-03-14 15:20:12 Added: pb6p9 pistol + attachments ------------------------------------------------------------------------ r37576 | | 2016-03-14 15:02:39 Added: pb6p9 pistol work ------------------------------------------------------------------------ r37575 | | 2016-03-14 14:35:23 Tweaked: Updated documentation ------------------------------------------------------------------------ r37574 | | 2016-03-14 14:31:04 Added: work - new walk turn animations ------------------------------------------------------------------------ r37573 | | 2016-03-14 14:30:26 Added: calble reel work ------------------------------------------------------------------------ r37572 | | 2016-03-14 14:28:45 Added: Sambucus_nigra work ------------------------------------------------------------------------ r37571 | | 2016-03-14 14:28:44 Added: work - new jump_walk_H110_L400.FBX ------------------------------------------------------------------------ r37570 | | 2016-03-14 14:17:56 Added: Coyotes backpack grounf model and textures ------------------------------------------------------------------------ r37569 | | 2016-03-14 13:31:02 Updated: prone pose updated ------------------------------------------------------------------------ r37568 | | 2016-03-14 12:50:36 Added: Work - walk_grazing_turn ------------------------------------------------------------------------ r37567 | | 2016-03-14 12:29:19 Added: Work - coyote backpack skinned ------------------------------------------------------------------------ r37566 | | 2016-03-14 12:12:28 Changed: Animation of steering poses to always keep the left hand on the wheel ------------------------------------------------------------------------ r37565 | | 2016-03-14 12:06:29 Changed: Steering positions to keep the left hand always on the steering wheel ------------------------------------------------------------------------ r37564 | | 2016-03-14 11:49:11 Changed: Moved the rest of the Electricity system into the component El. Sys. now starts on the EntityAI layer Added: New functions CanRun() and PlugThisInto(...) ------------------------------------------------------------------------ r37563 | | 2016-03-14 10:57:31 Source: bus - crawl out and climbout ------------------------------------------------------------------------ r37562 | | 2016-03-14 10:53:29 Added: new model of improvised tent (inventory/ground) ------------------------------------------------------------------------ r37561 | | 2016-03-14 10:51:11 Tweaked: rotation of entity point ------------------------------------------------------------------------ r37560 | | 2016-03-14 10:38:13 Tweaked: raven ------------------------------------------------------------------------ r37559 | | 2016-03-14 10:34:32 Tweaked: raven_co ------------------------------------------------------------------------ r37558 | | 2016-03-14 10:28:27 Tweaked: entity point ------------------------------------------------------------------------ r37557 | | 2016-03-14 09:55:51 Added: climbing and crawling out of bus ------------------------------------------------------------------------ r37556 | | 2016-03-14 09:19:22 Tweaked: occluders ------------------------------------------------------------------------ r37555 | | 2016-03-14 08:33:22 Added: t_populusNigra_3s.p3d ------------------------------------------------------------------------ r37554 | | 2016-03-14 00:08:03 Changed: sprite shaders ------------------------------------------------------------------------ r37553 | | 2016-03-11 17:32:48 Added: New user actions for traps ------------------------------------------------------------------------ r37552 | | 2016-03-11 17:30:25 Added: User actions for EN5C placing traps ------------------------------------------------------------------------ r37551 | | 2016-03-11 16:28:03 Source: added prone variations ------------------------------------------------------------------------ r37550 | | 2016-03-11 16:23:44 Tweaked: Cleanup & reexport of Derringer anims ------------------------------------------------------------------------ r37549 | | 2016-03-11 15:12:54 Added: Bow proxy ------------------------------------------------------------------------ r37548 | | 2016-03-11 15:09:28 Changed: new player: crafting: system update ------------------------------------------------------------------------ r37547 | | 2016-03-11 15:07:11 Added: Bow proxy model ------------------------------------------------------------------------ r37546 | | 2016-03-11 14:59:53 Added: Bow inventorySlot defined ------------------------------------------------------------------------ r37545 | | 2016-03-11 14:45:07 Added: Bow proxy parameters ------------------------------------------------------------------------ r37544 | | 2016-03-11 14:24:55 Fixed: InventorySlot value ------------------------------------------------------------------------ r37543 | | 2016-03-11 14:10:52 Added: Bow proxy added to other layers ------------------------------------------------------------------------ r37542 | | 2016-03-11 14:02:55 Added: Bow proxy ------------------------------------------------------------------------ r37541 | | 2016-03-11 13:27:04 Fixed: rust dtsmdi texture name ------------------------------------------------------------------------ r37540 | | 2016-03-11 13:25:57 Fixed: suffix ------------------------------------------------------------------------ r37539 | | 2016-03-11 12:55:38 -Brown plaster ------------------------------------------------------------------------ r37538 | | 2016-03-11 12:17:49 -LENA-M ------------------------------------------------------------------------ r37537 | | 2016-03-11 11:25:11 Fixed: removed isolated vertices and added hitpoints for doors ------------------------------------------------------------------------ r37536 | | 2016-03-11 09:37:24 Added: Crafting mode for user actions ------------------------------------------------------------------------ r37535 | | 2016-03-11 09:36:39 Tweaked: Cancel action for crafting ------------------------------------------------------------------------ r37534 | | 2016-03-11 09:36:01 Removed: debug prints ------------------------------------------------------------------------ r37533 | | 2016-03-11 09:12:24 Added: Crafting action ------------------------------------------------------------------------ r37532 | | 2016-03-11 08:42:28 Fixed: fixed errors on server-clinet setup ------------------------------------------------------------------------ r37531 | | 2016-03-11 08:32:05 Fixed: fixed errors on server-clinet setup ------------------------------------------------------------------------ r37530 | | 2016-03-11 08:24:10 Tweaked: better high resolution textures for Ind_Pec_02 ------------------------------------------------------------------------ r37529 | | 2016-03-11 07:52:40 Tweaked: Inventory 5.0 containers collapse/expand ------------------------------------------------------------------------ r37528 | | 2016-03-11 01:15:38 Added: dbg shader ------------------------------------------------------------------------ r37527 | | 2016-03-10 18:24:12 Added: support for "Car" loottag (Offroad Added: VehicleParts category to Spark Plug ------------------------------------------------------------------------ r37526 | | 2016-03-10 16:53:32 Tweaked: Inventory 5.0 quickbar no hover effect ------------------------------------------------------------------------ r37525 | | 2016-03-10 15:57:14 Tweaked: Inventory 5.0 containers layout sizes ------------------------------------------------------------------------ r37524 | | 2016-03-10 15:36:19 Fixed: Position of masks on the ground ------------------------------------------------------------------------ r37523 | | 2016-03-10 14:50:11 Changed: Steering poses to keep the left hand always on the wheel ------------------------------------------------------------------------ r37522 | | 2016-03-10 14:47:37 Added: Animations for steering and keep the left hand on the wheel ------------------------------------------------------------------------ r37521 | | 2016-03-10 14:47:32 Updated: db character functions Removed: unnecessary save messages ------------------------------------------------------------------------ r37520 | | 2016-03-10 14:35:00 Tweaked: Inventory 5.0 view grid item size ------------------------------------------------------------------------ r37519 | | 2016-03-10 14:34:07 Fixed: Position of masks on the ground. ------------------------------------------------------------------------ r37518 | | 2016-03-10 14:32:01 Tweaked: Inventory 5.0 removed unused code ------------------------------------------------------------------------ r37517 | | 2016-03-10 14:28:52 Tweaked: Inventory 5.0 items without cargo/attachments gap ------------------------------------------------------------------------ r37516 | | 2016-03-10 14:27:05 Add Military_west tag to UH Wreck ------------------------------------------------------------------------ r37515 | | 2016-03-10 14:04:14 Removed: Police tag from mi8 dynamic event ------------------------------------------------------------------------ r37514 | | 2016-03-10 13:43:40 Removed: Dean Hall relict ------------------------------------------------------------------------ r37513 | | 2016-03-10 13:35:47 Changed: Reverted back changes for TEST. ------------------------------------------------------------------------ r37512 | | 2016-03-10 13:33:17 Changed: TEST for automatic messaging system - broken build. ------------------------------------------------------------------------ r37511 | | 2016-03-10 13:22:38 Tweaked: Inventory 5.0 items without cargo/attachments align to left ------------------------------------------------------------------------ r37510 | | 2016-03-10 13:17:18 Fixed: spawning tag issue in Barracks_i ------------------------------------------------------------------------ r37509 | | 2016-03-10 12:40:40 Updated: Gas Mask tags to include Police Updated: Field Shovel tag to include Police Removed: locker top spawns in Barracks_i ------------------------------------------------------------------------ r37508 | | 2016-03-10 12:39:10 Added: Coyotes Backpack male and female version Max ------------------------------------------------------------------------ r37507 | | 2016-03-10 12:34:19 Tweaked: Inventory 5.0 layout sizes ------------------------------------------------------------------------ r37506 | | 2016-03-10 12:28:13 Source: set correct export profile ------------------------------------------------------------------------ r37505 | | 2016-03-10 12:24:11 Tweaked: added prone variations + chambering fast command into graph ------------------------------------------------------------------------ r37504 | | 2016-03-10 12:21:59 Added: Cleanup of old anims + added prone variations ------------------------------------------------------------------------ r37503 | | 2016-03-10 11:44:52 Fixed: Tripwire can be setup on road and in buildings ------------------------------------------------------------------------ r37502 | | 2016-03-10 11:25:23 Fixed: Animals: Low drop rate for consumables ------------------------------------------------------------------------ r37501 | | 2016-03-10 11:24:00 Source: Added prone variations ------------------------------------------------------------------------ r37500 | | 2016-03-10 11:16:07 Added: Temporary parameter quantityBar for inventory UI ------------------------------------------------------------------------ r37499 | | 2016-03-10 11:11:35 Added: Temporary parameter quantityBar for inventory ------------------------------------------------------------------------ r37498 | | 2016-03-10 11:07:34 Added: Temporary quantityBar parameter for inventory UI ------------------------------------------------------------------------ r37497 | | 2016-03-10 11:04:43 Added: Temporary quantityBar parameter for inventory UI ------------------------------------------------------------------------ r37496 | | 2016-03-10 11:02:36 Added: Temporary quantityBar parameter for inventory UI ------------------------------------------------------------------------ r37495 | | 2016-03-10 11:01:40 Added: config for tracking ------------------------------------------------------------------------ r37494 | | 2016-03-10 10:54:14 Tweaked: Inventory 5.0 expand/collapse on view header click ------------------------------------------------------------------------ r37493 | | 2016-03-10 10:32:02 Tweaked: Inventory 5.0 drop to hand slot fix ------------------------------------------------------------------------ r37492 | | 2016-03-10 09:36:10 Tweaked: Inventory 5.0 stack quantity size ------------------------------------------------------------------------ r37491 | | 2016-03-09 18:59:41 Changed: new player: crafting: hidden binding to inventory events ------------------------------------------------------------------------ r37490 | | 2016-03-09 18:30:40 Changed: new player: recipe system update ------------------------------------------------------------------------ r37489 | | 2016-03-09 16:58:05 Added: Cargo for AnimalBase class ------------------------------------------------------------------------ r37488 | | 2016-03-09 16:11:16 Added: Create locked cargo and unlock after skin ------------------------------------------------------------------------ r37487 | | 2016-03-09 15:17:44 Tweaked: Inventory 5.0 hands empty ------------------------------------------------------------------------ r37486 | | 2016-03-09 15:05:30 Added: added support for debug notifier window (via EntityDebugSync entity) ------------------------------------------------------------------------ r37485 | | 2016-03-09 15:00:55 Tweaked: Inventory 5.0 hands empty ------------------------------------------------------------------------ r37484 | | 2016-03-09 14:39:55 Added: coyotes backpack max ------------------------------------------------------------------------ r37483 | | 2016-03-09 14:22:24 Fixed: Electricity system not changing textures on plugs ------------------------------------------------------------------------ r37482 | | 2016-03-09 14:22:12 Fixed: Tripwire can be setup on road and in buildings ------------------------------------------------------------------------ r37481 | | 2016-03-09 13:54:18 Tweaked: Inventory 5.0 QuantityPanel hidden by default ------------------------------------------------------------------------ r37480 | | 2016-03-09 13:51:41 Tweaked: Inventory 5.0 no tooltip while dragging ------------------------------------------------------------------------ r37479 | | 2016-03-09 13:38:10 Updated: New version of extended steering ------------------------------------------------------------------------ r37478 | | 2016-03-09 13:35:12 Fixed: Left thumb issue ------------------------------------------------------------------------ r37477 | | 2016-03-09 13:08:09 Tweaked: Removed unneeded code ------------------------------------------------------------------------ r37476 | | 2016-03-09 13:06:46 Tweaked: Inventory 5.0 hands empty ------------------------------------------------------------------------ r37475 | | 2016-03-09 12:50:30 Changed: Removed print from CanShowItemInInventory function ------------------------------------------------------------------------ r37474 | | 2016-03-09 12:49:50 Fixed: Dead Zombies do not have inventory ------------------------------------------------------------------------ r37473 | | 2016-03-09 12:35:34 Tweaked: Inventory 5.0 hands empty ------------------------------------------------------------------------ r37472 | | 2016-03-09 12:02:01 Added: New poses into the steering animations ------------------------------------------------------------------------ r37471 | | 2016-03-09 11:57:18 Fixed: Position of clothes on the ground ------------------------------------------------------------------------ r37470 | | 2016-03-09 11:20:56 Tweaked: Removed X-axis sliding on both feet's on runF and walkF - WIP ------------------------------------------------------------------------ r37469 | | 2016-03-09 11:13:37 Tweaked: Adjusted both feet's ------------------------------------------------------------------------ r37468 | | 2016-03-09 11:11:44 Matched Pistols category to anywhere Rifles was also used ------------------------------------------------------------------------ r37467 | | 2016-03-09 10:39:39 Tweaked: Inventory 5.0 hands empty fix ------------------------------------------------------------------------ r37466 | | 2016-03-09 10:30:59 Changed: DZ_AnimalBase class to AnimalBase for new script functions. ------------------------------------------------------------------------ r37465 | | 2016-03-09 10:26:32 Fixed: Script crash caused by a changed function ------------------------------------------------------------------------ r37464 | | 2016-03-09 10:26:08 Tweaked: Inventory 5.0 hands panel rework ------------------------------------------------------------------------ r37463 | | 2016-03-09 10:21:52 Changed: Script API: extending CGame::IsBoxColliding default param fix ------------------------------------------------------------------------ r37462 | | 2016-03-09 10:20:19 Fixed: doors direction/actions bugs ------------------------------------------------------------------------ r37461 | | 2016-03-09 10:18:21 Changed: Moved Electricity System from ItemBase to a component (WIP!) Tweaked: All electricity items were tweaked to work under the Electricity Component Added: Functions HideSelection r) and ShowSelection r) on EntityAI. ------------------------------------------------------------------------ r37460 | | 2016-03-09 10:01:46 Tweaked: Inventory 5.0 hands panel rework ------------------------------------------------------------------------ r37459 | | 2016-03-09 09:56:42 Added: Script API: extending CGame::IsBoxColliding functionality ------------------------------------------------------------------------ r37458 | | 2016-03-09 09:34:51 Tweaked: Initial values for selections in EN5C_PowerGenerator and EN5C_CableReel ------------------------------------------------------------------------ r37457 | | 2016-03-09 09:03:55 Added: Script API: CGame::OnMouseButtonPress/Release events ------------------------------------------------------------------------ r37456 | | 2016-03-08 17:11:30 Changed: Scripts: trigger debug shape ifdef ------------------------------------------------------------------------ r37455 | | 2016-03-08 16:07:27 Changed: steering animation so the character always has his left hand on the wheel ------------------------------------------------------------------------ r37454 | | 2016-03-08 15:23:38 Changed: material tweaks for several pieces of furniture ------------------------------------------------------------------------ r37453 | | 2016-03-08 15:21:00 Changed: AS value in multimaterial to prevent glare ------------------------------------------------------------------------ r37452 | | 2016-03-08 15:09:31 Added: New proxyexport file ------------------------------------------------------------------------ r37449 | | 2016-03-08 14:58:44 Fixed: bad include in new hierarchy ------------------------------------------------------------------------ r37448 | | 2016-03-08 14:52:03 Fixed: bad include in new hierarchy ------------------------------------------------------------------------ r37447 | | 2016-03-08 14:51:23 Fixed: Missing semicolon ------------------------------------------------------------------------ r37446 | | 2016-03-08 14:48:15 Changed: Completely changed spawn points and config for Land_Ind_GarageOffice ------------------------------------------------------------------------ r37445 | | 2016-03-08 14:21:20 Modified Military Building Tags ------------------------------------------------------------------------ r37444 | | 2016-03-08 14:05:54 Tweaked: Transitions in gestures and actions ------------------------------------------------------------------------ r37443 | | 2016-03-08 13:37:53 Added: eating moves in graph for wolves ------------------------------------------------------------------------ r37442 | | 2016-03-08 13:15:05 Added: possibility to disable alignemt of animals from config ------------------------------------------------------------------------ r37441 | | 2016-03-08 13:05:13 Fixed: LepusEuropaeus is idling when caught into snare trap ------------------------------------------------------------------------ r37440 | | 2016-03-08 12:56:24 Tweaked: Inventory 5.0 inventory scaling ------------------------------------------------------------------------ r37439 | | 2016-03-08 12:53:50 Source: Updated export profiles for the consumption animations ------------------------------------------------------------------------ r37438 | | 2016-03-08 12:21:35 Readded Military_west to UH1Y Added: Tents and Bags to Primary Barracks ------------------------------------------------------------------------ r37437 | | 2016-03-08 12:18:53 Tweaked: Inventory 5.0 inventory scaling ------------------------------------------------------------------------ r37436 | | 2016-03-08 12:03:36 Randomized FAL Buttstocks ------------------------------------------------------------------------ r37435 | | 2016-03-08 11:35:16 Changed: Scope for all craftable items in weapons to public and added lootCategory "Crafted". ------------------------------------------------------------------------ r37434 | | 2016-03-08 11:28:45 Fixed: Old tent configs ------------------------------------------------------------------------ r37433 | | 2016-03-08 11:24:01 Attempt Fix on FAL Buttstock Base Attach spawning issue ------------------------------------------------------------------------ r37432 | | 2016-03-08 11:17:38 Changed: Adjusted Assault Pack depth from 5 to 7 ------------------------------------------------------------------------ r37431 | | 2016-03-08 10:58:24 Tweaked: Inventory 5.0 container size ------------------------------------------------------------------------ r37430 | | 2016-03-08 10:49:49 Fixed: Temp removed anim links ------------------------------------------------------------------------ r37429 | | 2016-03-08 10:24:39 Added: t_populusAlba_1f.p3d ------------------------------------------------------------------------ r37428 | | 2016-03-08 09:43:56 Tweaked: Inventory 5.0 hands collapse fix ------------------------------------------------------------------------ r37427 | | 2016-03-08 08:53:17 Tweaked: Inventory 5.0 hands cargo fix ------------------------------------------------------------------------ r37426 | | 2016-03-08 08:44:22 Tweaked: Inventory 5.0 hands icon height ------------------------------------------------------------------------ r37425 | | 2016-03-08 07:53:14 Tweaked: Inventory 5.0 small visual polish ------------------------------------------------------------------------ r37424 | | 2016-03-08 07:52:22 Tweaked: Inventory 5.0 small visual polish ------------------------------------------------------------------------ r37423 | | 2016-03-07 18:23:34 Changed: new player: crafting update ------------------------------------------------------------------------ r37422 | | 2016-03-07 16:02:48 Fixed: Player can be looted after waking up from unconscious ------------------------------------------------------------------------ r37421 | | 2016-03-07 15:53:36 Changed: Scope for all craftable items in plants and vehicles to public and added lootCategory "Crafted". ------------------------------------------------------------------------ r37419 | | 2016-03-07 15:39:50 Tweaked: Inventory 5.0 colors ------------------------------------------------------------------------ r37418 | | 2016-03-07 15:34:15 Added: strings for server browser ------------------------------------------------------------------------ r37417 | | 2016-03-07 15:25:58 Tweaked: Inventory 5.0 progress bar for weapons ------------------------------------------------------------------------ r37416 | | 2016-03-07 15:11:22 Tweaked: Inventory 5.0 removed loginfo ------------------------------------------------------------------------ r37415 | | 2016-03-07 14:48:53 Tweaked: Inventory 5.0 16:9 ratio ------------------------------------------------------------------------ r37414 | | 2016-03-07 14:32:29 Changed: Scope for all craftable items in characters to public and added lootCategory "Crafted". ------------------------------------------------------------------------ r37413 | | 2016-03-07 13:47:27 Added: Events for gun on shoulder locomotion Added: Additive in/out animations for gun on shoulder ------------------------------------------------------------------------ r37412 | | 2016-03-07 13:46:38 Tweaked: CPR animations was exported incorrectly ------------------------------------------------------------------------ r37411 | | 2016-03-07 13:45:36 Source: Combined aimoffsets for bow into one pose animation ------------------------------------------------------------------------ r37410 | | 2016-03-07 13:44:53 Source: Added additive gun on shoulder in/out ------------------------------------------------------------------------ r37409 | | 2016-03-07 13:42:14 Added: Gun on shoulder walking ------------------------------------------------------------------------ r37408 | | 2016-03-07 12:27:23 Added: function to get mouse ray direction ------------------------------------------------------------------------ r37407 | | 2016-03-07 12:14:10 Added: new location ------------------------------------------------------------------------ r37406 | | 2016-03-07 12:09:59 Fixed: Fix of a previous commit regarding the LookAroundX and Y removal ------------------------------------------------------------------------ r37405 | | 2016-03-07 12:04:23 Changed: Scope for all craftable items in gear to public and added lootCategory "Crafted". ------------------------------------------------------------------------ r37404 | | 2016-03-07 12:03:39 Removed: Few unnecessary controls (LookAngleY and LookAngleX) Changed: Replaced (LookAngleY and LookAngleX) with (LookDirX and LookDirY) ------------------------------------------------------------------------ r37403 | | 2016-03-07 11:58:21 Added: progress ------------------------------------------------------------------------ r37402 | | 2016-03-07 11:56:09 Added: FBX of idle on back animations ------------------------------------------------------------------------ r37401 | | 2016-03-07 11:46:47 Added: Animations for throwing into all necessary instances ------------------------------------------------------------------------ r37400 | | 2016-03-07 11:25:07 Added: Aditive animations for throwing Changed: Reexported a few animations for throwing ------------------------------------------------------------------------ r37399 | | 2016-03-07 11:12:17 Changed: Path to buildData.xml for slave test ------------------------------------------------------------------------ r37398 | | 2016-03-07 10:55:59 Changed: Path to buildData.xml for slave test ------------------------------------------------------------------------ r37397 | | 2016-03-07 10:51:57 Tweaked: added camonet selection ------------------------------------------------------------------------ r37396 | | 2016-03-07 10:39:53 Added: new party tent model ------------------------------------------------------------------------ r37395 | | 2016-03-07 09:21:54 Changed: fix ------------------------------------------------------------------------ r37394 | | 2016-03-07 09:19:50 Changed: forgotten ui menu list item for tracking ------------------------------------------------------------------------ r37393 | | 2016-03-07 08:12:45 Fixed: aircon proxy position ------------------------------------------------------------------------ r37392 | | 2016-03-07 08:02:43 Fixed: floor in fire and view g ------------------------------------------------------------------------ r37391 | | 2016-03-07 07:34:03 Fixed: occluders ------------------------------------------------------------------------ r37390 | | 2016-03-07 07:16:22 Fixed: occluder ------------------------------------------------------------------------ r37389 | | 2016-03-05 13:51:11 Added: New Damage System functions ------------------------------------------------------------------------ r37388 | | 2016-03-04 21:05:29 Updated: Moved SKS to Hunting tag from Military ------------------------------------------------------------------------ r37387 | | 2016-03-04 21:04:36 Fixed: loot tag on Smersh backpack to match Smersh vest ------------------------------------------------------------------------ r37386 | | 2016-03-04 19:06:03 Updated: Changed Boulder Assault Tag to Barracks_Only Updated: Moved HiCap Vest to Barracks Only Updated: Smersh Vest + Bag to East_DEevent Updated: Plate Carrier + Attachments to West_DEevent Fixed: tagging error with PU Scope (removed military) and 10 round 9mm stripper for pistol to Civilian from Military ------------------------------------------------------------------------ r37385 | | 2016-03-04 15:56:59 Changed: new player: recipe system update ------------------------------------------------------------------------ r37384 | | 2016-03-04 15:45:29 Tweaked: t_malusDomestica_2s + 3s placeholder model editing ------------------------------------------------------------------------ r37383 | | 2016-03-04 15:40:57 Updated: Military Weapon tagging changes. Updated: Military_west tag moved to LandCamp_east and Land_tent_east Updated: Military_west_DEvent created for UH1Y - FN FAL and UMP (attachments) remain on this tag ------------------------------------------------------------------------ r37382 | | 2016-03-04 15:05:03 Added: events to injured run/walk forward ------------------------------------------------------------------------ r37381 | | 2016-03-04 15:03:34 Fixed: Position of LabCoat in inventory Fixed: Armband can be held in hands ------------------------------------------------------------------------ r37380 | | 2016-03-04 15:02:22 Tweaked: Inventory 5.0 transparent color under item preview ------------------------------------------------------------------------ r37379 | | 2016-03-04 14:59:17 Tweaked: Inventory 5.0 tooltip fix ------------------------------------------------------------------------ r37378 | | 2016-03-04 14:44:20 Changed: wheel damage influence disabled ------------------------------------------------------------------------ r37377 | | 2016-03-04 14:34:55 Tweaked: Changed Run and walk forward cycle and right finger pose on rest ------------------------------------------------------------------------ r37376 | | 2016-03-04 14:27:33 Removed: Old look at ------------------------------------------------------------------------ r37375 | | 2016-03-04 14:23:03 Fixed: Minor fixes in the animations for throwing ------------------------------------------------------------------------ r37374 | | 2016-03-04 14:22:10 Tweaked: Modified Run and walk Forward with longer loops ------------------------------------------------------------------------ r37373 | | 2016-03-04 13:38:17 Added: Updated normal maps and rvmat's for folding bed model ------------------------------------------------------------------------ r37372 | | 2016-03-04 13:34:16 Tweaked: Gesture transitions ------------------------------------------------------------------------ r37371 | | 2016-03-04 13:31:57 Tweaked: Inventory 5.0 color ------------------------------------------------------------------------ r37370 | | 2016-03-04 13:29:45 Tweaked: Inventory 5.0 transparent color under item preview ------------------------------------------------------------------------ r37369 | | 2016-03-04 13:26:12 Renamed: renamed class files to HudDebugWinCharNotifiers ------------------------------------------------------------------------ r37368 | | 2016-03-04 13:24:39 Renamed: renamed class files (removed old ones) ------------------------------------------------------------------------ r37367 | | 2016-03-04 12:23:03 Fixed: Player can be looted after waking up from unconscious ------------------------------------------------------------------------ r37366 | | 2016-03-04 11:35:58 Added: Animations for throwing Changed: Operation of the throwing graph ------------------------------------------------------------------------ r37365 | | 2016-03-04 11:24:13 Fixed: Traps can be used as cargo ------------------------------------------------------------------------ r37364 | | 2016-03-04 09:45:49 Tweaked: Inventory 5.0 colors ------------------------------------------------------------------------ r37363 | | 2016-03-04 09:37:25 Tweaked: t_pyrusCommunis_2s trunk_CO + NOHQ textures update ------------------------------------------------------------------------ r37362 | | 2016-03-04 09:34:29 Tweaked: t_pyrusCommunis_2s trunk_CO + NOHQ textures editing ------------------------------------------------------------------------ r37361 | | 2016-03-04 09:24:32 Changed: Moved more parts of the Electricity System into a component. ------------------------------------------------------------------------ r37360 | | 2016-03-04 09:19:37 Added: Entity debug synch ------------------------------------------------------------------------ r37359 | | 2016-03-04 09:16:13 Added: Heavy drop fixes ------------------------------------------------------------------------ r37358 | | 2016-03-04 08:06:57 Tweaked: more colorful interior for Church_02a ------------------------------------------------------------------------ r37357 | | 2016-03-03 17:42:00 Added: new player: recipe base added ------------------------------------------------------------------------ r37356 | | 2016-03-03 17:37:15 Added: new player: recipe system module added ------------------------------------------------------------------------ r37355 | | 2016-03-03 17:15:17 Tweaked: speed set to real speed ------------------------------------------------------------------------ r37354 | | 2016-03-03 16:47:26 Fixed: Refactor for-loop conditions in InventoryContainerVicinity::UpdateItems ------------------------------------------------------------------------ r37353 | | 2016-03-03 16:10:55 Added: layout for new server browser ------------------------------------------------------------------------ r37352 | | 2016-03-03 16:08:36 Tweaked: Inventory 5.0 hands slot align to bottom (hrozny bordel ale potrebujem komitnut) ------------------------------------------------------------------------ r37351 | | 2016-03-03 16:03:50 Changed: Base class for DiggedSoil to InventoryBase ------------------------------------------------------------------------ r37350 | | 2016-03-03 15:59:48 Changed: Base class for DiggedSoil to ItemBase ------------------------------------------------------------------------ r37349 | | 2016-03-03 15:59:33 Added: Current p3d file and texture files for folding bed asset ------------------------------------------------------------------------ r37348 | | 2016-03-03 15:23:50 Minor fixes into topology ------------------------------------------------------------------------ r37347 | | 2016-03-03 15:17:25 Added: configs ------------------------------------------------------------------------ r37346 | | 2016-03-03 14:49:38 Added: Methods ConditionIntoInventory Fixed: Renamed methods ConditionInventory to ConditionIntoInventory ------------------------------------------------------------------------ r37345 | | 2016-03-03 14:15:22 Fixed: Traps can be used as cargo ------------------------------------------------------------------------ r37344 | | 2016-03-03 14:00:11 Tweaked: Inventory 5.0 fix GetItemQuantityText type ------------------------------------------------------------------------ r37343 | | 2016-03-03 13:58:18 Updated: Moved SVD to Barracks Only from East Events ------------------------------------------------------------------------ r37342 | | 2016-03-03 13:50:20 Added: Telnyashka_f ------------------------------------------------------------------------ r37341 | | 2016-03-03 13:48:39 Changed: Disabled New Damage System Classes ------------------------------------------------------------------------ r37340 | | 2016-03-03 13:43:24 Fixed: Traps can be used as cargo ------------------------------------------------------------------------ r37339 | | 2016-03-03 13:37:29 Changed: cars operation fluids effects disabled (no engine damage when oil/coolant missing) ------------------------------------------------------------------------ r37338 | | 2016-03-03 13:18:35 Added: New config for USMC jacket. ------------------------------------------------------------------------ r37337 | | 2016-03-03 13:13:39 Fixed: Idle animation for prone on back ------------------------------------------------------------------------ r37336 | | 2016-03-03 12:03:28 Fixed: Showing action menu with -enNewPlayer modifier ------------------------------------------------------------------------ r37335 | | 2016-03-03 11:47:09 Fixed: Paths in dependencies ------------------------------------------------------------------------ r37334 | | 2016-03-03 11:45:46 Fixed: Paths in dependencies ------------------------------------------------------------------------ r37333 | | 2016-03-03 10:52:33 Tweaked: Work - vymazane nepotrebne vrstvy ------------------------------------------------------------------------ r37332 | | 2016-03-03 10:48:47 Tweaked: Work - telnyashka skinned ------------------------------------------------------------------------ r37331 | | 2016-03-03 10:01:06 Tweaked: Added some comments ------------------------------------------------------------------------ r37330 | | 2016-03-03 09:54:28 Changed: ScriptAPI: inventory conditions refactor ------------------------------------------------------------------------ r37329 | | 2016-03-03 08:44:42 Added:Work sheep grazing ------------------------------------------------------------------------ r37328 | | 2016-03-03 08:42:12 Tweaked: Inventory 5.0 item view with combined cargo+attachments ------------------------------------------------------------------------ r37327 | | 2016-03-03 08:27:05 Deleted: Debug prints ------------------------------------------------------------------------ r37326 | | 2016-03-03 08:26:26 Fixed: Preset handling ------------------------------------------------------------------------ r37325 | | 2016-03-03 08:20:25 Fixed: fixed igniting action when target is non fireplace item ------------------------------------------------------------------------ r37324 | | 2016-03-03 08:13:21 Tweaked: Improved handling of generator's sound effect ------------------------------------------------------------------------ r37323 | | 2016-03-03 07:54:25 Fixed: fixed igniting action when target is non fireplace item ------------------------------------------------------------------------ r37322 | | 2016-03-02 18:02:23 Tweaked: Inventory 5.0 expand collapse ------------------------------------------------------------------------ r37321 | | 2016-03-02 16:58:10 Tweaked: t_prunusdomestica_2s - placeholder model update ------------------------------------------------------------------------ r37320 | | 2016-03-02 16:47:19 Added: trees placeholders (Fraxinus Excelsior 2f ------------------------------------------------------------------------ r37319 | | 2016-03-02 16:45:59 Added: trees placeholders materials(Fraxinus Excelsior and Pinus Sylvestris) Tweaked: materials of trees (Pinus Sylvestris) Removed: old placeholders of trees ------------------------------------------------------------------------ r37318 | | 2016-03-02 16:32:40 Tweaked: Inventory 5.0 slots count ------------------------------------------------------------------------ r37317 | | 2016-03-02 16:30:18 Tweaked: Inventory 5.0 slots count ------------------------------------------------------------------------ r37316 | | 2016-03-02 16:24:42 Added: missing throwing animations ------------------------------------------------------------------------ r37315 | | 2016-03-02 16:17:55 Added: Idle to the fullbody prone on back aimspace ------------------------------------------------------------------------ r37314 | | 2016-03-02 16:10:11 Tweaked: Inventory 5.0 slots count ------------------------------------------------------------------------ r37313 | | 2016-03-02 16:10:10 Fixed: Holding of MountainBackpack. Changed: Added new selections camoGround ------------------------------------------------------------------------ r37312 | | 2016-03-02 15:46:54 Added: WIP: Gestures to the vehicle graph ------------------------------------------------------------------------ r37311 | | 2016-03-02 15:13:39 Added: Idle animation for idle in prone back ------------------------------------------------------------------------ r37310 | | 2016-03-02 15:06:41 Changed: All backpacks are laying on the ground again. ------------------------------------------------------------------------ r37309 | | 2016-03-02 15:06:35 Added:t_pyrusCommunis_2s textures work files ------------------------------------------------------------------------ r37308 | | 2016-03-02 15:00:51 Added: t_pyrusCommunis_2s work files ------------------------------------------------------------------------ r37307 | | 2016-03-02 14:57:25 Source: Updated export options on RPS gestures ------------------------------------------------------------------------ r37306 | | 2016-03-02 14:56:10 Tweaked: Export profiles for RPS rifle and 2hd ------------------------------------------------------------------------ r37305 | | 2016-03-02 14:56:08 Fixed: Bad position of Tortillabag after spawn ------------------------------------------------------------------------ r37304 | | 2016-03-02 14:32:11 -Radar building was added -Textures should be fixed ------------------------------------------------------------------------ r37303 | | 2016-03-02 14:31:25 Fixed: Bad position of Tortillabag ------------------------------------------------------------------------ r37301 | | 2016-03-02 14:26:03 -Radar building ------------------------------------------------------------------------ r37300 | | 2016-03-02 14:24:50 Tweaked: Naming convention and made into additive animation ------------------------------------------------------------------------ r37299 | | 2016-03-02 14:07:21 Tweaked: t_purusCommunis_3s placeholder ------------------------------------------------------------------------ r37298 | | 2016-03-02 14:05:55 Tweaked: t_pyrusCommunis_2s tree - UV coordinates removed from 2 ID channel on shadow_1000 ------------------------------------------------------------------------ r37297 | | 2016-03-02 13:22:11 Tweaked: Added dependency ------------------------------------------------------------------------ r37296 | | 2016-03-02 13:21:48 Added: plants bush/tree pbos ------------------------------------------------------------------------ r37295 | | 2016-03-02 13:03:55 Tweaked: t_pyrusCommunis_2s_shadow_CA.tga etexture editing ------------------------------------------------------------------------ r37294 | | 2016-03-02 13:00:08 Added: t_salixAlba_2s.p3d ------------------------------------------------------------------------ r37293 | | 2016-03-02 12:47:23 Added: pyrusCommunis_2s tree model ------------------------------------------------------------------------ r37292 | | 2016-03-02 12:18:48 Tweaked: textures ------------------------------------------------------------------------ r37291 | | 2016-03-02 12:12:48 Changed: scope ------------------------------------------------------------------------ r37290 | | 2016-03-02 11:00:31 Broke west edge polygons into smaller ones + export complete shapefile ------------------------------------------------------------------------ r37289 | | 2016-03-02 11:00:00 Added: Work - eating animations ------------------------------------------------------------------------ r37288 | | 2016-03-02 10:16:02 Tweaked: Inventory 5.0 cargo grid fix ------------------------------------------------------------------------ r37287 | | 2016-03-02 10:09:01 Removed tiny polygons ------------------------------------------------------------------------ r37286 | | 2016-03-02 09:36:01 Tweaked: Inventory 5.0 layout ------------------------------------------------------------------------ r37285 | | 2016-03-02 00:11:33 Added: skin ------------------------------------------------------------------------ r37284 | | 2016-03-01 17:21:08 Added: Telnyashka_g ------------------------------------------------------------------------ r37283 | | 2016-03-01 17:16:16 Fixed: update of shaders ------------------------------------------------------------------------ r37282 | | 2016-03-01 17:13:46 Added: Telnyashka_g ------------------------------------------------------------------------ r37281 | | 2016-03-01 16:54:36 Tweaked: Removed obsolete columns from weapon reloads ------------------------------------------------------------------------ r37280 | | 2016-03-01 16:46:22 Tweaked: Added prone version of reloads ------------------------------------------------------------------------ r37279 | | 2016-03-01 16:44:46 Tweaked: Animation templates ------------------------------------------------------------------------ r37278 | | 2016-03-01 16:42:03 Source: Added prone versions ------------------------------------------------------------------------ r37277 | | 2016-03-01 16:41:04 Source: Clean & add prone versions ------------------------------------------------------------------------ r37276 | | 2016-03-01 16:39:07 Added: plants bush/tree pbos ------------------------------------------------------------------------ r37275 | | 2016-03-01 16:22:57 Tweaked: Added dependency ------------------------------------------------------------------------ r37274 | | 2016-03-01 16:13:27 Removed: removed some debug prints and comments ------------------------------------------------------------------------ r37273 | | 2016-03-01 16:11:07 Added: physical material definitions to the game ------------------------------------------------------------------------ r37272 | | 2016-03-01 16:07:31 Fixed: Cleaning Prints in debug console ------------------------------------------------------------------------ r37271 | | 2016-03-01 15:51:52 Changed: Recipes for magazines. ------------------------------------------------------------------------ r37270 | | 2016-03-01 15:22:23 Changed: Completely overwritten magazine config. Changed: Loot tags for Saiga weapon and name of magazines. ------------------------------------------------------------------------ r37269 | | 2016-03-01 14:41:33 Fixed: removed occluders (performance issues) ------------------------------------------------------------------------ r37268 | | 2016-03-01 14:14:10 Added: added new actions for fireplace ------------------------------------------------------------------------ r37267 | | 2016-03-01 13:54:34 Removed: Old naming convention ------------------------------------------------------------------------ r37266 | | 2016-03-01 13:54:00 Tweaked: Arming and disarming animation naming conventions on pistol ------------------------------------------------------------------------ r37265 | | 2016-03-01 13:53:40 Source: Updated naming convention on pistol exports ------------------------------------------------------------------------ r37264 | | 2016-03-01 13:45:38 Source: Tweaked arming/disarming rifle naming convention ------------------------------------------------------------------------ r37263 | | 2016-03-01 13:36:17 Added: added new actions for fireplace(Reignite and Bury ashes) ------------------------------------------------------------------------ r37262 | | 2016-03-01 13:35:00 Added: added new actions for fireplace ------------------------------------------------------------------------ r37261 | | 2016-03-01 13:31:39 Source: Added new arming/disarming source animations for pistol ------------------------------------------------------------------------ r37260 | | 2016-03-01 13:25:25 Tweaked: ItemBase.c - corrected member variable name Fixed: ComponentElectricDevicePowerGenerator.c - commented out sparkplug check (fixed turn ON on generator) ------------------------------------------------------------------------ r37259 | | 2016-03-01 13:24:38 Tweaked: Removed movement arming and renamed idle arming to just arming/disarming ------------------------------------------------------------------------ r37258 | | 2016-03-01 13:21:42 Tweaked: Additive animations for consumption ------------------------------------------------------------------------ r37257 | | 2016-03-01 13:19:18 Source: Tweaked export options on consumption animations ------------------------------------------------------------------------ r37256 | | 2016-03-01 12:10:34 -Lena_M ------------------------------------------------------------------------ r37255 | | 2016-03-01 11:48:10 Source: Added missing anims & review ------------------------------------------------------------------------ r37254 | | 2016-03-01 11:06:26 Fixed: Incorrect textures of Land_Ind_SiloVelke_02 ------------------------------------------------------------------------ r37253 | | 2016-03-01 10:22:42 Fixed: description of Patrol Zombie ------------------------------------------------------------------------ r37252 | | 2016-03-01 09:39:48 Changed: shaders ------------------------------------------------------------------------ r37251 | | 2016-03-01 09:15:25 Fixed: wrong normal map on shoes of commercialPilot_old_m ------------------------------------------------------------------------ r37250 | | 2016-03-01 08:38:20 Changed: shaders ------------------------------------------------------------------------ r37249 | | 2016-03-01 08:04:20 Fixed: Typo in ZombieCommercialPilotOldMOlive_NewAI ------------------------------------------------------------------------ r37248 | | 2016-03-01 04:49:22 Added: Patrol Zombie Beta + config ------------------------------------------------------------------------ r37247 | | 2016-02-29 16:43:23 Changed: LootTag for Vss attachments just for military_east events. ------------------------------------------------------------------------ r37246 | | 2016-02-29 16:42:23 Changed: Inherit of EyeWearBase. Added: camoMela and camoFemale selections into models of glasses. Added: New IKs for glasses. ------------------------------------------------------------------------ r37245 | | 2016-02-29 16:25:46 Tweaked: Check of cursortarget - Not is sever ------------------------------------------------------------------------ r37244 | | 2016-02-29 16:10:49 Fixed: GetCursorObject checks whether it is called on server side ------------------------------------------------------------------------ r37243 | | 2016-02-29 15:56:08 stable branches ------------------------------------------------------------------------ r37233 | | 2016-02-29 15:52:14 Added: RMB Action for attaching EN5C_CarBattery into EN5C_BatteryCharger ------------------------------------------------------------------------ r37232 | | 2016-02-29 15:52:10 Tweaked: Corrected user action for attaching a battery to battery charger ------------------------------------------------------------------------ r37228 | | 2016-02-29 15:41:43 Changed: -enModifiers command line parameter replaced by -enDebugActions ------------------------------------------------------------------------ r37227 | | 2016-02-29 14:12:32 Tweaked: Cargo slots for shelters and tents ------------------------------------------------------------------------ r37226 | | 2016-02-29 13:23:00 Changed: revert ------------------------------------------------------------------------ r37225 | | 2016-02-29 13:13:06 Fixed: Corrected change in a script (fixed a game crash) ------------------------------------------------------------------------ r37224 | | 2016-02-29 13:06:38 Changed: hotfix for crashing server ------------------------------------------------------------------------ r37223 | | 2016-02-29 11:37:45 Added: work - run turn animations ------------------------------------------------------------------------ r37222 | | 2016-02-29 11:34:51 Added: work - run turn animations ------------------------------------------------------------------------ r37221 | | 2016-02-29 11:17:34 Added: work - turn animations in run ------------------------------------------------------------------------ r37220 | | 2016-02-29 10:44:01 Added: added new action - extinguish fireplace with bottle Fixed: fixed action ignite fireplace by match ------------------------------------------------------------------------ r37219 | | 2016-02-29 10:41:41 Added: added new action - extinguish fireplace with bottle ------------------------------------------------------------------------ r37218 | | 2016-02-29 10:20:30 Changed: NewUI: view content optimization ------------------------------------------------------------------------ r37216 | | 2016-02-29 10:09:27 Added: Closing wounds using heated knife actions ------------------------------------------------------------------------ r37215 | | 2016-02-29 10:08:55 Added: Burn sew actions ------------------------------------------------------------------------ r37214 | | 2016-02-29 09:45:31 Fixed: Missing " on line 99 of config of canis Lupus that was crashing the packer ------------------------------------------------------------------------ r37213 | | 2016-02-29 09:41:19 Tweaked: Updated the ladder locomotion tree ------------------------------------------------------------------------ r37212 | | 2016-02-29 09:25:50 Tweaked: rename ------------------------------------------------------------------------ r37211 | | 2016-02-29 08:54:36 Fixed: Reverted Zombies directory back to revision 37131 ------------------------------------------------------------------------ r37210 | | 2016-02-29 08:38:29 Fixed: reverted previous commit because it crashed the game (configured new zombies) ------------------------------------------------------------------------ r37209 | | 2016-02-29 08:30:38 Fixed: reverted previous commit because it crashed the game (configured new zombies) ------------------------------------------------------------------------ r37208 | | 2016-02-29 08:11:10 Added: EN5C_config.hpp - Adde class Electricity to EN5C_BarbedWire Added: fence.p3d - tweaked position of electricity proxies ------------------------------------------------------------------------ r37207 | | 2016-02-29 08:11:05 Tweaked: ItemBase.h - tweaked sockets count constant for testing purposes Removed: Fence.c - Removed attachment control from Fence Added: BaseBuildingBase.c - Moved attachment control from Fence to BaseBuildingBase Added: BaseBuildingBase.c - New functionality for networking electric fences and watchtowers Added: EnMath.h - wip scripts for simple collision check ------------------------------------------------------------------------ r37206 | | 2016-02-29 07:44:59 Added: zombie Soldier and Patrol Betas + config ------------------------------------------------------------------------ r37205 | | 2016-02-26 17:13:13 Fixed: added separate ground models for glasses ------------------------------------------------------------------------ r37204 | | 2016-02-26 16:56:03 Tweaked: Some changes to the way gestures blend and behave ------------------------------------------------------------------------ r37203 | | 2016-02-26 16:40:35 Added: final 6 male + 1 female head Changed: cleanup ------------------------------------------------------------------------ r37202 | | 2016-02-26 16:38:20 Added: Wolf - audio definition to optimal animation graph ------------------------------------------------------------------------ r37201 | | 2016-02-26 16:27:06 Changed: Inherit in model.cfg for ground models. ------------------------------------------------------------------------ r37200 | | 2016-02-26 16:12:39 Added: smaa shaders ------------------------------------------------------------------------ r37199 | | 2016-02-26 15:57:55 Added: New handAnim into configs for rest of clothes. Changed: Model config class for ground items. ------------------------------------------------------------------------ r37198 | | 2016-02-26 15:39:29 Changed: shaders ------------------------------------------------------------------------ r37197 | | 2016-02-26 15:23:33 Added: ArmAction for clothes. ------------------------------------------------------------------------ r37196 | | 2016-02-26 14:48:40 Added: Wolf - audio definition to optimal animation graph ------------------------------------------------------------------------ r37195 | | 2016-02-26 14:47:16 Changed: final underwear data sources ------------------------------------------------------------------------ r37194 | | 2016-02-26 14:41:44 Changed: final underwear data sources ------------------------------------------------------------------------ r37193 | | 2016-02-26 14:11:50 Added: Transition animations for prone on back ------------------------------------------------------------------------ r37192 | | 2016-02-26 14:07:18 Added: prone on back ------------------------------------------------------------------------ r37191 | | 2016-02-26 11:45:38 Tweaked: improved MLOD of Ind_Mlyn_02 ------------------------------------------------------------------------ r37190 | | 2016-02-26 11:19:21 Fixed: Player can be looted while alive ------------------------------------------------------------------------ r37189 | | 2016-02-26 11:15:14 Tweaked: improved LODs of Ind_Expedice_1 ------------------------------------------------------------------------ r37188 | | 2016-02-26 10:40:33 Fixed: Player can be looted while alive ------------------------------------------------------------------------ r37187 | | 2016-02-26 10:23:16 Fixed: ladder memory points again ------------------------------------------------------------------------ r37186 | | 2016-02-26 08:23:28 Added: reserved action IDs for fireplace actions (reignite and extinguish) ------------------------------------------------------------------------ r37185 | | 2016-02-26 08:22:43 Added: reserved action IDs for fireplace actions (reignite and extinguish) ------------------------------------------------------------------------ r37184 | | 2016-02-25 18:17:16 Source: Tweaked: Added missinf anims + reviewed ------------------------------------------------------------------------ r37183 | | 2016-02-25 17:18:01 Added: New handAnim into masks config. Changed: Model config class for ground items. ------------------------------------------------------------------------ r37182 | | 2016-02-25 16:55:43 Changed: Width of Random button ------------------------------------------------------------------------ r37181 | | 2016-02-25 16:39:58 Fixed: Reset button in character menu creates random characters ------------------------------------------------------------------------ r37180 | | 2016-02-25 16:28:36 Fixed: EN5C_Torch was possible to add as cargo when lighted ------------------------------------------------------------------------ r37179 | | 2016-02-25 16:27:43 Added: New handAnim into configs for backpacks Changed: Model config class for ground items. ------------------------------------------------------------------------ r37178 | | 2016-02-25 16:22:20 Added: New base class into cfgModels ------------------------------------------------------------------------ r37177 | | 2016-02-25 16:21:43 Tweaked: movement params and proximity attack params for wolf ------------------------------------------------------------------------ r37176 | | 2016-02-25 16:20:55 Tweaked: proximity attack conditions and run moves refined for wolf skeleton ------------------------------------------------------------------------ r37175 | | 2016-02-25 15:01:33 Fixed: Fixed cancel action freeze ------------------------------------------------------------------------ r37174 | | 2016-02-25 14:45:33 Added: Skinning user action for EN5C_HuntingKnife ------------------------------------------------------------------------ r37173 | | 2016-02-25 14:25:23 Fixed: Pristine Trap_LandMine can explode after deactivation ------------------------------------------------------------------------ r37172 | | 2016-02-25 14:14:07 Edited: Refactor of developers tools & cleaning missionBase ------------------------------------------------------------------------ r37171 | | 2016-02-25 14:03:45 Changed: Hologram class file moved to Classes folder Changed: hologram functionality was rewritten and better optimized Fixed: fixed various issues with placing ------------------------------------------------------------------------ r37170 | | 2016-02-25 14:03:17 Updated with reexported versions ------------------------------------------------------------------------ r37169 | | 2016-02-25 14:01:34 Replotted and entity fixed ------------------------------------------------------------------------ r37167 | | 2016-02-25 13:48:35 Added: magazine slots ------------------------------------------------------------------------ r37166 | | 2016-02-25 13:22:05 -PAA ------------------------------------------------------------------------ r37165 | | 2016-02-25 13:21:07 -Concrete Panels ------------------------------------------------------------------------ r37164 | | 2016-02-25 12:39:21 Added: History for Enscript tab in Script console ------------------------------------------------------------------------ r37163 | | 2016-02-25 12:22:43 Fixed: unwrap errors in LODs of Misc_PowerStation ------------------------------------------------------------------------ r37162 | | 2016-02-25 12:16:29 Added: work ------------------------------------------------------------------------ r37161 | | 2016-02-25 11:39:06 Tweaked: Interior textures of Ind_Mlyn_03 ------------------------------------------------------------------------ r37160 | | 2016-02-25 11:25:01 Fixed: bad mesh in ground_garbage_long_fix ------------------------------------------------------------------------ r37159 | | 2016-02-25 11:12:38 Removed: fake cigarette boxes from garbage objects ------------------------------------------------------------------------ r37158 | | 2016-02-25 11:00:16 Fixed: collisions ------------------------------------------------------------------------ r37157 | | 2016-02-25 10:38:35 Tweaked: Work - run changed ------------------------------------------------------------------------ r37156 | | 2016-02-25 10:36:57 Fixed: frame color ------------------------------------------------------------------------ r37155 | | 2016-02-25 10:27:03 Tweaked: Work - run changed ------------------------------------------------------------------------ r37154 | | 2016-02-25 10:23:11 Fixed: doors selection in fire and view g. ------------------------------------------------------------------------ r37153 | | 2016-02-25 09:50:21 Removed: Server Log tab in Script console. Renamed Client Log to Prints. ------------------------------------------------------------------------ r37152 | | 2016-02-25 08:51:45 Added: added new action 'AT_IGNITE_FIREPLACE_BY_ROADFLARE' Removed: action 'AT_IGNITE' was changed to 'AT_IGNITE_FIREPLACE_BY_ROADFLARE' ------------------------------------------------------------------------ r37151 | | 2016-02-25 08:50:32 Added: added new action 'AT_IGNITE_FIREPLACE_BY_ROADFLARE' Removed: action 'AT_IGNITE' was changed to 'AT_IGNITE_FIREPLACE_BY_ROADFLARE' ------------------------------------------------------------------------ r37150 | | 2016-02-24 17:37:13 Added: FBX file with rifle prone aimspace ------------------------------------------------------------------------ r37149 | | 2016-02-24 17:32:56 Added: Animations for prone aiming ------------------------------------------------------------------------ r37148 | | 2016-02-24 17:22:31 Added: caravan ------------------------------------------------------------------------ r37147 | | 2016-02-24 17:10:25 Tweaked: Re-targeted animations to new ladder ------------------------------------------------------------------------ r37146 | | 2016-02-24 16:59:33 Added: Mirrored animations/Left side animations - WIP ------------------------------------------------------------------------ r37145 | | 2016-02-24 16:56:45 Tweaked: Changed hands positions and re-target Roof Enter & Exit animations for new ladder - WIP ------------------------------------------------------------------------ r37144 | | 2016-02-24 16:51:56 Removed: Changed into new naming conventions ------------------------------------------------------------------------ r37143 | | 2016-02-24 16:38:01 Updated with some visual/color tweaks to control rig. Changed to version 1.04 ------------------------------------------------------------------------ r37142 | | 2016-02-24 14:51:38 Fixed: Tent manipulation when pitched ------------------------------------------------------------------------ r37141 | | 2016-02-24 14:35:25 Deleted: Old config for bullets. Changed: Whole structure of ammo config. Changed: Class names for AmmoBoxes. ------------------------------------------------------------------------ r37140 | | 2016-02-24 14:14:18 Fixed: Debug tools: SQF editor finish - UI ------------------------------------------------------------------------ r37139 | | 2016-02-24 13:53:32 Removed: work files for cow n bull skeletons ------------------------------------------------------------------------ r37138 | | 2016-02-24 13:52:16 Added: User actions for EN5C tents ------------------------------------------------------------------------ r37137 | | 2016-02-24 13:49:36 Added: User actions for EN5C tents ------------------------------------------------------------------------ r37136 | | 2016-02-24 13:34:27 Added: new trees and bushes into the map and libraries ------------------------------------------------------------------------ r37135 | | 2016-02-24 13:09:14 TestSatMask ------------------------------------------------------------------------ r37134 | | 2016-02-24 13:03:28 Added: look at ------------------------------------------------------------------------ r37133 | | 2016-02-24 13:03:13 Tweaked: look poses for idle ------------------------------------------------------------------------ r37132 | | 2016-02-24 12:57:06 Fixed: Fixed an issue with quantity of given tool items (tool1 ------------------------------------------------------------------------ r37131 | | 2016-02-24 11:54:07 Tweaked: better color for commercialPilot_old_m ------------------------------------------------------------------------ r37130 | | 2016-02-24 11:28:20 Tweaked: WIP fullbody additive ------------------------------------------------------------------------ r37129 | | 2016-02-24 11:21:18 Fixed: selections and size of Sneakers ------------------------------------------------------------------------ r37128 | | 2016-02-24 11:18:05 Fixed: Server Stack overflow ------------------------------------------------------------------------ r37127 | | 2016-02-24 10:35:11 Changed: ScriptAPI: IsObjectAccesible & IsInventoryTreeLocked ------------------------------------------------------------------------ r37126 | | 2016-02-24 10:31:29 Added: WIP Fullbody additive to arming and disarming ------------------------------------------------------------------------ r37125 | | 2016-02-24 10:28:48 Tweaked: better color for commercialPilot_old_m ------------------------------------------------------------------------ r37124 | | 2016-02-24 02:32:22 Tweaked: sneakers fit better ------------------------------------------------------------------------ r37123 | | 2016-02-23 17:49:58 Tweaked: Added missing anims + review ------------------------------------------------------------------------ r37122 | | 2016-02-23 17:17:39 Added: missing rvmats ------------------------------------------------------------------------ r37121 | | 2016-02-23 17:07:35 Fixed: Mistake in config. ------------------------------------------------------------------------ r37120 | | 2016-02-23 17:04:51 Changed: RandomAttachments probability for all weapons. ------------------------------------------------------------------------ r37119 | | 2016-02-23 16:53:08 Added: LookDir to all vehicle seats ------------------------------------------------------------------------ r37118 | | 2016-02-23 16:45:38 Changed: Refactored trap wrong manipulation effect ------------------------------------------------------------------------ r37117 | | 2016-02-23 16:21:29 Fixed: Pristine Trap_LandMine can explode after deactivation ------------------------------------------------------------------------ r37116 | | 2016-02-23 16:10:39 Project clean up ------------------------------------------------------------------------ r37115 | | 2016-02-23 16:07:20 Rexported wrp to match the current state of the TB project ------------------------------------------------------------------------ r37112 | | 2016-02-23 15:47:10 Added: Debug menu Mission Editor ------------------------------------------------------------------------ r37111 | | 2016-02-23 15:46:58 Added: Debug menu Mission Editor ------------------------------------------------------------------------ r37110 | | 2016-02-23 15:44:10 Fixed: Land Mine deactivation does not damage the mine ------------------------------------------------------------------------ r37109 | | 2016-02-23 15:43:58 Added: Reexported anims for onback test ------------------------------------------------------------------------ r37108 | | 2016-02-23 15:43:09 Added: Mission Editor layout (load mission) ------------------------------------------------------------------------ r37107 | | 2016-02-23 14:52:53 Updated: raised prone pose ------------------------------------------------------------------------ r37106 | | 2016-02-23 14:45:12 Updated: prone raised pose - shoulders fix ------------------------------------------------------------------------ r37105 | | 2016-02-23 14:41:46 Fixed: Added function GetEnergy() ------------------------------------------------------------------------ r37104 | | 2016-02-23 14:29:58 Added: added IgniteByHandDrill action for fireplace ------------------------------------------------------------------------ r37103 | | 2016-02-23 14:29:31 Added: added IgniteByHandDrill action for fireplace ------------------------------------------------------------------------ r37102 | | 2016-02-23 14:26:16 Added: Wolf - audio definition to optimal animation graph ------------------------------------------------------------------------ r37101 | | 2016-02-23 14:02:04 Added: progress ------------------------------------------------------------------------ r37100 | | 2016-02-23 14:00:32 Added and removed some information in revision history ------------------------------------------------------------------------ r37099 | | 2016-02-23 13:59:23 Block scene with new floor representation ------------------------------------------------------------------------ r37098 | | 2016-02-23 13:49:14 Fixed: match quantity removed when igniting in the wind ------------------------------------------------------------------------ r37097 | | 2016-02-23 13:36:10 Fixed: fixed action messages ------------------------------------------------------------------------ r37096 | | 2016-02-23 13:29:26 Added: added EN5C_PetrolLighter config ------------------------------------------------------------------------ r37095 | | 2016-02-23 13:28:07 Added: added IgniteByLighter action for fireplace ------------------------------------------------------------------------ r37094 | | 2016-02-23 13:22:22 Fixed: Memory leak in m_KeyBindings ------------------------------------------------------------------------ r37093 | | 2016-02-23 13:19:14 Added: added IgniteByMatch action for fireplace ------------------------------------------------------------------------ r37092 | | 2016-02-23 13:01:02 Rev History ------------------------------------------------------------------------ r37091 | | 2016-02-23 12:50:54 Changed: Description of Glock ------------------------------------------------------------------------ r37090 | | 2016-02-23 12:37:07 Changed: multiple ground objects rotated and translated to fit new IKs. Added: two objects did not have separate ground model ------------------------------------------------------------------------ r37089 | | 2016-02-23 12:18:21 Changed: NewUI: Vehicle parts can be attached / detached ------------------------------------------------------------------------ r37088 | | 2016-02-23 12:05:22 Changed: NewUI: unconscious screen fixes ------------------------------------------------------------------------ r37087 | | 2016-02-23 11:58:03 Added: Queue node for reloading update ------------------------------------------------------------------------ r37086 | | 2016-02-23 11:57:13 Changed: Reverted back changes for test of loot spawn. ------------------------------------------------------------------------ r37085 | | 2016-02-23 11:57:10 Added: Queue reloading ------------------------------------------------------------------------ r37084 | | 2016-02-23 11:51:43 Tweaked: Added new command for internal gesture actions ------------------------------------------------------------------------ r37083 | | 2016-02-23 11:42:48 Changed: LootSpawn for roof test of Land_Ind_SiloVelke_01 ------------------------------------------------------------------------ r37082 | | 2016-02-23 11:28:27 Changed: InventorySlot for Saiga Buttstock. Added: Saiga buttstock into EN5C config. Added: Slot_weaponButtstockSaiga into config and sorted alphabetically. ------------------------------------------------------------------------ r37081 | | 2016-02-23 11:01:32 Added: updated medicaltable_smdi.tga ------------------------------------------------------------------------ r37080 | | 2016-02-23 10:59:04 Added: Queue nodes to the player locomotion ------------------------------------------------------------------------ r37079 | | 2016-02-23 10:53:57 Added: added IgniteByMatch action for fireplace ------------------------------------------------------------------------ r37078 | | 2016-02-23 10:44:47 Source: entity tweaked ------------------------------------------------------------------------ r37077 | | 2016-02-23 10:40:01 Added: Test for rifle reload animations ------------------------------------------------------------------------ r37076 | | 2016-02-23 10:39:42 Tweaked: rename and changing entity position ------------------------------------------------------------------------ r37075 | | 2016-02-23 10:25:35 Changed: proxyexport/ChernarusPlus.bin ------------------------------------------------------------------------ r37074 | | 2016-02-23 10:21:49 Updated: - Layers with villages ------------------------------------------------------------------------ r37073 | | 2016-02-23 09:55:45 Added: ScriptAPI: Game::PlayMission ------------------------------------------------------------------------ r37072 | | 2016-02-23 09:30:56 Added: updated patient_monitor_smdi.tga ------------------------------------------------------------------------ r37071 | | 2016-02-23 09:23:39 Fixed: category name ------------------------------------------------------------------------ r37070 | | 2016-02-23 07:36:50 Added: Work ------------------------------------------------------------------------ r37069 | | 2016-02-22 23:57:51 Changed: better foam ------------------------------------------------------------------------ r37068 | | 2016-02-22 21:17:18 Added: Wolf - audio definition to optimal animation graph ------------------------------------------------------------------------ r37067 | | 2016-02-22 17:49:50 Tweaked: Minor changes to transitions in the player locomotion ------------------------------------------------------------------------ r37066 | | 2016-02-22 17:33:12 Fixed: category name ------------------------------------------------------------------------ r37065 | | 2016-02-22 16:59:06 Changed: new player: item vars sync update ------------------------------------------------------------------------ r37064 | | 2016-02-22 16:34:12 Source: added pouches ------------------------------------------------------------------------ r37063 | | 2016-02-22 16:31:06 Added: Random attachments for second half of firearms. ------------------------------------------------------------------------ r37062 | | 2016-02-22 16:30:46 Added: ik pouches ------------------------------------------------------------------------ r37061 | | 2016-02-22 16:04:11 Added: Man::SetSpeechRestricted ------------------------------------------------------------------------ r37060 | | 2016-02-22 15:56:06 Added: Latest version of SMDI texture for patient monitor ------------------------------------------------------------------------ r37059 | | 2016-02-22 15:55:05 Added: New proxyexport file. ------------------------------------------------------------------------ r37058 | | 2016-02-22 15:07:23 Changed: new loot cat and tag (in buildings) for vehicles wheels ------------------------------------------------------------------------ r37057 | | 2016-02-22 15:02:59 Changed: name of loot points selections ------------------------------------------------------------------------ r37056 | | 2016-02-22 14:51:58 Changed: name of loot points selections ------------------------------------------------------------------------ r37055 | | 2016-02-22 14:43:16 Changed: name of loot points selections ------------------------------------------------------------------------ r37054 | | 2016-02-22 14:40:05 Added: updateNavmesh parameter in config for some tents ------------------------------------------------------------------------ r37053 | | 2016-02-22 13:59:04 Changed: name of loot points selections ------------------------------------------------------------------------ r37052 | | 2016-02-22 13:55:37 Changed: name of loot points selections ------------------------------------------------------------------------ r37051 | | 2016-02-22 13:24:50 Added: reserved action IDs for fireplace actions (ignite) ------------------------------------------------------------------------ r37050 | | 2016-02-22 13:24:02 Added: reserved action IDs for fireplace actions (ignite) ------------------------------------------------------------------------ r37049 | | 2016-02-22 13:21:20 Changed: name of loot points selections ------------------------------------------------------------------------ r37047 | | 2016-02-22 13:07:48 Changed: fire fix ------------------------------------------------------------------------ r37046 | | 2016-02-22 12:46:06 Changed: vehicle wheels lootCategory and Tag ------------------------------------------------------------------------ r37045 | | 2016-02-22 12:09:40 Updated: BL walk polished ------------------------------------------------------------------------ r37044 | | 2016-02-22 12:09:19 Updated the BL walk ------------------------------------------------------------------------ r37043 | | 2016-02-22 11:55:54 Deleted: Tag "Work "for Masks. Deleted: Category from config spawns. ------------------------------------------------------------------------ r37042 | | 2016-02-22 11:25:52 Added: Random dmg for ammo. ------------------------------------------------------------------------ r37041 | | 2016-02-22 10:32:11 Added: work - jump animations H 110 ------------------------------------------------------------------------ r37040 | | 2016-02-22 09:02:27 Changed: shaders ------------------------------------------------------------------------ r37038 | | 2016-02-22 08:35:47 Tweaked: gui skins proposals ------------------------------------------------------------------------ r37037 | | 2016-02-19 17:02:43 Added: Random attachments for half of firearms. ------------------------------------------------------------------------ r37036 | | 2016-02-19 16:39:12 Tweaked: Added missing anims + review ------------------------------------------------------------------------ r37034 | | 2016-02-19 16:29:48 Updated: Character Entity - Quaternion Rotation checked ------------------------------------------------------------------------ r37033 | | 2016-02-19 16:27:24 Added: Anim for walk BL ------------------------------------------------------------------------ r37032 | | 2016-02-19 16:07:46 Updated: Fixed Entity rotation ------------------------------------------------------------------------ r37031 | | 2016-02-19 15:59:17 Added: Moved some functions of electricity to component ------------------------------------------------------------------------ r37030 | | 2016-02-19 15:46:56 Updated: Entity rotation fixed ------------------------------------------------------------------------ r37029 | | 2016-02-19 15:40:29 Updated: Entity fix v2 ------------------------------------------------------------------------ r37028 | | 2016-02-19 15:36:17 Fixed: fixed crash related issue on fireplace ------------------------------------------------------------------------ r37027 | | 2016-02-19 15:33:22 Updated: Entity rotation fix ------------------------------------------------------------------------ r37026 | | 2016-02-19 15:29:08 Added: Random attachments for all pistols. ------------------------------------------------------------------------ r37025 | | 2016-02-19 15:27:10 Updated: Changed to new BL ------------------------------------------------------------------------ r37024 | | 2016-02-19 14:36:08 Added: OffroadHatchback Attachments in fixed profile ------------------------------------------------------------------------ r37023 | | 2016-02-19 14:02:33 Added: Create button for attaching item or preset ------------------------------------------------------------------------ r37022 | | 2016-02-19 13:21:17 Tweaked: new eating settings for wolves ------------------------------------------------------------------------ r37021 | | 2016-02-19 13:21:02 Tweaked: new eating settings for wolves ------------------------------------------------------------------------ r37020 | | 2016-02-19 12:51:52 Added: placeholders for t_PinusSylvestris_2fb ------------------------------------------------------------------------ r37019 | | 2016-02-19 12:38:11 Fixed: Text + symbols are too close to each other in inventory ------------------------------------------------------------------------ r37018 | | 2016-02-19 12:08:02 Added: Debug status windows ------------------------------------------------------------------------ r37017 | | 2016-02-19 11:08:48 Added: Elec Component new functions Moved: Debug tools for entities to Components ------------------------------------------------------------------------ r37016 | | 2016-02-19 10:29:49 Fixed: E ------------------------------------------------------------------------ r37015 | | 2016-02-19 10:29:21 Fixed: letter E ------------------------------------------------------------------------ r37014 | | 2016-02-19 10:17:27 Fixed: materials/texture paths to proper folder ------------------------------------------------------------------------ r37013 | | 2016-02-19 08:40:44 Fixed: Swapped item names when pouring water ------------------------------------------------------------------------ r37012 | | 2016-02-18 17:59:30 Added: New proxyexport file. ------------------------------------------------------------------------ r37011 | | 2016-02-18 16:50:53 Added: Spawn points into Land_Ind_SiloVelke_01 building and into config. ------------------------------------------------------------------------ r37010 | | 2016-02-18 16:34:23 Fixed: moving trees from "dead ------------------------------------------------------------------------ r37009 | | 2016-02-18 16:01:02 Tweaked: forest vectors adjusments ------------------------------------------------------------------------ r37008 | | 2016-02-18 15:51:15 Changed: renamed bushes to follow naming convention ------------------------------------------------------------------------ r37007 | | 2016-02-18 15:49:09 Added: placeholders for t_malusDomestica_2s - 8m t_malusDomestica_3s - 13m ------------------------------------------------------------------------ r37006 | | 2016-02-18 15:40:50 Added: Compiled shaders & material for Dynamic Blur post process ------------------------------------------------------------------------ r37005 | | 2016-02-18 15:14:38 Fixed: Typo in item name. Changed name of selection vehicleBreaks to vehicleBrakes. ------------------------------------------------------------------------ r37004 | | 2016-02-18 15:05:32 Disabled: new player : quickfix for crash by disabling item vars sync ------------------------------------------------------------------------ r37003 | | 2016-02-18 14:51:13 Added: LootCategory "Masks" into more buldings. ------------------------------------------------------------------------ r37002 | | 2016-02-18 14:50:31 Fixed: MeleeRange for collisions with Torch ------------------------------------------------------------------------ r37001 | | 2016-02-18 14:34:29 Added: placeholders fixes ------------------------------------------------------------------------ r37000 | | 2016-02-18 14:34:16 Tweaked: climb area added ------------------------------------------------------------------------ r36999 | | 2016-02-18 14:33:35 Tweaked: Scared behavior for wolf ------------------------------------------------------------------------ r36998 | | 2016-02-18 14:33:12 Added: jump moves for wolf ------------------------------------------------------------------------ r36997 | | 2016-02-18 14:23:01 Added: placeholders for t_populusNigra_3s - 32m ------------------------------------------------------------------------ r36996 | | 2016-02-18 14:22:13 Added: placeholders for t_juglansRegia_2s - 18m t_juglansRegia_3s - 23m ------------------------------------------------------------------------ r36995 | | 2016-02-18 14:21:39 Added: bind for EntityAI lock operations ------------------------------------------------------------------------ r36994 | | 2016-02-18 14:21:17 Added: placeholders for t_pyrusCommunis_2s - 7m t_pyrusCommunis_3s - 12m ------------------------------------------------------------------------ r36993 | | 2016-02-18 14:20:36 Added: placeholders for t_prunusDomestica_2s - 10m ------------------------------------------------------------------------ r36992 | | 2016-02-18 14:19:58 Added: placeholders for t_salixAlba_2s - 13m ------------------------------------------------------------------------ r36991 | | 2016-02-18 14:18:53 Added: placeholders for t_populusAlba_2s - 15m t_populusAlba_3s - 20m t_populusAlba_1f - 7m ------------------------------------------------------------------------ r36990 | | 2016-02-18 14:17:06 Added: placeholders for t_fraxinusExcelsior_3s - 25m t_fraxinusExcelsior_2f - 20m ------------------------------------------------------------------------ r36989 | | 2016-02-18 14:16:07 Added: placeholders for t_robiniaPseudoacacia_2s - 20m t_robiniaPseudoacacia_1f - 6m t_robiniaPseudoacacia_2f - 20m t_robiniaPseudoacacia_3f - 25m ------------------------------------------------------------------------ r36988 | | 2016-02-18 13:58:41 Changed: renamed tree versions of quercus robur ------------------------------------------------------------------------ r36987 | | 2016-02-18 13:47:40 Added: Random attachments for P1 and MP5 weapons. ------------------------------------------------------------------------ r36986 | | 2016-02-18 13:28:11 Fixed: fixed action condition for transmitter items ------------------------------------------------------------------------ r36985 | | 2016-02-18 12:09:48 Added: Wolf - audio definition to optimal animation graph ------------------------------------------------------------------------ r36984 | | 2016-02-18 11:27:17 Source: unconscious ------------------------------------------------------------------------ r36983 | | 2016-02-18 11:24:32 Tweaked: player statuse ------------------------------------------------------------------------ r36981 | | 2016-02-18 11:02:55 Added: unconscious ------------------------------------------------------------------------ r36980 | | 2016-02-18 11:02:19 Tweaked: new player: SetQuantity2 additional parameter now has default value ------------------------------------------------------------------------ r36979 | | 2016-02-18 10:57:10 Tweaked: new player: minor change to syncing variables ------------------------------------------------------------------------ r36978 | | 2016-02-18 10:56:43 Changed: Order of const and static variable modifiers ------------------------------------------------------------------------ r36977 | | 2016-02-18 10:55:58 Added: unconscious ------------------------------------------------------------------------ r36976 | | 2016-02-18 10:55:01 Added: Static modifier to constant variables ------------------------------------------------------------------------ r36975 | | 2016-02-18 10:48:14 Added: unconscious animation ------------------------------------------------------------------------ r36974 | | 2016-02-18 10:44:32 Changed: new player: agent transmission updated ------------------------------------------------------------------------ r36973 | | 2016-02-18 10:41:29 Changed: Class variable state renamed to m_State ------------------------------------------------------------------------ r36972 | | 2016-02-18 10:39:10 Removed: Attach christmas lights action ------------------------------------------------------------------------ r36971 | | 2016-02-18 10:37:39 Removed: Attach christmass lights action ------------------------------------------------------------------------ r36970 | | 2016-02-18 10:16:20 Added: Work - jumps ------------------------------------------------------------------------ r36968 | | 2016-02-18 10:06:13 Added: adde EN5C_config with EN5C_Rangefinder item ------------------------------------------------------------------------ r36967 | | 2016-02-18 09:46:15 Added: added BinocularsBase folder and EN5C_RangeFinder item ------------------------------------------------------------------------ r36966 | | 2016-02-18 09:30:51 Added: added BinocularsBase folder and EN5C_RangeFinder item ------------------------------------------------------------------------ r36965 | | 2016-02-18 08:36:15 Fixed: added is-not-NULL condition when debugging on server ------------------------------------------------------------------------ r36964 | | 2016-02-18 08:12:45 Tweaked: inventory context menu ids ------------------------------------------------------------------------ r36963 | | 2016-02-18 08:07:04 Added: occluder in Ind_Pec_03b ------------------------------------------------------------------------ r36962 | | 2016-02-18 07:59:41 Fixed: removed debug logs ------------------------------------------------------------------------ r36961 | | 2016-02-17 21:24:51 Tweaked: 1PN-51 better materials (paint ------------------------------------------------------------------------ r36960 | | 2016-02-17 18:20:01 Source: Added: prone versions ------------------------------------------------------------------------ r36959 | | 2016-02-17 18:13:16 Tweaked: added prone versions ------------------------------------------------------------------------ r36958 | | 2016-02-17 18:05:10 Tweaked: Added backwards range on restrained movement ------------------------------------------------------------------------ r36957 | | 2016-02-17 17:58:47 Added: Enf script: EntityAI function: SetAllowDamage ------------------------------------------------------------------------ r36956 | | 2016-02-17 17:36:21 Added: Prone versions ------------------------------------------------------------------------ r36955 | | 2016-02-17 17:09:40 Added: special walls with holes have their object class (for generating navmesh) ------------------------------------------------------------------------ r36954 | | 2016-02-17 17:07:52 Tweaked: forest vector adjustments ------------------------------------------------------------------------ r36953 | | 2016-02-17 16:25:20 Added: Showing player current position in General Tab in Script Console ------------------------------------------------------------------------ r36952 | | 2016-02-17 16:01:26 Added: Disarming functionality to the player graph ------------------------------------------------------------------------ r36951 | | 2016-02-17 15:51:51 Added : new co ------------------------------------------------------------------------ r36950 | | 2016-02-17 15:28:51 Changed: Random attachments for test. ------------------------------------------------------------------------ r36949 | | 2016-02-17 15:28:00 Tweaked: ScriptCOnsole layout ------------------------------------------------------------------------ r36948 | | 2016-02-17 15:12:21 Fixed: Teleport to location ------------------------------------------------------------------------ r36947 | | 2016-02-17 14:41:07 Fixed: Icons of some items are deformed/cut of while in hand slot ------------------------------------------------------------------------ r36946 | | 2016-02-17 14:41:04 Added: Set no material and texture for hidden selections on Christmas lights parent ------------------------------------------------------------------------ r36945 | | 2016-02-17 14:36:03 Changed: When Adv. Placement is cancelled Removed: ActionAttachXlights commented out the part which attaches Xmas lights to fences. ------------------------------------------------------------------------ r36944 | | 2016-02-17 14:29:58 Changed: smaa ------------------------------------------------------------------------ r36943 | | 2016-02-17 13:55:05 Changed: RChanged: Random attachments for test. ------------------------------------------------------------------------ r36942 | | 2016-02-17 13:46:09 Fixed: Combined items are put in the slot of dragged item ------------------------------------------------------------------------ r36941 | | 2016-02-17 13:38:32 Added: Arming weapon prototype ------------------------------------------------------------------------ r36940 | | 2016-02-17 13:29:12 Changed: Random attachments for test. ------------------------------------------------------------------------ r36939 | | 2016-02-17 11:00:47 Added: SMAA post process data ------------------------------------------------------------------------ r36938 | | 2016-02-17 10:09:39 Added: NVG_Headstrap work ------------------------------------------------------------------------ r36937 | | 2016-02-17 09:05:44 Fixed: Original position of item is not highlighted ------------------------------------------------------------------------ r36936 | | 2016-02-17 08:52:51 Updated: Electricity module Added: Quantity2 from Quantity ------------------------------------------------------------------------ r36935 | | 2016-02-17 08:50:24 Tweaked: quantity offset ------------------------------------------------------------------------ r36934 | | 2016-02-17 08:47:12 Tweaked: GetQuantity() used ------------------------------------------------------------------------ r36933 | | 2016-02-17 08:44:34 Tweaked: GetQuantity() used ------------------------------------------------------------------------ r36932 | | 2016-02-17 08:35:08 Added: Beta of Sneakers ------------------------------------------------------------------------ r36931 | | 2016-02-17 08:24:41 Fixed: Liquid containers show capacity only by whole liters ------------------------------------------------------------------------ r36930 | | 2016-02-17 08:07:38 Added: Higher resolution walls for Ind_Pec_02 ------------------------------------------------------------------------ r36929 | | 2016-02-17 08:06:48 Added: WORK ------------------------------------------------------------------------ r36928 | | 2016-02-17 08:06:13 Fixed: removed debug logs ------------------------------------------------------------------------ r36927 | | 2016-02-16 17:57:00 -Radio ------------------------------------------------------------------------ r36926 | | 2016-02-16 17:41:01 Tweaked: Major changes to player locomotion layout and animation graph optimization Tweaked: WIP Rifle on shoulders gesture. ------------------------------------------------------------------------ r36925 | | 2016-02-16 16:59:34 Tweaked: Forest vectors adjusted ------------------------------------------------------------------------ r36924 | | 2016-02-16 16:36:44 Fixed: Zombies don't follow players to water ------------------------------------------------------------------------ r36923 | | 2016-02-16 16:35:02 ReloadChanges ------------------------------------------------------------------------ r36922 | | 2016-02-16 15:53:55 Tweaked: NVG_Headstrap textures ------------------------------------------------------------------------ r36921 | | 2016-02-16 14:48:20 Fixed: Action menu text is cut off ------------------------------------------------------------------------ r36920 | | 2016-02-16 14:21:09 Fixed: removed debug logs ------------------------------------------------------------------------ r36919 | | 2016-02-16 12:55:51 Added: Proper ladder syncing ------------------------------------------------------------------------ r36918 | | 2016-02-16 12:32:38 Tweaked: IJ70 additive anims ------------------------------------------------------------------------ r36917 | | 2016-02-16 12:01:51 Tweaked: Reexport ------------------------------------------------------------------------ r36916 | | 2016-02-16 11:54:34 Source: reexport with differencial anim profile ------------------------------------------------------------------------ r36915 | | 2016-02-16 11:42:39 Fixed: added battery support for Defibrillator item ------------------------------------------------------------------------ r36914 | | 2016-02-16 11:40:25 Fixed: Added battery attachment to defibrillator ------------------------------------------------------------------------ r36913 | | 2016-02-16 11:38:51 Tweaked: The way user actions are gathered and set (for future server to client implementation) ------------------------------------------------------------------------ r36912 | | 2016-02-16 11:15:45 Added: Ladder Idle mirrored pose - WIP ------------------------------------------------------------------------ r36911 | | 2016-02-16 11:11:40 Tweaked: increased max count for conttext menu ------------------------------------------------------------------------ r36910 | | 2016-02-16 10:50:03 Added: Additive arming and disarming animations ------------------------------------------------------------------------ r36909 | | 2016-02-16 10:45:49 Added: Injured unarmed moves now have events ------------------------------------------------------------------------ r36908 | | 2016-02-16 10:44:48 Tweaked: Re-exported with the new ladder dimension - WIP ------------------------------------------------------------------------ r36907 | | 2016-02-16 10:03:35 Fixed: Drag'n drop on ground doesn't work if too many items is there ------------------------------------------------------------------------ r36906 | | 2016-02-16 10:00:43 Added: Attach functionality for Cable Reel Changed: Fence has now proxies for Cable Reel ------------------------------------------------------------------------ r36905 | | 2016-02-16 09:56:10 Fixed: fixed configs for Flashlight and Defibrilator w electricity system) ------------------------------------------------------------------------ r36904 | | 2016-02-16 09:54:50 Fixed: fixed actions for defibrilator ------------------------------------------------------------------------ r36903 | | 2016-02-16 08:56:58 Fixed: Action menu text is cut off ------------------------------------------------------------------------ r36902 | | 2016-02-16 08:33:02 Fixed: Hand slot is stretched when item is put in ------------------------------------------------------------------------ r36901 | | 2016-02-15 22:46:40 Changed: rotated and displaced the meshes by amounts given by animation team to allow for IK for first batch of clothing. ------------------------------------------------------------------------ r36900 | | 2016-02-15 17:16:43 Added: Blendable injured locomotion for unarmed and rifle ------------------------------------------------------------------------ r36899 | | 2016-02-15 17:14:13 Added: Events to rifle run and walk locomotion ------------------------------------------------------------------------ r36898 | | 2016-02-15 16:53:35 Added: Config for Shotguns. Changed: Config for all Shotguns with correct path for data. ------------------------------------------------------------------------ r36897 | | 2016-02-15 15:16:17 Changed: shaders ------------------------------------------------------------------------ r36896 | | 2016-02-15 15:10:50 Added: events to walk injured rifle locomotion ------------------------------------------------------------------------ r36895 | | 2016-02-15 15:10:48 Added: Events to animations of infured rifled running ------------------------------------------------------------------------ r36894 | | 2016-02-15 14:19:21 Tweaked: Fixed to correct naming convention on all takes ------------------------------------------------------------------------ r36893 | | 2016-02-15 14:02:52 Tweaked: Rifle injured naming convention ------------------------------------------------------------------------ r36892 | | 2016-02-15 13:26:10 Removed: Unused scripts ------------------------------------------------------------------------ r36891 | | 2016-02-15 13:25:24 Added: Added flashlight item with basic functionality ------------------------------------------------------------------------ r36890 | | 2016-02-15 13:22:48 Changed: updated action for turning on electricity device in hands ------------------------------------------------------------------------ r36889 | | 2016-02-15 13:11:46 Fixed: Hand slot is stretched when item is put in ------------------------------------------------------------------------ r36888 | | 2016-02-15 12:51:06 Fixed: Digging Garden Plot crash ------------------------------------------------------------------------ r36887 | | 2016-02-15 12:48:46 Fixed: Digging garden plot for farming tools ------------------------------------------------------------------------ r36886 | | 2016-02-15 12:44:38 Fixed: GardenPlot autocenter ------------------------------------------------------------------------ r36885 | | 2016-02-15 12:17:37 Tweaked: removed red spot on head of Patrol zombie ------------------------------------------------------------------------ r36884 | | 2016-02-15 12:11:10 Added: Patrol Zombie Alpha candidate ------------------------------------------------------------------------ r36883 | | 2016-02-15 11:56:05 Changed: shaders ------------------------------------------------------------------------ r36882 | | 2016-02-15 11:54:31 Tweaked: AS values ------------------------------------------------------------------------ r36881 | | 2016-02-15 11:49:15 Added: new camonet model / textures ------------------------------------------------------------------------ r36880 | | 2016-02-15 11:42:19 Tweaked: ultralow-res lod added in Ind_Pec_03b ------------------------------------------------------------------------ r36879 | | 2016-02-15 11:37:57 Added: progress ------------------------------------------------------------------------ r36878 | | 2016-02-15 11:18:51 Changed: Renamed camo_net_shelter.p3d to party_tent.p3d ------------------------------------------------------------------------ r36877 | | 2016-02-15 11:01:52 Fixed: Background of items in invenotry doesn't show properly ------------------------------------------------------------------------ r36876 | | 2016-02-15 11:00:08 Added: textures.lst for shotguns and cfgPatches for Izh43. ------------------------------------------------------------------------ r36875 | | 2016-02-15 10:58:01 Source: Added two handed attacks for the player character ------------------------------------------------------------------------ r36874 | | 2016-02-15 10:52:54 Added: new camonet model / textures ------------------------------------------------------------------------ r36873 | | 2016-02-15 10:52:22 Changed: Location of Izh43 data. ------------------------------------------------------------------------ r36871 | | 2016-02-15 10:50:22 Created: Folder for Izh43 ------------------------------------------------------------------------ r36870 | | 2016-02-15 10:40:12 Deleted: Saiga weapon from firearms (it's in shotguns now). ------------------------------------------------------------------------ r36869 | | 2016-02-15 10:39:53 Fixed: Background of items in invenotry doesn't show properly (gunxta previous fix) ------------------------------------------------------------------------ r36868 | | 2016-02-15 10:37:39 Added: Combat prototype ------------------------------------------------------------------------ r36867 | | 2016-02-15 10:33:41 Added: Telnyashka_f ------------------------------------------------------------------------ r36866 | | 2016-02-15 10:19:50 Changed: NewUI: Inventory refreshing interval ------------------------------------------------------------------------ r36865 | | 2016-02-15 09:49:12 Fixed: On hover description can get stucked in inventory ------------------------------------------------------------------------ r36864 | | 2016-02-15 09:01:44 Changed: shaders ------------------------------------------------------------------------ r36863 | | 2016-02-15 08:29:31 Changed: changed ':' to extends ------------------------------------------------------------------------ r36862 | | 2016-02-15 07:50:34 Tweaked: context menu border ------------------------------------------------------------------------ r36861 | | 2016-02-15 07:50:10 Tweaked: Inventory hands panel disabled expand when no cargo ------------------------------------------------------------------------ r36860 | | 2016-02-15 07:25:13 Added: config for BDU pants ------------------------------------------------------------------------ r36859 | | 2016-02-15 05:50:22 Added: config for BDU pants ------------------------------------------------------------------------ r36858 | | 2016-02-15 05:23:13 Added: config for BDU pants ------------------------------------------------------------------------ r36857 | | 2016-02-13 15:52:47 Fixed: removed lod6 ------------------------------------------------------------------------ r36856 | | 2016-02-12 17:48:37 Changed: new version of chernarus navmesh ------------------------------------------------------------------------ r36855 | | 2016-02-12 17:18:43 Changed: NewUI: view content consistency ------------------------------------------------------------------------ r36854 | | 2016-02-12 17:03:46 Added: updated dimensions and names ------------------------------------------------------------------------ r36853 | | 2016-02-12 16:59:48 Fixed: dimensions ------------------------------------------------------------------------ r36852 | | 2016-02-12 16:59:26 Added: new new ladders ------------------------------------------------------------------------ r36851 | | 2016-02-12 15:31:01 Changed: NewUI: inventory attachment condition fix ------------------------------------------------------------------------ r36850 | | 2016-02-12 15:16:58 Changed: Uncommented user actions for EN5C_Fence ------------------------------------------------------------------------ r36849 | | 2016-02-12 15:06:35 Tweaked: inventory context menu height is relative to screen height ------------------------------------------------------------------------ r36848 | | 2016-02-12 15:02:15 Added: Component system with basic electric device prototype ------------------------------------------------------------------------ r36847 | | 2016-02-12 14:54:03 Changed: Widget: autoSizeWidget script fix ------------------------------------------------------------------------ r36846 | | 2016-02-12 14:51:00 Fixed: Free camera on server ------------------------------------------------------------------------ r36845 | | 2016-02-12 14:20:55 Removed: Removed EN5C_Transmitter item because it was changed to EN5C_PersonalRadio in /gear/radio ------------------------------------------------------------------------ r36844 | | 2016-02-12 14:19:35 Added: anas_platyrhynchos model + material ------------------------------------------------------------------------ r36843 | | 2016-02-12 14:12:13 Fixed: Renamed Watcher to SqfDebugWatcher ------------------------------------------------------------------------ r36842 | | 2016-02-12 12:06:43 Added: commercialPilot_old_m and soldier_normal_m zombies alpha ------------------------------------------------------------------------ r36841 | | 2016-02-12 11:48:42 Added: pigeon WORK ------------------------------------------------------------------------ r36840 | | 2016-02-12 11:38:19 Fixed: Autocener for camo_net_shelter ------------------------------------------------------------------------ r36839 | | 2016-02-12 11:24:22 Changed: new player : watchers renamed to notifiers ------------------------------------------------------------------------ r36838 | | 2016-02-12 11:05:22 Tweaked: visible seam in texture removed ------------------------------------------------------------------------ r36837 | | 2016-02-12 10:52:03 Added: WORK Mallard_skeleton.max update with LOD ------------------------------------------------------------------------ r36836 | | 2016-02-12 10:50:59 Fixed: data gatehring ------------------------------------------------------------------------ r36835 | | 2016-02-12 10:45:18 Fixed: Data for mining obtained through getfunctions ------------------------------------------------------------------------ r36834 | | 2016-02-12 10:44:46 Fixed: Variables replaced with getfunctions ------------------------------------------------------------------------ r36833 | | 2016-02-12 10:27:18 Tweaked: new hunt settings for wolves ------------------------------------------------------------------------ r36832 | | 2016-02-12 10:26:22 Tweaked: new hunt settings for wolves ------------------------------------------------------------------------ r36831 | | 2016-02-12 10:13:15 Tweaked: Nonstatic data commented out ------------------------------------------------------------------------ r36830 | | 2016-02-12 09:06:32 Fixed: Icons of some items are deformed/cut of while in hand slot ------------------------------------------------------------------------ r36829 | | 2016-02-12 08:54:13 Changed: order ------------------------------------------------------------------------ r36828 | | 2016-02-12 07:32:00 Fixed: context menu can disappear sometimes ------------------------------------------------------------------------ r36827 | | 2016-02-11 17:15:53 Tweaked: print commented ------------------------------------------------------------------------ r36826 | | 2016-02-11 17:08:49 Tweaked: new hunt settings for wolves ------------------------------------------------------------------------ r36825 | | 2016-02-11 16:48:25 Added: blender file with the latest version of shapefiles ------------------------------------------------------------------------ r36824 | | 2016-02-11 16:43:37 Fixed: Actions in inventory menu are not highlighted on mouse hover ------------------------------------------------------------------------ r36823 | | 2016-02-11 15:50:58 Fixed: removed hint message when putting fireplace into house point ------------------------------------------------------------------------ r36822 | | 2016-02-11 15:48:08 Changed: script compile fix ------------------------------------------------------------------------ r36821 | | 2016-02-11 15:35:05 Added: NVG_Headstrap model + textures ------------------------------------------------------------------------ r36820 | | 2016-02-11 15:19:14 Fixed: Fixed food stages for various items ------------------------------------------------------------------------ r36819 | | 2016-02-11 15:13:01 Added: Script API: widget OnMouseLeave ------------------------------------------------------------------------ r36818 | | 2016-02-11 15:00:48 Tweaked: new player: agent/disease system ------------------------------------------------------------------------ r36817 | | 2016-02-11 14:59:27 Reverted changes: Tweaked: WIP inventoryMenu ------------------------------------------------------------------------ r36816 | | 2016-02-11 14:50:24 Added: Mushrooms from old config to EN5C config ------------------------------------------------------------------------ r36815 | | 2016-02-11 14:49:53 Changed: dx11 shaders ------------------------------------------------------------------------ r36814 | | 2016-02-11 14:31:13 Tweaked: WIP inventoryMenu ------------------------------------------------------------------------ r36813 | | 2016-02-11 14:26:36 Tweaked: edit texture ------------------------------------------------------------------------ r36812 | | 2016-02-11 14:07:24 Added: inventory work ------------------------------------------------------------------------ r36811 | | 2016-02-11 14:05:20 Added: Script API: config access API moved from ObjectTyped to Object ------------------------------------------------------------------------ r36810 | | 2016-02-11 13:33:38 Added: Work - Headstrap skin ------------------------------------------------------------------------ r36809 | | 2016-02-11 13:26:51 Fixed: Fixed few issues with fireplace ------------------------------------------------------------------------ r36808 | | 2016-02-11 13:17:26 Fixed: wrong include ------------------------------------------------------------------------ r36807 | | 2016-02-11 12:09:24 Added: NVG_Headstrap WORK ------------------------------------------------------------------------ r36806 | | 2016-02-11 12:06:08 Removed: Christmas tree event ------------------------------------------------------------------------ r36805 | | 2016-02-11 11:53:35 Added: placeholders bicycle ------------------------------------------------------------------------ r36804 | | 2016-02-11 11:34:33 -Autocenter ------------------------------------------------------------------------ r36803 | | 2016-02-11 11:29:13 Deleted: LootTag "Fishing" from few items. Changed: Spawn point for StationHouse and cfgLootSpawns config. ------------------------------------------------------------------------ r36802 | | 2016-02-11 10:56:12 Tweaked: Unparented Root node ------------------------------------------------------------------------ r36801 | | 2016-02-11 10:48:22 Fixed: Material link in LOD4 ------------------------------------------------------------------------ r36800 | | 2016-02-11 10:45:36 Removed: new player: debug modifier removed ------------------------------------------------------------------------ r36799 | | 2016-02-11 10:27:54 Changed: new player: disease and agent transmission system major update ------------------------------------------------------------------------ r36798 | | 2016-02-11 10:20:01 Source: fbx for IK clothing ------------------------------------------------------------------------ r36797 | | 2016-02-11 09:59:59 Added: t_LarixDecidua_1f ------------------------------------------------------------------------ r36796 | | 2016-02-11 09:57:45 Added: t_LarixDecidua_1f.p3d ------------------------------------------------------------------------ r36795 | | 2016-02-11 09:36:52 Added: Work - Telnyashka_skeleton.max ------------------------------------------------------------------------ r36794 | | 2016-02-11 09:17:02 Added: clothing ik ------------------------------------------------------------------------ r36793 | | 2016-02-11 08:55:20 Fixed: Quick bar highlight doesn't get refreshed until inventory screen is opened ------------------------------------------------------------------------ r36792 | | 2016-02-11 08:33:13 Tweaked: better LODs ------------------------------------------------------------------------ r36791 | | 2016-02-11 08:15:32 Fixed: removed proxies from shadow0 ------------------------------------------------------------------------ r36790 | | 2016-02-11 08:01:06 Fixed: several LOD fixes in Ind_Expedice_1 and fixed roof geometry bug (falling through rooftop window) ------------------------------------------------------------------------ r36789 | | 2016-02-11 07:22:13 Tweaked: better windows in LOD3 for Ind_Mlyn_02 ------------------------------------------------------------------------ r36788 | | 2016-02-10 20:06:31 Changed: wip update ------------------------------------------------------------------------ r36787 | | 2016-02-10 17:25:39 Fixed: check sum of characters of paper note in write event ------------------------------------------------------------------------ r36786 | | 2016-02-10 16:53:23 Added: caravan progress ------------------------------------------------------------------------ r36785 | | 2016-02-10 16:43:48 Added: New proxyexport file. ------------------------------------------------------------------------ r36784 | | 2016-02-10 16:36:16 Added: fallen-dead version of piceaabies ------------------------------------------------------------------------ r36783 | | 2016-02-10 16:24:15 Changed: LootTag in config. ------------------------------------------------------------------------ r36782 | | 2016-02-10 15:52:05 Removed: obsolete function ------------------------------------------------------------------------ r36781 | | 2016-02-10 15:51:15 Changed: High of spawnpoints LootRoof ------------------------------------------------------------------------ r36780 | | 2016-02-10 15:29:58 Changed: LootTag in config. ------------------------------------------------------------------------ r36779 | | 2016-02-10 15:13:48 Tweaked: lada niva engine sounds ------------------------------------------------------------------------ r36778 | | 2016-02-10 15:11:35 Deleted: Mistake ------------------------------------------------------------------------ r36777 | | 2016-02-10 15:11:19 Added: new lada niva engine sounds ------------------------------------------------------------------------ r36776 | | 2016-02-10 14:21:09 Added: bike actual model ------------------------------------------------------------------------ r36775 | | 2016-02-10 14:12:40 Changed: Foods staging: Setup foods for new format ------------------------------------------------------------------------ r36774 | | 2016-02-10 14:10:10 Added: added EN5C_Radio item Added: added new action for tuning radio ------------------------------------------------------------------------ r36773 | | 2016-02-10 14:08:59 Added: added EN5C_Radio item with new simulation Added: added new action ID for tuning radio action Removed: Removed EN5C_Radio item from gear/tools folder ------------------------------------------------------------------------ r36772 | | 2016-02-10 13:53:48 Tweaked: new hunt settings for wolves ------------------------------------------------------------------------ r36771 | | 2016-02-10 13:53:29 Tweaked: new group settings for wolves ------------------------------------------------------------------------ r36770 | | 2016-02-10 13:46:36 Added: Component system prototype Test ------------------------------------------------------------------------ r36769 | | 2016-02-10 13:37:34 Added: less intensive ssao ------------------------------------------------------------------------ r36768 | | 2016-02-10 13:37:12 Changed: trees ------------------------------------------------------------------------ r36767 | | 2016-02-10 12:57:51 Fixed: removed string comparison in conditions ------------------------------------------------------------------------ r36766 | | 2016-02-10 11:58:05 Fixed: Items in QB are not highlighted when they are in hands ------------------------------------------------------------------------ r36765 | | 2016-02-10 11:28:28 Added: ObjectTyped::GetMaxHealth ------------------------------------------------------------------------ r36764 | | 2016-02-10 11:11:35 Added: shot stand ------------------------------------------------------------------------ r36763 | | 2016-02-10 10:31:27 Fixed: Rain ripples texture ------------------------------------------------------------------------ r36762 | | 2016-02-10 10:29:05 Removed: Removed turn on action (moved to new action system) ------------------------------------------------------------------------ r36761 | | 2016-02-10 10:26:18 Added: Added (but commented) PAS_Broadcaster class ------------------------------------------------------------------------ r36760 | | 2016-02-10 10:08:27 -Signs Texture ------------------------------------------------------------------------ r36759 | | 2016-02-10 10:08:03 -Bus signs ------------------------------------------------------------------------ r36758 | | 2016-02-10 10:04:40 -fake file ------------------------------------------------------------------------ r36757 | | 2016-02-10 08:56:19 Added: Destroying debug shapes ------------------------------------------------------------------------ r36756 | | 2016-02-10 08:34:22 Fixed: Inventory spacing (previously fixed) ------------------------------------------------------------------------ r36755 | | 2016-02-10 08:32:50 Added: torch damage and destruct material ------------------------------------------------------------------------ r36754 | | 2016-02-10 07:22:33 Added: added new actions for some transmitters Added: added amplion poles (PAS receivers) configs and PAS broadcaster ------------------------------------------------------------------------ r36753 | | 2016-02-09 17:20:21 Tweaked: herbivores graph WIP ------------------------------------------------------------------------ r36752 | | 2016-02-09 16:20:00 Added: Drawing debug BBox & Directions ------------------------------------------------------------------------ r36751 | | 2016-02-09 15:39:41 Fixed: Background of items in invenotry doesn't show properly ------------------------------------------------------------------------ r36750 | | 2016-02-09 15:39:21 Added: Telnyashka ------------------------------------------------------------------------ r36749 | | 2016-02-09 15:36:40 Added: Telnyashka ------------------------------------------------------------------------ r36748 | | 2016-02-09 14:25:44 Changed: Path to buildData.xml ------------------------------------------------------------------------ r36747 | | 2016-02-09 13:24:59 Fixed: Inventory GUI disappears when you take a container in hands ------------------------------------------------------------------------ r36746 | | 2016-02-09 13:13:47 Changed: added (old) food stages to EN5C hierarchy for animal corpses ------------------------------------------------------------------------ r36745 | | 2016-02-09 13:02:37 reviewed + added missing anims ------------------------------------------------------------------------ r36744 | | 2016-02-09 12:51:15 Added: Added new food stages for apple ------------------------------------------------------------------------ r36743 | | 2016-02-09 12:31:40 Fixed: chrome parts linked to nonalpha texture ------------------------------------------------------------------------ r36742 | | 2016-02-09 12:05:58 Fixed:Item icon does not show up in inventory quickbar ------------------------------------------------------------------------ r36741 | | 2016-02-09 11:57:25 Added: occluders ------------------------------------------------------------------------ r36740 | | 2016-02-09 11:51:54 Added: occluders ------------------------------------------------------------------------ r36739 | | 2016-02-09 11:46:00 Added: occluders ------------------------------------------------------------------------ r36738 | | 2016-02-09 11:35:38 Added: occluders ------------------------------------------------------------------------ r36737 | | 2016-02-09 11:17:54 Added: occluders ------------------------------------------------------------------------ r36736 | | 2016-02-09 11:16:49 - reviewed + added missing anims ------------------------------------------------------------------------ r36735 | | 2016-02-09 10:41:57 Tweaked: ambient life graph WIP ------------------------------------------------------------------------ r36734 | | 2016-02-09 10:22:50 Added: occluders ------------------------------------------------------------------------ r36733 | | 2016-02-09 10:11:08 Fixed: Book visually inherits value from other items ------------------------------------------------------------------------ r36732 | | 2016-02-09 09:56:07 Fixed: Item quantity in percentage shows too many numbers ------------------------------------------------------------------------ r36731 | | 2016-02-09 09:54:42 Added: added control_panel selection for control panel object ------------------------------------------------------------------------ r36730 | | 2016-02-09 08:55:56 Fixed: Update of old sqf notifiers ------------------------------------------------------------------------ r36729 | | 2016-02-09 08:54:08 Fixed: Hand slot: Item should be always rotated the way it better utilize the hand slot space ------------------------------------------------------------------------ r36728 | | 2016-02-08 17:21:56 Added: Source file for injured walk & run ------------------------------------------------------------------------ r36727 | | 2016-02-08 17:14:04 Added: Injured walk and run ------------------------------------------------------------------------ r36726 | | 2016-02-08 17:02:50 Added: Injured animations for rifle ------------------------------------------------------------------------ r36725 | | 2016-02-08 16:19:34 Tweaked: herbivores graph WIP ------------------------------------------------------------------------ r36724 | | 2016-02-08 16:18:50 Added: hen and cock new new animation graph and files ------------------------------------------------------------------------ r36723 | | 2016-02-08 16:10:23 Added: occluders ------------------------------------------------------------------------ r36722 | | 2016-02-08 16:01:57 Changed: Spawn points in StationHouse and in the cfgLootSpawns. ------------------------------------------------------------------------ r36721 | | 2016-02-08 15:57:21 Tweaked: comments added to hen and rooster configs ------------------------------------------------------------------------ r36720 | | 2016-02-08 15:14:50 Fixed: Unplugging of item from Power Generator when attached ------------------------------------------------------------------------ r36719 | | 2016-02-08 15:11:10 Added: Workbench - transformation gizmo data ------------------------------------------------------------------------ r36718 | | 2016-02-08 15:00:23 Added: occluders ------------------------------------------------------------------------ r36717 | | 2016-02-08 14:34:13 Tweaked: occluders ------------------------------------------------------------------------ r36716 | | 2016-02-08 14:03:16 Added: occluders ------------------------------------------------------------------------ r36715 | | 2016-02-08 13:55:16 Added: occluders ------------------------------------------------------------------------ r36714 | | 2016-02-08 13:48:41 Added: occluders ------------------------------------------------------------------------ r36713 | | 2016-02-08 13:46:33 Added: Freely placing and building objects : Electric fences : Xmas lights ------------------------------------------------------------------------ r36712 | | 2016-02-08 13:45:35 -G_House ------------------------------------------------------------------------ r36711 | | 2016-02-08 13:44:53 Added: Freely placing and building objects : Electric fences : Xmas lights ------------------------------------------------------------------------ r36710 | | 2016-02-08 13:28:50 Removed: Namalsk files ------------------------------------------------------------------------ r36709 | | 2016-02-08 13:15:16 Changed: rename GenericEntityTemp ------------------------------------------------------------------------ r36708 | | 2016-02-08 12:44:33 Added: occluders ------------------------------------------------------------------------ r36707 | | 2016-02-08 12:41:51 Added: occluders ------------------------------------------------------------------------ r36706 | | 2016-02-08 12:23:50 Added: occluders ------------------------------------------------------------------------ r36705 | | 2016-02-08 12:20:31 Added: occluders ------------------------------------------------------------------------ r36704 | | 2016-02-08 12:19:36 -SkiLift ------------------------------------------------------------------------ r36703 | | 2016-02-08 12:17:35 Added: occluders ------------------------------------------------------------------------ r36702 | | 2016-02-08 12:13:04 Added: adjusted p3d file and textures for wooden pole marker ------------------------------------------------------------------------ r36701 | | 2016-02-08 12:09:22 Added: occluders ------------------------------------------------------------------------ r36700 | | 2016-02-08 12:05:50 SkilIft ------------------------------------------------------------------------ r36699 | | 2016-02-08 12:05:14 SkiLift ------------------------------------------------------------------------ r36698 | | 2016-02-08 12:01:38 Added: occluders ------------------------------------------------------------------------ r36697 | | 2016-02-08 11:58:13 Added: occluders ------------------------------------------------------------------------ r36696 | | 2016-02-08 11:49:02 Moved from anims ------------------------------------------------------------------------ r36695 | | 2016-02-08 11:48:49 Moved to props. ------------------------------------------------------------------------ r36694 | | 2016-02-08 11:39:05 Modified: Loading of Materials for simul weather fixed ------------------------------------------------------------------------ r36693 | | 2016-02-08 11:38:43 Added: occluders ------------------------------------------------------------------------ r36692 | | 2016-02-08 11:28:08 Added: occluders ------------------------------------------------------------------------ r36691 | | 2016-02-08 11:24:42 Added: occluders ------------------------------------------------------------------------ r36690 | | 2016-02-08 11:18:20 Fixed: removed proxy occluder ------------------------------------------------------------------------ r36689 | | 2016-02-08 11:14:54 Tweaked: occluders ------------------------------------------------------------------------ r36688 | | 2016-02-08 11:04:23 Added: occluders ------------------------------------------------------------------------ r36687 | | 2016-02-08 10:58:48 Changed: Renamed method EN5C_Torch::CanBeTurnedOn() to EN5C_Torch::CanBeLighted() ------------------------------------------------------------------------ r36686 | | 2016-02-08 10:51:06 Fixed: When the torch is no longer lit there is still fire ------------------------------------------------------------------------ r36685 | | 2016-02-08 10:43:07 Fixed: When the torch is no longer lit there is still fire ------------------------------------------------------------------------ r36684 | | 2016-02-08 10:29:27 Added: Sounds for Matchbox and Torch ------------------------------------------------------------------------ r36683 | | 2016-02-08 10:23:19 Added: WORK ------------------------------------------------------------------------ r36682 | | 2016-02-08 10:04:33 Added: WORK ------------------------------------------------------------------------ r36681 | | 2016-02-08 07:53:25 Added: Work - jump animations ------------------------------------------------------------------------ r36680 | | 2016-02-08 07:38:14 Fixed: Statistics disappear in main menu ------------------------------------------------------------------------ r36679 | | 2016-02-07 20:35:24 Added: Workbench - new transformation gizmo models ------------------------------------------------------------------------ r36677 | | 2016-02-06 00:54:30 Added: progress ------------------------------------------------------------------------ r36676 | | 2016-02-05 18:39:28 Added: Simul Cloud data (materials) ------------------------------------------------------------------------ r36675 | | 2016-02-05 17:46:47 Added: new night vision optic model / textures / materials ------------------------------------------------------------------------ r36674 | | 2016-02-05 17:34:25 Added: New Damage System - script API ------------------------------------------------------------------------ r36673 | | 2016-02-05 16:40:37 Tweaked: events in deer animations ------------------------------------------------------------------------ r36672 | | 2016-02-05 16:39:49 Tweaked: herbivores graph WIP ------------------------------------------------------------------------ r36671 | | 2016-02-05 16:30:14 -Normal map for cart ------------------------------------------------------------------------ r36670 | | 2016-02-05 16:24:39 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r36669 | | 2016-02-05 16:12:21 -Removed PAA ------------------------------------------------------------------------ r36668 | | 2016-02-05 16:11:51 -Fixed ads textures ------------------------------------------------------------------------ r36667 | | 2016-02-05 15:37:49 Tweaked: Raising your weapon is now a boolean for use in locomotion ------------------------------------------------------------------------ r36666 | | 2016-02-05 15:20:08 -Textures\Model changes for Cart ------------------------------------------------------------------------ r36665 | | 2016-02-05 15:16:51 -Geo \ Fire Geo ------------------------------------------------------------------------ r36664 | | 2016-02-05 15:11:56 Fixed: Minimal action distance name changed to maximal action distance ------------------------------------------------------------------------ r36663 | | 2016-02-05 14:44:38 Fixed: hit sound ------------------------------------------------------------------------ r36662 | | 2016-02-05 14:39:39 Added: New animations for throwing and dropping ------------------------------------------------------------------------ r36661 | | 2016-02-05 14:38:18 Tweaked: Text + symbols are too close to each other in inventory ------------------------------------------------------------------------ r36660 | | 2016-02-05 14:22:24 Fixed: fixed fireplace and cooking processes ------------------------------------------------------------------------ r36659 | | 2016-02-05 14:21:54 Fixed: collisions ------------------------------------------------------------------------ r36658 | | 2016-02-05 14:16:49 Tweaked: Inventory background grid colors ------------------------------------------------------------------------ r36657 | | 2016-02-05 13:47:21 Fixed: no quantity for books ------------------------------------------------------------------------ r36656 | | 2016-02-05 13:37:21 Added: wolf missing animations ------------------------------------------------------------------------ r36655 | | 2016-02-05 13:28:05 Added: proxa ladders to shadow lod ------------------------------------------------------------------------ r36654 | | 2016-02-05 13:26:48 Added: new proxy ladders ------------------------------------------------------------------------ r36653 | | 2016-02-05 13:25:30 Fixed: collisions and roadway ------------------------------------------------------------------------ r36652 | | 2016-02-05 13:24:26 Added: tisy shooting targets ------------------------------------------------------------------------ r36651 | | 2016-02-05 13:23:09 Fixed: Background of heating up items is not changing ------------------------------------------------------------------------ r36650 | | 2016-02-05 13:13:51 Tweaked: wolf config ------------------------------------------------------------------------ r36649 | | 2016-02-05 13:13:28 Tweaked: wolf graph ------------------------------------------------------------------------ r36648 | | 2016-02-05 13:04:07 Fixed: Quantity of ammo and magazines is not present ------------------------------------------------------------------------ r36647 | | 2016-02-05 12:56:56 Tweaked: collisions ------------------------------------------------------------------------ r36646 | | 2016-02-05 12:35:06 Edited: Better synch of notifiers ------------------------------------------------------------------------ r36645 | | 2016-02-05 12:34:40 Edited: Synch notifiers Fixed: Statuses remain after respawn Fixed: Some memory leaks in debug tools Added: Log function to Modules ------------------------------------------------------------------------ r36644 | | 2016-02-05 12:28:45 Added: New proxyexport file. ------------------------------------------------------------------------ r36643 | | 2016-02-05 11:56:16 Fixed: handslot update spacer ------------------------------------------------------------------------ r36642 | | 2016-02-05 11:44:43 Changed: Spawn point added into memory lod. ------------------------------------------------------------------------ r36641 | | 2016-02-05 11:41:17 Added: materials ------------------------------------------------------------------------ r36640 | | 2016-02-05 11:24:12 Tweaked: improved MLOD of Ind_SiloVelke_01 ------------------------------------------------------------------------ r36639 | | 2016-02-05 11:18:58 -fixing ------------------------------------------------------------------------ r36638 | | 2016-02-05 11:15:59 -Fire geo ------------------------------------------------------------------------ r36637 | | 2016-02-05 11:07:58 Added: New proxyexport file. ------------------------------------------------------------------------ r36636 | | 2016-02-05 10:58:20 Added: progress ------------------------------------------------------------------------ r36635 | | 2016-02-05 10:46:13 Added: progress ------------------------------------------------------------------------ r36634 | | 2016-02-05 10:16:55 Deleted: LootTag from Book classes. Added: New spawn points into Police_Station building. Changed: LootMax for CowSheds. ------------------------------------------------------------------------ r36633 | | 2016-02-05 10:13:41 Tweaked: show/hide quantity parameter ------------------------------------------------------------------------ r36632 | | 2016-02-05 09:48:26 Fixed: reversed ladder in Ind_Pec_02 ------------------------------------------------------------------------ r36631 | | 2016-02-05 09:36:30 Added: MCA textures of pinus trees Tweaked: rvmat of pinus trees ------------------------------------------------------------------------ r36630 | | 2016-02-05 09:12:54 Fixed: Quantity of items is not visually refreshing ------------------------------------------------------------------------ r36629 | | 2016-02-05 08:18:12 Fixed: Hands icon is not being displayed until item is put in hands first ------------------------------------------------------------------------ r36628 | | 2016-02-04 17:33:20 Changed: memory loot points reduced ------------------------------------------------------------------------ r36627 | | 2016-02-04 17:30:59 Source: Rifle arming and disarming converted to additive animations ------------------------------------------------------------------------ r36626 | | 2016-02-04 17:25:40 Tweaked: herbivores graph WIP ------------------------------------------------------------------------ r36625 | | 2016-02-04 16:57:09 Removed: Old arming and disarming animations Added: New arming and disarming animations that are additive ------------------------------------------------------------------------ r36624 | | 2016-02-04 16:23:38 Added: colors for navmesh links ------------------------------------------------------------------------ r36623 | | 2016-02-04 16:13:44 Source: Removed FBX and put it into the 7z file ------------------------------------------------------------------------ r36622 | | 2016-02-04 16:09:51 Source: Made animations for pistol arming and disarming additive ------------------------------------------------------------------------ r36621 | | 2016-02-04 16:09:07 Tweaked: 2 handed arming and disarming to be additive Tweaked: Pistol arming and disarming animations export profiles exported ------------------------------------------------------------------------ r36620 | | 2016-02-04 16:08:57 Added: progress ------------------------------------------------------------------------ r36619 | | 2016-02-04 16:08:20 Changed: Energy storage for EN5C_FenceLight set to 10000 for testing purposes ------------------------------------------------------------------------ r36618 | | 2016-02-04 16:08:13 Added: Malus picking ------------------------------------------------------------------------ r36617 | | 2016-02-04 16:05:25 Added: ladder texture ------------------------------------------------------------------------ r36616 | | 2016-02-04 16:04:42 Added: progres ------------------------------------------------------------------------ r36615 | | 2016-02-04 16:02:13 Added: Export profiles for additive animations ------------------------------------------------------------------------ r36614 | | 2016-02-04 15:57:43 Added: Throwing animations to all relevant instances ------------------------------------------------------------------------ r36613 | | 2016-02-04 15:43:16 Tweaked: inventory quantity ------------------------------------------------------------------------ r36612 | | 2016-02-04 15:11:21 Changed: wip update ------------------------------------------------------------------------ r36611 | | 2016-02-04 15:11:09 Tweaked: normal map for trunk - picea abies trees ------------------------------------------------------------------------ r36610 | | 2016-02-04 15:06:35 -added geo ------------------------------------------------------------------------ r36609 | | 2016-02-04 13:32:45 Source: Made 2 handed arming and disarming animations additive ------------------------------------------------------------------------ r36608 | | 2016-02-04 13:29:05 Tweaked: inventory quantity ------------------------------------------------------------------------ r36607 | | 2016-02-04 13:22:17 Tweaked: inventory quantity ------------------------------------------------------------------------ r36606 | | 2016-02-04 13:18:00 Source: Renamed 7z one handed file ------------------------------------------------------------------------ r36605 | | 2016-02-04 13:17:26 Source: Moved 1h arming and disarming animations ------------------------------------------------------------------------ r36604 | | 2016-02-04 13:16:07 Source: Tweaked the landing animations for rifles Source: Moved 1 handed arming and disarming to player/moves from player/menu ------------------------------------------------------------------------ r36603 | | 2016-02-04 13:13:29 Tweaked: inventory quantity ------------------------------------------------------------------------ r36602 | | 2016-02-04 13:12:23 Added: Additive arming and disarming for one handed ------------------------------------------------------------------------ r36601 | | 2016-02-04 13:12:18 Added: Throwing ------------------------------------------------------------------------ r36600 | | 2016-02-04 13:11:25 Source: Added 1h arming and disarming animation ------------------------------------------------------------------------ r36599 | | 2016-02-04 12:53:47 Update: changed Get/SetTemperature2 to Get/SetTemperature ------------------------------------------------------------------------ r36598 | | 2016-02-04 12:52:29 Changed: functions for temperature2 to temperature ------------------------------------------------------------------------ r36597 | | 2016-02-04 12:42:34 Added: added new action ------------------------------------------------------------------------ r36596 | | 2016-02-04 12:39:49 Added: added new action ------------------------------------------------------------------------ r36595 | | 2016-02-04 12:21:14 Added: work - new jumping animations ------------------------------------------------------------------------ r36594 | | 2016-02-04 12:06:25 Added: missing weapon operation anims ------------------------------------------------------------------------ r36593 | | 2016-02-04 11:25:11 Added: m249 shot sounds ------------------------------------------------------------------------ r36592 | | 2016-02-04 11:11:25 Added: saiga12 shot sounds ------------------------------------------------------------------------ r36591 | | 2016-02-04 11:10:50 Changed: tree shaders ------------------------------------------------------------------------ r36590 | | 2016-02-04 11:02:49 Added: added selections for control and power panel ------------------------------------------------------------------------ r36589 | | 2016-02-04 10:51:33 Added: steyr scout shot sounds ------------------------------------------------------------------------ r36588 | | 2016-02-04 09:54:41 Added: trees of Picea Abies ------------------------------------------------------------------------ r36587 | | 2016-02-04 09:09:43 Removed: Removed debug logs ------------------------------------------------------------------------ r36586 | | 2016-02-04 08:45:12 Added: updates ------------------------------------------------------------------------ r36585 | | 2016-02-04 08:19:24 Tweaked: Updated documentation for electricity system. ------------------------------------------------------------------------ r36584 | | 2016-02-04 07:54:09 Changed: Fence scripts are now for EN5C_Fence ------------------------------------------------------------------------ r36583 | | 2016-02-04 07:54:07 Fixed: Corrected EN5C_Fence Adv. placement ------------------------------------------------------------------------ r36582 | | 2016-02-04 07:35:41 Tweaked: specific hud panels visible only for new player ------------------------------------------------------------------------ r36581 | | 2016-02-03 17:36:11 Added: Script API: CGame::IsObjectAccesible ------------------------------------------------------------------------ r36580 | | 2016-02-03 17:19:11 Tweaked: Gesture transitions for rifle animations Added: Animations for player while in menu ------------------------------------------------------------------------ r36579 | | 2016-02-03 17:08:59 Tweaked: inventory refresh quantity PerformAction vicinity ------------------------------------------------------------------------ r36578 | | 2016-02-03 17:06:56 Fixed: Tool_LeatherSewingKit gives option for patching rags ------------------------------------------------------------------------ r36577 | | 2016-02-03 16:59:34 Tweaked: ruger1022 silencer sound ------------------------------------------------------------------------ r36576 | | 2016-02-03 16:52:28 Added: New model for diagnostic player Fixed: Crash with free debug camera Added: Debug prints for free camera ------------------------------------------------------------------------ r36575 | | 2016-02-03 16:45:27 Tweaked: inventory refresh quantity PerformAction ------------------------------------------------------------------------ r36574 | | 2016-02-03 16:31:04 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r36573 | | 2016-02-03 15:31:39 Source: Added ladder proxy ------------------------------------------------------------------------ r36572 | | 2016-02-03 15:19:18 Added: script method to world for starting FPSBenchmark ------------------------------------------------------------------------ r36571 | | 2016-02-03 15:12:46 Added: t_LarixDecidua_1s ------------------------------------------------------------------------ r36570 | | 2016-02-03 15:05:33 Added: t_LarixDecidua_1s.p3d ------------------------------------------------------------------------ r36569 | | 2016-02-03 14:51:24 Tweaked: Fixed slide animations - no twitching on the hips ------------------------------------------------------------------------ r36568 | | 2016-02-03 14:44:52 Added: Mods folder and all the necessary files and file structure for Namalsk (search for "Namalsk in DayZ" on confluence for more info) ------------------------------------------------------------------------ r36567 | | 2016-02-03 14:33:58 Added: medical table high poly model ------------------------------------------------------------------------ r36566 | | 2016-02-03 14:29:32 Tweaked: obsolete wolf group AI params deleted ------------------------------------------------------------------------ r36565 | | 2016-02-03 14:20:27 Added: patient monitor source files ------------------------------------------------------------------------ r36564 | | 2016-02-03 14:08:29 Added: source files for medical table ------------------------------------------------------------------------ r36563 | | 2016-02-03 14:01:03 Added: source files for wooden_pole_marker ------------------------------------------------------------------------ r36562 | | 2016-02-03 13:53:22 Added: update ------------------------------------------------------------------------ r36561 | | 2016-02-03 13:49:44 Tweaked: team defined as AmbientLife ------------------------------------------------------------------------ r36560 | | 2016-02-03 13:49:39 Added: added new actions ------------------------------------------------------------------------ r36559 | | 2016-02-03 13:47:58 Added: wooden pole marker files which include nohq ------------------------------------------------------------------------ r36558 | | 2016-02-03 13:45:43 Fixed: EN5C_Roadflare does not have any ignition / burning sound ------------------------------------------------------------------------ r36557 | | 2016-02-03 13:45:02 Tweaked: new parameter for safety added to group AI ------------------------------------------------------------------------ r36556 | | 2016-02-03 13:44:28 Tweaked: safety duration changed on wolves ------------------------------------------------------------------------ r36555 | | 2016-02-03 13:43:40 Fixed: EN5C_Roadflare does not have any ignition / burning sound ------------------------------------------------------------------------ r36554 | | 2016-02-03 13:12:31 Added: new proxy ladder parts ------------------------------------------------------------------------ r36553 | | 2016-02-03 13:08:29 Added: new proxy ladder parts ------------------------------------------------------------------------ r36552 | | 2016-02-03 12:49:37 Changed: water materials ------------------------------------------------------------------------ r36551 | | 2016-02-03 12:41:13 Added: Throwing template for animation instances ------------------------------------------------------------------------ r36550 | | 2016-02-03 12:39:27 Fixed: Overwrite bug in player main rifle instance ------------------------------------------------------------------------ r36549 | | 2016-02-03 12:38:22 Added: Added IDs for new actions ------------------------------------------------------------------------ r36548 | | 2016-02-03 12:33:24 Changed: NewUI: inventory doubleclick on item condition fix ------------------------------------------------------------------------ r36547 | | 2016-02-03 12:32:31 Added: Gestures for 2H and Rifles ------------------------------------------------------------------------ r36546 | | 2016-02-03 12:04:44 Added: New spawn points into mode Ind_Expedice_1.p3d Changed: Config for Ind_Expedice_1.p3d ------------------------------------------------------------------------ r36545 | | 2016-02-03 12:02:23 Fixed: Attachment of batteries on cars through user action ------------------------------------------------------------------------ r36544 | | 2016-02-03 11:54:18 Changed: particles fix ------------------------------------------------------------------------ r36543 | | 2016-02-03 11:24:13 -last lod fix ------------------------------------------------------------------------ r36542 | | 2016-02-03 11:19:17 -SkiLIft\Base\Cart ------------------------------------------------------------------------ r36541 | | 2016-02-03 11:07:10 Tweaked: inventory refresh quantity PerformAction ------------------------------------------------------------------------ r36540 | | 2016-02-03 10:46:58 Fixed: Attachable batteries for vehicles ------------------------------------------------------------------------ r36539 | | 2016-02-03 09:31:28 Changed: players count ------------------------------------------------------------------------ r36538 | | 2016-02-03 09:22:11 Changed: function name name ------------------------------------------------------------------------ r36537 | | 2016-02-03 09:18:24 Added: Added new actions for personal radio ------------------------------------------------------------------------ r36536 | | 2016-02-03 09:17:57 Added: added new action type for repeatable actions (ActionOnSelfContinuousTimeRepeat) Added: added new action for tuning frequency for Transmitter Updated: updated EN5C_Transmitter_Base class ------------------------------------------------------------------------ r36535 | | 2016-02-03 09:17:34 Added: Enforce script notifiers ------------------------------------------------------------------------ r36534 | | 2016-02-03 09:10:00 Tweaked: Truck battery is now attachable to battery charger. Tweaked: User actions cleanup for battery charger. ------------------------------------------------------------------------ r36533 | | 2016-02-03 09:01:10 Edited: Renamed function fnc_SendNotifiersToEnfusion => fnc_sendNotifiersToEnfusion ------------------------------------------------------------------------ r36532 | | 2016-02-03 08:58:07 Tweaked: filename changed ('b' to 'B') ------------------------------------------------------------------------ r36531 | | 2016-02-03 08:56:14 Fixed: Only 1 attachment is now allowed on battery charger. Added: Script for Truck Battery. Fixed: Crash when attaching Carbattery to a car. ------------------------------------------------------------------------ r36530 | | 2016-02-03 08:51:55 Added: Receiving sqf player notifiers Added: Manual sysch of sqf player notifiers Added: Print function for call from SQF Added: New condition function IsNewUI() Edited: Constants for notifiers Edited: Moved native function UseNewUI() before including in script.c Fixed: Print function to debug console ------------------------------------------------------------------------ r36529 | | 2016-02-03 08:49:21 Tweaked: missing ------------------------------------------------------------------------ r36528 | | 2016-02-03 08:41:15 Changed: Enfusion test data ------------------------------------------------------------------------ r36527 | | 2016-02-03 08:40:38 Added: Temp function for send notifiers to Enfusion Script ------------------------------------------------------------------------ r36526 | | 2016-02-03 08:09:55 Tweaked: Implemented Show/Hide of crocodile clips on Battery Charger with battery attached. ------------------------------------------------------------------------ r36525 | | 2016-02-03 08:08:50 Tweaked: Configured new selections for battery charger. ------------------------------------------------------------------------ r36524 | | 2016-02-02 19:01:26 Changed: navmesh links generation params ------------------------------------------------------------------------ r36523 | | 2016-02-02 17:26:17 Tweaked: Leaning animations for when standing still Added: WIP prototype animations for leaning while moving Added: WIP look at poses for unarmed ------------------------------------------------------------------------ r36522 | | 2016-02-02 17:23:35 Tweaked: Look at animations Added: Leaning additive animations ------------------------------------------------------------------------ r36521 | | 2016-02-02 17:17:59 Added: preview data for new animation graph Tweaked: herbivores graph WIP ------------------------------------------------------------------------ r36520 | | 2016-02-02 16:15:49 Fixed: Weight for magazines ------------------------------------------------------------------------ r36519 | | 2016-02-02 16:04:56 Fixed: Fixed typo ------------------------------------------------------------------------ r36518 | | 2016-02-02 16:02:02 Fixed: Some drag&drop actions with car battery and battery charger. Tweaked: Damaged charger works slower now. Tweaked: Damaged battery can't be charged as much. Tweaked: Removed some prints. ------------------------------------------------------------------------ r36517 | | 2016-02-02 15:58:09 Tweaked: Decreased car battery capacity ------------------------------------------------------------------------ r36516 | | 2016-02-02 15:40:25 Added: mouth_rags model ------------------------------------------------------------------------ r36515 | | 2016-02-02 15:28:12 Tweaked: battery_charger work ------------------------------------------------------------------------ r36514 | | 2016-02-02 15:27:57 Tweaked: battery_charger.p3d ------------------------------------------------------------------------ r36513 | | 2016-02-02 15:23:30 Jump Parameter changed to jump over higher obstacles. ------------------------------------------------------------------------ r36512 | | 2016-02-02 15:16:26 Added: Cow graph ------------------------------------------------------------------------ r36511 | | 2016-02-02 15:09:23 Added: added new action ids ------------------------------------------------------------------------ r36510 | | 2016-02-02 15:08:49 Added: added new action ids ------------------------------------------------------------------------ r36509 | | 2016-02-02 14:45:42 Changed: Scripts: reverted debug prints for crash searching ------------------------------------------------------------------------ r36508 | | 2016-02-02 14:07:30 Updated: Enfusion path added ------------------------------------------------------------------------ r36507 | | 2016-02-02 13:32:02 Tweaked: engine sound tweaked ------------------------------------------------------------------------ r36506 | | 2016-02-02 13:29:15 Fixed: Berry Sambucus has model in low quality ------------------------------------------------------------------------ r36505 | | 2016-02-02 13:23:25 Fixed: roadway sound textures ------------------------------------------------------------------------ r36504 | | 2016-02-02 13:19:48 Tweaked: vss shot sound distance tweaked ------------------------------------------------------------------------ r36503 | | 2016-02-02 13:01:52 Tweaked: Gear change sound fixed ------------------------------------------------------------------------ r36502 | | 2016-02-02 12:28:40 Fixed: mask errors and MLOD color ------------------------------------------------------------------------ r36501 | | 2016-02-02 12:10:44 Added: Hitpoints for Ind_Quarry ------------------------------------------------------------------------ r36500 | | 2016-02-02 12:06:54 Changed: DX11 pbo paths fix ------------------------------------------------------------------------ r36499 | | 2016-02-02 12:03:04 Added: Saving logs also on server ------------------------------------------------------------------------ r36498 | | 2016-02-02 11:54:02 Added: LOD1 interior of church_02a ------------------------------------------------------------------------ r36497 | | 2016-02-02 11:34:08 Source: Added snaploader & bullets to IZH43 ------------------------------------------------------------------------ r36496 | | 2016-02-02 11:21:22 Added: forearm_splint ------------------------------------------------------------------------ r36495 | | 2016-02-02 11:17:58 Added: Missing anims ------------------------------------------------------------------------ r36494 | | 2016-02-02 10:52:06 Fixed: Receiving Logs from server to client Added: Receiving player notifiers from SQF Removed: Print synch from server ------------------------------------------------------------------------ r36493 | | 2016-02-02 10:49:09 Edited: Documentation ------------------------------------------------------------------------ r36492 | | 2016-02-02 10:44:43 Fixed: quickbar issues ------------------------------------------------------------------------ r36491 | | 2016-02-02 10:34:34 Changed: Scripts: debug prints for crash searching 2.0b ------------------------------------------------------------------------ r36490 | | 2016-02-02 10:30:33 Changed: paths ------------------------------------------------------------------------ r36489 | | 2016-02-02 10:29:33 Fixed: torch damage materials ------------------------------------------------------------------------ r36488 | | 2016-02-02 09:59:23 Fixed: degenerated faces and 2nd UV in Ind_SiloVelke_01 ------------------------------------------------------------------------ r36487 | | 2016-02-02 09:50:40 Changed: Scripts: debug prints for crash searching 2.0 ------------------------------------------------------------------------ r36486 | | 2016-02-02 09:29:29 Tweaked: better LODs for Ind_SiloVelke_01 ------------------------------------------------------------------------ r36485 | | 2016-02-02 08:47:21 Removed: Removed obsolete battery prototypes ------------------------------------------------------------------------ r36484 | | 2016-02-02 08:46:47 Fixed: car battery Attachment for recharger. ------------------------------------------------------------------------ r36483 | | 2016-02-02 08:23:24 Tweaked: Updated documentation for Electricity system. ------------------------------------------------------------------------ r36482 | | 2016-02-02 08:22:05 Added: added new action for turning on transmitter devices Changed: Radio items were renamed to EN5C format ------------------------------------------------------------------------ r36481 | | 2016-02-02 08:19:44 Added: added define for AT_TURN_ON_TRANSMITTER action ------------------------------------------------------------------------ r36480 | | 2016-02-02 08:18:41 Added: added EN5C config for /radio folder Moved: EN5C_Battery9V was moved to /consumables ------------------------------------------------------------------------ r36479 | | 2016-02-01 17:32:14 Removed: ind_pec_03a - removed ciggaretes from table ------------------------------------------------------------------------ r36478 | | 2016-02-01 17:17:17 Added: New Damage System - HitBy event ------------------------------------------------------------------------ r36477 | | 2016-02-01 17:15:22 Added: jump animations and graph for bull and cow ------------------------------------------------------------------------ r36476 | | 2016-02-01 17:13:55 Tweaked: jump path filter for bull and cow ------------------------------------------------------------------------ r36475 | | 2016-02-01 17:10:20 Tweaked: work ------------------------------------------------------------------------ r36474 | | 2016-02-01 17:03:07 Fixed: Description typos ------------------------------------------------------------------------ r36473 | | 2016-02-01 16:51:37 Tweaked: work ------------------------------------------------------------------------ r36472 | | 2016-02-01 16:37:14 Fixed: Consumeting of HandDrillKit during ignition ------------------------------------------------------------------------ r36471 | | 2016-02-01 16:37:05 Changed: Scripts: debug prints for crash searching ------------------------------------------------------------------------ r36470 | | 2016-02-01 16:09:05 Fixed: Reposition action not working Fixed: Unplug by cord action on spotlight not working Fixed: Temporal workaround for non-functional power generator Fixed: Turn On action on Spotlight ------------------------------------------------------------------------ r36469 | | 2016-02-01 15:53:49 Added: medical_table p3d file and co ------------------------------------------------------------------------ r36468 | | 2016-02-01 15:38:55 Tweaked: inventory temperature coloring ------------------------------------------------------------------------ r36467 | | 2016-02-01 15:35:14 Fixed: Stack of .380 ammo to 20 count ------------------------------------------------------------------------ r36466 | | 2016-02-01 15:34:46 Added: Selections and animation phases for Watchtower ------------------------------------------------------------------------ r36465 | | 2016-02-01 15:17:32 Fixed: Quantity numbers during crafting ------------------------------------------------------------------------ r36464 | | 2016-02-01 14:17:28 Fixed: Rewrite to Enforce Script : connect on new cooking (food stages) ------------------------------------------------------------------------ r36463 | | 2016-02-01 14:05:32 Tweaked: Restrained and surrender movement ------------------------------------------------------------------------ r36462 | | 2016-02-01 14:05:11 Tweaked: Adjusted events on restrained and surrendered movement ------------------------------------------------------------------------ r36461 | | 2016-02-01 13:40:25 Removed: Removed temporary slot defines ------------------------------------------------------------------------ r36460 | | 2016-02-01 13:29:04 Added: shadercache separated for dx9 and dx11 ------------------------------------------------------------------------ r36459 | | 2016-02-01 13:12:21 Fixed: view box in memory lod ------------------------------------------------------------------------ r36458 | | 2016-02-01 13:11:45 Added: jump animations and graph for deers ------------------------------------------------------------------------ r36457 | | 2016-02-01 13:08:40 Tweaked: group config ------------------------------------------------------------------------ r36456 | | 2016-02-01 13:01:34 Tweaked: Surrender event animations ------------------------------------------------------------------------ r36455 | | 2016-02-01 13:01:19 Added: More events to restrained walk ------------------------------------------------------------------------ r36454 | | 2016-02-01 12:40:06 Changed: vehicles actions () ------------------------------------------------------------------------ r36453 | | 2016-02-01 12:24:31 Added: Proxy for truck battery ------------------------------------------------------------------------ r36452 | | 2016-02-01 12:01:53 Removed: Proxy for car battery ------------------------------------------------------------------------ r36451 | | 2016-02-01 11:50:01 Tweaked: Path to proxy in all LODs ------------------------------------------------------------------------ r36450 | | 2016-02-01 11:29:38 Fixed: Collisions with filled HescoBox selection ------------------------------------------------------------------------ r36449 | | 2016-02-01 11:26:06 Tweaked: Locomotion for all weapons ------------------------------------------------------------------------ r36448 | | 2016-02-01 11:04:29 Tweaked: changed appearance of interior textures of Ind_Expedice_1 ------------------------------------------------------------------------ r36447 | | 2016-02-01 10:55:36 Tweaked: Print commented ------------------------------------------------------------------------ r36446 | | 2016-02-01 10:51:49 Fixed: renamed min_placing_dist to minPlacingDist (config naming convention) ------------------------------------------------------------------------ r36445 | | 2016-02-01 10:45:54 Added: Added min_placing_dist (config) parameter to placing ------------------------------------------------------------------------ r36444 | | 2016-02-01 10:42:34 Added: Camo net shelter config ------------------------------------------------------------------------ r36443 | | 2016-02-01 10:37:11 Changed: NewUI: inventory swap fix ------------------------------------------------------------------------ r36442 | | 2016-02-01 10:35:26 Tweaked: Hiding tooltip when action performed ------------------------------------------------------------------------ r36441 | | 2016-02-01 10:08:33 Tweaked: quickbar numbering ------------------------------------------------------------------------ r36440 | | 2016-02-01 10:03:19 Tweaked: Attempt at adding proxy to battery charger (for car battery) ------------------------------------------------------------------------ r36439 | | 2016-02-01 08:47:33 Tweaked: Added UA for attaching CarBattery_ to charger ------------------------------------------------------------------------ r36438 | | 2016-02-01 08:47:24 Added: New UA - Attach battery to charger ------------------------------------------------------------------------ r36437 | | 2016-02-01 05:56:17 Added: wip files ------------------------------------------------------------------------ r36436 | | 2016-01-29 18:37:16 Tweaked: Picks anything from tree or bush ------------------------------------------------------------------------ r36435 | | 2016-01-29 18:36:37 Added: Compass opening and closing ------------------------------------------------------------------------ r36434 | | 2016-01-29 18:06:52 Added: New proxyexport file. ------------------------------------------------------------------------ r36432 | | 2016-01-29 17:28:45 Added: More animations for locomotion ------------------------------------------------------------------------ r36431 | | 2016-01-29 17:28:33 Tweaked: Fixed some events for the events in the locomotion for 2hd ------------------------------------------------------------------------ r36430 | | 2016-01-29 17:13:26 Tweaked: work ------------------------------------------------------------------------ r36429 | | 2016-01-29 17:13:00 Fixed: Mistake in UserActions Added: Spawn points into building models and into config. ------------------------------------------------------------------------ r36428 | | 2016-01-29 16:39:06 Added: t_quercusRobur_2s ------------------------------------------------------------------------ r36427 | | 2016-01-29 16:37:22 Tweaked: Transitions between prone and crouched animations ------------------------------------------------------------------------ r36426 | | 2016-01-29 16:36:30 Tweaked: Point animation export options ------------------------------------------------------------------------ r36425 | | 2016-01-29 16:35:48 Tweaked: Events for locomotion ------------------------------------------------------------------------ r36424 | | 2016-01-29 16:35:45 Tweaked: Events for locomotion ------------------------------------------------------------------------ r36423 | | 2016-01-29 16:35:33 Added: Events to erected ------------------------------------------------------------------------ r36422 | | 2016-01-29 15:51:12 Tweaked: jump refinements for deers Added: jump animations and graph for deers ------------------------------------------------------------------------ r36421 | | 2016-01-29 15:50:40 Tweaked: jump refinements for deers ------------------------------------------------------------------------ r36420 | | 2016-01-29 15:43:30 Added: Events for synchronization in the new anim system ------------------------------------------------------------------------ r36419 | | 2016-01-29 14:26:47 Fixed: collisions ------------------------------------------------------------------------ r36418 | | 2016-01-29 14:25:17 Tweaked: inventory colors ------------------------------------------------------------------------ r36417 | | 2016-01-29 14:10:34 Fixed: collisions ------------------------------------------------------------------------ r36416 | | 2016-01-29 14:09:55 Changed: NewUI: inventory swap item in hands refresh ------------------------------------------------------------------------ r36415 | | 2016-01-29 13:38:57 Added: jump animations and graph for roe deers ------------------------------------------------------------------------ r36414 | | 2016-01-29 13:38:22 Tweaked: jump path filter for roe deers ------------------------------------------------------------------------ r36413 | | 2016-01-29 13:33:20 Tweaked: collisions ------------------------------------------------------------------------ r36412 | | 2016-01-29 13:27:31 Fixed: glass texture and rvmat in lod4 ------------------------------------------------------------------------ r36411 | | 2016-01-29 13:20:55 Added: leg_splint ------------------------------------------------------------------------ r36410 | | 2016-01-29 13:11:12 Tweaked: Prone locomotion adjustment ------------------------------------------------------------------------ r36409 | | 2016-01-29 13:10:46 Added: Events for rifle prone and others ------------------------------------------------------------------------ r36408 | | 2016-01-29 13:01:42 Fixed: Dead zombies have attachment and cargo ------------------------------------------------------------------------ r36407 | | 2016-01-29 12:13:01 Fixed: Name of shoes overflow text field ------------------------------------------------------------------------ r36406 | | 2016-01-29 12:02:22 Fixed: collisions ------------------------------------------------------------------------ r36405 | | 2016-01-29 11:54:53 Tweaked: Anim phase set back to 1 ------------------------------------------------------------------------ r36404 | | 2016-01-29 11:33:46 Fixed: collisions ------------------------------------------------------------------------ r36403 | | 2016-01-29 11:25:03 Changed: NewUI: inventory ------------------------------------------------------------------------ r36402 | | 2016-01-29 11:07:58 Fixed: collisions ------------------------------------------------------------------------ r36401 | | 2016-01-29 10:45:36 Tweaked: Init animation phase of compass set to closed ------------------------------------------------------------------------ r36400 | | 2016-01-29 10:24:13 Added: NewUI: IsInventoryOpen ------------------------------------------------------------------------ r36399 | | 2016-01-29 10:15:47 Fixed: fire geometry glass ------------------------------------------------------------------------ r36398 | | 2016-01-29 10:01:37 Fixed: fire geometry glass ------------------------------------------------------------------------ r36397 | | 2016-01-29 10:01:31 Fixed: Quickbar slots - random numbering ------------------------------------------------------------------------ r36396 | | 2016-01-29 09:43:47 Fixed: fire geometry glass ------------------------------------------------------------------------ r36395 | | 2016-01-29 09:43:32 Fixed: fire geometry glass ------------------------------------------------------------------------ r36394 | | 2016-01-29 09:10:33 Tweaked: Ingame menu buttons text proportion ------------------------------------------------------------------------ r36393 | | 2016-01-29 09:07:44 Tweaked: main entrance to Ind_Pec_03b ------------------------------------------------------------------------ r36392 | | 2016-01-29 09:04:28 ADDED_raven max 2015 ------------------------------------------------------------------------ r36391 | | 2016-01-29 07:39:47 Added: Work - jumping animations ------------------------------------------------------------------------ r36390 | | 2016-01-29 07:39:01 Added: Work - jumping animations ------------------------------------------------------------------------ r36389 | | 2016-01-29 05:41:10 Removed Fixed: Removed 3rd UV set ------------------------------------------------------------------------ r36388 | | 2016-01-29 05:31:25 Added: proto-config and models of Saiga ------------------------------------------------------------------------ r36387 | | 2016-01-29 04:51:27 Added: dart mesh added into dartgun model ------------------------------------------------------------------------ r36386 | | 2016-01-28 18:39:51 Added: Stance changing and lowered/raised weapon while moving ------------------------------------------------------------------------ r36385 | | 2016-01-28 18:34:55 Added: Events to ladder locomotion animations ------------------------------------------------------------------------ r36384 | | 2016-01-28 18:34:38 Added: Events to crouch and prone rifle locomotion ------------------------------------------------------------------------ r36382 | | 2016-01-28 17:23:02 Added: events to rifle walk and run erected ------------------------------------------------------------------------ r36381 | | 2016-01-28 17:21:51 Added: events for pistol walk and run ------------------------------------------------------------------------ r36380 | | 2016-01-28 17:13:11 Added: Item not null check ------------------------------------------------------------------------ r36379 | | 2016-01-28 16:54:15 Added: Turn On/Off actions for battery charger Tweaked: configured selections for battery charger Tweaked: values for power generator and battery charger ------------------------------------------------------------------------ r36378 | | 2016-01-28 16:52:07 Fixed: OnWork() event not passing the parameter. Tweaked: Turn on and off action for battery charger. Tweaked: Upgrated Battery Charger functionality ------------------------------------------------------------------------ r36377 | | 2016-01-28 16:31:11 Changed: Rook max and psd files ------------------------------------------------------------------------ r36376 | | 2016-01-28 16:25:31 Added: new forest layer ------------------------------------------------------------------------ r36375 | | 2016-01-28 16:21:32 Tweaked: Action debug messages removed ------------------------------------------------------------------------ r36374 | | 2016-01-28 16:15:47 Added: View Geometry selection for plugged/folded cord. ------------------------------------------------------------------------ r36373 | | 2016-01-28 16:00:34 Changed: NewUI: inventory swap item in hands ------------------------------------------------------------------------ r36372 | | 2016-01-28 15:42:26 Fixed: Proper action canceling and oncomplete resolving Tweaked: Core Action on self now pass NULL as target to its children ------------------------------------------------------------------------ r36371 | | 2016-01-28 15:32:19 Fixed: Wrong scaling for counter in main menu ------------------------------------------------------------------------ r36370 | | 2016-01-28 15:19:53 Changed: NewUI: inventory drag & QB & weapon attachments ------------------------------------------------------------------------ r36369 | | 2016-01-28 15:11:30 Added: Occluders to buildings ------------------------------------------------------------------------ r36368 | | 2016-01-28 15:05:04 Added: Car battery proxy ------------------------------------------------------------------------ r36367 | | 2016-01-28 14:52:06 Added: Point lights to christmas lights and tents ------------------------------------------------------------------------ r36366 | | 2016-01-28 14:50:47 Added: Point lights to christmas lights and tents ------------------------------------------------------------------------ r36365 | | 2016-01-28 14:45:39 Added: New proxyexport file. ------------------------------------------------------------------------ r36364 | | 2016-01-28 14:26:49 Tweaked: timer frequency ------------------------------------------------------------------------ r36363 | | 2016-01-28 14:26:06 Added: ActionTick timer calling do method for continuous action ------------------------------------------------------------------------ r36362 | | 2016-01-28 14:23:47 Added: Proxyocluders to buildings ------------------------------------------------------------------------ r36361 | | 2016-01-28 14:22:41 Deleted: lootCategory - "Crops" ------------------------------------------------------------------------ r36360 | | 2016-01-28 14:00:46 Added: Proxyocluders to buildings ------------------------------------------------------------------------ r36359 | | 2016-01-28 13:46:47 Added: Proxyocluders to buildings ------------------------------------------------------------------------ r36358 | | 2016-01-28 13:30:49 Added: Proxyocluders to buildings ------------------------------------------------------------------------ r36357 | | 2016-01-28 13:28:42 Added: Proxyocluders to buildings ------------------------------------------------------------------------ r36356 | | 2016-01-28 13:27:54 Added: Proxyocluders to buildings ------------------------------------------------------------------------ r36355 | | 2016-01-28 13:25:52 Added: Proxyocluders to buildings ------------------------------------------------------------------------ r36354 | | 2016-01-28 12:58:41 Copyright year adjusted ------------------------------------------------------------------------ r36353 | | 2016-01-28 12:06:21 Tweaked: changed outside texture for Ind_Pec_03b and merged s fixes ------------------------------------------------------------------------ r36352 | | 2016-01-28 11:43:58 Tweaked: Nulls properly added now ------------------------------------------------------------------------ r36351 | | 2016-01-28 11:40:25 Fixed: Interact action array passing to defaultaction array erased ------------------------------------------------------------------------ r36350 | | 2016-01-28 11:19:17 Added: WORK raven update model ------------------------------------------------------------------------ r36349 | | 2016-01-28 11:09:02 Added: Clip to Red 9 ------------------------------------------------------------------------ r36348 | | 2016-01-28 11:05:36 Fixed: Removed duplicates ------------------------------------------------------------------------ r36347 | | 2016-01-28 10:50:34 Source: Added: polishing of animations ------------------------------------------------------------------------ r36346 | | 2016-01-28 10:47:44 Tweaked: Removed some Prints. Added: Battery Charger script (WIP). Added: OnWork() event now has a parameter which represents amount of consumed energy. ------------------------------------------------------------------------ r36345 | | 2016-01-28 10:47:28 Added: Configured BatteryCharger and EN5C_BatteryCharger items. ------------------------------------------------------------------------ r36344 | | 2016-01-28 10:43:18 Added: Magnum snaploader ------------------------------------------------------------------------ r36343 | | 2016-01-28 10:42:48 Added: 3 new versions of armbend ------------------------------------------------------------------------ r36342 | | 2016-01-28 10:38:38 Fixed: added doors in config of ind_pec_03a ------------------------------------------------------------------------ r36341 | | 2016-01-28 10:36:26 Changed: ScriptConsole: enforce script console ------------------------------------------------------------------------ r36340 | | 2016-01-28 09:57:01 Tweaked: removed door handle on unopenable doors in Ind_Pec_03a ------------------------------------------------------------------------ r36339 | | 2016-01-28 09:32:28 Fixed: Texts in options menu overflow their buttons ------------------------------------------------------------------------ r36338 | | 2016-01-28 09:28:23 Changed: Watchtower prototype with proxy attachments ------------------------------------------------------------------------ r36337 | | 2016-01-28 09:18:50 Copyright year adjusted ------------------------------------------------------------------------ r36336 | | 2016-01-28 08:58:18 Changed: NewUI: inventory crash fixies ------------------------------------------------------------------------ r36335 | | 2016-01-28 08:48:53 Fixed: Cut off text of client version in main men ------------------------------------------------------------------------ r36334 | | 2016-01-27 17:43:30 Added: Freely placing and building objects : String Light (Xmas) on tents - config ------------------------------------------------------------------------ r36333 | | 2016-01-27 17:41:26 Added: Freely placing and building objects : String Light (Xmas) on tents - config ------------------------------------------------------------------------ r36332 | | 2016-01-27 16:40:16 Added: New spawnpoints into Ind_Pec_03a model. Changed: Loot config for Land_Ind_Pec_03a ------------------------------------------------------------------------ r36331 | | 2016-01-27 16:29:35 Tweaked: newui uses getQuantity() ------------------------------------------------------------------------ r36330 | | 2016-01-27 16:00:13 Added: patient monitor p3d file and texture files ------------------------------------------------------------------------ r36329 | | 2016-01-27 15:51:30 Changed: Watchtower prototype max files ------------------------------------------------------------------------ r36328 | | 2016-01-27 15:31:38 Added: Proxys for watchtower and fence ------------------------------------------------------------------------ r36327 | | 2016-01-27 15:08:42 Added: Proxys for watchtower and fence ------------------------------------------------------------------------ r36326 | | 2016-01-27 15:07:17 Fixed: Content of containers on ground can't be put in vicinity ------------------------------------------------------------------------ r36325 | | 2016-01-27 15:02:23 Fixed: invisible attachments in vicinity ------------------------------------------------------------------------ r36324 | | 2016-01-27 14:52:36 Fixed: server details screen is cut off ------------------------------------------------------------------------ r36323 | | 2016-01-27 14:43:42 Fixed: Cut off number of server count in server menu ------------------------------------------------------------------------ r36322 | | 2016-01-27 13:56:28 Changed: Support for direct actions in MP ------------------------------------------------------------------------ r36321 | | 2016-01-27 13:46:07 Changed: Optics are attachable to FAL ------------------------------------------------------------------------ r36320 | | 2016-01-27 13:22:59 Changed: new player: agent transmissioni system updated ------------------------------------------------------------------------ r36319 | | 2016-01-27 13:03:27 Changed: NewUI: inventory 640x480 dragging fix ------------------------------------------------------------------------ r36318 | | 2016-01-27 12:59:33 Changed: Higher resolution wall textures for Ind_Pec_02 ------------------------------------------------------------------------ r36317 | | 2016-01-27 12:54:10 Added: Script: enforce script execute expression ------------------------------------------------------------------------ r36316 | | 2016-01-27 12:16:19 Fixed: colorless dropped plug near Cable Reel ------------------------------------------------------------------------ r36315 | | 2016-01-27 12:10:25 Fixed: Dropped plugs having an incorrect texture near Power Generator ------------------------------------------------------------------------ r36314 | | 2016-01-27 12:08:52 Changed: Upgrated system for handling dropped plugs near a generator / cable reel Added: New functions SetObjectNearDroppedPlug( source ) and GetObjectNearDroppedPlug() ------------------------------------------------------------------------ r36313 | | 2016-01-27 12:00:30 Source: Added: Remake of reload + chambering anims ------------------------------------------------------------------------ r36312 | | 2016-01-27 11:57:21 Fixed: less crazy specular texture Metal_plates3_DTSMDI.tga ------------------------------------------------------------------------ r36311 | | 2016-01-27 11:16:59 Fixed: errors in LODs of Quarry ------------------------------------------------------------------------ r36310 | | 2016-01-27 11:03:21 Source: Added: Reload variations ------------------------------------------------------------------------ r36309 | | 2016-01-27 11:00:33 Source: Added: reload variations ------------------------------------------------------------------------ r36308 | | 2016-01-27 10:53:57 Source: Added: Reload variations ------------------------------------------------------------------------ r36307 | | 2016-01-27 10:47:43 Added: BalaklavaV2_co.psd ------------------------------------------------------------------------ r36306 | | 2016-01-27 10:08:03 Fixed: ingame hud crash ------------------------------------------------------------------------ r36305 | | 2016-01-27 08:04:03 Tweaked: scaled fence to fit 1 ------------------------------------------------------------------------ r36304 | | 2016-01-27 07:54:48 Tweaked: scaled fence to fit 1 ------------------------------------------------------------------------ r36303 | | 2016-01-26 20:04:53 Tweaked: Damage to picked target calculation ------------------------------------------------------------------------ r36302 | | 2016-01-26 20:02:26 Fixed: Removed nonexistent variable ------------------------------------------------------------------------ r36301 | | 2016-01-26 19:58:18 Tweaked: Harvested amounts ------------------------------------------------------------------------ r36300 | | 2016-01-26 19:41:13 Tweaked: Item performing mining is now passed to get mining data methods affecting its return ------------------------------------------------------------------------ r36299 | | 2016-01-26 19:34:30 Added: itemInfo[] tags ------------------------------------------------------------------------ r36298 | | 2016-01-26 19:28:33 Added: config param specifying the name of the engine belt slot. ------------------------------------------------------------------------ r36297 | | 2016-01-26 18:12:50 Changed: NewUI: writing notes & chat input fixes ------------------------------------------------------------------------ r36296 | | 2016-01-26 16:50:29 Tweaked: work ------------------------------------------------------------------------ r36295 | | 2016-01-26 15:30:17 Added: some data for new animation graph ------------------------------------------------------------------------ r36294 | | 2016-01-26 14:39:14 Removed: player.GetVariableString ( GetValueName() ) ------------------------------------------------------------------------ r36293 | | 2016-01-26 14:32:29 Fixed: fire geometry glass ------------------------------------------------------------------------ r36292 | | 2016-01-26 14:29:30 Added: New proxyexport file. ------------------------------------------------------------------------ r36291 | | 2016-01-26 14:18:00 Added: New proxyexport file. ------------------------------------------------------------------------ r36290 | | 2016-01-26 14:10:04 Fixed: Severe frame drops when in the inventory screen ------------------------------------------------------------------------ r36289 | | 2016-01-26 13:57:37 Tweaked: work ------------------------------------------------------------------------ r36288 | | 2016-01-26 13:50:52 Changed: Script Doc ------------------------------------------------------------------------ r36287 | | 2016-01-26 13:42:02 Fixed: fire geometry glass ------------------------------------------------------------------------ r36286 | | 2016-01-26 13:40:42 Added: Bushes metadata class and methods for gathering them ------------------------------------------------------------------------ r36285 | | 2016-01-26 13:02:55 Tweaked: Added temporary Can method avoiding distance and facing check ------------------------------------------------------------------------ r36284 | | 2016-01-26 12:57:59 Added: Script: refactor of map<> template (from script to native implementation) ------------------------------------------------------------------------ r36283 | | 2016-01-26 12:54:28 Tweaked : Player checked in core action ------------------------------------------------------------------------ r36282 | | 2016-01-26 12:34:07 Fixed: fire geometry glass ------------------------------------------------------------------------ r36281 | | 2016-01-26 12:33:53 Fixed: fire geometry glass ------------------------------------------------------------------------ r36280 | | 2016-01-26 12:29:52 Tweaked: Interact action array setting ------------------------------------------------------------------------ r36279 | | 2016-01-26 12:26:31 Tweaked: Can conditions for berry picking ------------------------------------------------------------------------ r36278 | | 2016-01-26 12:07:13 Added: sample tree for the animation graph ------------------------------------------------------------------------ r36277 | | 2016-01-26 12:05:29 Tweaked: Item check removed ------------------------------------------------------------------------ r36276 | | 2016-01-26 12:00:39 Added: Berry picking action ------------------------------------------------------------------------ r36275 | | 2016-01-26 11:55:03 Added: All of the actions and gestures are now in the player graph ------------------------------------------------------------------------ r36274 | | 2016-01-26 11:54:23 Deleted: Commented parts with Defines by Martin S. Changed: Spawn points for all boats in models and config. ------------------------------------------------------------------------ r36273 | | 2016-01-26 11:52:32 Tweaked: Object passing to interact actions ------------------------------------------------------------------------ r36272 | | 2016-01-26 11:50:17 Tweaked: Eating pills and eating tablets are now additive ------------------------------------------------------------------------ r36271 | | 2016-01-26 11:46:20 Source: Made popping pills and eating tablets into additive animations ------------------------------------------------------------------------ r36270 | | 2016-01-26 11:44:33 Source: Made grenade ------------------------------------------------------------------------ r36269 | | 2016-01-26 11:43:43 Source: Made animations into additive ------------------------------------------------------------------------ r36268 | | 2016-01-26 11:20:11 Changed: Camonet inventory item max file ------------------------------------------------------------------------ r36267 | | 2016-01-26 11:12:39 Added: Camonet inventory item ------------------------------------------------------------------------ r36266 | | 2016-01-26 11:06:09 Fixed: fire geometry glass ------------------------------------------------------------------------ r36265 | | 2016-01-26 10:59:56 Changed: vehicles battery definition ------------------------------------------------------------------------ r36264 | | 2016-01-26 10:53:16 Fixed: UV errors and better LODs for Ind_Mlyn_02 ------------------------------------------------------------------------ r36263 | | 2016-01-26 10:50:36 Added: Watchtower and camonet maxfiles ------------------------------------------------------------------------ r36262 | | 2016-01-26 10:44:28 Fixed: fire geometry glass ------------------------------------------------------------------------ r36261 | | 2016-01-26 10:44:05 Fixed: fire geometry glass ------------------------------------------------------------------------ r36260 | | 2016-01-26 09:56:55 Changed: NewUI: Inventory - max 1 refresh per frame ------------------------------------------------------------------------ r36259 | | 2016-01-26 09:55:58 Changed: Revert to old navmesh.nm ------------------------------------------------------------------------ r36258 | | 2016-01-26 09:47:43 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r36257 | | 2016-01-26 09:28:50 Updated: Updated scripts for new cooking process ------------------------------------------------------------------------ r36256 | | 2016-01-26 07:55:54 Tweaked: removed black stripe in valec_co.tga ------------------------------------------------------------------------ r36255 | | 2016-01-26 07:42:24 Tweaked: layouts dynamic scaling ------------------------------------------------------------------------ r36254 | | 2016-01-25 17:41:49 Added: b_rosaCanina ------------------------------------------------------------------------ r36253 | | 2016-01-25 17:41:37 Tweaked: work ------------------------------------------------------------------------ r36252 | | 2016-01-25 17:33:46 Added: b_rosaCanina work ------------------------------------------------------------------------ r36251 | | 2016-01-25 17:01:12 Tweaked: User Actions for Spotlight ------------------------------------------------------------------------ r36250 | | 2016-01-25 16:59:41 Tweaked: Added sound loop for power generator. Fixed: Turn on/off user actions for spotlight with selections. ------------------------------------------------------------------------ r36249 | | 2016-01-25 16:42:35 Updated: data in off-line DB ------------------------------------------------------------------------ r36248 | | 2016-01-25 16:42:23 Tweaked: Interact actions can be for now triggered without using action menu Tweaked: Removed apply modifiers method call ------------------------------------------------------------------------ r36247 | | 2016-01-25 16:28:34 Fixed: Grammar mistake in description ------------------------------------------------------------------------ r36246 | | 2016-01-25 16:27:36 Fixed: Reverted Interact action removal ------------------------------------------------------------------------ r36245 | | 2016-01-25 16:25:49 Fixed: Moving items into vicinity is very unintuitive ------------------------------------------------------------------------ r36244 | | 2016-01-25 15:51:42 Fixed: uppercase ------------------------------------------------------------------------ r36243 | | 2016-01-25 15:50:37 Tweaked: Interact menu moved to PlayerBase from ItemBase Added: Methods for retrieving interact action uids that cannot be gathered from config files ------------------------------------------------------------------------ r36242 | | 2016-01-25 15:37:23 Fixed: Items (worms) can be attached into Fish trap ------------------------------------------------------------------------ r36241 | | 2016-01-25 15:17:58 Tweaked: work ------------------------------------------------------------------------ r36240 | | 2016-01-25 15:12:08 Tweaked: Drinking from pond ------------------------------------------------------------------------ r36239 | | 2016-01-25 14:50:29 Tweaked: ingame menu scaling ------------------------------------------------------------------------ r36238 | | 2016-01-25 14:45:55 Removed: "switch" selection from the 1st LOD ------------------------------------------------------------------------ r36237 | | 2016-01-25 14:41:50 Tweaked inventory hands panel sizes ------------------------------------------------------------------------ r36236 | | 2016-01-25 14:32:51 Fixed: collisions ------------------------------------------------------------------------ r36235 | | 2016-01-25 14:25:38 Fixed: Quantity of rounds from ammo boxes ------------------------------------------------------------------------ r36234 | | 2016-01-25 14:15:21 Tweaked: Adjusted topology ------------------------------------------------------------------------ r36233 | | 2016-01-25 14:10:30 Fixed: collisions ------------------------------------------------------------------------ r36232 | | 2016-01-25 13:57:58 Changed: CreateSoundOnObject removed pause param ------------------------------------------------------------------------ r36231 | | 2016-01-25 13:45:01 Added: Freely placing and building objects : String Light (Xmas) on tents - config ------------------------------------------------------------------------ r36230 | | 2016-01-25 13:41:25 Fixed: collisions and roadway ------------------------------------------------------------------------ r36229 | | 2016-01-25 13:38:18 Fixed: collisions and roadway ------------------------------------------------------------------------ r36228 | | 2016-01-25 13:38:10 Added: class SoundOnVehicle Added: SoundOnVehicle CGame::CreateSoundOnObject ------------------------------------------------------------------------ r36227 | | 2016-01-25 13:33:55 Added: Freely placing and building objects : String Light (Xmas) on tents - config ------------------------------------------------------------------------ r36226 | | 2016-01-25 13:21:11 Added: N-script function GetElectricPowerFraction() for the level of battery power in the car. ------------------------------------------------------------------------ r36225 | | 2016-01-25 13:19:41 Added: Config for the car's electrical power consumption. ------------------------------------------------------------------------ r36224 | | 2016-01-25 13:19:16 Fixed: proxy in view g. ------------------------------------------------------------------------ r36223 | | 2016-01-25 13:16:10 Fixed: proxy in view g. ------------------------------------------------------------------------ r36222 | | 2016-01-25 13:12:54 Fixed: proxy in view g. ------------------------------------------------------------------------ r36221 | | 2016-01-25 13:01:26 Added: anim editor background ------------------------------------------------------------------------ r36220 | | 2016-01-25 12:55:28 Fixed: collisions ------------------------------------------------------------------------ r36219 | | 2016-01-25 12:19:17 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r36218 | | 2016-01-25 11:46:50 Tweaked: Actions to be additive Tweaked: Events to prone movement to be synced ------------------------------------------------------------------------ r36217 | | 2016-01-25 11:45:55 Added: All actions to the player graph Tweaked: Sync table for movement ------------------------------------------------------------------------ r36216 | | 2016-01-25 11:06:13 Changed: NewUI: inventory quick Quickbar fix ------------------------------------------------------------------------ r36215 | | 2016-01-25 10:57:44 Tweaked: improved interior unwrap in Ind_Mlyn_03 ------------------------------------------------------------------------ r36214 | | 2016-01-25 10:55:12 Fixed: collisions ------------------------------------------------------------------------ r36213 | | 2016-01-25 10:26:54 Added: m_Animation = "defaultSingle" ------------------------------------------------------------------------ r36212 | | 2016-01-25 09:59:24 Tweaked: roadway ------------------------------------------------------------------------ r36211 | | 2016-01-25 09:32:05 Fixed: roadway ------------------------------------------------------------------------ r36210 | | 2016-01-25 09:31:14 Added: Added scripts for new cooking process ------------------------------------------------------------------------ r36209 | | 2016-01-25 09:10:25 Fixed: mesh offset in 1.lod ------------------------------------------------------------------------ r36208 | | 2016-01-25 08:56:22 Fixed: for optimization ------------------------------------------------------------------------ r36207 | | 2016-01-25 08:26:00 Tweaked: Fixed advanced placement for Power Generator ------------------------------------------------------------------------ r36206 | | 2016-01-25 08:16:38 Added: Added ContiuousActions config to generator ------------------------------------------------------------------------ r36205 | | 2016-01-25 08:16:09 Changed: Place object action is now configured via ContinuousActions config ------------------------------------------------------------------------ r36204 | | 2016-01-25 08:07:26 Tweaked: Added target check ------------------------------------------------------------------------ r36203 | | 2016-01-23 14:00:55 Tweaked: server list ------------------------------------------------------------------------ r36202 | | 2016-01-23 13:34:00 Fixed: Hand slot is represented by backpack icon ------------------------------------------------------------------------ r36201 | | 2016-01-23 11:54:16 Fixed: Hand slot is represented by backpack icon ------------------------------------------------------------------------ r36200 | | 2016-01-23 11:35:17 Fixed: Update number of quick slots by dres ------------------------------------------------------------------------ r36199 | | 2016-01-23 09:47:45 Fixed: Quickbar is visible only in inventory with new ui ------------------------------------------------------------------------ r36198 | | 2016-01-22 17:04:26 Tweaked: Adjusted core forests ------------------------------------------------------------------------ r36197 | | 2016-01-22 16:45:34 Added: Rod animating ------------------------------------------------------------------------ r36196 | | 2016-01-22 16:36:23 Added: User actions to fishing rod base ------------------------------------------------------------------------ r36195 | | 2016-01-22 16:04:19 Fixed: crash with unlimited characters in paper note ------------------------------------------------------------------------ r36194 | | 2016-01-22 16:01:41 Fixed: map name ------------------------------------------------------------------------ r36193 | | 2016-01-22 15:56:56 Added: source files for ZoneGenerator ------------------------------------------------------------------------ r36192 | | 2016-01-22 15:31:13 Tweaked: sedan and hatchback steering ------------------------------------------------------------------------ r36191 | | 2016-01-22 15:28:39 Fixed: collisions ------------------------------------------------------------------------ r36190 | | 2016-01-22 15:14:54 Fixed: doors sound ------------------------------------------------------------------------ r36189 | | 2016-01-22 15:07:26 Removed: small boats obsolete definition ------------------------------------------------------------------------ r36188 | | 2016-01-22 15:02:49 Tweaked: gui layout ------------------------------------------------------------------------ r36187 | | 2016-01-22 14:47:55 Fixed: scope for small boat wrecks (dynamic events types) ------------------------------------------------------------------------ r36186 | | 2016-01-22 14:38:36 Removed: NewUI: removed players menu ------------------------------------------------------------------------ r36185 | | 2016-01-22 14:38:25 Added: Added scripts for new cooking process Fixed: Fixed various issues in FoodManager ------------------------------------------------------------------------ r36184 | | 2016-01-22 14:33:02 Fixed: roadway ------------------------------------------------------------------------ r36183 | | 2016-01-22 14:32:13 Fixed: Changed blend time to 0 after jumping animations ------------------------------------------------------------------------ r36182 | | 2016-01-22 14:29:09 Tweaked: roadway ------------------------------------------------------------------------ r36181 | | 2016-01-22 14:14:25 Fixed: collisions ------------------------------------------------------------------------ r36180 | | 2016-01-22 14:12:45 Fixed: collisions ------------------------------------------------------------------------ r36179 | | 2016-01-22 14:07:17 Fixed: collisions ------------------------------------------------------------------------ r36178 | | 2016-01-22 13:55:40 Fixed: fire geometry front doors ------------------------------------------------------------------------ r36177 | | 2016-01-22 13:31:17 Fixed: ladder points ------------------------------------------------------------------------ r36176 | | 2016-01-22 13:31:11 Fixed: ladder points ------------------------------------------------------------------------ r36175 | | 2016-01-22 13:19:26 Fixed: roadway sound textures ------------------------------------------------------------------------ r36174 | | 2016-01-22 13:19:16 Fixed: roadway sound textures ------------------------------------------------------------------------ r36173 | | 2016-01-22 13:06:11 Fixed: roadway textures ------------------------------------------------------------------------ r36172 | | 2016-01-22 12:52:38 Fixed: penetration materials ------------------------------------------------------------------------ r36171 | | 2016-01-22 12:23:27 Fixed: Mistake in last commit. In last commit from me was Removed logs from PlayerBase (weight) and MessageBroadcasting debug log ------------------------------------------------------------------------ r36170 | | 2016-01-22 12:19:22 Tweaked: Removed Print() ------------------------------------------------------------------------ r36169 | | 2016-01-22 12:18:58 Fixed: Debug RPC ------------------------------------------------------------------------ r36168 | | 2016-01-22 12:10:08 Tweaked: Added comment to the GetCursorObjectComponentName(...) function ------------------------------------------------------------------------ r36167 | | 2016-01-22 11:56:51 Added: Check for player target facing to all core user actions ------------------------------------------------------------------------ r36166 | | 2016-01-22 11:51:16 Added: tisy base guard house ------------------------------------------------------------------------ r36165 | | 2016-01-22 11:48:35 Fixed: collisions ------------------------------------------------------------------------ r36164 | | 2016-01-22 11:37:58 Tweaked: IsFacingTarget moved to playerbase ------------------------------------------------------------------------ r36163 | | 2016-01-22 11:29:04 Fixed: collisions ------------------------------------------------------------------------ r36162 | | 2016-01-22 11:27:38 Fixed: collisions ------------------------------------------------------------------------ r36161 | | 2016-01-22 11:26:37 Tweaked: Facing method optimized ------------------------------------------------------------------------ r36160 | | 2016-01-22 11:15:53 Added: tisy base g house textures ------------------------------------------------------------------------ r36159 | | 2016-01-22 11:02:17 Added: tisy base g house textures ------------------------------------------------------------------------ r36158 | | 2016-01-22 10:59:47 Added: tisy base g house textures ------------------------------------------------------------------------ r36157 | | 2016-01-22 10:55:01 Added: tisy base g house textures ------------------------------------------------------------------------ r36156 | | 2016-01-22 10:54:13 Added: CGame::ObjectGetAnimationPhase ------------------------------------------------------------------------ r36155 | | 2016-01-22 10:51:30 Added: tisy base g house textures ------------------------------------------------------------------------ r36154 | | 2016-01-22 10:49:38 Added: tisy base g house textures ------------------------------------------------------------------------ r36153 | | 2016-01-22 10:46:46 Added: tisy base g house textures ------------------------------------------------------------------------ r36152 | | 2016-01-22 10:37:00 Tweaked: navmesh links parameters for zombies ------------------------------------------------------------------------ r36151 | | 2016-01-22 10:28:45 Tweaked: configured selections for Spotlight. Added: New user actions for some electricity devices. ------------------------------------------------------------------------ r36150 | | 2016-01-22 10:26:21 Added: New functionality for dropped plugs near an energy provider. Added: New User Actions for this functionality ------------------------------------------------------------------------ r36149 | | 2016-01-22 10:16:09 Added: Work - Armbands skinned ------------------------------------------------------------------------ r36148 | | 2016-01-22 09:53:15 Changed: class house removed from dynamic events wrecks *.p3d ------------------------------------------------------------------------ r36147 | | 2016-01-22 09:23:27 Added: armband work ------------------------------------------------------------------------ r36146 | | 2016-01-22 09:20:36 Fixed: House No Destruct appears in vicinity ------------------------------------------------------------------------ r36145 | | 2016-01-22 09:06:32 Fixed: dynamic event position ------------------------------------------------------------------------ r36144 | | 2016-01-21 21:54:27 Added: Method checking whether the player is facing target ------------------------------------------------------------------------ r36143 | | 2016-01-21 18:50:49 Fixed: Removed debug message ------------------------------------------------------------------------ r36142 | | 2016-01-21 18:50:26 Fixed: Failsafe on continuous cancel ------------------------------------------------------------------------ r36141 | | 2016-01-21 18:25:46 Tweaked: sedan Fixed: coolant filling action ------------------------------------------------------------------------ r36140 | | 2016-01-21 18:23:29 Tweaked: Big overhaul of user actions ------------------------------------------------------------------------ r36139 | | 2016-01-21 18:21:43 Tweaked: Big overhaul of user actions ------------------------------------------------------------------------ r36138 | | 2016-01-21 16:56:01 Fixed: Content of containers on ground can't be put in vicinity ------------------------------------------------------------------------ r36137 | | 2016-01-21 16:51:19 Changed: NewUI: inventory binocular fix ------------------------------------------------------------------------ r36136 | | 2016-01-21 16:43:09 Added: work ------------------------------------------------------------------------ r36135 | | 2016-01-21 16:31:19 Changed: NewUI: inventory ------------------------------------------------------------------------ r36134 | | 2016-01-21 16:30:24 Changed: NewUI: animation paused while rotating character ------------------------------------------------------------------------ r36133 | | 2016-01-21 16:23:28 Deleted: Old config for FishingRod (Open and close variants) Added: New model of FishingRod with both selections. Added: New config and model config for FishingRod. ------------------------------------------------------------------------ r36132 | | 2016-01-21 16:21:51 Profile Update for Zombie ------------------------------------------------------------------------ r36131 | | 2016-01-21 16:10:40 Testing of animation exporter ------------------------------------------------------------------------ r36130 | | 2016-01-21 16:02:12 Source: Made consumption animations additive ------------------------------------------------------------------------ r36129 | | 2016-01-21 16:01:12 Tweaked: Adjusted topology ------------------------------------------------------------------------ r36128 | | 2016-01-21 16:01:01 Source: Updated jerrycan animations to be additive ------------------------------------------------------------------------ r36127 | | 2016-01-21 16:01:01 Changed: class house removed from dynamic events wrecks *.p3d ------------------------------------------------------------------------ r36126 | | 2016-01-21 15:54:16 Tweaked: Jerrycan drinking and emptying converted to additive ------------------------------------------------------------------------ r36125 | | 2016-01-21 15:33:03 Changed: ScriptAPI: dozen of functions moved from Cargo to EntityAI ------------------------------------------------------------------------ r36124 | | 2016-01-21 15:18:21 Fixed: camo selections ------------------------------------------------------------------------ r36123 | | 2016-01-21 14:58:26 Tweaked: inventory tooltip Weight is displayed over quantity ------------------------------------------------------------------------ r36122 | | 2016-01-21 14:55:24 Added: Reserved constant for a new action ------------------------------------------------------------------------ r36121 | | 2016-01-21 14:54:27 Added: Reserved constant for an action ------------------------------------------------------------------------ r36120 | | 2016-01-21 14:49:28 Fixed: inspect layout ------------------------------------------------------------------------ r36119 | | 2016-01-21 14:39:50 Fixed: collisions ------------------------------------------------------------------------ r36118 | | 2016-01-21 14:35:06 Fixed: inspect layout ------------------------------------------------------------------------ r36117 | | 2016-01-21 14:15:09 Fixed: Chat messages cropped from bottom in windowed mode ------------------------------------------------------------------------ r36116 | | 2016-01-21 13:52:21 Fixed: textures ------------------------------------------------------------------------ r36115 | | 2016-01-21 13:52:08 Added: iluminant tower texture ------------------------------------------------------------------------ r36114 | | 2016-01-21 13:45:08 Added: API for PASBroadcaster ------------------------------------------------------------------------ r36113 | | 2016-01-21 13:43:14 Tweaked: scaling players window ------------------------------------------------------------------------ r36112 | | 2016-01-21 13:35:43 Tweaked: scaling server details ------------------------------------------------------------------------ r36111 | | 2016-01-21 13:22:05 Tweaked: scaling ------------------------------------------------------------------------ r36110 | | 2016-01-21 13:08:28 Fixed: Fixed various food stage issues ------------------------------------------------------------------------ r36109 | | 2016-01-21 12:59:15 Added: Watchtower prototype ------------------------------------------------------------------------ r36108 | | 2016-01-21 12:55:03 Fixed: Onhover description showing multiple items ------------------------------------------------------------------------ r36107 | | 2016-01-21 12:46:00 Changed: Script: syntax cleanup ------------------------------------------------------------------------ r36106 | | 2016-01-21 11:26:06 Added: vss_mag damage materials ------------------------------------------------------------------------ r36105 | | 2016-01-21 11:18:29 Tweaked: button proportions in options ------------------------------------------------------------------------ r36104 | | 2016-01-21 11:12:14 Tweaked: Cars in vicinity ------------------------------------------------------------------------ r36103 | | 2016-01-21 11:01:24 Tweaked: Players in vicinity ------------------------------------------------------------------------ r36102 | | 2016-01-21 10:42:03 Fixed: collisions ------------------------------------------------------------------------ r36101 | | 2016-01-21 10:41:47 Fixed: collisions ------------------------------------------------------------------------ r36100 | | 2016-01-21 10:23:43 Tweaked: ingame menu logo dynamic size/position ------------------------------------------------------------------------ r36099 | | 2016-01-21 10:08:32 Tweaked: renamed selection cord_plugged to cord_plugged_standing in View Geometry ------------------------------------------------------------------------ r36098 | | 2016-01-21 09:46:55 Tweaked: cock added to spawn ------------------------------------------------------------------------ r36097 | | 2016-01-21 09:44:27 Added: class house on heli wrecks *.p3d's ------------------------------------------------------------------------ r36096 | | 2016-01-21 09:28:20 Added: shadercache ------------------------------------------------------------------------ r36095 | | 2016-01-21 09:23:37 Fixed: collisions ------------------------------------------------------------------------ r36094 | | 2016-01-21 08:53:07 Added: Some user action IDs for electricity system ------------------------------------------------------------------------ r36093 | | 2016-01-21 08:52:23 Added: Some user actions IDs for electricity system ------------------------------------------------------------------------ r36092 | | 2016-01-21 08:45:37 Fixed: inspect menu z ordering ------------------------------------------------------------------------ r36091 | | 2016-01-21 08:39:57 Added: Some UA action IDs for electricity system ------------------------------------------------------------------------ r36090 | | 2016-01-21 08:38:38 Added: Some UA action IDs for electricity system ------------------------------------------------------------------------ r36089 | | 2016-01-21 07:42:33 Fixed: button overlaping ------------------------------------------------------------------------ r36088 | | 2016-01-21 07:39:52 Fixed: ingame menu version text align ------------------------------------------------------------------------ r36087 | | 2016-01-20 17:45:47 Added: Drink from pond interact action ------------------------------------------------------------------------ r36086 | | 2016-01-20 17:03:57 Added: Created more events on unarmed locomotion on player to make syncing smoother Added: Converted facial animations to additive for experimental version of facial animations Added: Bow aim poses animation Tweaked: Crouch drink for player pose adjusted ------------------------------------------------------------------------ r36085 | | 2016-01-20 16:59:58 Added: More syncing for player locomotion ------------------------------------------------------------------------ r36084 | | 2016-01-20 16:40:33 Tweaked: Bottle filling fail message ------------------------------------------------------------------------ r36083 | | 2016-01-20 16:39:11 Tweaked: Bottle filling action ------------------------------------------------------------------------ r36082 | | 2016-01-20 16:09:46 Added: cord_plugged selection into View Geometry ------------------------------------------------------------------------ r36081 | | 2016-01-20 16:09:30 Updated: added exporter path ------------------------------------------------------------------------ r36080 | | 2016-01-20 16:08:57 Added: engine belt ------------------------------------------------------------------------ r36079 | | 2016-01-20 16:05:24 Fixed: OnCancel conditions ------------------------------------------------------------------------ r36078 | | 2016-01-20 15:50:27 Added: Medium priority request ------------------------------------------------------------------------ r36077 | | 2016-01-20 15:49:04 Bug with trunk normals: reset trunk normals ------------------------------------------------------------------------ r36076 | | 2016-01-20 15:47:42 Added: View Geometry selection for cord_plugged ------------------------------------------------------------------------ r36075 | | 2016-01-20 15:27:47 Added: Events to crouch and prone unarmed walk ------------------------------------------------------------------------ r36074 | | 2016-01-20 15:16:58 Added: radio logo ------------------------------------------------------------------------ r36073 | | 2016-01-20 15:16:19 Added: batch file for fast and convenient SVN update animation related data ------------------------------------------------------------------------ r36072 | | 2016-01-20 15:14:47 Added: jumping moves for cock and hen ------------------------------------------------------------------------ r36071 | | 2016-01-20 15:13:49 Tweaked: jumping definition for cock ------------------------------------------------------------------------ r36070 | | 2016-01-20 15:03:21 Added: Minor bug to revision history ------------------------------------------------------------------------ r36069 | | 2016-01-20 14:54:34 Tweaked: Gestures and actions to be additive Added: Foot down events in unarmed ------------------------------------------------------------------------ r36068 | | 2016-01-20 14:48:36 Fixed: Fixed food stage constructor when no proper config data is provided for selected food item ------------------------------------------------------------------------ r36067 | | 2016-01-20 14:42:24 Added: Cyclic animations for the player Locomotion ------------------------------------------------------------------------ r36066 | | 2016-01-20 14:33:51 Added: Work - jump animations ------------------------------------------------------------------------ r36065 | | 2016-01-20 14:33:20 Added: Work - jumps ------------------------------------------------------------------------ r36064 | | 2016-01-20 14:31:06 Tweaked: Work - fixes ------------------------------------------------------------------------ r36063 | | 2016-01-20 14:30:46 Added: Work - jump_walk_H110_L800.FBX ------------------------------------------------------------------------ r36062 | | 2016-01-20 14:01:05 Tweaked: Work - fixes ------------------------------------------------------------------------ r36061 | | 2016-01-20 13:59:29 Added: Work - jump walk animation ------------------------------------------------------------------------ r36060 | | 2016-01-20 13:54:29 Added: missing materials ------------------------------------------------------------------------ r36059 | | 2016-01-20 13:53:22 Tweaked: Added and removed some View Geometry selections. ------------------------------------------------------------------------ r36057 | | 2016-01-20 13:39:07 Tweaked: Inventory HandsPanel empty drag/drop ------------------------------------------------------------------------ r36056 | | 2016-01-20 13:30:01 Fixed: Target removed from softlink check ------------------------------------------------------------------------ r36055 | | 2016-01-20 13:28:23 Tweaked: Inventory HandsPanel empty WIP ------------------------------------------------------------------------ r36054 | | 2016-01-20 13:22:52 Added: work - jump animations H110 H160 L350 ------------------------------------------------------------------------ r36053 | | 2016-01-20 13:21:58 Added: Softlink checks ------------------------------------------------------------------------ r36052 | | 2016-01-20 13:16:25 Added: Softlink checks ------------------------------------------------------------------------ r36051 | | 2016-01-20 13:05:54 Updated: Updated configs for new EN5C fireplace script (removed config attach/detach conditions) ------------------------------------------------------------------------ r36050 | | 2016-01-20 13:02:13 Fixed: wrong material name ------------------------------------------------------------------------ r36049 | | 2016-01-20 12:41:08 Added: Pointer check ------------------------------------------------------------------------ r36048 | | 2016-01-20 12:03:02 Source: added loop for idle ------------------------------------------------------------------------ r36047 | | 2016-01-20 12:00:58 Added: engine belt slot definition ------------------------------------------------------------------------ r36046 | | 2016-01-20 12:00:05 Added: engine belt proxy definition ------------------------------------------------------------------------ r36045 | | 2016-01-20 11:50:31 Added: Anim ------------------------------------------------------------------------ r36044 | | 2016-01-20 11:36:55 Changed: Gestures Idles, added loop ------------------------------------------------------------------------ r36042 | | 2016-01-20 11:18:03 Added: Fill bottle action ------------------------------------------------------------------------ r36041 | | 2016-01-20 10:59:17 Added: Fill bottle action ------------------------------------------------------------------------ r36040 | | 2016-01-20 09:46:06 Delete: sit v2 ------------------------------------------------------------------------ r36039 | | 2016-01-19 18:19:52 Added: armband work files ------------------------------------------------------------------------ r36038 | | 2016-01-19 18:06:43 Added: Comments to parameters Tweaked: GetAnimation optimized ------------------------------------------------------------------------ r36037 | | 2016-01-19 17:37:55 Fixed: crash in debug mode ------------------------------------------------------------------------ r36036 | | 2016-01-19 17:23:58 Removed: Obsolete comments ------------------------------------------------------------------------ r36035 | | 2016-01-19 17:23:03 Added: Backspace spawning items form clipboard ------------------------------------------------------------------------ r36034 | | 2016-01-19 17:22:09 Added: Button for copy item name to clipboard ------------------------------------------------------------------------ r36033 | | 2016-01-19 17:21:40 Added: Documentation for function SpawnItem ------------------------------------------------------------------------ r36032 | | 2016-01-19 17:21:12 Added: Debug Console: Added Button for copy item name to clipboard ------------------------------------------------------------------------ r36030 | | 2016-01-19 16:56:38 Tweaked: Player is no longer passed to GetAnimation method ------------------------------------------------------------------------ r36029 | | 2016-01-19 16:44:10 Added: IsRock method ------------------------------------------------------------------------ r36028 | | 2016-01-19 16:42:44 Added: Mine rock action Added: GetAnimation method that resolves sharing same user action amongst items using both single handed and twohanded animation ------------------------------------------------------------------------ r36027 | | 2016-01-19 16:42:41 Tweaked: Added and changed View Geometry selections ------------------------------------------------------------------------ r36026 | | 2016-01-19 16:29:36 Added: New proxyexport file. ------------------------------------------------------------------------ r36025 | | 2016-01-19 16:20:24 Added: files for motorbike. ------------------------------------------------------------------------ r36024 | | 2016-01-19 16:17:18 Tweaked: Adjusted topology in forest_core ------------------------------------------------------------------------ r36023 | | 2016-01-19 16:16:02 Added: bicycle art ------------------------------------------------------------------------ r36022 | | 2016-01-19 16:12:56 Fixed: inventory zoom irresponsive ------------------------------------------------------------------------ r36021 | | 2016-01-19 16:11:36 Fixed: sedan spawn points ------------------------------------------------------------------------ r36020 | | 2016-01-19 16:08:41 Tweaked: Server layout font sizes ------------------------------------------------------------------------ r36019 | | 2016-01-19 15:45:28 Changed: Private class instead of public for ZombieBase Created: New selections for spawnpoints for StationHouse Added: New lootTags and lootCategorys into cfgLootSpawns.hpp ------------------------------------------------------------------------ r36018 | | 2016-01-19 15:16:39 Added: Added scripts for food stages with basic functionality ------------------------------------------------------------------------ r36017 | | 2016-01-19 15:11:32 Added: Knuckle run for Zombie ------------------------------------------------------------------------ r36016 | | 2016-01-19 14:59:38 Added: Knuckle run for Zombie ------------------------------------------------------------------------ r36015 | | 2016-01-19 14:58:37 Testing: Moved 1m down for test ------------------------------------------------------------------------ r36014 | | 2016-01-19 14:49:22 Tweaked: Inventory NewUI quantity ------------------------------------------------------------------------ r36013 | | 2016-01-19 13:55:44 Source: Tweaked: Added reload action anim ------------------------------------------------------------------------ r36012 | | 2016-01-19 13:46:31 Added: Doc for weather functions ------------------------------------------------------------------------ r36011 | | 2016-01-19 13:45:53 Tweaked: Weather sync on new player connection is sent only to connecting one Fixed: Fog values for clients can be reset to 0 by reconnecting ------------------------------------------------------------------------ r36010 | | 2016-01-19 13:34:47 Changed: Rotated and moved backpacks to allow for hand IK. ------------------------------------------------------------------------ r36009 | | 2016-01-19 13:12:55 Added: indicators for coolant ------------------------------------------------------------------------ r36008 | | 2016-01-19 12:59:40 Added: lods ------------------------------------------------------------------------ r36007 | | 2016-01-19 12:54:14 Added: occluders ------------------------------------------------------------------------ r36006 | | 2016-01-19 12:53:40 Added: lods ------------------------------------------------------------------------ r36005 | | 2016-01-19 11:33:24 Tweaked: Inventory NewUI quantity ------------------------------------------------------------------------ r36004 | | 2016-01-19 11:09:34 Approved Fence Beta ------------------------------------------------------------------------ r36003 | | 2016-01-19 11:00:38 Fixed: Multiple declaration of action continuous ------------------------------------------------------------------------ r36002 | | 2016-01-19 10:58:44 Fixed: Multiple delarations of action continuous ------------------------------------------------------------------------ r36001 | | 2016-01-19 10:36:51 Approved Fence Beta ------------------------------------------------------------------------ r36000 | | 2016-01-19 10:34:34 Tweaked: Upperbody export profile to not make shoulders be differential ------------------------------------------------------------------------ r35999 | | 2016-01-19 10:32:28 Added: Mine action ------------------------------------------------------------------------ r35998 | | 2016-01-19 10:28:25 Added: shapefiles of vegetation ------------------------------------------------------------------------ r35997 | | 2016-01-19 10:06:54 Source: changed as additive ------------------------------------------------------------------------ r35996 | | 2016-01-19 10:05:16 Tweaked: exported as additive ------------------------------------------------------------------------ r35995 | | 2016-01-19 09:45:52 Tweaked: Renamed p_cro_laying_loop to p_cro_layingDown_loop Tweaked: Tweaked the poses of the laying down animation slightly ------------------------------------------------------------------------ r35994 | | 2016-01-19 09:41:17 Tweaked: changed to aditiv anim ------------------------------------------------------------------------ r35993 | | 2016-01-19 09:32:43 Changed: NewUI: inventory crash fix ------------------------------------------------------------------------ r35992 | | 2016-01-19 08:36:24 Fixed: numbers in grid ------------------------------------------------------------------------ r35991 | | 2016-01-19 08:33:56 Edited: Comment ------------------------------------------------------------------------ r35990 | | 2016-01-19 08:16:20 Changed: Power genereator viewgeometry for pluggs ------------------------------------------------------------------------ r35989 | | 2016-01-19 07:44:09 Changed: Power genereator viewgeometry for pluggs ------------------------------------------------------------------------ r35988 | | 2016-01-18 18:01:06 Changed: oil bottle p3d created in vehicle/parts Added: oil bottle config definition ------------------------------------------------------------------------ r35987 | | 2016-01-18 17:23:17 Added: ScriptAPI: clipboard ------------------------------------------------------------------------ r35986 | | 2016-01-18 17:21:48 Added: more selections for plugs and cords for/in EN5C_PowerGenerator EN5C_CableReel and EN5C_Spotlight. ------------------------------------------------------------------------ r35985 | | 2016-01-18 17:12:02 Source: LAW IK ------------------------------------------------------------------------ r35984 | | 2016-01-18 16:53:30 Changed: NewUI: inventory drop of non-owned items ------------------------------------------------------------------------ r35983 | | 2016-01-18 16:45:47 Tweaked: Fail message ------------------------------------------------------------------------ r35982 | | 2016-01-18 16:45:14 Changed: NewUI: inventory create/destroy cleanup ------------------------------------------------------------------------ r35981 | | 2016-01-18 16:43:08 Added: New proxyexport file. ------------------------------------------------------------------------ r35980 | | 2016-01-18 16:28:14 Changed: ScriptAPI: reverting last commit ------------------------------------------------------------------------ r35979 | | 2016-01-18 16:24:52 Tweaked: HandsPanel WIP (empty element height gap fix) ------------------------------------------------------------------------ r35978 | | 2016-01-18 16:19:14 Changed: ScriptAPI: forgotten Man::GetCursorObject declaration ------------------------------------------------------------------------ r35977 | | 2016-01-18 16:15:49 Added: AT_MINE_BUSH action ------------------------------------------------------------------------ r35976 | | 2016-01-18 16:09:15 Tweaked: Wood mining actions ------------------------------------------------------------------------ r35975 | | 2016-01-18 16:07:56 Added: Bush mining action ------------------------------------------------------------------------ r35974 | | 2016-01-18 16:05:15 Added: AT_MINE_BUSH action ------------------------------------------------------------------------ r35973 | | 2016-01-18 15:57:37 Added: User action mine bush define ------------------------------------------------------------------------ r35972 | | 2016-01-18 15:54:15 Added: Mine Bush action ------------------------------------------------------------------------ r35971 | | 2016-01-18 15:53:31 Fixed: Mistake in config ------------------------------------------------------------------------ r35970 | | 2016-01-18 15:45:20 Added: Default setup for all bushes and trees in constructor ------------------------------------------------------------------------ r35969 | | 2016-01-18 15:38:20 Changed: Spawn points for UH1Y - new selections. Changed: Tags and Categorys in LootSpawns. Changed: Heatisolation and Absorbency for MiniDress. Changed: Tags for glasses. ------------------------------------------------------------------------ r35968 | | 2016-01-18 15:12:09 Tweaked: Debug log removed ------------------------------------------------------------------------ r35967 | | 2016-01-18 15:10:07 Added: glass ------------------------------------------------------------------------ r35966 | | 2016-01-18 15:08:30 Added: IsPlantBase method to Object class Tweaked: Data gathering from treebase classes ------------------------------------------------------------------------ r35965 | | 2016-01-18 14:58:16 Tweaked: HandsPanel WIP ------------------------------------------------------------------------ r35964 | | 2016-01-18 14:54:26 Updated: Position of the M72 Law. X: 0.078~ ------------------------------------------------------------------------ r35963 | | 2016-01-18 14:53:30 Added: new jump name convention deer skelet Tweaked: deer skelet anim graph new jumps ------------------------------------------------------------------------ r35962 | | 2016-01-18 14:50:50 Added: new jump name convention deer skelet Removed: new jump name convention deer skelet ------------------------------------------------------------------------ r35961 | | 2016-01-18 14:42:26 Source: Adjusted the position of the M72 Law Parts to reflect the actual pose of the un-parted gun ------------------------------------------------------------------------ r35960 | | 2016-01-18 14:40:35 Added: PlantBase folder with tree classes ------------------------------------------------------------------------ r35959 | | 2016-01-18 14:40:02 Source: Tweaked position of M72 law to not clip through head ------------------------------------------------------------------------ r35958 | | 2016-01-18 14:39:17 Tweaked: HandsPanel WIP ------------------------------------------------------------------------ r35957 | | 2016-01-18 14:22:00 Source: Fixed position and name of M72 law ------------------------------------------------------------------------ r35956 | | 2016-01-18 14:08:12 Changed: zombie path filters set to "ZombieAlerted" ------------------------------------------------------------------------ r35955 | | 2016-01-18 14:07:05 Tweaked: adding path filter parameters for group ai ------------------------------------------------------------------------ r35954 | | 2016-01-18 14:05:02 Tweaked: adding path filter parameters for group ai ------------------------------------------------------------------------ r35953 | | 2016-01-18 14:01:58 Tweaked: comments to some parameters for group ai ------------------------------------------------------------------------ r35952 | | 2016-01-18 13:57:38 Removed: Obsolete Man::GetCursorObject ------------------------------------------------------------------------ r35951 | | 2016-01-18 13:56:37 Added: "jumpStarted" animation events ------------------------------------------------------------------------ r35950 | | 2016-01-18 13:50:15 Source: Added M72 law parts Tweaked: RPG position ------------------------------------------------------------------------ r35949 | | 2016-01-18 13:22:12 Added: radio building textures ------------------------------------------------------------------------ r35948 | | 2016-01-18 13:20:37 Added: lods ------------------------------------------------------------------------ r35947 | | 2016-01-18 13:03:33 Changed: NewUI: inventory reset after respawn fix Changed: NewUI: inventory view content fix ------------------------------------------------------------------------ r35946 | | 2016-01-18 12:42:30 Source: tweaked ------------------------------------------------------------------------ r35945 | | 2016-01-18 12:38:52 Tweaked: Options buttons text proportion ------------------------------------------------------------------------ r35944 | | 2016-01-18 12:23:58 Changed: GetCursorObjectComponentName and GetPlayerCursorObjectComponentName param names ------------------------------------------------------------------------ r35943 | | 2016-01-18 11:54:16 Added: Ladder animations to the player graph ------------------------------------------------------------------------ r35942 | | 2016-01-18 11:48:45 Fixed: right area type set ------------------------------------------------------------------------ r35941 | | 2016-01-18 11:29:46 Added: Setup methods for mining ------------------------------------------------------------------------ r35940 | | 2016-01-18 11:11:00 Changed: NewUI: fixed problems with controls locking in options menu ------------------------------------------------------------------------ r35939 | | 2016-01-18 11:08:53 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r35938 | | 2016-01-18 10:45:55 Tweaked: HandsPanel WIP ------------------------------------------------------------------------ r35937 | | 2016-01-18 10:10:47 Tweaked: Method moved to manbase ------------------------------------------------------------------------ r35936 | | 2016-01-18 10:09:17 Source: rpg m249 Saiga shockpistol IK ------------------------------------------------------------------------ r35935 | | 2016-01-18 09:58:23 script compile fix ------------------------------------------------------------------------ r35934 | | 2016-01-18 09:33:36 Added: Method GetCursorObject passing playerbase as paramater ------------------------------------------------------------------------ r35933 | | 2016-01-18 09:20:29 Fixed: GetCursorObjectComponentName to GetPlayerCursorObjectComponentName ------------------------------------------------------------------------ r35932 | | 2016-01-18 09:01:07 Tweaked: HandsPanel WIP ------------------------------------------------------------------------ r35931 | | 2016-01-16 10:00:14 Added: radio building source progress ------------------------------------------------------------------------ r35930 | | 2016-01-16 02:00:51 Changed: fonts and widgets ------------------------------------------------------------------------ r35929 | | 2016-01-15 17:54:54 Added: CGame::GetCursorObjectComponentName ------------------------------------------------------------------------ r35928 | | 2016-01-15 17:11:50 Added: Curves for defining turn speed. ------------------------------------------------------------------------ r35927 | | 2016-01-15 16:46:43 Changed: new spawns for vehicles (DE) ------------------------------------------------------------------------ r35926 | | 2016-01-15 16:43:26 Tweaked: some skinning work files for cow Added: new work files for cow and bull ------------------------------------------------------------------------ r35925 | | 2016-01-15 16:16:17 Tweaked: Default quantity of itembase ------------------------------------------------------------------------ r35924 | | 2016-01-15 16:15:59 Added: Quantity settings ------------------------------------------------------------------------ r35923 | | 2016-01-15 16:07:19 Tweaked : hbox_filled_co Tweaked : hbox_filled_nohq Added: new dirt/rock model to hbox_filled models Tweaked: uv mapped bottom of hboc models to account for new texture ------------------------------------------------------------------------ r35922 | | 2016-01-15 15:53:28 Tweaked: tooltip transparency ------------------------------------------------------------------------ r35921 | | 2016-01-15 15:47:58 Tweaked: some skinning work files for cow ------------------------------------------------------------------------ r35920 | | 2016-01-15 15:16:08 Changed: NewUI: removed debug progressBar from chat input ------------------------------------------------------------------------ r35919 | | 2016-01-15 15:12:51 Added: Added attach/detach conditions for attaching on fireplace ------------------------------------------------------------------------ r35918 | | 2016-01-15 15:09:20 Changed: Widgets: 3rd item preview render layer Changed: UIManager: menu hide show Changed: NewUI: inventory ------------------------------------------------------------------------ r35917 | | 2016-01-15 15:07:07 Added: new work files for cow and bull ------------------------------------------------------------------------ r35916 | | 2016-01-15 14:55:14 Added: WORK Gull animations set ------------------------------------------------------------------------ r35915 | | 2016-01-15 14:55:07 Tweaked: The shockpistol was off-centre ------------------------------------------------------------------------ r35914 | | 2016-01-15 14:48:50 Tweaked: Shockpistol position ------------------------------------------------------------------------ r35913 | | 2016-01-15 14:45:55 Fixed: Adding damage to HescoBox while spawned ------------------------------------------------------------------------ r35912 | | 2016-01-15 14:45:34 Tweaked: HandsPanel WIP ------------------------------------------------------------------------ r35911 | | 2016-01-15 14:42:46 Tweaked: Actually fixed the position this time on the shock pistol ------------------------------------------------------------------------ r35910 | | 2016-01-15 14:40:53 Tweaked: Add damage to item performing filling action ------------------------------------------------------------------------ r35909 | | 2016-01-15 14:24:03 Fixed: Collisions with filled HescoBox selection ------------------------------------------------------------------------ r35908 | | 2016-01-15 14:15:44 Added: reload variations ------------------------------------------------------------------------ r35907 | | 2016-01-15 14:15:17 Tweaked: Fixed the shockpistol position ------------------------------------------------------------------------ r35906 | | 2016-01-15 14:15:14 Tweaked: Finger on the trigger ------------------------------------------------------------------------ r35905 | | 2016-01-15 14:14:32 Tweaked: Finger on the trigger ------------------------------------------------------------------------ r35904 | | 2016-01-15 14:12:29 Added: reloads variations ------------------------------------------------------------------------ r35903 | | 2016-01-15 14:10:39 Tweaked: Added reloads variations ------------------------------------------------------------------------ r35902 | | 2016-01-15 14:03:39 Added: georef. file so I can load sat imagery properly(at correct position) in QGIS ------------------------------------------------------------------------ r35901 | | 2016-01-15 13:54:04 Added: t_FagusSylvatica_3fb_test.p3d test version for use with double sided shader ------------------------------------------------------------------------ r35900 | | 2016-01-15 13:45:39 Changed: Script doc ------------------------------------------------------------------------ r35899 | | 2016-01-15 13:38:40 Tweaked: HandsPanel WIP ------------------------------------------------------------------------ r35898 | | 2016-01-15 13:30:53 Tweaked: Saiga positioning ------------------------------------------------------------------------ r35897 | | 2016-01-15 13:29:08 Tweaked: Removed null point and properly positioned the M249 ------------------------------------------------------------------------ r35896 | | 2016-01-15 13:23:03 Tweaked: Quickbar correct numbering ------------------------------------------------------------------------ r35895 | | 2016-01-15 13:22:03 Added: turnCenteringSpeed config for the speed of self-centering the driving wheel without player's input. ------------------------------------------------------------------------ r35894 | | 2016-01-15 13:06:26 Tweaked: Gesture animations (greeting Added: Additive animations for look direction ------------------------------------------------------------------------ r35893 | | 2016-01-15 12:51:40 Fixed: Damage/destruct materials and collisions for HescoBox ------------------------------------------------------------------------ r35892 | | 2016-01-15 12:46:51 Added: Additive animations for the player gestures ------------------------------------------------------------------------ r35891 | | 2016-01-15 12:14:39 Added: Light state check ------------------------------------------------------------------------ r35890 | | 2016-01-15 12:14:02 Added: new anim editor graph files and preview mesh ------------------------------------------------------------------------ r35889 | | 2016-01-15 12:08:52 Tweaked: ShowTooltip y position fix ------------------------------------------------------------------------ r35888 | | 2016-01-15 11:39:14 Tweaked: Paths in scriptAPI_html ------------------------------------------------------------------------ r35887 | | 2016-01-15 11:11:09 Tweaked: changed to full body ------------------------------------------------------------------------ r35886 | | 2016-01-15 11:07:06 Added: Zombie jump flags to aiconfigs ------------------------------------------------------------------------ r35885 | | 2016-01-15 10:58:14 Added: Configured the necessary parts to allow zombies jump over obstacles ------------------------------------------------------------------------ r35884 | | 2016-01-15 10:48:21 Changed: to additive anims ------------------------------------------------------------------------ r35883 | | 2016-01-15 10:31:28 Added: varQuantityInit ------------------------------------------------------------------------ r35882 | | 2016-01-15 10:31:09 Added: Work - jump animations ------------------------------------------------------------------------ r35881 | | 2016-01-15 10:29:09 Added: Work - jump animations ------------------------------------------------------------------------ r35880 | | 2016-01-15 10:24:36 Tweaked: WORK GULL complet skeleton with lods ------------------------------------------------------------------------ r35879 | | 2016-01-15 10:04:45 Added: work - new jump animations ------------------------------------------------------------------------ r35878 | | 2016-01-15 09:56:28 Removed: some Print() ------------------------------------------------------------------------ r35877 | | 2016-01-15 09:55:44 Added: Added script for EN5C_Pot (incl. item hierarchy) ------------------------------------------------------------------------ r35876 | | 2016-01-15 09:42:08 Tweaked: SetGridItemsSize added parameter height - change ------------------------------------------------------------------------ r35875 | | 2016-01-15 09:21:14 Source: prepared for additiv animation ------------------------------------------------------------------------ r35874 | | 2016-01-15 08:58:49 Tweaked: inventory hands panel WIP ( SetGridItemsSize added parameter height ) ------------------------------------------------------------------------ r35873 | | 2016-01-15 08:49:11 Removed: Removed obsolete CookwareBase class Added: Uncommented new item classes in include files ------------------------------------------------------------------------ r35872 | | 2016-01-15 08:25:14 Fixed: Fixed various issues ------------------------------------------------------------------------ r35871 | | 2016-01-14 17:12:14 Added: new work files for cow and bull ------------------------------------------------------------------------ r35870 | | 2016-01-14 17:08:48 Added: new work files for cow and bull ------------------------------------------------------------------------ r35869 | | 2016-01-14 17:04:49 Changed: changed to additive animation ------------------------------------------------------------------------ r35868 | | 2016-01-14 16:38:35 Added: new work files for cow and bull ------------------------------------------------------------------------ r35867 | | 2016-01-14 16:25:01 Added: Auto-search during typing of class name in debug console ------------------------------------------------------------------------ r35866 | | 2016-01-14 16:23:58 Added: Log of scripts enabled just in Debug Mode (DayZInt.exe) ------------------------------------------------------------------------ r35865 | | 2016-01-14 16:22:08 Added: new work files for cow and bull ------------------------------------------------------------------------ r35864 | | 2016-01-14 16:13:43 Changed: materials ------------------------------------------------------------------------ r35863 | | 2016-01-14 16:12:47 Changed: shaders ------------------------------------------------------------------------ r35862 | | 2016-01-14 16:05:26 Added: new work files for cow and bull ------------------------------------------------------------------------ r35861 | | 2016-01-14 15:54:12 Changed: Deactivated the effect of missing car fluids by default. ------------------------------------------------------------------------ r35860 | | 2016-01-14 15:47:36 Removed: work files for deer ------------------------------------------------------------------------ r35859 | | 2016-01-14 15:46:50 Added: Note to future self ------------------------------------------------------------------------ r35858 | | 2016-01-14 15:46:45 Added: new work files for deer ------------------------------------------------------------------------ r35857 | | 2016-01-14 15:46:26 Added: Hook hacking phase to fish catching ------------------------------------------------------------------------ r35856 | | 2016-01-14 15:46:03 Added: new work files for deer ------------------------------------------------------------------------ r35855 | | 2016-01-14 15:41:01 Added: new work files for cow and bull ------------------------------------------------------------------------ r35854 | | 2016-01-14 15:37:42 Added: new work files for cow and bull ------------------------------------------------------------------------ r35853 | | 2016-01-14 15:14:38 Tweaked: Message removed ------------------------------------------------------------------------ r35852 | | 2016-01-14 15:02:01 Source: stunt gun ------------------------------------------------------------------------ r35851 | | 2016-01-14 14:56:04 Added: Solely head additive animation ------------------------------------------------------------------------ r35850 | | 2016-01-14 14:49:27 Added: Raven work files ------------------------------------------------------------------------ r35849 | | 2016-01-14 14:06:39 Fixed: Tripwire takes damage from setup ------------------------------------------------------------------------ r35848 | | 2016-01-14 13:51:45 Changed: car function name GetFuelPercent changed to GetFuelFraction. Added: script functions for getting the level of car fluids. ------------------------------------------------------------------------ r35847 | | 2016-01-14 13:48:18 Added: config params for brake fluid Added: config for brakes ------------------------------------------------------------------------ r35846 | | 2016-01-14 13:38:09 Source: added cable reel ------------------------------------------------------------------------ r35845 | | 2016-01-14 13:32:45 Added: cable reel ------------------------------------------------------------------------ r35844 | | 2016-01-14 12:44:02 Fixed: Trap_Tripwire with attached grenade does not kill player after activation ------------------------------------------------------------------------ r35843 | | 2016-01-14 12:27:23 Source: entity position tweaked ------------------------------------------------------------------------ r35842 | | 2016-01-14 12:24:38 Tweaked: changed entity position ------------------------------------------------------------------------ r35841 | | 2016-01-14 12:11:29 Added: Checks for not moving and being in water ------------------------------------------------------------------------ r35840 | | 2016-01-14 12:07:42 Addedd: gull_lods geometry ------------------------------------------------------------------------ r35839 | | 2016-01-14 11:45:03 Added: Added more functionality to fireplace w script)Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35838 | | 2016-01-14 10:47:15 Added: Placeholders for 4 unplugged but rolled up cords near the generator. Tweaked: Cord length values for EN5C_Spotlight and EN5C_CableReel. ------------------------------------------------------------------------ r35837 | | 2016-01-14 10:43:32 Tweaked: Fish is generated ------------------------------------------------------------------------ r35836 | | 2016-01-14 10:29:26 Tweaked: Modified reload variations after feedback ------------------------------------------------------------------------ r35835 | | 2016-01-14 10:27:47 Tweaked: Modified after feedback ------------------------------------------------------------------------ r35834 | | 2016-01-14 10:25:58 Tweaked: Fishing methods ------------------------------------------------------------------------ r35833 | | 2016-01-14 10:17:48 Tweaked: Fishing actions messages ------------------------------------------------------------------------ r35832 | | 2016-01-14 10:06:12 Tweaked: Fishing actions ------------------------------------------------------------------------ r35831 | | 2016-01-14 09:46:18 Changed: copyright year updated ------------------------------------------------------------------------ r35830 | | 2016-01-14 09:15:16 Changed: All content of ItemBaseElectricity files moved to ItemBase files. ------------------------------------------------------------------------ r35829 | | 2016-01-14 09:04:34 Added: Additive profiles for the player and the zombie ------------------------------------------------------------------------ r35828 | | 2016-01-13 17:56:25 Tweaked: tweaked reload animation + added added reload action ------------------------------------------------------------------------ r35827 | | 2016-01-13 17:01:57 Tweaked: reload + chambering + pose ------------------------------------------------------------------------ r35826 | | 2016-01-13 16:53:39 Tweaked: Added reload variations ------------------------------------------------------------------------ r35825 | | 2016-01-13 16:52:22 Added: Reload variations ------------------------------------------------------------------------ r35824 | | 2016-01-13 16:47:34 Added: Attaching camo net to shelters ------------------------------------------------------------------------ r35823 | | 2016-01-13 16:45:48 Added: Attaching camo net to shelters ------------------------------------------------------------------------ r35822 | | 2016-01-13 16:29:30 Tweaked: updated comment ------------------------------------------------------------------------ r35821 | | 2016-01-13 16:29:13 Tweaked: code cleanup ------------------------------------------------------------------------ r35819 | | 2016-01-13 15:47:55 Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35818 | | 2016-01-13 15:41:43 Added: Request to revision history ------------------------------------------------------------------------ r35817 | | 2016-01-13 15:17:27 Fixed: Rescaled units of raven max file ------------------------------------------------------------------------ r35816 | | 2016-01-13 15:12:56 Tweaked: Line stretch added ------------------------------------------------------------------------ r35815 | | 2016-01-13 15:08:38 Fixed: Possible memory leak with undeleted timer ------------------------------------------------------------------------ r35814 | | 2016-01-13 15:05:20 Added: Workbench - some editor only data ------------------------------------------------------------------------ r35813 | | 2016-01-13 15:03:33 Added: Bugged Locomotion graph for Petr testing ------------------------------------------------------------------------ r35812 | | 2016-01-13 14:57:17 Source: Updated the revision history ------------------------------------------------------------------------ r35811 | | 2016-01-13 14:55:27 Tweaked: Advanced placement mode is automatically started/stopped when (un)plugging an el. device through user action. ------------------------------------------------------------------------ r35810 | | 2016-01-13 14:52:21 Added: Rook max and psd files ------------------------------------------------------------------------ r35808 | | 2016-01-13 14:44:00 Updated: gull ------------------------------------------------------------------------ r35807 | | 2016-01-13 14:27:50 commit skeleton ------------------------------------------------------------------------ r35806 | | 2016-01-13 14:15:03 Tweaked: Updated IsEnergySourceAtReach() function comment. ------------------------------------------------------------------------ r35805 | | 2016-01-13 14:01:11 Removed: All animals from old spawning system ------------------------------------------------------------------------ r35804 | | 2016-01-13 13:45:14 Tweaked: Added tolerance for distancing player from power source when placing a plugged el. device. ------------------------------------------------------------------------ r35803 | | 2016-01-13 13:38:18 Fixed: UI key bindings for new character controller ------------------------------------------------------------------------ r35802 | | 2016-01-13 12:51:45 Fixed: Client crashes after looking at garden plot through vicinity in newUI ------------------------------------------------------------------------ r35801 | | 2016-01-13 12:47:55 Added: textures and materials ------------------------------------------------------------------------ r35800 | | 2016-01-13 12:32:57 Removed: Reverse merged revision(s) 34184-34183 from trunk/DZ/weapons/shotguns: ------------------------------------------------------------------------ r35799 | | 2016-01-13 12:24:39 Added: very initial config of Saiga ------------------------------------------------------------------------ r35798 | | 2016-01-13 12:14:56 Changed: ScriptAPI: scripted actions memory points support ------------------------------------------------------------------------ r35797 | | 2016-01-13 12:07:02 Added: Fishing mechanic script ------------------------------------------------------------------------ r35796 | | 2016-01-13 11:59:00 Added: Fishaction includes ------------------------------------------------------------------------ r35795 | | 2016-01-13 11:56:03 Fixed: Constructor ------------------------------------------------------------------------ r35794 | | 2016-01-13 11:54:29 Tweaked: Path to fishing rod ------------------------------------------------------------------------ r35793 | | 2016-01-13 11:44:41 Added: FishingRod_Base ------------------------------------------------------------------------ r35792 | | 2016-01-13 11:43:54 Added: EditorShapeEntity ------------------------------------------------------------------------ r35791 | | 2016-01-13 11:42:42 Added: Fishing user actions ------------------------------------------------------------------------ r35790 | | 2016-01-13 11:42:14 Added: Fishing rod base ------------------------------------------------------------------------ r35789 | | 2016-01-13 11:21:14 Added: New proxyexport file. ------------------------------------------------------------------------ r35788 | | 2016-01-13 11:13:58 Added: new smdi textures for the hbox empty and filled models Changed: the first 3 LOD's of the hbox empty and filled models Changed: made bigger changes to the co and nohq maps for the hbox empty and filled versions Changed: hbox p3d file by adding the new versions of hbox empty and filled models Tweaked: rvmats of hbox filled and empty versions to include paths to new smdi textures ------------------------------------------------------------------------ r35787 | | 2016-01-13 11:12:21 Changed: ScriptAPI: Man::CanOpenInventory Changed: Script Doc ------------------------------------------------------------------------ r35786 | | 2016-01-13 11:10:17 Changed: NewUI: tooltip priority fix ------------------------------------------------------------------------ r35785 | | 2016-01-13 11:03:14 Changed: LootCategory in config. ------------------------------------------------------------------------ r35784 | | 2016-01-13 10:35:41 Source: spear suicide ------------------------------------------------------------------------ r35783 | | 2016-01-13 10:29:36 Added: spear suicide ------------------------------------------------------------------------ r35782 | | 2016-01-13 10:28:08 Source: Tweaked positioning of RPG. ------------------------------------------------------------------------ r35781 | | 2016-01-13 10:27:20 Tweaked: Position and rotation of the RPG. Rotate Y: -90 ------------------------------------------------------------------------ r35780 | | 2016-01-13 10:25:17 Delete: renaming ------------------------------------------------------------------------ r35779 | | 2016-01-13 10:12:08 Added: Fishing actions ------------------------------------------------------------------------ r35778 | | 2016-01-13 10:11:19 Added: spear suiscide animation ------------------------------------------------------------------------ r35777 | | 2016-01-13 08:00:33 Fixed: missing rvmat file for Ind_Sawmill ------------------------------------------------------------------------ r35776 | | 2016-01-12 17:50:29 Source: added RPG_parts and RPG whole ------------------------------------------------------------------------ r35775 | | 2016-01-12 17:40:09 Tweaked: Saiga position based on animation ------------------------------------------------------------------------ r35774 | | 2016-01-12 17:33:08 Added: Toggle fishing action ------------------------------------------------------------------------ r35773 | | 2016-01-12 17:32:10 Source: Added saiga and saiga_parts ------------------------------------------------------------------------ r35772 | | 2016-01-12 16:43:54 Tweaked: slider movement on all anims ------------------------------------------------------------------------ r35771 | | 2016-01-12 16:41:37 Added: Shockpistol (TASER) parts and whole fbx ------------------------------------------------------------------------ r35770 | | 2016-01-12 16:37:48 Tweaked: some movement speeds refined for wolf ------------------------------------------------------------------------ r35769 | | 2016-01-12 16:37:01 Tweaked: glitch transitions removed in wolf skeleton graf ------------------------------------------------------------------------ r35768 | | 2016-01-12 16:24:18 Source: Tweaked FN-Fal reload animation ------------------------------------------------------------------------ r35766 | | 2016-01-12 16:15:26 Fixed: Close action define ------------------------------------------------------------------------ r35765 | | 2016-01-12 16:07:54 Fixed: Damage/destruct DirtBikeHelmet_Mouthguard and DirtBikeHelmet_Visor ------------------------------------------------------------------------ r35764 | | 2016-01-12 15:54:32 Tweaked: Init energy set for heatpack ------------------------------------------------------------------------ r35763 | | 2016-01-12 15:44:48 Fixed: Action id ------------------------------------------------------------------------ r35762 | | 2016-01-12 15:36:14 Deleted: LootCategory "Clothes" from configs. Deleted: LootTags - "Sport" Changed: LootTag "Military" into "Military_East" and "Military_West" Changed: LootTag "Kids" to lootTag "School" Changed: Items with lootTag "Barracks_only" ------------------------------------------------------------------------ r35761 | | 2016-01-12 15:35:46 Tweaked: Super call to parent ------------------------------------------------------------------------ r35760 | | 2016-01-12 15:34:40 Added: Stitch Action Tweaked: Bandage self action ------------------------------------------------------------------------ r35759 | | 2016-01-12 15:31:51 Tweaked: Zeroed numbers for test zombie herd ------------------------------------------------------------------------ r35758 | | 2016-01-12 15:18:35 Tweaked: M249 positioning in relation to the animation. X: 0.0715 ------------------------------------------------------------------------ r35757 | | 2016-01-12 15:15:04 Fixed: Damage/destruct Consumable_Bones ------------------------------------------------------------------------ r35756 | | 2016-01-12 15:10:21 Tweaked: Paths in scriptAPI_html ------------------------------------------------------------------------ r35755 | | 2016-01-12 15:09:08 Tweaked: Position of gun to compensate for animations. X: 0.0283 ------------------------------------------------------------------------ r35754 | | 2016-01-12 15:03:06 Added: Stitch user action ------------------------------------------------------------------------ r35753 | | 2016-01-12 14:49:33 Added: EnergyItemBase include ------------------------------------------------------------------------ r35752 | | 2016-01-12 14:45:36 Added: Temperature setting ------------------------------------------------------------------------ r35751 | | 2016-01-12 14:40:25 Added: Heatpack ------------------------------------------------------------------------ r35750 | | 2016-01-12 14:36:22 Added: Heatpack activation user action ------------------------------------------------------------------------ r35749 | | 2016-01-12 14:28:24 Fixed: Damage/destruct for Repeater ------------------------------------------------------------------------ r35748 | | 2016-01-12 14:10:02 Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35747 | | 2016-01-12 14:09:35 Added: Added more functionality to fireplace w script) and fixed numerous issues ------------------------------------------------------------------------ r35746 | | 2016-01-12 13:56:03 Fixed: Config file syntax Fixed: Script part ------------------------------------------------------------------------ r35745 | | 2016-01-12 13:54:34 Fixed: quickbar slot numbers ------------------------------------------------------------------------ r35744 | | 2016-01-12 13:51:58 Tweaked: Electric device gets unplugged when pulled away from its power source in Adv. Placement. ------------------------------------------------------------------------ r35743 | | 2016-01-12 13:51:24 Tweaked: Test armaction in compass ------------------------------------------------------------------------ r35742 | | 2016-01-12 13:21:20 Remove: removing due to different naming convention ------------------------------------------------------------------------ r35741 | | 2016-01-12 13:00:32 Fixed: Damage/destruct for Fishing rods ------------------------------------------------------------------------ r35740 | | 2016-01-12 12:17:09 Added: Added more functionality to fireplace w script) and fixed numerous issues ------------------------------------------------------------------------ r35739 | | 2016-01-12 12:14:16 Added: WIP testing new animation technology ------------------------------------------------------------------------ r35738 | | 2016-01-12 12:02:35 Added: Beta of Sawmill Saw ------------------------------------------------------------------------ r35737 | | 2016-01-12 12:01:34 Tweaked: reload animation ------------------------------------------------------------------------ r35736 | | 2016-01-12 11:52:23 Source: Added new IK files for player IKs ------------------------------------------------------------------------ r35735 | | 2016-01-12 11:39:22 Added: CanDo methods ------------------------------------------------------------------------ r35734 | | 2016-01-12 11:31:03 Added: Action Close Tweaked: Actions open and close ------------------------------------------------------------------------ r35733 | | 2016-01-12 11:29:52 Added: Open/close methods ------------------------------------------------------------------------ r35732 | | 2016-01-12 11:29:22 Added: Compass and Burlap classes ------------------------------------------------------------------------ r35731 | | 2016-01-12 11:22:38 Removed: Compass actions ------------------------------------------------------------------------ r35730 | | 2016-01-12 11:20:50 Fixed: Damage/destruct DE_Gold ------------------------------------------------------------------------ r35729 | | 2016-01-12 11:10:06 Added: Defines for close and compass open ------------------------------------------------------------------------ r35728 | | 2016-01-12 11:09:13 Added: merged reload magazine variations ------------------------------------------------------------------------ r35727 | | 2016-01-12 10:51:09 Added: Drink user actions to bottlebase ------------------------------------------------------------------------ r35726 | | 2016-01-12 10:49:21 Added: run slow ------------------------------------------------------------------------ r35725 | | 2016-01-12 10:48:32 Updated: types now corresponds the latest DB changes ------------------------------------------------------------------------ r35724 | | 2016-01-12 10:45:16 Tweaked: Torch single use action commented out ------------------------------------------------------------------------ r35723 | | 2016-01-12 10:40:50 Fixed: Damage/destruct AugSteyr ------------------------------------------------------------------------ r35722 | | 2016-01-12 10:32:29 Tweaked: Modified after feedback ------------------------------------------------------------------------ r35721 | | 2016-01-12 10:31:05 Tweaked: Modified the reload variations after feedback ------------------------------------------------------------------------ r35720 | | 2016-01-12 10:00:25 Added: Burlapsack removing restores aperture ------------------------------------------------------------------------ r35719 | | 2016-01-12 09:42:17 Added: Check for el. devices ------------------------------------------------------------------------ r35718 | | 2016-01-12 09:32:31 Tweaked: Re-exported ------------------------------------------------------------------------ r35717 | | 2016-01-12 09:15:46 Removed: Some Prints for debugging. Fixed: Electricity: Corrected distance calculation between devices. Devices are now automatically unplugged when too far from power source. ------------------------------------------------------------------------ r35716 | | 2016-01-12 08:17:10 Fixed: UI menu button sizes ------------------------------------------------------------------------ r35715 | | 2016-01-12 08:09:39 Fixed: UI menu button sizes ------------------------------------------------------------------------ r35714 | | 2016-01-12 08:02:22 Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35713 | | 2016-01-12 07:59:04 Fixed: Connect button in Server details is too small ------------------------------------------------------------------------ r35712 | | 2016-01-12 07:40:32 Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35711 | | 2016-01-11 19:03:27 Removed: Debug prints ------------------------------------------------------------------------ r35710 | | 2016-01-11 18:46:20 Added: Anti-grind system for Soft skills ------------------------------------------------------------------------ r35709 | | 2016-01-11 18:43:39 Changed: Repairing clothes moved from Mechanic skills to Tailor skills ------------------------------------------------------------------------ r35708 | | 2016-01-11 18:39:25 Changed: Script Doc ------------------------------------------------------------------------ r35707 | | 2016-01-11 18:38:27 Changed: ScriptAPI: inventory system api ------------------------------------------------------------------------ r35706 | | 2016-01-11 17:36:44 Added: pinus s variations working files ------------------------------------------------------------------------ r35705 | | 2016-01-11 17:22:34 Tweaked: clamp speeds removed ------------------------------------------------------------------------ r35704 | | 2016-01-11 17:22:16 Tweaked: speed acceleration as addressed in DAYZ-19411 ------------------------------------------------------------------------ r35703 | | 2016-01-11 17:20:56 Tweaked: Actions properly sorted ------------------------------------------------------------------------ r35702 | | 2016-01-11 17:16:46 Added: Cover head with burlap sack action ------------------------------------------------------------------------ r35701 | | 2016-01-11 17:00:46 Changed: Script: chat channels fix ------------------------------------------------------------------------ r35700 | | 2016-01-11 16:46:37 Tweaked: Transition times for RPS gesture ------------------------------------------------------------------------ r35699 | | 2016-01-11 16:46:01 Source: Added the M249 ------------------------------------------------------------------------ r35698 | | 2016-01-11 16:41:39 Tweaked: clamp speeds removed ------------------------------------------------------------------------ r35697 | | 2016-01-11 16:40:41 Tweaked: Speed acceleration. ------------------------------------------------------------------------ r35696 | | 2016-01-11 16:29:29 Tweaked: animations commented out ------------------------------------------------------------------------ r35695 | | 2016-01-11 16:25:20 Tweaked: Target passing ------------------------------------------------------------------------ r35694 | | 2016-01-11 16:16:43 Tweaked: speed acceleration ------------------------------------------------------------------------ r35693 | | 2016-01-11 16:15:50 Tweaked: clamp speeds removed ------------------------------------------------------------------------ r35692 | | 2016-01-11 15:56:15 Added: Script: toggling types of chat messages in options ------------------------------------------------------------------------ r35691 | | 2016-01-11 15:56:00 Fixed: Can parameter PlayerBase switched to Object ------------------------------------------------------------------------ r35690 | | 2016-01-11 15:52:28 Added: user actions ------------------------------------------------------------------------ r35689 | | 2016-01-11 15:37:02 Tweaked: Re-arrange sync keys on Erc and added keys to Crawl ------------------------------------------------------------------------ r35688 | | 2016-01-11 15:35:25 Tweaked: Erc and crawl now have sync for walk ------------------------------------------------------------------------ r35687 | | 2016-01-11 15:25:50 Added: tweaked reload and chamber animatios for IJ70 ------------------------------------------------------------------------ r35686 | | 2016-01-11 15:14:10 Tweaked: cando is called with playerbase type instead of object ------------------------------------------------------------------------ r35685 | | 2016-01-11 15:01:43 Fixed: AT_COVER_HEAD_T ------------------------------------------------------------------------ r35684 | | 2016-01-11 14:52:10 Fixed: AT_COVER_HEAD_T ------------------------------------------------------------------------ r35683 | | 2016-01-11 14:39:41 Added: New proxyexport file. ------------------------------------------------------------------------ r35682 | | 2016-01-11 14:28:14 Changed: Script: crash fix on disconnect with dialog ------------------------------------------------------------------------ r35681 | | 2016-01-11 14:19:36 Added: Basic system for updating plug state in el. devices (WIP) ------------------------------------------------------------------------ r35680 | | 2016-01-11 13:54:55 Changed: NewUI: inventory player preview anim fix ------------------------------------------------------------------------ r35679 | | 2016-01-11 13:38:44 Changed: NewUI: chat fix ------------------------------------------------------------------------ r35678 | | 2016-01-11 13:37:45 Added: Events to run and walk animations for the bow and 2handed animations ------------------------------------------------------------------------ r35677 | | 2016-01-11 13:37:33 Tweaked: Added sync keys ------------------------------------------------------------------------ r35676 | | 2016-01-11 13:36:58 Added: Sync table ------------------------------------------------------------------------ r35675 | | 2016-01-11 13:26:24 Added: mouth_rags model + textures ------------------------------------------------------------------------ r35674 | | 2016-01-11 13:17:03 Tweaked: added car action icons ------------------------------------------------------------------------ r35673 | | 2016-01-11 13:14:59 Tweaked: added action icons ------------------------------------------------------------------------ r35672 | | 2016-01-11 13:12:58 Changed: wip update - texture work ------------------------------------------------------------------------ r35671 | | 2016-01-11 11:56:35 Fixed: texture link ------------------------------------------------------------------------ r35670 | | 2016-01-11 11:34:24 Added: RPS functionality ------------------------------------------------------------------------ r35669 | | 2016-01-11 11:29:07 Tweaked: added car action icons ------------------------------------------------------------------------ r35667 | | 2016-01-11 11:23:26 mouth_rags skinned ------------------------------------------------------------------------ r35666 | | 2016-01-11 11:16:10 Script: include whitespace char fix! ------------------------------------------------------------------------ r35665 | | 2016-01-11 11:13:34 Added: Script functions for vehicles: min max current RPM ------------------------------------------------------------------------ r35664 | | 2016-01-11 11:11:00 Added: User actions ------------------------------------------------------------------------ r35663 | | 2016-01-11 11:03:24 Added: mouth_rags work ------------------------------------------------------------------------ r35662 | | 2016-01-11 11:01:15 Added: Raised and lowered weapon stances for the player Tweaked: Player movement blends and thresholds Removed: PLayer_bow under weapons (already exists) ------------------------------------------------------------------------ r35661 | | 2016-01-11 10:55:45 Tweaked: buttons text size ------------------------------------------------------------------------ r35660 | | 2016-01-11 10:47:21 Added: chambering versions ------------------------------------------------------------------------ r35659 | | 2016-01-11 10:45:55 Max file for skinning ------------------------------------------------------------------------ r35658 | | 2016-01-11 10:07:00 Changed: Script: using actions instead of hardcoded keys in menu: OnController event ------------------------------------------------------------------------ r35657 | | 2016-01-11 09:18:02 Tweaked: enabled presence indicator ------------------------------------------------------------------------ r35656 | | 2016-01-11 08:29:40 Added: mouth_rags textures ------------------------------------------------------------------------ r35655 | | 2016-01-11 08:25:40 Tweaked: stamina progress bar widget ------------------------------------------------------------------------ r35654 | | 2016-01-11 08:21:49 Added: mouth_rags work ------------------------------------------------------------------------ r35653 | | 2016-01-11 08:20:33 Tweaked: stamina progress bar widget ------------------------------------------------------------------------ r35652 | | 2016-01-10 20:58:39 Added: pinus sylvestris variations - materials and textures ------------------------------------------------------------------------ r35651 | | 2016-01-10 20:51:31 Added: pinus sylvestris variations ------------------------------------------------------------------------ r35650 | | 2016-01-09 01:36:57 ! fix of incorrect textures ------------------------------------------------------------------------ r35649 | | 2016-01-08 19:41:15 Tweaked: User actions related to roadflare ------------------------------------------------------------------------ r35648 | | 2016-01-08 19:37:34 Added: new player: added new inv. badge ------------------------------------------------------------------------ r35647 | | 2016-01-08 19:30:05 Added: IsLighted stored variable ------------------------------------------------------------------------ r35646 | | 2016-01-08 19:29:44 Tweaked: EnergyItem_Base structure and funcionality ------------------------------------------------------------------------ r35645 | | 2016-01-08 19:23:07 Added: Work files ------------------------------------------------------------------------ r35644 | | 2016-01-08 19:08:19 Added: IsLighted variable to energyitembase ------------------------------------------------------------------------ r35643 | | 2016-01-08 18:27:33 Added: Softskills connect on user actions ------------------------------------------------------------------------ r35642 | | 2016-01-08 18:24:43 Tweaked: Ignite action added ------------------------------------------------------------------------ r35641 | | 2016-01-08 18:23:01 Added: varEnergy setup ------------------------------------------------------------------------ r35640 | | 2016-01-08 18:19:30 Tweaked: Farmer harvesing experience efficiency values ------------------------------------------------------------------------ r35639 | | 2016-01-08 17:57:05 Added: BDU Pants woodland sources ------------------------------------------------------------------------ r35638 | | 2016-01-08 17:50:52 Added: Ignite user action to torch ------------------------------------------------------------------------ r35637 | | 2016-01-08 17:48:16 Added: AT_TURN_ON_ENERGY_BASE define ------------------------------------------------------------------------ r35636 | | 2016-01-08 17:45:51 Removed: BDU Pants woodland sources in wrong folder ------------------------------------------------------------------------ r35635 | | 2016-01-08 17:37:21 Added: BDU Pants woodland sources ------------------------------------------------------------------------ r35634 | | 2016-01-08 17:31:36 Changed: queue time back to previous one ------------------------------------------------------------------------ r35633 | | 2016-01-08 17:05:16 Changed: "Melee" tag to "Tools" in the configs (old Changed: Clothes tag removed from LootSpawns config and added "Tops" ------------------------------------------------------------------------ r35585 | | 2016-01-07 17:18:43 Tweaked: Oncomplete ------------------------------------------------------------------------ r35584 | | 2016-01-07 17:11:03 Fixed: new player: variable system: fixed a logical error ------------------------------------------------------------------------ r35583 | | 2016-01-07 17:08:09 Tweaked: Not null check ------------------------------------------------------------------------ r35582 | | 2016-01-07 17:05:41 Changed: NewUI: inventory player preview animation fix ------------------------------------------------------------------------ r35581 | | 2016-01-07 17:04:25 Tweaked: GetEnergy + debug prints ------------------------------------------------------------------------ r35580 | | 2016-01-07 16:55:39 Added: Events to crouch ------------------------------------------------------------------------ r35579 | | 2016-01-07 16:55:05 Added: Falling state to the restrained player ------------------------------------------------------------------------ r35578 | | 2016-01-07 16:45:31 Added: Reloads variations ------------------------------------------------------------------------ r35577 | | 2016-01-07 16:45:00 Tweaked: Fixed stretched neck and left hand ------------------------------------------------------------------------ r35576 | | 2016-01-07 16:44:05 Tweaked: Added Reload variations and fixed stretched neck and hand - WIP ------------------------------------------------------------------------ r35575 | | 2016-01-07 16:12:51 Changed: Script: cleanup of unnecessary files ------------------------------------------------------------------------ r35574 | | 2016-01-07 15:58:48 Added: New player: display status major update ------------------------------------------------------------------------ r35573 | | 2016-01-07 15:57:45 Added: Placing finished event for Hesco Box ------------------------------------------------------------------------ r35572 | | 2016-01-07 15:54:53 Fixed: Collisions for Hesco Box ------------------------------------------------------------------------ r35571 | | 2016-01-07 15:52:42 Changed: NewUI: mainmenu character animation fix ------------------------------------------------------------------------ r35570 | | 2016-01-07 15:37:45 Tweaked: Some minor tweaks ------------------------------------------------------------------------ r35569 | | 2016-01-07 15:21:41 Tweaked: Added missin WOp anims ------------------------------------------------------------------------ r35568 | | 2016-01-07 15:12:38 Tweaked: tooltip item preview widget layout ------------------------------------------------------------------------ r35567 | | 2016-01-07 15:11:51 Tweaked: jump moves in graph for hen skeleton ------------------------------------------------------------------------ r35566 | | 2016-01-07 15:11:27 Tweaked: movement parameters in alert state for hen ------------------------------------------------------------------------ r35565 | | 2016-01-07 15:10:49 Tweaked: spawn numbers for hen ------------------------------------------------------------------------ r35564 | | 2016-01-07 14:54:02 Tweaked: tooltip item preview widget added ------------------------------------------------------------------------ r35563 | | 2016-01-07 14:33:48 Added: Events on walk and run for unarmed player ------------------------------------------------------------------------ r35562 | | 2016-01-07 14:31:49 Added: varEnergy params ------------------------------------------------------------------------ r35561 | | 2016-01-07 14:22:12 Added: Action read paper ------------------------------------------------------------------------ r35560 | | 2016-01-07 13:47:27 Fixed: Fixed new fireplace compiling errors ------------------------------------------------------------------------ r35559 | | 2016-01-07 12:24:01 Changed: NewUI: inventory empty space after removing fix ------------------------------------------------------------------------ r35558 | | 2016-01-07 12:14:57 Tweaked: Mine tree now checks tree not man ------------------------------------------------------------------------ r35557 | | 2016-01-07 12:06:48 Added: Action for filling Hesco Box ------------------------------------------------------------------------ r35556 | | 2016-01-07 12:04:45 Added: Hesco Box new user actions ------------------------------------------------------------------------ r35555 | | 2016-01-07 11:52:02 Added: IsTree and IsBush methods for Object and Treesoft Added: Treecheck to minetree action Added: Read paper user action ------------------------------------------------------------------------ r35554 | | 2016-01-07 11:40:59 Added: Damage/destruct materials for Hesco Box ------------------------------------------------------------------------ r35553 | | 2016-01-07 11:32:54 Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35552 | | 2016-01-07 11:07:41 Tweaked: Reload action1 animation ------------------------------------------------------------------------ r35551 | | 2016-01-07 11:00:12 Tweaked: Fixed some transitions in Locomotion ------------------------------------------------------------------------ r35550 | | 2016-01-07 10:51:20 Tweaks: Tweaked derringer reload animations ------------------------------------------------------------------------ r35549 | | 2016-01-07 10:41:13 Changed: Stance change command use change to variable use Removed: Unneeded command for changing stances ------------------------------------------------------------------------ r35548 | | 2016-01-07 10:27:37 Tweaked: missing ------------------------------------------------------------------------ r35547 | | 2016-01-07 10:21:19 Added: Surrender to Restrained to Out transitions ------------------------------------------------------------------------ r35546 | | 2016-01-07 10:15:44 Added: User actions ------------------------------------------------------------------------ r35545 | | 2016-01-07 09:57:13 Added: Read paper action ------------------------------------------------------------------------ r35543 | | 2016-01-07 09:30:47 Tweaked: attempt to fix UV related bug. ------------------------------------------------------------------------ r35542 | | 2016-01-06 17:44:24 Changed: NewUI: Inventory Magazines cannot be loaded into the weapon via drag'n drop fix. ------------------------------------------------------------------------ r35541 | | 2016-01-06 17:18:59 Added: wip texture files for bicycle - quixel 2.0 ------------------------------------------------------------------------ r35540 | | 2016-01-06 16:31:35 Tweaked: re-exported ------------------------------------------------------------------------ r35539 | | 2016-01-06 16:13:25 Changed: NewUI: inventory player preview switching animation by item in hands ------------------------------------------------------------------------ r35538 | | 2016-01-06 15:55:50 Fixed: Timer calls ActionSetter now ------------------------------------------------------------------------ r35537 | | 2016-01-06 15:40:58 Tweaked: jump links in navmmesh ------------------------------------------------------------------------ r35536 | | 2016-01-06 15:34:35 Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35535 | | 2016-01-06 15:25:27 Added: ScriptAPI: added proxy cargo api ------------------------------------------------------------------------ r35534 | | 2016-01-06 14:45:15 Tweaked: new jump inputs for deer skeleton ------------------------------------------------------------------------ r35533 | | 2016-01-06 14:44:45 Tweaked: alert state movement refinements for deer skeleton ------------------------------------------------------------------------ r35532 | | 2016-01-06 14:28:04 Fixed: Rubble texture and material for filled Hesco Box ------------------------------------------------------------------------ r35531 | | 2016-01-06 14:05:41 Fixed: Material for filled Hesco Box ------------------------------------------------------------------------ r35530 | | 2016-01-06 13:49:18 Added: Foot events ------------------------------------------------------------------------ r35529 | | 2016-01-06 13:43:17 Added: Sync table for restrained walking and running ------------------------------------------------------------------------ r35528 | | 2016-01-06 13:31:52 Changed: Hesco Box p3d Added: Config class for Hesco Box ------------------------------------------------------------------------ r35527 | | 2016-01-06 13:28:36 New rev history ------------------------------------------------------------------------ r35526 | | 2016-01-06 13:24:22 Added: Restrained animation to graph ------------------------------------------------------------------------ r35525 | | 2016-01-06 11:56:45 Changed: NewUI: inventory - visual duplicate fix ------------------------------------------------------------------------ r35524 | | 2016-01-06 11:38:20 Changed: NewUI: inventory - binoculars slots fix ------------------------------------------------------------------------ r35523 | | 2016-01-06 11:11:32 Added: Added more functionality to fireplace w script) ------------------------------------------------------------------------ r35522 | | 2016-01-06 10:56:57 Added: ScriptAPI: static trees and buildings support ------------------------------------------------------------------------ r35521 | | 2016-01-06 10:18:19 Added: Some missing animations for weapon operations ------------------------------------------------------------------------ r35520 | | 2016-01-06 10:17:13 Fixed: Missing animation and transition from fertilization action animations ------------------------------------------------------------------------ r35519 | | 2016-01-06 09:08:57 Added: new Fence model Tweaked: changed pile_of_planks textures and models (added round woods parts) Removed: obsolete textures ------------------------------------------------------------------------ r35518 | | 2016-01-05 18:42:05 Fixed: Calculation ------------------------------------------------------------------------ r35517 | | 2016-01-05 18:28:51 Tweaked: Stamina calc and regen merged to one modifier ------------------------------------------------------------------------ r35516 | | 2016-01-05 17:19:19 Tweaked: Cap taken into account ------------------------------------------------------------------------ r35515 | | 2016-01-05 17:10:25 Tweaked: speed refinements for deer skeleton ------------------------------------------------------------------------ r35514 | | 2016-01-05 17:08:04 Tweaked: alert state movement refinements for deer skeleton ------------------------------------------------------------------------ r35513 | | 2016-01-05 16:38:29 Tweaked: Code polishing ------------------------------------------------------------------------ r35512 | | 2016-01-05 16:37:06 Tweaked: Method naming and structure ------------------------------------------------------------------------ r35511 | | 2016-01-05 16:36:07 Fixed: debug message removed ------------------------------------------------------------------------ r35510 | | 2016-01-05 16:33:09 Fixed: Removed constant use bcs of zero division error ------------------------------------------------------------------------ r35509 | | 2016-01-05 16:09:27 Changed: new player: display status: mask unpacking on client now functional ------------------------------------------------------------------------ r35508 | | 2016-01-05 15:35:15 Tweaked: Numbers for climb out and crawl out. ------------------------------------------------------------------------ r35507 | | 2016-01-05 15:27:38 Added: Clothes wetting. ------------------------------------------------------------------------ r35506 | | 2016-01-05 15:25:38 Tweaked: Corrected the weapon ctrl rotation on erc low sprint ------------------------------------------------------------------------ r35505 | | 2016-01-05 15:21:26 Tweaked: Rotated the weapon ctrl to correct position ------------------------------------------------------------------------ r35504 | | 2016-01-05 15:07:20 Fixed: paths. ------------------------------------------------------------------------ r35503 | | 2016-01-05 14:55:57 Tweaked: Replaced sprint low animations with longer loops ------------------------------------------------------------------------ r35502 | | 2016-01-05 14:51:06 Tweaked: Replaced with longer sprint loops ------------------------------------------------------------------------ r35501 | | 2016-01-05 13:53:42 Changed: NewUI: initial fade out time adjusted ------------------------------------------------------------------------ r35500 | | 2016-01-05 12:45:55 Tweaked: Re-exported sprint animations with 2-3 loops - WIP ------------------------------------------------------------------------ r35499 | | 2016-01-05 11:30:27 Fixed: svn structure ------------------------------------------------------------------------ r35498 | | 2016-01-05 11:27:47 Reverted: commit mistake ------------------------------------------------------------------------ r35497 | | 2016-01-05 11:21:08 Added: Zombie territory/configuration test ------------------------------------------------------------------------ r35496 | | 2016-01-05 10:43:56 Added: Animations for crawling out of the V3S ------------------------------------------------------------------------ r35495 | | 2016-01-05 10:22:54 Removed: obsolete overlay data/ tool ------------------------------------------------------------------------ r35494 | | 2016-01-05 10:14:54 Tweaked: Naming convention on climbOutRoof to crawlOut ------------------------------------------------------------------------ r35493 | | 2016-01-05 10:14:36 Fixed: Entity position on civilian van ------------------------------------------------------------------------ r35492 | | 2016-01-05 10:02:12 Added: zombie territories w zombie spawning system) ------------------------------------------------------------------------ r35491 | | 2016-01-05 09:53:20 Tweaked: Naming convention of climbOutRoof to crawlOut ------------------------------------------------------------------------ r35490 | | 2016-01-05 09:33:35 Source: added get out from car on roof ------------------------------------------------------------------------ r35489 | | 2016-01-05 09:28:52 Changed: NewUI: notes html formating fix ------------------------------------------------------------------------ r35488 | | 2016-01-05 09:07:03 Changed: NewUI: notes html formating fix ------------------------------------------------------------------------ r35487 | | 2016-01-05 08:45:43 Tweaked: Inventory menu tooltip position ------------------------------------------------------------------------ r35486 | | 2016-01-04 18:19:21 Added: IJ70 weapon instances ------------------------------------------------------------------------ r35485 | | 2016-01-04 18:06:29 Added: Missing WO animations ------------------------------------------------------------------------ r35484 | | 2016-01-04 18:01:07 Added: Missing weapon operation anims ------------------------------------------------------------------------ r35483 | | 2016-01-04 17:58:32 Tweaked: added nmidding weapon operations ------------------------------------------------------------------------ r35482 | | 2016-01-04 17:37:07 Added: Rain and roof check ------------------------------------------------------------------------ r35481 | | 2016-01-04 17:25:17 Added: climb out roof Fixed: jumpout and climb out entity point ------------------------------------------------------------------------ r35480 | | 2016-01-04 17:13:17 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r35479 | | 2016-01-04 17:05:09 Added: NewUI: Book reading menu Added: ScriptAPI: HtmlWidget ------------------------------------------------------------------------ r35478 | | 2016-01-04 16:32:22 Added: Actions to the MasterGraph ------------------------------------------------------------------------ r35477 | | 2016-01-04 16:10:33 Tweaked: Inventory menu tooltip (WIP) ------------------------------------------------------------------------ r35476 | | 2016-01-04 15:56:30 Tweaked: Inventory menu tooltip (WIP) ------------------------------------------------------------------------ r35475 | | 2016-01-04 13:57:45 Changed: wip update ------------------------------------------------------------------------ r35474 | | 2016-01-04 13:02:37 Added: animations into other main instances ------------------------------------------------------------------------ r35473 | | 2016-01-04 12:57:53 Update: grid file ------------------------------------------------------------------------ r35472 | | 2016-01-04 11:44:19 Fixed: Description typo Fixed: Damage states for opening/closing rod ------------------------------------------------------------------------ r35471 | | 2016-01-04 11:01:14 Fixed: Environment instancing ------------------------------------------------------------------------ r35470 | | 2016-01-04 11:00:58 Fixed: Well ------------------------------------------------------------------------ r35469 | | 2016-01-04 10:41:42 Changed: new shadercache v.0007 ------------------------------------------------------------------------ r35468 | | 2016-01-04 10:39:24 Added: grid file ------------------------------------------------------------------------ r35467 | | 2015-12-29 13:36:40 Tweaked: Better Sawmill Saw model (LOD1) ------------------------------------------------------------------------ r35466 | | 2015-12-28 14:03:22 Added: LODs for Misc_PowerStation ------------------------------------------------------------------------ r35465 | | 2015-12-28 05:42:29 Added: rolled up camonet inventory object ------------------------------------------------------------------------ r35464 | | 2015-12-28 05:07:23 Added: Interior for Central Heating Plant 03b (Ind_Pec_03b.p3d) Added: configs for doors ------------------------------------------------------------------------ r35462 | | 2015-12-23 12:30:05 Added: Interior for Central Heating Plant 03b (Ind_Pec_03b.p3d) Added: configs for doors ------------------------------------------------------------------------ r35461 | | 2015-12-23 12:12:28 Changed:updated model of revolver ------------------------------------------------------------------------ r35460 | | 2015-12-23 11:53:49 Added: ladder new ui action icons ------------------------------------------------------------------------ r35459 | | 2015-12-23 11:30:32 Tweaked: Added new elements in texture budova4_misc_co.tga ------------------------------------------------------------------------ r35458 | | 2015-12-23 10:52:31 Added: ladder new ui action icons ------------------------------------------------------------------------ r35457 | | 2015-12-23 10:51:17 Added: Interior for Industrial Heating Plant 02 (Ind_Pec_02.p3d) ------------------------------------------------------------------------ r35456 | | 2015-12-23 10:49:58 Added: ladder new ui action icons ------------------------------------------------------------------------ r35455 | | 2015-12-23 10:22:15 Added: ladder new ui action icons ------------------------------------------------------------------------ r35454 | | 2015-12-23 10:21:51 Added: ladder new ui action icons ------------------------------------------------------------------------ r35453 | | 2015-12-23 10:21:11 Added: texture Metal_Fence_WireGrey_ca ------------------------------------------------------------------------ r35452 | | 2015-12-23 10:08:50 Changed: magazineSwitchTime -> chamberTime ------------------------------------------------------------------------ r35451 | | 2015-12-22 17:44:44 Tweaked: Chambering graph ------------------------------------------------------------------------ r35450 | | 2015-12-22 17:43:26 Added: Additional anims for weapons/player_main_fnfal.asi ------------------------------------------------------------------------ r35449 | | 2015-12-22 16:27:50 Tweaked: fixed neck joint and cleaned up animations for Passenger get in/out ------------------------------------------------------------------------ r35448 | | 2015-12-22 16:24:49 Tweaked: Fixed neck joint and cleaned up animations ------------------------------------------------------------------------ r35446 | | 2015-12-22 13:38:16 Added: Proxyoccluder for municipal building ------------------------------------------------------------------------ r35445 | | 2015-12-22 13:30:04 Changed: NewUI: inventory attachments crash fix ------------------------------------------------------------------------ r35444 | | 2015-12-22 13:02:10 Tweaked: Nicer interior and LODs for Gas processing plant ------------------------------------------------------------------------ r35443 | | 2015-12-22 12:17:43 Tweaked: better tanks ------------------------------------------------------------------------ r35442 | | 2015-12-22 08:57:18 Fixed: restored model.cfg I accidentally deleted ------------------------------------------------------------------------ r35441 | | 2015-12-22 08:52:49 Added: finalized LODs for Silo ------------------------------------------------------------------------ r35440 | | 2015-12-22 08:21:57 Added: object "Single metal sheet" ------------------------------------------------------------------------ r35439 | | 2015-12-22 04:36:11 Added: object "Metal Sheets" ------------------------------------------------------------------------ r35438 | | 2015-12-21 17:47:41 Added: Classes for Enscript Horticulture Added: Horticulture new actions ------------------------------------------------------------------------ r35437 | | 2015-12-21 17:41:01 Added: Horticulture config classes ------------------------------------------------------------------------ r35436 | | 2015-12-21 16:35:01 Added: Horticulture actions ------------------------------------------------------------------------ r35435 | | 2015-12-21 16:33:28 Added: Horticulture action constants ------------------------------------------------------------------------ r35434 | | 2015-12-21 15:59:52 ! missing extension ------------------------------------------------------------------------ r35433 | | 2015-12-21 15:58:26 Tweaked: Changed some variables ------------------------------------------------------------------------ r35432 | | 2015-12-21 15:57:59 Added: water textures ------------------------------------------------------------------------ r35431 | | 2015-12-21 14:17:31 Added: 1st person map item for test ------------------------------------------------------------------------ r35430 | | 2015-12-21 12:49:16 Changed: new areamap ------------------------------------------------------------------------ r35429 | | 2015-12-21 11:42:47 Tweaked: Re-exported with the right profile ------------------------------------------------------------------------ r35428 | | 2015-12-21 11:42:28 Tweaked: Re-exported with the right profile ------------------------------------------------------------------------ r35427 | | 2015-12-21 11:29:38 Merged revision(s) 35425-35426 from trunk/DZ: Fixed: Damage materials texture (changed from TGA to PNG) ------------------------------------------------------------------------ r35426 | | 2015-12-21 11:26:26 Fixed: Damage materials texture (changed from TGA to PNG) ------------------------------------------------------------------------ r35425 | | 2015-12-21 11:21:16 Fixed: Damage materials texture (changed from TGA to PNG) ------------------------------------------------------------------------ r35424 | | 2015-12-21 11:20:49 Fixed: Major clean up of object layers ------------------------------------------------------------------------ r35423 | | 2015-12-21 10:31:08 Tweaked: fixed entity position and animations ------------------------------------------------------------------------ r35422 | | 2015-12-21 10:29:55 Tweaked: Fixed the faulty feet heavy hit entity position and animations ------------------------------------------------------------------------ r35421 | | 2015-12-21 09:55:34 Tweaked: Re-exported ------------------------------------------------------------------------ r35420 | | 2015-12-21 09:49:50 Tweaked: Fixed entity rotations ------------------------------------------------------------------------ r35419 | | 2015-12-21 09:48:39 Tweaked: Corrected the entity rotation on all turn animations ------------------------------------------------------------------------ r35418 | | 2015-12-21 08:57:28 Added: ScriptAPI: EntityAI::GetVehicle ------------------------------------------------------------------------ r35417 | | 2015-12-20 21:00:03 Added: ocean ------------------------------------------------------------------------ r35416 | | 2015-12-19 22:04:10 Disabled: new player: commenting out non-functioning parts ------------------------------------------------------------------------ r35415 | | 2015-12-19 21:49:24 Changed: new player: display status ------------------------------------------------------------------------ r35414 | | 2015-12-19 21:40:52 Changed: new player: display status ------------------------------------------------------------------------ r35413 | | 2015-12-18 20:22:42 Added: pinussylvestris_3d work files ------------------------------------------------------------------------ r35412 | | 2015-12-18 18:16:14 Tweaked: textures (old wood ------------------------------------------------------------------------ r35411 | | 2015-12-18 17:44:50 Merged revision(s) 35340 from trunk/DZ: Fixed: Missing textures for damaged states of FN Fal ------------------------------------------------------------------------ r35410 | | 2015-12-18 17:30:29 Changed: new areamap ------------------------------------------------------------------------ r35409 | | 2015-12-18 17:18:43 Changed: Anisotropic friction of car wheels is configured now through a curve based on the wheel's speed. ------------------------------------------------------------------------ r35408 | | 2015-12-18 17:09:40 Fixed: Animal_CervusElaphus cannot be killed. ------------------------------------------------------------------------ r35407 | | 2015-12-18 17:06:57 Fixed: Animal_CervusElaphus cannot be killed. ------------------------------------------------------------------------ r35406 | | 2015-12-18 17:05:01 Changed: NewUI: showing map ------------------------------------------------------------------------ r35405 | | 2015-12-18 16:39:06 Updated: Elektro revision ------------------------------------------------------------------------ r35404 | | 2015-12-18 16:38:29 Updated: Elektro revision ------------------------------------------------------------------------ r35403 | | 2015-12-18 16:06:10 Fixed: Animation of fertilizing not working ------------------------------------------------------------------------ r35402 | | 2015-12-18 16:03:23 Added: Sending server logs on client ------------------------------------------------------------------------ r35401 | | 2015-12-18 15:59:39 Tweaked: Modified idles state - WIP ------------------------------------------------------------------------ r35400 | | 2015-12-18 15:57:38 Changed: new areamap ------------------------------------------------------------------------ r35399 | | 2015-12-18 15:40:10 Tweaked: IsEnergySourceAtReach(...) is now a public function. Tweaked: Spotlight now switches to folded state when its picked up and unfolded when placed. Added: Added event OnPlacementFinished() on items to the placement system. Fixed: Corrected power cord states for Spotlight. Added: Basic implementation of when placement ghost should change glow material (commented out for now) ------------------------------------------------------------------------ r35398 | | 2015-12-18 15:11:54 Fixed: Wetcloth removed ------------------------------------------------------------------------ r35397 | | 2015-12-18 15:10:51 Tweaked: Weather report ------------------------------------------------------------------------ r35396 | | 2015-12-18 15:10:22 Fixed: Kindof return bool by default set to false ------------------------------------------------------------------------ r35395 | | 2015-12-18 15:03:23 Added: Rook model max file ------------------------------------------------------------------------ r35394 | | 2015-12-18 14:46:22 Added: Fertilize action ------------------------------------------------------------------------ r35393 | | 2015-12-18 14:34:03 Added: Environment class ------------------------------------------------------------------------ r35392 | | 2015-12-18 14:31:42 Added: Exposure ------------------------------------------------------------------------ r35391 | | 2015-12-18 14:05:51 Changed: Anisotropic friction of car wheels is configured now through a curve based on the wheel's speed. ------------------------------------------------------------------------ r35390 | | 2015-12-18 13:49:21 Added: Transitions between movement and vehicles ------------------------------------------------------------------------ r35389 | | 2015-12-18 13:33:27 Tweaked: correct stance icon ------------------------------------------------------------------------ r35388 | | 2015-12-18 13:25:39 Fixed: remove from favorites button width ------------------------------------------------------------------------ r35387 | | 2015-12-18 11:08:40 Changed: new areamap ------------------------------------------------------------------------ r35386 | | 2015-12-18 11:06:03 Added: Environment class which is called from exposure modifier and event on player ------------------------------------------------------------------------ r35385 | | 2015-12-18 09:11:10 Tweaked: EN5C_Spotlight on-ground rotation. Removed: EN5C_FoldedSpotlight since it was already merged with EN5C_Spotlight. ------------------------------------------------------------------------ r35384 | | 2015-12-18 08:10:32 Fixed: plug in action for EN5C cable reels ------------------------------------------------------------------------ r35383 | | 2015-12-17 19:24:16 Added: New anims for manipulation with action mechanism Tweaked: reexported anims for Fnp45 ------------------------------------------------------------------------ r35382 | | 2015-12-17 19:22:37 Tweaked: Weapon reload animation graph Added: New anim lines for chambering ------------------------------------------------------------------------ r35381 | | 2015-12-17 18:03:24 Tweaked: Wetdelta calculations ------------------------------------------------------------------------ r35380 | | 2015-12-17 17:53:59 Tweaked: cable_reel_CO.tga ------------------------------------------------------------------------ r35379 | | 2015-12-17 17:01:47 Removed: obsolete tml files ------------------------------------------------------------------------ r35378 | | 2015-12-17 16:29:42 Removed obsolete files ------------------------------------------------------------------------ r35377 | | 2015-12-17 16:23:56 Fixed: Raster layers cleaned up ------------------------------------------------------------------------ r35376 | | 2015-12-17 15:55:44 -Another TML ------------------------------------------------------------------------ r35375 | | 2015-12-17 15:48:55 Removed: obsolete files. ------------------------------------------------------------------------ r35374 | | 2015-12-17 15:48:36 Added: Map of chernarus for 1st person mode ------------------------------------------------------------------------ r35373 | | 2015-12-17 15:44:58 Tweaked: onItemLeave no need for row ------------------------------------------------------------------------ r35372 | | 2015-12-17 15:43:16 Changed: Model was moved a little bit down in all lods. ------------------------------------------------------------------------ r35371 | | 2015-12-17 15:35:45 Changed: project file name to lowercase ------------------------------------------------------------------------ r35370 | | 2015-12-17 15:32:23 Changed: Swim transition Integer markers ------------------------------------------------------------------------ r35368 | | 2015-12-17 15:27:18 Added: new christmas tree spawning ------------------------------------------------------------------------ r35367 | | 2015-12-17 15:22:02 -Map update 17-12-2015 ------------------------------------------------------------------------ r35366 | | 2015-12-17 15:15:44 Added: InWater check ------------------------------------------------------------------------ r35365 | | 2015-12-17 15:09:26 Changed: fixed missing entry ------------------------------------------------------------------------ r35364 | | 2015-12-17 15:07:42 Removed: obsolete function Added: weather missing function ------------------------------------------------------------------------ r35363 | | 2015-12-17 15:06:19 Tweaked: quickbar ------------------------------------------------------------------------ r35362 | | 2015-12-17 14:42:58 Fixed: weather enforce API linking ------------------------------------------------------------------------ r35361 | | 2015-12-17 14:35:43 Added: christmas tree spawning positions ------------------------------------------------------------------------ r35360 | | 2015-12-17 14:31:15 Fixed: TertiaryActions check for EntityAI cursrotarget ------------------------------------------------------------------------ r35359 | | 2015-12-17 14:29:52 -Removing of old Cherno ------------------------------------------------------------------------ r35358 | | 2015-12-17 14:28:16 Added: InEntityAI added to Object ------------------------------------------------------------------------ r35357 | | 2015-12-17 14:20:25 Changed: NewUI: interface for reading/writing notes - sqf part ------------------------------------------------------------------------ r35356 | | 2015-12-17 14:19:33 Changed: NewUI: interface for reading/writing notes ------------------------------------------------------------------------ r35355 | | 2015-12-17 14:13:41 Changed: NewUI: inventory swap item in hands ------------------------------------------------------------------------ r35354 | | 2015-12-17 13:21:53 Changed: new version of chernarus navmesh ------------------------------------------------------------------------ r35353 | | 2015-12-17 13:17:29 Added: Swimming connected to control ------------------------------------------------------------------------ r35352 | | 2015-12-17 12:46:06 Changed: magazineSwitchTime for ruger svd ump vss ------------------------------------------------------------------------ r35351 | | 2015-12-17 12:42:00 Tweaked: Cleanup ------------------------------------------------------------------------ r35350 | | 2015-12-17 12:39:22 Fixed: Incorrect rotation for both Spotlights in p3d. Changed: Merged Spotlight folded and unfolded into one p3d ------------------------------------------------------------------------ r35349 | | 2015-12-17 12:37:01 Fixed: Turn ON and Turn OFF interact actions for el. items on ground. Added: Functionality for folded and unfolded Spotlight ------------------------------------------------------------------------ r35348 | | 2015-12-17 12:22:08 Tweaked: Added missing animation for hatchback passenger animation ------------------------------------------------------------------------ r35347 | | 2015-12-17 12:16:41 Added: Swimming master ------------------------------------------------------------------------ r35346 | | 2015-12-17 12:06:23 Changed: magazineSwitchTime for RAK MP5 ------------------------------------------------------------------------ r35345 | | 2015-12-17 12:00:10 Added: new christmas tree spawning ------------------------------------------------------------------------ r35344 | | 2015-12-17 11:56:24 Added: Debug features for debug hud (Player Statuses) ------------------------------------------------------------------------ r35343 | | 2015-12-17 11:47:53 Changed: Config for Fishing Rod. Changed: Model was moved up in all lods - for better hand held. ------------------------------------------------------------------------ r35342 | | 2015-12-17 11:36:18 Fixed: Missing texture of Metal_Fence_Wire_co ------------------------------------------------------------------------ r35341 | | 2015-12-17 11:29:24 Fixed: Missing texture of Metal_Fence_Wire_co ------------------------------------------------------------------------ r35340 | | 2015-12-17 11:19:40 Fixed: Missing textures for damaged states of FN Fal ------------------------------------------------------------------------ r35339 | | 2015-12-17 11:19:16 Fixed: shadows on vehicles ------------------------------------------------------------------------ r35338 | | 2015-12-17 10:54:10 Tweaked: modified graph - WIP ------------------------------------------------------------------------ r35337 | | 2015-12-17 10:47:14 Removed: SeaChest scripts to avoid confusion with the functionality of EN5C_SeaChest stashing through new User Actions. ------------------------------------------------------------------------ r35334 | | 2015-12-17 10:40:37 Added: ChristmasTree for dynamic events ------------------------------------------------------------------------ r35333 | | 2015-12-17 10:37:41 Added: spawn positions for ChristmasTree ------------------------------------------------------------------------ r35332 | | 2015-12-17 10:28:20 Updated: weather API ------------------------------------------------------------------------ r35331 | | 2015-12-17 10:23:08 Added: Animations and states for death ------------------------------------------------------------------------ r35330 | | 2015-12-17 10:09:37 Changed: magazineSwitchTime for FAL MP5 ------------------------------------------------------------------------ r35329 | | 2015-12-17 09:35:28 Tweaked: quickbar (WIP) ------------------------------------------------------------------------ r35328 | | 2015-12-17 09:16:25 Updated: weather API ------------------------------------------------------------------------ r35327 | | 2015-12-17 06:20:08 Added: LODs for Ind_Expedice_1.p3d ------------------------------------------------------------------------ r35326 | | 2015-12-16 20:45:23 Tweaked: Regain curve ------------------------------------------------------------------------ r35325 | | 2015-12-16 20:23:32 Added: Players speed affects stamina now ------------------------------------------------------------------------ r35324 | | 2015-12-16 19:36:53 Tweaked: Proper speed and windspeed calculation ------------------------------------------------------------------------ r35323 | | 2015-12-16 19:00:36 Added: New animations for weapon instances ------------------------------------------------------------------------ r35322 | | 2015-12-16 18:59:05 Tweaked: Added animations to weapon instances ------------------------------------------------------------------------ r35321 | | 2015-12-16 18:33:29 Changed: new player: DisplayStatus and Watchers adjustments ------------------------------------------------------------------------ r35320 | | 2015-12-16 17:50:35 Added: Enforce Script functions for ItemRadio (TuneNext ------------------------------------------------------------------------ r35319 | | 2015-12-16 17:50:20 Removed: Obsolate anim files ------------------------------------------------------------------------ r35318 | | 2015-12-16 17:38:11 Added: IsWaterContact for Enforce Script Added: New events handlers EEOnWaterEnter ------------------------------------------------------------------------ r35317 | | 2015-12-16 17:00:47 Changed: Enfusion test data ------------------------------------------------------------------------ r35316 | | 2015-12-16 16:58:35 Changed: magazineSwitchTime for CZ527 CZ61 ------------------------------------------------------------------------ r35315 | | 2015-12-16 16:41:09 Changed: magazineSwitchTime for AUG ------------------------------------------------------------------------ r35314 | | 2015-12-16 16:26:33 Changed: magazineSwitchTime for AKM and M4A1 ------------------------------------------------------------------------ r35313 | | 2015-12-16 16:12:48 Added: Material for Color Grading Removed: Material for Color Inversion ------------------------------------------------------------------------ r35312 | | 2015-12-16 15:56:31 Added: Crawl out animation added to vehicles ------------------------------------------------------------------------ r35311 | | 2015-12-16 15:53:13 Added: medical_tent.p3d ------------------------------------------------------------------------ r35310 | | 2015-12-16 15:47:42 Changed: magazineSwitchTime for 1911 ------------------------------------------------------------------------ r35309 | | 2015-12-16 15:09:20 Changed: Names of animal classes Female -> F ------------------------------------------------------------------------ r35308 | | 2015-12-16 14:48:48 Added: Falling to the Master Control ------------------------------------------------------------------------ r35307 | | 2015-12-16 14:48:45 Changed: magazineSwitchTime for 1911 ------------------------------------------------------------------------ r35306 | | 2015-12-16 14:11:12 Tweaked: Changed animation template ------------------------------------------------------------------------ r35305 | | 2015-12-16 14:08:32 Tweaked: Removed obsolate anim row from weapon group & changed reload graph ------------------------------------------------------------------------ r35304 | | 2015-12-16 13:59:09 Added: Falling Master ------------------------------------------------------------------------ r35303 | | 2015-12-16 13:51:39 Tweaked: Player wetting ------------------------------------------------------------------------ r35302 | | 2015-12-16 13:46:19 Tweaked: Wetness calculation ------------------------------------------------------------------------ r35301 | | 2015-12-16 12:30:29 Added: massgrave ------------------------------------------------------------------------ r35300 | | 2015-12-16 12:27:48 Added: ponds Added: ssao ------------------------------------------------------------------------ r35299 | | 2015-12-16 12:27:40 Added: massgrave ------------------------------------------------------------------------ r35298 | | 2015-12-16 11:55:50 Added: Lines to the animation template for vehicles (crawl out) ------------------------------------------------------------------------ r35297 | | 2015-12-16 11:49:30 Added: Stamina calculations ------------------------------------------------------------------------ r35296 | | 2015-12-16 11:47:13 fixed: incorrect environment texture. ------------------------------------------------------------------------ r35295 | | 2015-12-16 11:41:51 Tweaked: Environment and temperature methods ------------------------------------------------------------------------ r35294 | | 2015-12-16 11:38:49 Tweaked: new player: notifier rename fallout ------------------------------------------------------------------------ r35293 | | 2015-12-16 11:37:43 Removed: new player: removing Notifiers ------------------------------------------------------------------------ r35292 | | 2015-12-16 11:36:57 Changed: new player: notifiers renamed to watchers ------------------------------------------------------------------------ r35291 | | 2015-12-16 11:36:54 Added: Environment pool and environment modifier ------------------------------------------------------------------------ r35290 | | 2015-12-16 11:31:16 Added: exposed Object::GetSpeed ------------------------------------------------------------------------ r35289 | | 2015-12-16 11:02:18 Changed: combine double wheels (bus) ------------------------------------------------------------------------ r35288 | | 2015-12-16 10:47:42 Tweaked: Removed test prints ------------------------------------------------------------------------ r35287 | | 2015-12-16 10:27:02 Added: ChangePlayerLoad method ------------------------------------------------------------------------ r35286 | | 2015-12-16 10:26:20 Tweaked: Inventory in/out eventes now call change player load ------------------------------------------------------------------------ r35285 | | 2015-12-16 10:20:13 Changed: combine double wheels (bus) ------------------------------------------------------------------------ r35284 | | 2015-12-16 10:11:17 Fixed: bus front wheel disks removed from the bus itself ------------------------------------------------------------------------ r35283 | | 2015-12-16 10:11:00 Added: MasterControl ------------------------------------------------------------------------ r35282 | | 2015-12-16 09:31:02 Tweaked: Crawl attack graph implemented - WIP ------------------------------------------------------------------------ r35281 | | 2015-12-15 19:20:02 Removed: Old versions ------------------------------------------------------------------------ r35280 | | 2015-12-15 19:18:12 Added: New Commands for reloading and chambering & new anims in Weapons group ------------------------------------------------------------------------ r35279 | | 2015-12-15 18:56:14 Changed: NewUI: missing function definition OnMouseWheel fix ------------------------------------------------------------------------ r35278 | | 2015-12-15 18:43:22 Changed: NewUI: tileEffect fix ------------------------------------------------------------------------ r35277 | | 2015-12-15 18:04:44 Fixed: Temp disabled hc processing ------------------------------------------------------------------------ r35276 | | 2015-12-15 17:36:58 Tweaked: More world data linked ------------------------------------------------------------------------ r35275 | | 2015-12-15 17:21:49 Changed: spawn positions for ChristmasTree ------------------------------------------------------------------------ r35274 | | 2015-12-15 17:21:24 Tweaked: Proper temperature calculation ------------------------------------------------------------------------ r35273 | | 2015-12-15 17:14:40 Added: New overcast functions exposed to Enforce Script (GetAirTemperature) ------------------------------------------------------------------------ r35272 | | 2015-12-15 17:02:37 Fixed: shadows on vehicles ------------------------------------------------------------------------ r35271 | | 2015-12-15 16:58:27 Added: New config for FishingRod ------------------------------------------------------------------------ r35270 | | 2015-12-15 16:55:38 Added: Rvmat and texture into texture.lst ------------------------------------------------------------------------ r35269 | | 2015-12-15 16:53:41 Merged revision(s) 35237-35238 Changed: Fix attempt for M68 sight. Fixed: Some optics emit conic noise in 1PP. ------------------------------------------------------------------------ r35268 | | 2015-12-15 16:52:51 Added: Missing files from trunk ------------------------------------------------------------------------ r35267 | | 2015-12-15 16:39:50 Added: Fn_fal reload + chambering anim ------------------------------------------------------------------------ r35266 | | 2015-12-15 16:34:13 Tweaked: Corrected IsEnergySourceAtReach(...) function parameter ------------------------------------------------------------------------ r35265 | | 2015-12-15 16:22:34 Fixed: Animals: CapreolusCapreolus are missing idle sound Tweaked: idle sounds for deer ------------------------------------------------------------------------ r35264 | | 2015-12-15 16:18:12 Added: Master control sheet and various master State machines for different behavior ------------------------------------------------------------------------ r35263 | | 2015-12-15 16:10:50 Tweaked: changed rotation of fishing rod ------------------------------------------------------------------------ r35262 | | 2015-12-15 15:55:09 Tweaked: inspect close button ------------------------------------------------------------------------ r35261 | | 2015-12-15 15:39:30 Changed: Script doc ------------------------------------------------------------------------ r35260 | | 2015-12-15 15:33:44 Added: Min and max functions ------------------------------------------------------------------------ r35259 | | 2015-12-15 15:30:43 Tweaked: character and item inspect zoom on mouse wheel ------------------------------------------------------------------------ r35258 | | 2015-12-15 15:14:38 Tweaked: character rotate on mouse wheel (WIP) ------------------------------------------------------------------------ r35257 | | 2015-12-15 15:13:43 Tweaked: new player: changed global max. quantity to 999999 ------------------------------------------------------------------------ r35256 | | 2015-12-15 15:12:35 Tweaked: changed rotation ------------------------------------------------------------------------ r35255 | | 2015-12-15 15:08:08 Tweaked: Added correct digging animation. Tweaked: Increased digging time and some notifications. ------------------------------------------------------------------------ r35254 | | 2015-12-15 15:06:28 Changed: Script: crash fix. ------------------------------------------------------------------------ r35253 | | 2015-12-15 15:04:27 Changed: magazineSwitchTime for AKM and M4A1 ------------------------------------------------------------------------ r35252 | | 2015-12-15 15:02:17 -Multy Material fake-road ------------------------------------------------------------------------ r35251 | | 2015-12-15 14:54:00 Changed: NewUI: Actions rich text support ------------------------------------------------------------------------ r35250 | | 2015-12-15 14:52:52 Deleted: Tourist trails ------------------------------------------------------------------------ r35249 | | 2015-12-15 14:52:24 Changed: chambering - revolver ------------------------------------------------------------------------ r35248 | | 2015-12-15 14:52:11 Changed: NewUI: Actions rich text support ------------------------------------------------------------------------ r35247 | | 2015-12-15 14:06:40 -Updated ------------------------------------------------------------------------ r35246 | | 2015-12-15 13:54:59 123 ------------------------------------------------------------------------ r35245 | | 2015-12-15 13:31:55 Tweaked: character rotate on mouse wheel (WIP) ------------------------------------------------------------------------ r35244 | | 2015-12-15 13:26:43 Tweaked: character rotate on mouse wheel (WIP) ------------------------------------------------------------------------ r35243 | | 2015-12-15 13:03:19 Added: Surface check before digging starts ------------------------------------------------------------------------ r35242 | | 2015-12-15 12:54:52 Added: Variable for digginghoe action ------------------------------------------------------------------------ r35240 | | 2015-12-15 12:23:03 Added: New player: Item vars should now be world persistent ------------------------------------------------------------------------ r35239 | | 2015-12-15 12:22:40 Added: Commands for controlling the locomotion ------------------------------------------------------------------------ r35237 | | 2015-12-15 12:15:33 changed: fix attempt for M68 sight. ------------------------------------------------------------------------ r35236 | | 2015-12-15 12:11:58 Added: Anims in reloading grousp. Commands for chambering ------------------------------------------------------------------------ r35235 | | 2015-12-15 12:10:39 Added hight prio request for removing nsources number in asi files ------------------------------------------------------------------------ r35234 | | 2015-12-15 11:58:43 Added: hide magazine macro ------------------------------------------------------------------------ r35233 | | 2015-12-15 11:35:41 Changed: Structure of weapons configs ------------------------------------------------------------------------ r35232 | | 2015-12-15 11:29:53 Tweaked: Hatchback jumpout entity positions slightly tweaked ------------------------------------------------------------------------ r35231 | | 2015-12-15 11:28:31 Tweaked: Driver unconscious animations had a bad entity position ------------------------------------------------------------------------ r35230 | | 2015-12-15 11:27:43 Tweaked: Timeout idle animations slightly tweaked Removed: Timeout once animation - not used ------------------------------------------------------------------------ r35229 | | 2015-12-15 11:26:49 Source: Timeout idle animations slightly tweaked ------------------------------------------------------------------------ r35228 | | 2015-12-15 11:14:44 Tweaked: OnComplete called before Success message ------------------------------------------------------------------------ r35227 | | 2015-12-15 11:06:36 Added: Comments to messages vars and check for empty string in messagetoplayer method ------------------------------------------------------------------------ r35226 | | 2015-12-15 11:02:49 Tweaked: Inventory quickbar aligned to center ------------------------------------------------------------------------ r35225 | | 2015-12-15 11:01:53 Added: Action for digging with shovel and hoe ------------------------------------------------------------------------ r35224 | | 2015-12-15 10:22:21 Added: Object placement for spotlight ------------------------------------------------------------------------ r35223 | | 2015-12-15 10:19:55 Added: Functions for handling device's cable length ------------------------------------------------------------------------ r35222 | | 2015-12-15 10:08:02 Tweaked: character zoom onscroll (WIP) ------------------------------------------------------------------------ r35221 | | 2015-12-15 09:57:24 Changed: Structure of weapons configs ------------------------------------------------------------------------ r35220 | | 2015-12-15 09:52:40 Fixed: offroad hatchback codriver getIn action. ------------------------------------------------------------------------ r35219 | | 2015-12-15 09:45:43 Added: Stance changes for player locomotion ------------------------------------------------------------------------ r35218 | | 2015-12-15 09:39:57 Fixed: Error message - added ClothingTypes parameter into config ------------------------------------------------------------------------ r35217 | | 2015-12-15 09:30:43 Added: Spawns for ChristmasTree ------------------------------------------------------------------------ r35216 | | 2015-12-15 07:40:34 Fixed: character rotation in inventory menu ------------------------------------------------------------------------ r35215 | | 2015-12-15 07:20:32 Tweaked: inspect inventory polish (WIP) ------------------------------------------------------------------------ r35214 | | 2015-12-14 17:19:12 Changed: Structure of weapons configs ------------------------------------------------------------------------ r35213 | | 2015-12-14 16:47:43 Test: new christmas tree definition ------------------------------------------------------------------------ r35212 | | 2015-12-14 16:16:13 Tweaked: Removed unused OnGetActions(...) declaration ------------------------------------------------------------------------ r35211 | | 2015-12-14 16:09:17 Added: New Single use action for choppingwoodsingle ------------------------------------------------------------------------ r35210 | | 2015-12-14 16:01:00 Changed: reloadAction parameter for FN FAL ------------------------------------------------------------------------ r35209 | | 2015-12-14 16:00:12 Revert of new inventory ------------------------------------------------------------------------ r35208 | | 2015-12-14 15:58:36 Changed: reloadAction parameter moved into weapon config from Single Mod config. ------------------------------------------------------------------------ r35207 | | 2015-12-14 15:44:48 Added: Stance change logic to locomotion ------------------------------------------------------------------------ r35206 | | 2015-12-14 15:37:45 Changed: reloadAction parameter moved into weapon config from Single Mod config. ------------------------------------------------------------------------ r35205 | | 2015-12-14 15:32:50 Tweaked: Function CanBePluggedInto(...) renamed to CanReceivePlugFrom(...) ------------------------------------------------------------------------ r35204 | | 2015-12-14 15:32:45 Tweaked: Function CanBePluggedInto(...) renamed to CanReceivePlugFrom(...) ------------------------------------------------------------------------ r35203 | | 2015-12-14 15:30:17 Tweaked: slower speed for deer skeleton ------------------------------------------------------------------------ r35202 | | 2015-12-14 15:29:58 Tweaked: Teleportation of SeaChest is now under ground thanks to a fixed bug with vertical distance in vicinity ------------------------------------------------------------------------ r35201 | | 2015-12-14 15:29:42 Tweaked: slower speed for deer skeleton ------------------------------------------------------------------------ r35200 | | 2015-12-14 15:04:44 Added: material for Zombie Hermit in editor ------------------------------------------------------------------------ r35199 | | 2015-12-14 14:51:01 Changed: Empty seed pack script changed to sqf script for non EN5C items ------------------------------------------------------------------------ r35198 | | 2015-12-14 14:14:38 Tweaked: Improved the sheets for Attack ------------------------------------------------------------------------ r35197 | | 2015-12-14 14:03:13 Tweaked: inspect inventory polish (WIP) ------------------------------------------------------------------------ r35196 | | 2015-12-14 13:17:33 Tweaked: inventory polish ------------------------------------------------------------------------ r35195 | | 2015-12-14 13:16:42 Merged revision(s) 35193 from trunk/Enfusion: Changed: NewUI: inventory swap action Merged revision(s) 35192 from trunk/Enfusion: Changed: NewUI: ivnentory array overflow fix Merged revision(s) 34115 Changed: NewUI: fixed widget aligns Added: Widget: drag & drop Merged revision(s) 34908-34909 Changed: Script: layout script fix Changed: Script: added API Changed: Script Tools: add copy function do map template Changed: NewUI: big inventory refactor Changed: NewUI: inventory view image size fix Changed: NewUI: inventory text fix Changed: NewUI: inventory hands container & double-click behavior Changed: NewUI: inventory player equipment fix Merged revision(s) 34980-34982 Tweaked: new inventory small changes Tweaked: new inventory small changes Tweaked: new inventory transparent background Tweaked: new inventory minimize/maximize button Changed: NewUI: inventory quick slots Changed: NewUI: inventory missing layout Tweaked: new inventory background is not draggable ------------------------------------------------------------------------ r35194 | | 2015-12-14 13:13:24 Tweaked: inventory polish ------------------------------------------------------------------------ r35193 | | 2015-12-14 13:04:30 Changed: NewUI: inventory swap action ------------------------------------------------------------------------ r35192 | | 2015-12-14 12:44:51 Changed: NewUI: inventory array overflow fix ------------------------------------------------------------------------ r35191 | | 2015-12-14 12:25:33 Changed: Source node in gestures was assigned animation ------------------------------------------------------------------------ r35190 | | 2015-12-14 12:22:54 Added: Check if item has interact actions ------------------------------------------------------------------------ r35189 | | 2015-12-14 12:08:40 Tweaked: Variable naming ------------------------------------------------------------------------ r35188 | | 2015-12-14 12:04:17 Tweaked: Linked Vehicle sheet with Movements sheet ------------------------------------------------------------------------ r35187 | | 2015-12-14 12:02:09 Fixed: centered ------------------------------------------------------------------------ r35186 | | 2015-12-14 11:58:59 Fixed: replaced color code texture with real paa file texture to hopefully fix "Sedan dashboard has grainy overlay". ------------------------------------------------------------------------ r35185 | | 2015-12-14 11:53:49 Fixed: UVs ------------------------------------------------------------------------ r35184 | | 2015-12-14 11:48:03 Added: Lines and nodes to locomotion ------------------------------------------------------------------------ r35183 | | 2015-12-14 11:29:02 Merged revision(s) 34621 Changed: reloadAction parameter to call the right animation from the graph Tweaked: Reexport reload anims with good weapon orientation WIP Added: Bolt animation on FN FAL reload ------------------------------------------------------------------------ r35182 | | 2015-12-14 11:25:38 Tweaked: Minimal action distance default value ------------------------------------------------------------------------ r35181 | | 2015-12-14 11:24:07 Tweaked: Switch seat animations for the sedan ------------------------------------------------------------------------ r35180 | | 2015-12-14 11:22:52 Tweaked: diff/nohq texture moved to misc3 ------------------------------------------------------------------------ r35179 | | 2015-12-14 11:21:41 Added: overwrite old camo texture ------------------------------------------------------------------------ r35178 | | 2015-12-14 11:19:18 Added: Animation configs fo FN FAL and Glock ------------------------------------------------------------------------ r35177 | | 2015-12-14 11:19:04 Added: can method with basic check on existence of target and self and distance ------------------------------------------------------------------------ r35176 | | 2015-12-14 11:14:38 Added: Can method with basic check on existence of target and self and distance of action ------------------------------------------------------------------------ r35175 | | 2015-12-14 11:13:13 Added: Work - jump animations ------------------------------------------------------------------------ r35174 | | 2015-12-14 11:07:50 Added: OnInteractMenu call ------------------------------------------------------------------------ r35173 | | 2015-12-14 10:57:23 Added: versions of deringer chambering ------------------------------------------------------------------------ r35172 | | 2015-12-14 10:55:47 Source: Fixed entity position on the switch seat in the hatchback ------------------------------------------------------------------------ r35171 | | 2015-12-14 10:49:31 Fixed: vehicles wheels damage ------------------------------------------------------------------------ r35170 | | 2015-12-14 10:47:11 Fixed: damaging V3SCargo wheels ------------------------------------------------------------------------ r35169 | | 2015-12-14 10:39:45 Tweaked: Switch seat animations for the hatchback ------------------------------------------------------------------------ r35168 | | 2015-12-14 10:32:09 Tweaked: Removed commented out line ------------------------------------------------------------------------ r35167 | | 2015-12-14 10:30:34 Tweaked: texture paths ------------------------------------------------------------------------ r35166 | | 2015-12-14 10:20:47 Tweaked: inventory minimize/maximize button ------------------------------------------------------------------------ r35165 | | 2015-12-14 10:17:45 Source: Re-named changeseat to switchseat ------------------------------------------------------------------------ r35164 | | 2015-12-14 10:17:25 Added: Switch seat animations for sedan ------------------------------------------------------------------------ r35163 | | 2015-12-14 10:07:20 Tweaked: Entity position on switch seat animations in the sedan ------------------------------------------------------------------------ r35162 | | 2015-12-14 10:05:03 Source: Fixed entity position on sedan animations Removed: Unnecessary FBX files ------------------------------------------------------------------------ r35161 | | 2015-12-14 09:54:48 Tweaked: Entity position moved to correct position ------------------------------------------------------------------------ r35160 | | 2015-12-14 09:52:43 Tweaked: Moved the entity position to 0 ------------------------------------------------------------------------ r35159 | | 2015-12-14 09:14:18 Changed: NewUI: ivnentory Left-Right symmetry ------------------------------------------------------------------------ r35158 | | 2015-12-14 08:27:31 Tweaked: texture ------------------------------------------------------------------------ r35157 | | 2015-12-14 07:52:55 Tweaked: player statuses working again ------------------------------------------------------------------------ r35156 | | 2015-12-11 18:42:31 Added: New camo texture/material ------------------------------------------------------------------------ r35155 | | 2015-12-11 18:41:51 Fixed: new player: agents check for server ------------------------------------------------------------------------ r35154 | | 2015-12-11 18:17:18 Added: new player: all core systems are now server only ------------------------------------------------------------------------ r35153 | | 2015-12-11 18:00:36 Tweaked: Check for user action target is no longer asking for itembase ------------------------------------------------------------------------ r35152 | | 2015-12-11 17:10:37 Changed: NewUI: ivnentory exanp/grid state saving ------------------------------------------------------------------------ r35151 | | 2015-12-11 17:05:08 Fixed: ActionManager bad includes ------------------------------------------------------------------------ r35150 | | 2015-12-11 16:52:25 Update: electric_wires.p3d ------------------------------------------------------------------------ r35149 | | 2015-12-11 16:52:15 Tweaked: Interact action is now put into classic interact menu ------------------------------------------------------------------------ r35148 | | 2015-12-11 16:52:00 Update: shower_tent.p3d ------------------------------------------------------------------------ r35147 | | 2015-12-11 16:37:42 Added: deer and hen skeleton jumping ptype definitions ------------------------------------------------------------------------ r35146 | | 2015-12-11 16:37:32 Added: Interact actions for horticulture ------------------------------------------------------------------------ r35145 | | 2015-12-11 16:36:11 Tweaked: deer skeleton animation graph jumping ptype Added: deer skeleton jumping animations ptype ------------------------------------------------------------------------ r35144 | | 2015-12-11 16:34:09 Added: Interact actions for Horticulture ------------------------------------------------------------------------ r35143 | | 2015-12-11 16:32:05 Added: Experience classes for farmer Changed: Renamed horticulture object classes to EN5C ------------------------------------------------------------------------ r35142 | | 2015-12-11 16:27:44 Added: Interact actions for horticulture ------------------------------------------------------------------------ r35141 | | 2015-12-11 16:18:15 Tweaked: path graph filters ------------------------------------------------------------------------ r35140 | | 2015-12-11 16:17:22 Tweaked: navmesh links ------------------------------------------------------------------------ r35139 | | 2015-12-11 16:13:34 Added: hen skeleton jumping moves ------------------------------------------------------------------------ r35138 | | 2015-12-11 16:10:13 Changed: chambering - revolver ------------------------------------------------------------------------ r35137 | | 2015-12-11 15:36:40 Added: Default messages ------------------------------------------------------------------------ r35136 | | 2015-12-11 15:26:21 Added: Suicide animation graph ------------------------------------------------------------------------ r35135 | | 2015-12-11 15:25:47 Changed: NewUI: listbox columns width fix ------------------------------------------------------------------------ r35134 | | 2015-12-11 15:11:56 Tweaked: Cargo size ------------------------------------------------------------------------ r35133 | | 2015-12-11 15:08:59 Added: battery_charger work ------------------------------------------------------------------------ r35132 | | 2015-12-11 15:05:24 Tweaked: Cargo size ------------------------------------------------------------------------ r35131 | | 2015-12-11 15:05:04 Added: Maya files and photo shop files to source for Construction: Material type: Hesco Bastion: Art. ------------------------------------------------------------------------ r35130 | | 2015-12-11 15:02:21 Tweaked: Inventory sizes ------------------------------------------------------------------------ r35129 | | 2015-12-11 14:53:57 Tweaked: Bag sizes changed ------------------------------------------------------------------------ r35128 | | 2015-12-11 14:47:27 Changed: NewUI: ivnentory Quickbar fix ------------------------------------------------------------------------ r35127 | | 2015-12-11 14:40:15 tuned: shower_tent.p3d ------------------------------------------------------------------------ r35126 | | 2015-12-11 14:38:41 Added: p3d's files and texture maps for Construction: Material type: Hesco Bastion: Art. This includes the closed ------------------------------------------------------------------------ r35125 | | 2015-12-11 14:34:10 Added: battery_charger p3d + textures ------------------------------------------------------------------------ r35124 | | 2015-12-11 13:52:22 Added: Added player message when the object is colliding with environment ------------------------------------------------------------------------ r35123 | | 2015-12-11 13:32:01 Tweaked: new inventory grid/list view icon ------------------------------------------------------------------------ r35122 | | 2015-12-11 13:30:55 Added: lootTag for SeedPacks ------------------------------------------------------------------------ r35121 | | 2015-12-11 13:28:16 Changed: NewUI: ivnentory MP delay fix ------------------------------------------------------------------------ r35120 | | 2015-12-11 13:25:34 Minor aditions to the movement graph ------------------------------------------------------------------------ r35119 | | 2015-12-11 13:08:31 Disabled: new player: saving and loading of items ------------------------------------------------------------------------ r35118 | | 2015-12-11 13:05:03 Tweaked: Made better ceiling beams for Ind_Expedice_1 ------------------------------------------------------------------------ r35117 | | 2015-12-11 12:36:40 Changed: Script: compile error fix 2 ------------------------------------------------------------------------ r35116 | | 2015-12-11 12:34:36 Modified: Params for ssao post process material ------------------------------------------------------------------------ r35115 | | 2015-12-11 12:19:51 Added: New instance for heavy item carrying ------------------------------------------------------------------------ r35114 | | 2015-12-11 11:41:34 Fixed: Commented UserActions in new hierarchy. ------------------------------------------------------------------------ r35113 | | 2015-12-11 11:32:57 Fixed: Error in trapBase ------------------------------------------------------------------------ r35112 | | 2015-12-11 11:09:02 Changed: Script: compile error fix ------------------------------------------------------------------------ r35111 | | 2015-12-11 11:01:01 Changed: NewUI: ivnentory fix ------------------------------------------------------------------------ r35110 | | 2015-12-11 10:50:51 Tweaked: Added item check and test messages ------------------------------------------------------------------------ r35109 | | 2015-12-11 10:21:06 Tweaked: Vehicles transitions ------------------------------------------------------------------------ r35108 | | 2015-12-11 10:16:34 it was wrong file ------------------------------------------------------------------------ r35107 | | 2015-12-11 10:13:36 added: work - jump animations for hen ------------------------------------------------------------------------ r35106 | vinarcikjar | 2015-12-11 10:08:11 Changed: new version of test navmesh ------------------------------------------------------------------------ r35105 | | 2015-12-11 10:06:18 Changed: Structure of weapons configs ------------------------------------------------------------------------ r35104 | | 2015-12-11 09:47:48 Changed: NewUI: inventory attachment slot count fix ------------------------------------------------------------------------ r35103 | | 2015-12-11 07:37:45 Added: Fatal wounds hitzones in Fire Geometry (hit_head ------------------------------------------------------------------------ r35102 | | 2015-12-11 07:36:02 Added: Fatal wounds hitzones in Fire Geometry (hit_head ------------------------------------------------------------------------ r35101 | | 2015-12-11 06:00:09 Changed: remodelled ceiling of Ind_Mlyn_02 ------------------------------------------------------------------------ r35100 | | 2015-12-10 18:56:43 Tweaked: Removed weapon operations anims from player_main.asi ------------------------------------------------------------------------ r35099 | | 2015-12-10 18:33:29 Added: Anim instances for each weapon ------------------------------------------------------------------------ r35098 | | 2015-12-10 17:18:08 added: Chambering anims WIP ------------------------------------------------------------------------ r35097 | | 2015-12-10 17:12:09 Added: white cover ------------------------------------------------------------------------ r35096 | | 2015-12-10 17:06:35 Changed: chambering - crossbow ------------------------------------------------------------------------ r35095 | | 2015-12-10 17:04:48 Added: white cover ------------------------------------------------------------------------ r35094 | | 2015-12-10 17:03:24 Added: white cover ------------------------------------------------------------------------ r35093 | | 2015-12-10 16:53:02 Tweaked: Vehicle graph and naming convention ------------------------------------------------------------------------ r35092 | | 2015-12-10 16:52:09 Fixed: new player: fixed some bloody mess ------------------------------------------------------------------------ r35091 | | 2015-12-10 16:48:53 Changed: water ponds ------------------------------------------------------------------------ r35090 | | 2015-12-10 16:37:33 Added: Instance for bow ------------------------------------------------------------------------ r35089 | | 2015-12-10 16:13:51 Fixed: Ptr() added to link pass ------------------------------------------------------------------------ r35088 | | 2015-12-10 16:08:41 Fixed: m_Target is passed to OnStart method ------------------------------------------------------------------------ r35087 | | 2015-12-10 16:00:34 Added: progress ------------------------------------------------------------------------ r35086 | | 2015-12-10 16:00:19 Added: Test action for interact actions ------------------------------------------------------------------------ r35085 | | 2015-12-10 16:00:18 Added: rvmat ------------------------------------------------------------------------ r35084 | | 2015-12-10 15:58:25 Added: progress ------------------------------------------------------------------------ r35083 | | 2015-12-10 15:57:46 Fixed: Reset method added ------------------------------------------------------------------------ r35082 | | 2015-12-10 15:52:39 Tweaked: Vehicle graph node names Added: Play once gesture animations ------------------------------------------------------------------------ r35081 | | 2015-12-10 15:50:20 Fixed: debug removed ------------------------------------------------------------------------ r35080 | | 2015-12-10 15:49:56 Fixed: Proper links passed to methods ------------------------------------------------------------------------ r35079 | | 2015-12-10 15:42:55 Added: Instance for pistol ------------------------------------------------------------------------ r35078 | | 2015-12-10 15:34:58 Added: New hierarchy config included into old config. ------------------------------------------------------------------------ r35076 | | 2015-12-10 15:31:13 Fixed: new player: serialization issue TAKE2 ------------------------------------------------------------------------ r35074 | | 2015-12-10 15:26:11 Added: Animation instances for mosin1903 ------------------------------------------------------------------------ r35073 | | 2015-12-10 15:18:01 Fixed: pass of parameter to interact method do ------------------------------------------------------------------------ r35072 | | 2015-12-10 15:17:19 Added: Anim instances for mosin weapon ------------------------------------------------------------------------ r35071 | | 2015-12-10 15:08:09 Added: A separate animation instance for vehicles ------------------------------------------------------------------------ r35070 | | 2015-12-10 14:55:04 Tweaked: Interact actions in parameter changed ------------------------------------------------------------------------ r35069 | | 2015-12-10 14:41:46 Changed: NewUI: options brightness slider fix ------------------------------------------------------------------------ r35068 | | 2015-12-10 14:31:15 Tweaked: new ui ingame hud display presence ------------------------------------------------------------------------ r35067 | | 2015-12-10 14:30:55 Changed: Paths to buildData.xml ------------------------------------------------------------------------ r35066 | | 2015-12-10 14:30:08 Fixed: Object in parameter ------------------------------------------------------------------------ r35065 | | 2015-12-10 14:29:46 Changed: Script: ItemBase LoadVariables crash fix ------------------------------------------------------------------------ r35064 | | 2015-12-10 14:27:17 Fixed: Hint display for interact actions ------------------------------------------------------------------------ r35063 | | 2015-12-10 14:22:53 Fixed: new player: fixed serialization issue ------------------------------------------------------------------------ r35062 | | 2015-12-10 14:19:07 Tweaked: new ui ingame hud display presence ------------------------------------------------------------------------ r35061 | | 2015-12-10 13:52:28 Tweaked: new ui ingame hud display presence ------------------------------------------------------------------------ r35060 | | 2015-12-10 13:47:11 Tweaked: Inheritance ------------------------------------------------------------------------ r35059 | | 2015-12-10 13:46:33 Tweaked: Inheritance ------------------------------------------------------------------------ r35058 | | 2015-12-10 13:45:41 Tweaked: inheritance ------------------------------------------------------------------------ r35057 | | 2015-12-10 13:34:19 Fixed: confirm dialog when exit ------------------------------------------------------------------------ r35056 | | 2015-12-10 13:26:16 Removed: links to *c ------------------------------------------------------------------------ r35055 | | 2015-12-10 13:20:08 Removed: *.c files ------------------------------------------------------------------------ r35054 | | 2015-12-10 13:15:09 Added: Bug to revision history Tweaked: Player Vehicle graph transitions ------------------------------------------------------------------------ r35053 | | 2015-12-10 13:13:42 Fixed: Deleting instance in map ------------------------------------------------------------------------ r35052 | | 2015-12-10 13:06:51 Fixed: Properly inherited ------------------------------------------------------------------------ r35051 | | 2015-12-10 13:04:26 Tweaked: Actions inherited from regularcondition classes ------------------------------------------------------------------------ r35050 | | 2015-12-10 12:51:14 Added: new player: hiding stuff behind a startup parameter ------------------------------------------------------------------------ r35049 | | 2015-12-10 12:48:22 Tweaked: new inventory background is not draggable ------------------------------------------------------------------------ r35048 | | 2015-12-10 12:33:54 Removed: Dummy Action Tweaked: Constant num of interac actions ------------------------------------------------------------------------ r35047 | | 2015-12-10 12:24:17 Tweaked: Interact defines ------------------------------------------------------------------------ r35046 | | 2015-12-10 12:19:21 Tweaked: Interact actions moved to its apropriate folder and inherited from interact bases ------------------------------------------------------------------------ r35045 | | 2015-12-10 12:17:32 Fixed: Crash on server (Null pointer) ------------------------------------------------------------------------ r35044 | | 2015-12-10 12:16:40 Fixed: Crash on server (Null pointer) ------------------------------------------------------------------------ r35043 | | 2015-12-10 12:09:30 Changed: new version of chernarus navmesh ------------------------------------------------------------------------ r35042 | | 2015-12-10 11:50:33 Added: Separate folder for interact actions ------------------------------------------------------------------------ r35041 | | 2015-12-10 11:25:53 Added: Wait for finish ------------------------------------------------------------------------ r35039 | | 2015-12-10 11:02:28 Added: More animations for climbing out of vehicles ------------------------------------------------------------------------ r35038 | | 2015-12-10 10:56:19 Added: Climbing out of vehicles ------------------------------------------------------------------------ r35037 | | 2015-12-10 10:55:26 Changed: NewUI: inventory missing layout ------------------------------------------------------------------------ r35036 | | 2015-12-10 10:24:06 Added: More gestures and functionality to them ------------------------------------------------------------------------ r35035 | | 2015-12-10 10:15:41 Fixed: Renamed old debug log system ------------------------------------------------------------------------ r35034 | | 2015-12-10 10:14:36 Added: Debug Log feature for support of GamutLogViewer other missing files ------------------------------------------------------------------------ r35033 | | 2015-12-10 10:13:51 Added: Debug Log feature for support of GamutLogViewer ------------------------------------------------------------------------ r35032 | | 2015-12-10 09:59:13 Fixed: Electricity removed ------------------------------------------------------------------------ r35031 | | 2015-12-10 09:50:31 Added: final mesh radar platform ------------------------------------------------------------------------ r35030 | | 2015-12-10 08:56:25 Update: Re-commit of some data for testing purposes ------------------------------------------------------------------------ r35029 | | 2015-12-09 19:45:31 Tweaked: Reload and Bolt Action graph ------------------------------------------------------------------------ r35028 | | 2015-12-09 18:22:39 Fixed: Player added to conditions ------------------------------------------------------------------------ r35027 | | 2015-12-09 18:00:20 Added: Electricity subclass to roadflare ------------------------------------------------------------------------ r35026 | | 2015-12-09 17:58:04 Added: M249 sources ------------------------------------------------------------------------ r35025 | | 2015-12-09 17:44:06 Added: M249 with all attachements ------------------------------------------------------------------------ r35024 | | 2015-12-09 17:39:51 Added: new player: partial rework of modifiers ------------------------------------------------------------------------ r35023 | | 2015-12-09 17:17:31 Added: Default messages ------------------------------------------------------------------------ r35022 | | 2015-12-09 17:14:50 Fixed: Condition checks for existing player ------------------------------------------------------------------------ r35021 | | 2015-12-09 17:07:08 Fixed: Conditions on item ------------------------------------------------------------------------ r35020 | | 2015-12-09 16:55:27 Tweaked: CanDo moved to more optimal place ------------------------------------------------------------------------ r35019 | | 2015-12-09 16:51:26 Tweaked: Constructors in notifiers ------------------------------------------------------------------------ r35018 | | 2015-12-09 16:51:23 Added: Basic gesture animations ------------------------------------------------------------------------ r35017 | | 2015-12-09 16:50:16 Tweaked: Actions on targets renamed for better understandability ------------------------------------------------------------------------ r35016 | | 2015-12-09 16:48:32 Added request ------------------------------------------------------------------------ r35015 | | 2015-12-09 16:46:07 Updated: Simpla graph added ------------------------------------------------------------------------ r35014 | | 2015-12-09 16:45:55 Tweaked: Action renamed for better understandability ------------------------------------------------------------------------ r35013 | | 2015-12-09 16:40:08 Changed: NewUI: inventory quick slots ------------------------------------------------------------------------ r35012 | | 2015-12-09 16:34:18 Added: Action on item generalcondition class ------------------------------------------------------------------------ r35011 | | 2015-12-09 16:30:55 Fixed: Missing comma in attack action array ------------------------------------------------------------------------ r35010 | | 2015-12-09 16:27:37 Added: addon for proxy-export (economy storage) that is now separated per world ------------------------------------------------------------------------ r35009 | | 2015-12-09 16:27:22 Added: proxyexport (economy storage) is now separated per world ------------------------------------------------------------------------ r35008 | | 2015-12-09 16:17:09 Tweaked: File filter in buildData.xml ------------------------------------------------------------------------ r35007 | | 2015-12-09 16:10:40 Fixed: Bug with player_main.aw ------------------------------------------------------------------------ r35006 | | 2015-12-09 16:09:06 Removed: Player vehicles animation instance ------------------------------------------------------------------------ r35005 | | 2015-12-09 15:58:18 Tweaked: roar for deer ------------------------------------------------------------------------ r35004 | | 2015-12-09 15:58:16 Tweaked: p_erc_point_loop Entity position fixed ------------------------------------------------------------------------ r35002 | | 2015-12-09 15:54:49 Tweaked: Fixed the Entity position ------------------------------------------------------------------------ r35001 | | 2015-12-09 15:42:42 Added: progress ------------------------------------------------------------------------ r35000 | | 2015-12-09 15:42:35 Added: Requests and bugs to revision history ------------------------------------------------------------------------ r34999 | | 2015-12-09 15:37:05 Added: New anim instance for 2h player ------------------------------------------------------------------------ r34998 | | 2015-12-09 15:18:10 Added: progress ------------------------------------------------------------------------ r34997 | | 2015-12-09 15:11:50 Changed: Corrected names of Turn On / Off User Actions ------------------------------------------------------------------------ r34996 | | 2015-12-09 15:08:26 Tweaked: Updated names of User Actions ------------------------------------------------------------------------ r34994 | | 2015-12-09 15:01:48 Added: Added IDs for digging tile action ------------------------------------------------------------------------ r34993 | | 2015-12-09 15:01:21 Added: Added action for digging tile ------------------------------------------------------------------------ r34992 | | 2015-12-09 14:56:51 Tweaked: footstep for animals ------------------------------------------------------------------------ r34991 | | 2015-12-09 14:50:20 Added: New Timer for per frame Update ------------------------------------------------------------------------ r34990 | | 2015-12-09 14:27:27 Added: I dont really remember ------------------------------------------------------------------------ r34989 | | 2015-12-09 14:17:50 Added: New Instance ------------------------------------------------------------------------ r34988 | | 2015-12-09 14:08:51 Tweaked: Fixed some more transitions in vehicles ------------------------------------------------------------------------ r34987 | | 2015-12-09 14:06:12 Added: SSAO post process data ------------------------------------------------------------------------ r34986 | | 2015-12-09 13:54:55 Tweaked: new inventory minimize/maximize button ------------------------------------------------------------------------ r34985 | | 2015-12-09 13:30:51 Added: Animation group WeaponOperation ------------------------------------------------------------------------ r34984 | | 2015-12-09 12:55:58 Added: Condition for action on objects Fixed: Action on target condition ------------------------------------------------------------------------ r34983 | | 2015-12-09 12:55:33 Added: Separated requests ------------------------------------------------------------------------ r34982 | | 2015-12-09 12:47:57 Tweaked: new inventory transparent background ------------------------------------------------------------------------ r34981 | | 2015-12-09 12:28:24 Tweaked: new inventory small changes ------------------------------------------------------------------------ r34980 | | 2015-12-09 12:24:07 Tweaked: new inventory small changes ------------------------------------------------------------------------ r34979 | | 2015-12-09 12:17:35 Added: Animations to base instance ------------------------------------------------------------------------ r34978 | | 2015-12-09 12:12:23 Tweaked: Actions sorted in folders for better understandability ------------------------------------------------------------------------ r34977 | | 2015-12-09 12:05:34 Tweaked: Commands for vehicles ------------------------------------------------------------------------ r34976 | | 2015-12-09 12:04:07 Added note ------------------------------------------------------------------------ r34975 | | 2015-12-09 12:02:50 Added: Updated workspace ------------------------------------------------------------------------ r34974 | | 2015-12-09 11:57:25 Fixed: Removed obsolete method declaration from header file ------------------------------------------------------------------------ r34973 | | 2015-12-09 11:46:07 Added: Comments ------------------------------------------------------------------------ r34972 | | 2015-12-09 11:41:58 Added: Comments ------------------------------------------------------------------------ r34971 | | 2015-12-09 11:29:46 Added: Cow sample graph ------------------------------------------------------------------------ r34970 | | 2015-12-09 11:21:36 Changed: NewUI: inventory player equipment fix ------------------------------------------------------------------------ r34969 | | 2015-12-09 11:21:18 Added: New lines to anim instance ------------------------------------------------------------------------ r34968 | | 2015-12-09 11:18:24 Changed: NewUI: inventory hands container & double-click behavior ------------------------------------------------------------------------ r34967 | | 2015-12-09 10:54:49 Added: zombie jump prototype ------------------------------------------------------------------------ r34966 | | 2015-12-09 10:36:19 Added:textures ------------------------------------------------------------------------ r34965 | | 2015-12-09 10:21:33 Added: Added Static radio station prototype ------------------------------------------------------------------------ r34964 | | 2015-12-09 10:21:16 Added: Added Static radio station prototype ------------------------------------------------------------------------ r34963 | | 2015-12-09 10:16:57 Fixed: FOV correct values ------------------------------------------------------------------------ r34962 | | 2015-12-09 10:08:53 Added: gull_geomerty ------------------------------------------------------------------------ r34961 | | 2015-12-09 08:54:49 Changed: NewUI: inventory text fix ------------------------------------------------------------------------ r34960 | | 2015-12-09 08:53:44 Tweaked: Some bugs with jumping out of a moving vehicle and removed the locomotion tree ------------------------------------------------------------------------ r34959 | | 2015-12-09 08:38:13 Tweaked: interior in progress of Ind_Mlyn_02 (BES) ------------------------------------------------------------------------ r34958 | | 2015-12-08 19:14:57 Changed: NewUI: inventory view image size fix ------------------------------------------------------------------------ r34957 | | 2015-12-08 19:03:00 Added: ScriptDoc ------------------------------------------------------------------------ r34956 | | 2015-12-08 19:01:21 Changed: NewUI: big inventory refactor ------------------------------------------------------------------------ r34955 | | 2015-12-08 18:04:47 Added: New damage system test settings for character (old one) ------------------------------------------------------------------------ r34954 | | 2015-12-08 17:55:59 Fixed: Animals: Fox doesn't make idle sound ------------------------------------------------------------------------ r34953 | | 2015-12-08 17:28:40 Tweaked: footsteps for deer ------------------------------------------------------------------------ r34952 | | 2015-12-08 17:20:37 Tweaked: Last changes to transitions ------------------------------------------------------------------------ r34951 | | 2015-12-08 17:13:37 Tweaked: Some issues with the vehicle graph ------------------------------------------------------------------------ r34950 | | 2015-12-08 17:03:56 Added: Mine tree action ------------------------------------------------------------------------ r34949 | | 2015-12-08 17:01:31 Tweaked: Transitions in vehicles ------------------------------------------------------------------------ r34948 | | 2015-12-08 16:58:30 Tweaked: Added hit and modified node - WIP ------------------------------------------------------------------------ r34947 | | 2015-12-08 16:50:26 Tweaked: Player load related functions ------------------------------------------------------------------------ r34946 | | 2015-12-08 16:36:48 Removed: Not used animations from template ------------------------------------------------------------------------ r34945 | | 2015-12-08 16:36:30 Tweaked: Inc/Dec method removed. linked to CalculateLoad ------------------------------------------------------------------------ r34944 | | 2015-12-08 16:35:37 Added: More requests to the revision history ------------------------------------------------------------------------ r34943 | | 2015-12-08 16:26:16 Tweaked: Player is passed to inc/dec player load methods ------------------------------------------------------------------------ r34942 | | 2015-12-08 16:17:37 Added: Methods for player total load processing ------------------------------------------------------------------------ r34941 | | 2015-12-08 16:15:11 Added: AddPlayerLoad method ------------------------------------------------------------------------ r34940 | | 2015-12-08 16:09:22 Added: Crash report to revision history ------------------------------------------------------------------------ r34939 | | 2015-12-08 16:04:40 Changed: Path to newly added preview models ------------------------------------------------------------------------ r34938 | | 2015-12-08 16:03:08 Added: Testing Instances for player menu ------------------------------------------------------------------------ r34937 | | 2015-12-08 16:02:34 Change: Location of preview models ------------------------------------------------------------------------ r34936 | | 2015-12-08 15:49:01 Added: Enf script constants ------------------------------------------------------------------------ r34935 | | 2015-12-08 15:42:00 Added: Unconscious behavior for player in vehicles ------------------------------------------------------------------------ r34934 | | 2015-12-08 15:27:25 Changed: path graph filters configs moved ------------------------------------------------------------------------ r34933 | | 2015-12-08 15:23:52 Tweaked: stay in zone false for wolves ------------------------------------------------------------------------ r34932 | | 2015-12-08 15:15:14 Fixed: Changed attachment condition for bipod ------------------------------------------------------------------------ r34931 | | 2015-12-08 15:13:53 Added: Value of player presence in AI class Man: float GetPresenceInAI() ------------------------------------------------------------------------ r34930 | | 2015-12-08 14:38:47 Added: More requests ------------------------------------------------------------------------ r34929 | | 2015-12-08 14:11:41 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r34928 | | 2015-12-08 13:57:05 Fix: Event name ------------------------------------------------------------------------ r34927 | | 2015-12-08 13:19:18 Changed: new player: stats now sync as floats ------------------------------------------------------------------------ r34926 | | 2015-12-08 12:59:24 Fixed: Temp message about progress of eating send to player now ------------------------------------------------------------------------ r34925 | | 2015-12-08 12:57:33 Fixed: Temp progress messages are delivered to player not target ------------------------------------------------------------------------ r34924 | | 2015-12-08 12:51:46 Tweaked: Cancel method removed ------------------------------------------------------------------------ r34923 | | 2015-12-08 12:22:47 Fixed: Removed setting of quantity and temperature ------------------------------------------------------------------------ r34922 | | 2015-12-08 12:09:55 Added: Vehicle interaction to new player graph ------------------------------------------------------------------------ r34921 | | 2015-12-08 12:06:34 Fixed: check for zero division ------------------------------------------------------------------------ r34920 | | 2015-12-08 11:55:36 Added: Set bloody hands to player if he ate meat ------------------------------------------------------------------------ r34919 | | 2015-12-08 11:54:19 Tweaked: Renamed cargo to passenger takes and fixed Entity pos. ------------------------------------------------------------------------ r34918 | | 2015-12-08 11:51:59 Added: Fixed naming convention and corrected Entity pos. ------------------------------------------------------------------------ r34917 | | 2015-12-08 11:50:22 Removed: Method GetPlantType from SeedPackBase class ------------------------------------------------------------------------ r34916 | | 2015-12-08 11:36:20 Removed: Faulty naming convention and bad Entity placement. ------------------------------------------------------------------------ r34915 | | 2015-12-08 11:29:04 Added: Walk and sprint ------------------------------------------------------------------------ r34914 | | 2015-12-08 11:16:49 Tweaked: Changed "changeSeat" to "SwitchSeat" to keep consistency ------------------------------------------------------------------------ r34913 | | 2015-12-08 11:06:05 Added: Dirt Bike Helmet config with attachments Added: New inventorySlots into config. ------------------------------------------------------------------------ r34912 | | 2015-12-08 09:52:25 Added: simple caustic texture ------------------------------------------------------------------------ r34911 | | 2015-12-08 09:52:10 Changed: water material ------------------------------------------------------------------------ r34910 | | 2015-12-08 09:24:55 Fiexd: temp commented out ------------------------------------------------------------------------ r34909 | | 2015-12-08 09:13:18 Changed: Script: added API Changed: Script Tools: add copy function do map template ------------------------------------------------------------------------ r34908 | | 2015-12-08 09:09:01 Changed: Script: layout script fix ------------------------------------------------------------------------ r34907 | | 2015-12-08 08:58:53 Tweaked: Removed debug condition ------------------------------------------------------------------------ r34906 | | 2015-12-07 19:19:24 Added: Weapon reload erected ------------------------------------------------------------------------ r34905 | | 2015-12-07 18:48:10 Added: new player: variable sync cooldown ------------------------------------------------------------------------ r34904 | | 2015-12-07 17:46:50 removed: combine action for bus/v3s doors ------------------------------------------------------------------------ r34903 | | 2015-12-07 17:46:39 removed: combine action for bus/v3s doors ------------------------------------------------------------------------ r34902 | | 2015-12-07 17:01:27 Added: Max stamina capacity calculation ------------------------------------------------------------------------ r34901 | | 2015-12-07 16:59:32 fixed: doubling bus/V3S wheels through the UI fixed: Hatchback changing driver/cargo seats ------------------------------------------------------------------------ r34900 | | 2015-12-07 16:50:06 Tweaked: Added nodes and transitions for Crawl ------------------------------------------------------------------------ r34899 | | 2015-12-07 16:42:07 Added: StaminaMax references ------------------------------------------------------------------------ r34898 | | 2015-12-07 16:33:50 removed: wrong param in model ------------------------------------------------------------------------ r34897 | | 2015-12-07 16:22:11 Added: MaxStamina parameter ------------------------------------------------------------------------ r34896 | | 2015-12-07 16:19:50 Added: Basic player controls ------------------------------------------------------------------------ r34895 | | 2015-12-07 15:56:46 Added: Debug print fro single use action ------------------------------------------------------------------------ r34894 | | 2015-12-07 15:50:31 fixed: doubling bus/V3S wheels through the UI ------------------------------------------------------------------------ r34893 | | 2015-12-07 15:50:01 Added: Low priority request ------------------------------------------------------------------------ r34892 | | 2015-12-07 15:43:01 Added: Method for player load calculation ------------------------------------------------------------------------ r34891 | | 2015-12-07 15:37:49 Rev History For WorkbenchForAnim ------------------------------------------------------------------------ r34890 | | 2015-12-07 15:21:04 Fixed: Typo ------------------------------------------------------------------------ r34889 | | 2015-12-07 15:13:56 Added: Request ------------------------------------------------------------------------ r34888 | | 2015-12-07 15:10:07 added: wip bicycle ------------------------------------------------------------------------ r34887 | | 2015-12-07 14:45:49 changed: zombie spawning ------------------------------------------------------------------------ r34886 | | 2015-12-07 14:43:41 changed: zombie spawning ------------------------------------------------------------------------ r34885 | | 2015-12-07 14:36:15 Changed: platform LODs added ------------------------------------------------------------------------ r34884 | | 2015-12-07 14:12:32 Added: Revision history document ------------------------------------------------------------------------ r34883 | | 2015-12-07 14:12:03 Tweaked: Filter for files in binarization ------------------------------------------------------------------------ r34882 | | 2015-12-07 14:11:53 Tweaked: Standing time for zombies (should increase performance) ------------------------------------------------------------------------ r34881 | | 2015-12-07 14:09:07 Added: Enf script function Man::GetCurrentZeroing() ------------------------------------------------------------------------ r34880 | | 2015-12-07 14:06:07 Tweaked: standing duration of zombies (should improve performance) ------------------------------------------------------------------------ r34879 | | 2015-12-07 14:05:35 Fixed: Stamina not duplicated ------------------------------------------------------------------------ r34878 | | 2015-12-07 14:03:28 Tweaked: Animations for switching seats in adjusted ------------------------------------------------------------------------ r34877 | | 2015-12-07 14:03:20 Added: Stamina included ------------------------------------------------------------------------ r34876 | | 2015-12-07 13:59:27 Source: Updated the switch seats animation ------------------------------------------------------------------------ r34875 | | 2015-12-07 13:59:22 Tweaked: Small tweak in files filter ------------------------------------------------------------------------ r34874 | | 2015-12-07 13:59:08 Tweaked: Interact action sends cursortarget as target now ------------------------------------------------------------------------ r34873 | | 2015-12-07 13:54:56 Added: Enf script function Man::GetCurrentWeaponMode() ------------------------------------------------------------------------ r34872 | | 2015-12-07 13:50:26 Tweaked: Can now by default calls cando ------------------------------------------------------------------------ r34871 | | 2015-12-07 13:49:27 Fixed: Same class name in the config ------------------------------------------------------------------------ r34870 | | 2015-12-07 13:46:26 Tweaked: Damage not dealt ------------------------------------------------------------------------ r34869 | | 2015-12-07 13:41:32 Tweaked: Some corrections in action for turning on devices while they are on the ground (WIP) ------------------------------------------------------------------------ r34868 | | 2015-12-07 13:31:13 Added: Dirt Bike Helmet into new hierarchy config (for test) ------------------------------------------------------------------------ r34867 | | 2015-12-07 13:15:41 Added: Dirt Bike Helmet into config (for test) ------------------------------------------------------------------------ r34866 | | 2015-12-07 13:12:53 Fixed: Hatchback changing driver/cargo seats ------------------------------------------------------------------------ r34865 | | 2015-12-07 12:54:54 Tweaked: deer skeleton jump animation obstacles added ------------------------------------------------------------------------ r34864 | | 2015-12-07 11:48:47 Added: add temporary params to InventoryBase ------------------------------------------------------------------------ r34863 | | 2015-12-07 11:30:47 Tweaked: Added .map files to binarization ------------------------------------------------------------------------ r34862 | | 2015-12-07 11:21:35 Added: Basic locomotion to player main ------------------------------------------------------------------------ r34861 | | 2015-12-07 11:04:03 Changed: Path to buildData xml ------------------------------------------------------------------------ r34860 | | 2015-12-07 10:37:16 Changed: Cleanup of the script for the Underground Stash ------------------------------------------------------------------------ r34859 | | 2015-12-07 10:34:46 Fixed: typos fixed ------------------------------------------------------------------------ r34858 | | 2015-12-07 10:26:35 Tweaked: Removed prints ------------------------------------------------------------------------ r34856 | | 2015-12-07 09:27:54 Tweaked: Constant for Plug In action corrected ------------------------------------------------------------------------ r34855 | | 2015-12-07 09:26:34 Tweaked: EN5C spotlight actions ------------------------------------------------------------------------ r34854 | | 2015-12-07 09:03:31 Removed: Debug logs removed from actions ------------------------------------------------------------------------ r34853 | | 2015-12-05 12:44:23 Added: progress ------------------------------------------------------------------------ r34852 | | 2015-12-04 18:41:32 Fixed: Fireplace effect removed ------------------------------------------------------------------------ r34851 | | 2015-12-04 17:16:23 Fixed: Improved advanced placing for Fence ------------------------------------------------------------------------ r34850 | | 2015-12-04 16:57:08 Tweaked: Work ------------------------------------------------------------------------ r34849 | | 2015-12-04 16:56:55 Tweaked: cock skeleton death animation ------------------------------------------------------------------------ r34848 | | 2015-12-04 16:56:24 Tweaked: Work ------------------------------------------------------------------------ r34847 | | 2015-12-04 16:39:02 Fixed: Fixed various bugs ------------------------------------------------------------------------ r34845 | | 2015-12-04 16:02:57 Changed:upd water ------------------------------------------------------------------------ r34843 | | 2015-12-04 14:36:18 changed: v3s battery ------------------------------------------------------------------------ r34842 | | 2015-12-04 14:32:23 Tweaked: Wetting items ------------------------------------------------------------------------ r34841 | | 2015-12-04 14:18:34 Fixed: Quantity parameter for Drink All action ------------------------------------------------------------------------ r34840 | | 2015-12-04 14:11:50 changed: loot area map testing ------------------------------------------------------------------------ r34839 | | 2015-12-04 13:48:25 Removed: Class Fertilizers from Horticulture config file ------------------------------------------------------------------------ r34838 | | 2015-12-04 13:48:07 Removed: Class Fertilizers from Horticulture config file ------------------------------------------------------------------------ r34837 | | 2015-12-04 13:27:28 Tweaked: EN5C Human steak correct p3d ------------------------------------------------------------------------ r34836 | | 2015-12-04 12:11:42 Tweaked: Action dig hole renamed to dig stash ------------------------------------------------------------------------ r34835 | | 2015-12-04 11:58:08 Tweaked: Improved MC map of Ind_Expedice_1 + door handle ------------------------------------------------------------------------ r34834 | | 2015-12-04 11:49:30 Tweaked: sea_chest_CO.psd work ------------------------------------------------------------------------ r34833 | | 2015-12-04 11:23:22 Updated: Workspace changes to instance ------------------------------------------------------------------------ r34832 | | 2015-12-04 11:01:26 Added: updated workspace ------------------------------------------------------------------------ r34831 | | 2015-12-04 10:52:48 Tweaked: new font ------------------------------------------------------------------------ r34830 | | 2015-12-04 10:51:26 Tweaked: new font ------------------------------------------------------------------------ r34829 | | 2015-12-04 10:50:23 Changed: zombie spawning ------------------------------------------------------------------------ r34828 | | 2015-12-04 10:50:12 Changed: zombie spawning ------------------------------------------------------------------------ r34827 | | 2015-12-04 10:47:37 Tweaked: new font ------------------------------------------------------------------------ r34826 | | 2015-12-04 10:34:35 Tweaked: new ui server browser correct width of columns ------------------------------------------------------------------------ r34825 | | 2015-12-04 10:32:07 Tweaked: deer fem skeleton walk lookat transtitions ------------------------------------------------------------------------ r34824 | | 2015-12-04 09:51:12 Fixed: Interior sawmill fixed in BES ------------------------------------------------------------------------ r34823 | | 2015-12-04 08:17:28 Fixed: Interior Quarry from BES ------------------------------------------------------------------------ r34822 | | 2015-12-04 05:08:52 Fixed: removed faulty link to proxy ------------------------------------------------------------------------ r34821 | | 2015-12-03 20:29:28 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r34820 | | 2015-12-03 18:14:16 Changed: zombie spawning ------------------------------------------------------------------------ r34819 | | 2015-12-03 18:09:30 Changed: zombie spawning ------------------------------------------------------------------------ r34818 | | 2015-12-03 17:15:06 Tweaked: editbox style w ui) ------------------------------------------------------------------------ r34817 | | 2015-12-03 17:14:00 Changed: Fixed memory leaks in MissionServer and PlayerBase ------------------------------------------------------------------------ r34816 | | 2015-12-03 17:08:04 Fixed: Pistols with attachments can't be holstered now ------------------------------------------------------------------------ r34815 | | 2015-12-03 17:07:35 Fixed: Pistols with attachments can't be holstered now ------------------------------------------------------------------------ r34814 | | 2015-12-03 17:06:26 Added: Temporary check so chat is not spammed with user action hints ------------------------------------------------------------------------ r34813 | | 2015-12-03 17:01:15 Fixed: Added PlateCarrierHolster into condition ------------------------------------------------------------------------ r34812 | | 2015-12-03 16:50:26 Tweaked: remvoe aspect ratio option in options/video ------------------------------------------------------------------------ r34811 | | 2015-12-03 16:46:00 Added: Drink spray disinfectant action ------------------------------------------------------------------------ r34810 | | 2015-12-03 16:45:37 Added: #define AT_DRINK_DISINFECTANT2 157 ------------------------------------------------------------------------ r34809 | | 2015-12-03 16:36:35 Fixed: You can attach just EN5C_PistolSuppressor into pistol in holster ------------------------------------------------------------------------ r34808 | | 2015-12-03 16:33:48 Fixed: You can attach just Att_Suppressor_Pistol into pistol in holster ------------------------------------------------------------------------ r34807 | | 2015-12-03 16:32:43 Tweaked: new font ------------------------------------------------------------------------ r34806 | | 2015-12-03 16:30:11 Added: Hatchback switch seat animations Added: Civilian van passenger switch seat animations Added: Sedan passenger switch seat animations ------------------------------------------------------------------------ r34805 | | 2015-12-03 16:27:15 Source: Added switch seat animations to hatchback ------------------------------------------------------------------------ r34804 | | 2015-12-03 16:25:15 Tweaked: Disinfectant drinking listed below continuous actions ------------------------------------------------------------------------ r34803 | | 2015-12-03 16:22:34 Fixed: animation defaulted ------------------------------------------------------------------------ r34802 | | 2015-12-03 16:20:40 Fixed: oncomplete in parameter ------------------------------------------------------------------------ r34801 | | 2015-12-03 16:09:50 Tweaked: new font ------------------------------------------------------------------------ r34800 | | 2015-12-03 15:55:33 Fixed: Pistols with attachments can't be holstered now ------------------------------------------------------------------------ r34799 | | 2015-12-03 15:49:24 Tweaked: sea_chest_CO.tga ------------------------------------------------------------------------ r34798 | | 2015-12-03 15:42:42 Added: New animation for zombie look at ------------------------------------------------------------------------ r34797 | | 2015-12-03 15:40:49 Added: Gradual look at animation ------------------------------------------------------------------------ r34796 | | 2015-12-03 15:29:37 Added: main change: typedef ItemBase EN5C_Inventory_Base ------------------------------------------------------------------------ r34795 | | 2015-12-03 15:24:45 Added: Bolt animation on FN FAL reload ------------------------------------------------------------------------ r34794 | | 2015-12-03 15:14:24 Tweaked: target is being passed insted of player ------------------------------------------------------------------------ r34793 | | 2015-12-03 15:12:52 Tweaked: object target is passed instead of playerbase player in action on self acitons ------------------------------------------------------------------------ r34792 | | 2015-12-03 14:36:16 Changed: Enfusion test data ------------------------------------------------------------------------ r34791 | | 2015-12-03 14:32:56 Tweaked: button style ------------------------------------------------------------------------ r34790 | | 2015-12-03 13:56:38 Tweaked: messaging system: moved a constant to constants.h ------------------------------------------------------------------------ r34789 | | 2015-12-03 13:48:39 Added: New Player: player stats now has a sync tag ------------------------------------------------------------------------ r34788 | | 2015-12-03 13:37:01 Fixed: user action hints are being displayed only to playing player ------------------------------------------------------------------------ r34787 | | 2015-12-03 13:29:28 Added: Dig stash action for EN5C shovel (test) ------------------------------------------------------------------------ r34786 | | 2015-12-03 13:28:29 Tweaked: Quick crash fix ------------------------------------------------------------------------ r34785 | | 2015-12-03 13:28:03 Tweaked: Testing of stash digging action ------------------------------------------------------------------------ r34784 | | 2015-12-03 13:15:52 Changed: DAYZ-15399 Environment: Camera twitching when moving in Land_Mil_Barracks while using 3rd person view ------------------------------------------------------------------------ r34783 | | 2015-12-03 12:49:12 Fixed: Isclient cehck removed ------------------------------------------------------------------------ r34782 | | 2015-12-03 12:45:44 Fixed: Print removed ------------------------------------------------------------------------ r34781 | | 2015-12-03 12:45:27 Changed: Replaced Set/GetVariableFloat functions with Get/Set methods ------------------------------------------------------------------------ r34780 | | 2015-12-03 12:22:38 New models ------------------------------------------------------------------------ r34779 | | 2015-12-03 11:26:38 Tweaked: Checks for notifiers ------------------------------------------------------------------------ r34778 | | 2015-12-03 11:17:43 Fixed: Improved LODs of Ind_Pec_03a (BES) ------------------------------------------------------------------------ r34776 | | 2015-12-03 11:04:45 Merged revision(s) 34550 from trunk/Enfusion: Changed: Script: Unable to chamber weapon in hands fix ------------------------------------------------------------------------ r34775 | | 2015-12-03 11:02:35 correct version of enfusion data ------------------------------------------------------------------------ r34774 | | 2015-12-02 20:43:02 Added: New Player: player stats now sync to client ------------------------------------------------------------------------ r34773 | | 2015-12-02 20:42:55 Tweaked: footsteps for animals Added: sound idle for fox Fixed: Fox doesn't make idle sound Animals: CapreolusCapreolus are missing idle sound ------------------------------------------------------------------------ r34772 | | 2015-12-02 18:39:17 tweaked: working files ------------------------------------------------------------------------ r34771 | | 2015-12-02 17:01:37 Tweaked: font script console ------------------------------------------------------------------------ r34770 | | 2015-12-02 16:56:47 Tweaked: hunting zones for wolves ------------------------------------------------------------------------ r34769 | | 2015-12-02 16:44:46 Tweked: Removed some old animations from the animset ------------------------------------------------------------------------ r34768 | | 2015-12-02 16:42:08 Added: Workspaces for player character in new anim system ------------------------------------------------------------------------ r34767 | | 2015-12-02 16:33:12 Fixed: View pilot added into .p3d for better view in 1st person with Barrel ------------------------------------------------------------------------ r34766 | | 2015-12-02 16:29:49 Fixed: View pilot added into .p3d for better view in 1st person with Barrel ------------------------------------------------------------------------ r34765 | | 2015-12-02 16:20:12 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r34764 | | 2015-12-02 16:08:11 Tweaked: new hud (WIP) ------------------------------------------------------------------------ r34763 | | 2015-12-02 16:01:12 Added: New zombie graph system - WIP ------------------------------------------------------------------------ r34762 | | 2015-12-02 15:44:43 Reverted: More reverting from last update ------------------------------------------------------------------------ r34761 | | 2015-12-02 15:39:40 Reverted: player xob ------------------------------------------------------------------------ r34760 | | 2015-12-02 15:29:11 Added: Functions from old Temperature & Wet ------------------------------------------------------------------------ r34759 | | 2015-12-02 15:19:00 Deleted: Old obsolete workspaces for the new animation system ------------------------------------------------------------------------ r34758 | | 2015-12-02 15:16:57 Changed: Enfusion test data ------------------------------------------------------------------------ r34757 | | 2015-12-02 15:16:02 Fixed: Lessened the problems with first person camera on the new player ------------------------------------------------------------------------ r34756 | | 2015-12-02 15:07:52 Tweaked: Attach and detach are not called on client for entities that anre not controlled via player ------------------------------------------------------------------------ r34755 | | 2015-12-02 14:54:45 Tweaked: Notifiers are not attached/detached from modifiers if they run on server ------------------------------------------------------------------------ r34754 | | 2015-12-02 14:39:24 Fixed: Description typo ------------------------------------------------------------------------ r34753 | | 2015-12-02 14:32:04 Added: Improvised Shelter and Advanced Improvised Shelter config entries. Changed: p3d files (supplied by 3D artists) now contains Xmas lights. Changed: Xmas lights are invisible by default on Impr. Shelters. ------------------------------------------------------------------------ r34752 | | 2015-12-02 14:17:45 Tweaked: RPS gesture animation naming convention ------------------------------------------------------------------------ r34751 | | 2015-12-02 13:39:01 Added: Method KindOf that checks items config with tags describing item and returns true if it matches tag you asks for ------------------------------------------------------------------------ r34750 | | 2015-12-02 12:35:42 Tweaked: new hud (WIP) ------------------------------------------------------------------------ r34749 | | 2015-12-02 12:35:20 Tweaked: crashing fix (when closing game) ------------------------------------------------------------------------ r34748 | | 2015-12-02 12:10:55 Fixed: It's not possible saw of weapons with Att_Suppressor_Improvised ------------------------------------------------------------------------ r34747 | | 2015-12-02 12:01:53 Added: power generator ------------------------------------------------------------------------ r34746 | | 2015-12-02 11:50:22 Changed: Scope to crafted for Courier backpacks. ------------------------------------------------------------------------ r34745 | | 2015-12-02 11:42:59 Source: Added link to confluence tutorial ------------------------------------------------------------------------ r34744 | | 2015-12-02 11:41:42 Source: Added XOB export scale for player character ------------------------------------------------------------------------ r34743 | | 2015-12-02 11:28:43 Fixed: Duplicated class name in config. ------------------------------------------------------------------------ r34742 | | 2015-12-02 11:16:13 Fixed: Damage on CanOpener after opening cans ------------------------------------------------------------------------ r34741 | | 2015-12-02 10:59:49 Fixed: Damage on CanOpener after opening cans ------------------------------------------------------------------------ r34740 | | 2015-12-02 10:35:37 Merged revision(s) 34739 from trunk/DZ: Tweaked: Fresh spawn starting items contains rag instead of transmitter and battery ------------------------------------------------------------------------ r34739 | | 2015-12-02 10:31:09 Tweaked: Fresh spawn starting items contains rag instead of transmitter and battery ------------------------------------------------------------------------ r34738 | | 2015-12-02 10:09:24 Blocks scene from Arma 3 VR ------------------------------------------------------------------------ r34737 | | 2015-12-02 09:59:32 Fixed: Constant naming ------------------------------------------------------------------------ r34736 | | 2015-12-02 09:28:31 Added: Switch on/off actions for electric items which are on ground ------------------------------------------------------------------------ r34735 | | 2015-12-02 09:07:08 Tweaked: Added small room under top shed on Ind_SiloVelke_01.p3d ------------------------------------------------------------------------ r34734 | | 2015-12-02 09:05:41 Added: tracer textures for bullet & ammo boxes ------------------------------------------------------------------------ r34733 | | 2015-12-02 09:05:26 Update graphs - need WorkbenchForAnim ------------------------------------------------------------------------ r34732 | | 2015-12-02 08:49:00 Added: Reserved constants for action switch on/off. ------------------------------------------------------------------------ r34731 | | 2015-12-02 08:45:57 Added: Reserved constants for switching on an electric device ------------------------------------------------------------------------ r34730 | | 2015-12-02 08:29:21 Changed: Enfusion test data ------------------------------------------------------------------------ r34729 | | 2015-12-01 21:38:15 Added: water ------------------------------------------------------------------------ r34728 | | 2015-12-01 20:50:42 Added: tracer textures for bullet & ammo boxes ------------------------------------------------------------------------ r34727 | | 2015-12-01 18:24:24 Samples - add zombie death ------------------------------------------------------------------------ r34726 | | 2015-12-01 18:17:23 tweaked: changed: bus glow plug proxy position tweaked: battery and glowplug actions - view geometry on bus fixed: attach bus double wheel ------------------------------------------------------------------------ r34725 | | 2015-12-01 17:43:45 changed: bus glow plug proxy position ------------------------------------------------------------------------ r34724 | | 2015-12-01 17:40:13 Fixed: Typos and mistakes in description Deleted: Name of ammo from weapon descriptions. ------------------------------------------------------------------------ r34723 | | 2015-12-01 17:08:46 Merged revision(s) 34695-34696 Addded: Brain disease to all cooking stages of human meat Added: Transmission parameters to brain disease Added: Transmission parameters to light Added: Check if disease is transferable from player to item ------------------------------------------------------------------------ r34722 | | 2015-12-01 16:20:45 Changed: fuel consumption sedan and niva Changed: brakes ------------------------------------------------------------------------ r34721 | | 2015-12-01 16:10:11 Tweaked: Reexport reload anims with good weapon orientation ------------------------------------------------------------------------ r34720 | | 2015-12-01 15:54:27 Tweaked: Reexport reload anims with good weapon orientation WIP ------------------------------------------------------------------------ r34719 | | 2015-12-01 15:43:17 ZOMBIES - Samples for new (3rd) anim system ------------------------------------------------------------------------ r34718 | | 2015-12-01 15:43:06 Added: Method GetPlantType to SeedPackBase class ------------------------------------------------------------------------ r34717 | | 2015-12-01 15:41:56 Changed: Renamed Resources class to Horticulture for Horticulture config variables in seeds items ------------------------------------------------------------------------ r34716 | | 2015-12-01 15:39:47 Fixed: Typos and mistakes in description ------------------------------------------------------------------------ r34715 | | 2015-12-01 15:28:45 Changed: Reverted changes to script ------------------------------------------------------------------------ r34714 | | 2015-12-01 15:07:26 Added: final model and textures ------------------------------------------------------------------------ r34712 | | 2015-12-01 14:59:55 Fixed: old constants removed ------------------------------------------------------------------------ r34711 | | 2015-12-01 14:57:10 Fixed: Constant naming ------------------------------------------------------------------------ r34710 | | 2015-12-01 14:49:11 Changed: Uncommented toggle placing action Fixed: Removed temp methods and added orientation when placing object ------------------------------------------------------------------------ r34709 | | 2015-12-01 14:46:22 Fixed: Renamed const for toggle object placing action ------------------------------------------------------------------------ r34708 | | 2015-12-01 14:45:43 Fixed: Constants naming ------------------------------------------------------------------------ r34707 | | 2015-12-01 14:36:40 Fixed: Const names ------------------------------------------------------------------------ r34706 | | 2015-12-01 14:35:09 Fixed: Problematic action temp commented out ------------------------------------------------------------------------ r34705 | | 2015-12-01 14:24:44 Added: Transmission parameters to light Added: Check if disease is transferable from player to item ------------------------------------------------------------------------ r34704 | | 2015-12-01 14:22:41 Tweaked: new hud (WIP) ------------------------------------------------------------------------ r34703 | | 2015-12-01 14:10:46 Changed: Commented not necessary brackets in PlayerBase::OnRPC method ------------------------------------------------------------------------ r34702 | | 2015-12-01 14:09:53 Tweaked: Player vehicle animation transitions ------------------------------------------------------------------------ r34701 | | 2015-12-01 14:04:31 Added: shower_tent.p3d ------------------------------------------------------------------------ r34700 | | 2015-12-01 13:39:38 Added: Change seats ------------------------------------------------------------------------ r34699 | | 2015-12-01 13:10:44 Source: Renamed L and R 125 steering to 135 ------------------------------------------------------------------------ r34697 | | 2015-12-01 12:52:18 Added: improvised_tent_01/02 ------------------------------------------------------------------------ r34696 | | 2015-12-01 12:45:57 Added: Transmission parameters to brain disease ------------------------------------------------------------------------ r34695 | | 2015-12-01 12:41:06 Addded: Brain disease to all cooking stages of human meat ------------------------------------------------------------------------ r34694 | | 2015-12-01 12:36:38 Added: improvised_tent_01/02 ------------------------------------------------------------------------ r34693 | | 2015-12-01 12:16:28 Changed: Battery position in TransitBus ------------------------------------------------------------------------ r34692 | | 2015-12-01 12:11:43 Fixed: Typos in descriptions ------------------------------------------------------------------------ r34691 | | 2015-12-01 12:10:40 Added: Policeman_fat_m Beta from BES ------------------------------------------------------------------------ r34690 | | 2015-12-01 12:07:50 Tweaked: Removed unnecessary vars ------------------------------------------------------------------------ r34689 | | 2015-12-01 12:07:25 Merged revision(s) 34550 from trunk/Enfusion: Changed: Script: Unable to chamber weapon in hands fix ------------------------------------------------------------------------ r34688 | | 2015-12-01 12:01:59 Added: color variants ------------------------------------------------------------------------ r34687 | | 2015-12-01 11:51:31 Fixed: Constants naming convention ------------------------------------------------------------------------ r34686 | | 2015-12-01 11:40:43 Removed: switch on constant ------------------------------------------------------------------------ r34685 | | 2015-12-01 11:26:08 Fixed: Constants keys for user acitons ------------------------------------------------------------------------ r34684 | | 2015-12-01 11:16:07 Fixed: Removed plugin and unplug consts ------------------------------------------------------------------------ r34683 | | 2015-12-01 11:11:25 Fixed: place_object const ------------------------------------------------------------------------ r34682 | | 2015-12-01 11:09:54 Fixed: at_const ------------------------------------------------------------------------ r34681 | | 2015-12-01 11:07:39 Fixed: removed svn mess ------------------------------------------------------------------------ r34680 | | 2015-12-01 11:06:48 Fixed: electricity ------------------------------------------------------------------------ r34679 | | 2015-12-01 11:04:42 Fixed: Constant naming convention ------------------------------------------------------------------------ r34678 | | 2015-12-01 10:45:02 Fixed: Constants naming convention ------------------------------------------------------------------------ r34677 | | 2015-12-01 10:12:25 Tweaked: crashing fix (when closing game) ------------------------------------------------------------------------ r34676 | | 2015-12-01 09:19:36 Changed: bloody hands texture area can be covered by working gloves ------------------------------------------------------------------------ r34675 | | 2015-12-01 09:01:33 Added: Added action for placing object (AT_TOGGLEPLACEOBJECT) ------------------------------------------------------------------------ r34674 | | 2015-12-01 08:57:17 Added: Added ID for AT_TOGGLEPLACEOBJECT action ------------------------------------------------------------------------ r34673 | | 2015-12-01 08:08:38 Changed: Enfusion test data ------------------------------------------------------------------------ r34672 | | 2015-12-01 07:56:37 Added: EN5C_Spotlight added user actions: AT_TURNON ------------------------------------------------------------------------ r34671 | | 2015-12-01 07:54:13 Added: Plug In & Unplug user actions. Tweaked: Turn ON & Turn OFF actions. ------------------------------------------------------------------------ r34670 | | 2015-11-30 19:26:23 Fixed: Stomach insert ------------------------------------------------------------------------ r34669 | | 2015-11-30 18:22:33 Fixed: wrong vehicle shadows ------------------------------------------------------------------------ r34668 | | 2015-11-30 18:03:57 Removed: Actions on rice ------------------------------------------------------------------------ r34667 | | 2015-11-30 18:01:41 Added: Actions for cans ------------------------------------------------------------------------ r34666 | | 2015-11-30 17:48:04 Source: Added the M72 Law launcher ------------------------------------------------------------------------ r34665 | | 2015-11-30 17:25:42 Fixed: Typos in descriptions ------------------------------------------------------------------------ r34664 | | 2015-11-30 17:23:37 Added: EN5C_ prefix into displayName and descriptionShort parameter in new hierarchy. ------------------------------------------------------------------------ r34663 | | 2015-11-30 17:18:15 Fixed: Cursor object check removed ------------------------------------------------------------------------ r34662 | | 2015-11-30 17:03:16 Tweaked: pinus 3s and 3f working files ------------------------------------------------------------------------ r34661 | | 2015-11-30 16:53:32 Added: textures ------------------------------------------------------------------------ r34660 | | 2015-11-30 16:50:45 Added: control_panel_big work ------------------------------------------------------------------------ r34659 | | 2015-11-30 16:46:30 Added: control_panel_big p3d+textures ------------------------------------------------------------------------ r34658 | | 2015-11-30 15:36:13 Changed: Renamed and moved AINoiseTemplate Data ------------------------------------------------------------------------ r34657 | | 2015-11-30 15:33:44 Added: Unconscious animations to the bus and the civilian van ------------------------------------------------------------------------ r34656 | | 2015-11-30 14:59:07 Merged revision(s) 34654 from trunk/DZ: Removed: corpse deleting from scripts ------------------------------------------------------------------------ r34655 | | 2015-11-30 14:54:55 Tweaked: script console font ------------------------------------------------------------------------ r34654 | | 2015-11-30 14:37:49 Removed: corpse deleting from scripts ------------------------------------------------------------------------ r34653 | | 2015-11-30 14:28:10 Tweaked: NewPlayer: variable manipulation system tweaked ------------------------------------------------------------------------ r34652 | | 2015-11-30 13:23:09 Fixed: double wheels shadow lod ------------------------------------------------------------------------ r34651 | | 2015-11-30 12:57:14 Changed: Enfusion test data ------------------------------------------------------------------------ r34650 | | 2015-11-30 12:12:16 Tweaked: NewPlayer: cosmetic tweak ------------------------------------------------------------------------ r34649 | | 2015-11-30 12:04:53 Added: NewPlayer: RPC call optimization ------------------------------------------------------------------------ r34648 | | 2015-11-30 11:51:07 Changed: Position of choping wood action in the graph ------------------------------------------------------------------------ r34647 | | 2015-11-30 11:50:31 Added: Pick up animations ------------------------------------------------------------------------ r34646 | | 2015-11-30 11:31:27 Added: Pick up animations for unarmed player - WIP ------------------------------------------------------------------------ r34645 | | 2015-11-30 10:51:00 Tweaked: hud (relative size) WIP ------------------------------------------------------------------------ r34644 | | 2015-11-30 10:36:41 Changed: Enfusion test data ------------------------------------------------------------------------ r34643 | | 2015-11-30 07:59:09 Removed: Print messages ------------------------------------------------------------------------ r34642 | | 2015-11-27 18:52:25 Changed: Horticulture configuration file variable names ------------------------------------------------------------------------ r34641 | | 2015-11-27 18:52:10 Changed: Horticulture configuration file variable names ------------------------------------------------------------------------ r34640 | | 2015-11-27 18:07:15 added: new footstep for animals ------------------------------------------------------------------------ r34639 | | 2015-11-27 17:41:29 Changed: footstep for animals ------------------------------------------------------------------------ r34638 | | 2015-11-27 15:53:12 Added: Timeout gesture to player ------------------------------------------------------------------------ r34637 | | 2015-11-27 15:12:45 Tweaked: Turn ON/OFF actions slightly improved ------------------------------------------------------------------------ r34636 | | 2015-11-27 15:02:00 Tweaked: new font (WIP) ------------------------------------------------------------------------ r34635 | | 2015-11-27 14:59:36 Added: New methods rewritten from SQF Horticulture ------------------------------------------------------------------------ r34634 | | 2015-11-27 14:45:58 Tweaked: new font (WIP) ------------------------------------------------------------------------ r34633 | | 2015-11-27 14:32:23 Tweaked: new font (WIP) ------------------------------------------------------------------------ r34632 | | 2015-11-27 14:10:55 Tweaked: new font (WIP) ------------------------------------------------------------------------ r34631 | | 2015-11-27 14:05:02 Added: Enf script function to add noise ------------------------------------------------------------------------ r34630 | | 2015-11-27 14:03:53 Tweaked: Pitchfork suicide animation ------------------------------------------------------------------------ r34629 | | 2015-11-27 14:03:26 Source: Added medieval sword suicide Source: Tweaked pitchfork suicide ------------------------------------------------------------------------ r34628 | | 2015-11-27 13:53:20 Added: Saiga12 sources ------------------------------------------------------------------------ r34627 | | 2015-11-27 13:46:54 Added: Saiga12 ------------------------------------------------------------------------ r34626 | | 2015-11-27 13:06:36 Added: M72 LAW ------------------------------------------------------------------------ r34625 | | 2015-11-27 13:04:26 Added: Widget: drag & drop ------------------------------------------------------------------------ r34624 | | 2015-11-27 12:59:56 Added: M72 LAW ------------------------------------------------------------------------ r34623 | | 2015-11-27 12:17:42 Added: Suicide animations for medieval sword ------------------------------------------------------------------------ r34622 | | 2015-11-27 12:14:16 Source: Tweaked the animations ------------------------------------------------------------------------ r34621 | | 2015-11-27 12:10:05 Changed: reloadAction parameter to call the right animation from the graph ------------------------------------------------------------------------ r34620 | | 2015-11-27 10:38:11 Tweaked: new font (WIP) ------------------------------------------------------------------------ r34619 | | 2015-11-27 09:54:27 Added: human_meat ------------------------------------------------------------------------ r34618 | | 2015-11-27 08:44:15 Tweaked: Removed obsolete player parameter from method PlugInDevice( item ) ------------------------------------------------------------------------ r34617 | | 2015-11-27 08:42:58 Tweaked: player.StopPlugInMode moved here from the script ------------------------------------------------------------------------ r34616 | | 2015-11-26 21:48:02 Added: sfx for cattle Removed: old sfx for footstep ------------------------------------------------------------------------ r34615 | | 2015-11-26 21:20:14 Fixed: Fox doesn't make idle sound Added: sfx for deer ------------------------------------------------------------------------ r34614 | | 2015-11-26 20:22:10 Fixed: DAYZ-12031 Wolf: audio for minimal animation set ------------------------------------------------------------------------ r34613 | | 2015-11-26 20:20:29 Fixed: DAYZ-12031 Wolf: audio for minimal animation set ------------------------------------------------------------------------ r34612 | | 2015-11-26 20:18:24 Fixed: DAYZ-13056 Animal_cervuselaphusfeminam makes no sounds whatsoever Fixed: DAYZ-15717 - Animals: CapreolusCapreolus are missing idle sound ------------------------------------------------------------------------ r34611 | | 2015-11-26 19:48:18 Animals: Animal_cervuselaphusfeminam makes no sounds whatsoever ------------------------------------------------------------------------ r34610 | | 2015-11-26 18:57:06 Fixed: CapreolusCapreolus are missing idle sound Fixed: Animal_cervuselaphusfeminam makes no sounds whatsoever ------------------------------------------------------------------------ r34609 | | 2015-11-26 18:50:33 Tweaked: Bear - audio for optimal animation set ------------------------------------------------------------------------ r34608 | | 2015-11-26 18:48:42 Added: footstep for paw_big (bear) Tweaked: Bear - audio for basic animation set ------------------------------------------------------------------------ r34607 | | 2015-11-26 18:07:06 Tweaked: saving and loading of variables tweaked ------------------------------------------------------------------------ r34606 | | 2015-11-26 17:03:44 Added: animations for reloading Glock 19 ------------------------------------------------------------------------ r34605 | | 2015-11-26 16:48:39 Removed: vehicle damage diagnostic text in report ------------------------------------------------------------------------ r34604 | | 2015-11-26 16:34:07 Fixed: newplayer condition added to user action methods ------------------------------------------------------------------------ r34603 | | 2015-11-26 16:32:45 Added: LOD-s for improvised tents (1&2) ------------------------------------------------------------------------ r34602 | | 2015-11-26 16:30:53 Added: EN5C_ prefix into displayName and descriptionShort parameter in new hierarchy. ------------------------------------------------------------------------ r34601 | | 2015-11-26 16:16:56 Tweaked: m_Target and m_Item changed to softlinks ------------------------------------------------------------------------ r34600 | | 2015-11-26 16:02:07 Fixed: Print removed ------------------------------------------------------------------------ r34599 | | 2015-11-26 15:08:50 Added: Field to remeber wheter Trap_TripWire was crafted from Crafting_MetalWire or Fence_BarbedWire ------------------------------------------------------------------------ r34598 | | 2015-11-26 15:08:10 Fixed: Occluders for tenement building small ------------------------------------------------------------------------ r34597 | | 2015-11-26 15:06:48 Added: Crafting Trap_TripWire from Crafting_WoodenStick and Fence_BarbedWire ------------------------------------------------------------------------ r34596 | | 2015-11-26 15:03:51 Tweaked: Switched to new quantity ------------------------------------------------------------------------ r34595 | | 2015-11-26 14:36:20 Fixed: Occluders for camp tent ------------------------------------------------------------------------ r34594 | | 2015-11-26 14:23:29 Fixed: item check for interact action ------------------------------------------------------------------------ r34593 | | 2015-11-26 14:02:20 Changed: visible arrows ------------------------------------------------------------------------ r34592 | | 2015-11-26 13:43:10 Fixed: Occluders for camp tent ------------------------------------------------------------------------ r34591 | | 2015-11-26 13:40:57 Tweaked: Work - small tweak ------------------------------------------------------------------------ r34590 | | 2015-11-26 13:29:37 Tweaked: Renamed and fixed Entity pos - WIP ------------------------------------------------------------------------ r34589 | | 2015-11-26 13:28:19 Fixed: Occluders for Municipal Office 2 ------------------------------------------------------------------------ r34587 | | 2015-11-26 13:26:24 Added: Scripts for new Hud Debug ------------------------------------------------------------------------ r34586 | | 2015-11-26 13:25:53 Added: Including of new new Hud Debug ------------------------------------------------------------------------ r34585 | | 2015-11-26 13:25:07 Added: Module for storing actual state of inventory ------------------------------------------------------------------------ r34584 | | 2015-11-26 13:24:23 Added: With correct name and entity pos - WIP ------------------------------------------------------------------------ r34583 | | 2015-11-26 13:24:02 Added: Hud Debug for create ------------------------------------------------------------------------ r34582 | | 2015-11-26 13:22:14 Tweaked: Fixed the Entity pos under character - WIP ------------------------------------------------------------------------ r34581 | | 2015-11-26 13:21:56 Added: New layout page Hud Ingame Debug ------------------------------------------------------------------------ r34580 | | 2015-11-26 13:03:31 Fixed: Occluders for SawMill ------------------------------------------------------------------------ r34579 | | 2015-11-26 12:55:44 Fixed: item and target are handled through softlink now ------------------------------------------------------------------------ r34578 | | 2015-11-26 12:46:00 Removed: Incorrect naming convention ------------------------------------------------------------------------ r34577 | | 2015-11-26 12:27:37 Tweaked: Added unconscious animations - WIP ------------------------------------------------------------------------ r34576 | | 2015-11-26 12:22:52 Changed: Shortened queue time for testing ------------------------------------------------------------------------ r34575 | | 2015-11-26 12:21:37 Added: Unconscious animations for bus ------------------------------------------------------------------------ r34574 | | 2015-11-26 11:58:27 Fixed: Occluders for kbud ------------------------------------------------------------------------ r34573 | | 2015-11-26 11:54:57 Fixed: Error message ------------------------------------------------------------------------ r34572 | | 2015-11-26 11:47:13 Added: Work - stand tracking idle animations ------------------------------------------------------------------------ r34571 | | 2015-11-26 11:42:36 Changed: Shortened queue time for testing ------------------------------------------------------------------------ r34570 | | 2015-11-26 11:34:34 Fixed: Temporary hotfix ------------------------------------------------------------------------ r34569 | | 2015-11-26 11:29:00 Fixed: Issue Occluders for houseblockA1_2 ------------------------------------------------------------------------ r34568 | | 2015-11-26 11:26:21 Merged revision(s) 34565 from trunk/DZ: Disabled: Reveal player to infected when killed with firearm ------------------------------------------------------------------------ r34567 | | 2015-11-26 11:26:19 Added: ModuleHorticulture ------------------------------------------------------------------------ r34566 | | 2015-11-26 11:22:06 Tweaked: Stamina displaying ------------------------------------------------------------------------ r34565 | | 2015-11-26 11:20:46 Disabled: Reveal player to infected when killed with firearm ------------------------------------------------------------------------ r34564 | | 2015-11-26 11:20:44 Change: Moved the events in all actions ------------------------------------------------------------------------ r34563 | | 2015-11-26 11:19:21 Source: Deleted old suicide file ------------------------------------------------------------------------ r34562 | | 2015-11-26 11:18:26 Source: Added pitchfork and axe suicide ------------------------------------------------------------------------ r34561 | | 2015-11-26 11:15:14 Changed: Horticulture config variables names ------------------------------------------------------------------------ r34560 | | 2015-11-26 11:02:58 Added: Stamina notifier Tweaked: Stamina regain equation ------------------------------------------------------------------------ r34559 | | 2015-11-26 10:54:59 Tweaked: new function SetStamina in ModulePlayerStatus ------------------------------------------------------------------------ r34558 | | 2015-11-26 10:45:06 Tweaked: Turn on/off actions on EN5C_Spotlight ------------------------------------------------------------------------ r34557 | | 2015-11-26 10:42:43 Tweaked: Turn on/off action for EN5C_Spotlight ------------------------------------------------------------------------ r34556 | | 2015-11-26 10:19:50 Tweaked: player status colors (inventory ) ------------------------------------------------------------------------ r34555 | | 2015-11-26 10:11:39 Change: moving events on the end of out animations in actions (for eating only) ------------------------------------------------------------------------ r34554 | | 2015-11-26 10:04:29 Fixed: Occluders for houseblockA1_2 ------------------------------------------------------------------------ r34553 | | 2015-11-26 03:47:01 Fixed: Gas Processing Plant in BES ------------------------------------------------------------------------ r34552 | | 2015-11-26 03:41:33 Fixed: Church 01 Fixed: door handles ------------------------------------------------------------------------ r34551 | | 2015-11-26 03:38:16 Added: Gas Processing Plant Part 2 Interior made in BES ------------------------------------------------------------------------ r34550 | | 2015-11-25 18:41:06 Changed: Script: Unable to chamber weapon in hands fix ------------------------------------------------------------------------ r34549 | | 2015-11-25 17:39:02 Added: Horticulture config file ------------------------------------------------------------------------ r34548 | | 2015-11-25 17:14:48 Added: Success message ------------------------------------------------------------------------ r34547 | | 2015-11-25 17:08:11 Fixed: Interact debug removed ------------------------------------------------------------------------ r34546 | | 2015-11-25 16:39:21 Added: SetQuantityDestroy2 added ------------------------------------------------------------------------ r34545 | | 2015-11-25 16:32:30 Fixed: removed prints ------------------------------------------------------------------------ r34544 | | 2015-11-25 16:31:43 Added: disinfect actions ------------------------------------------------------------------------ r34543 | | 2015-11-25 16:00:43 Fixed: Primary action desetting ------------------------------------------------------------------------ r34542 | | 2015-11-25 15:53:38 Changed: reloadAction changed to "ReloadFal" to correspond to the right animation ------------------------------------------------------------------------ r34541 | | 2015-11-25 15:52:27 Added: Animations for reloading FN FAL ------------------------------------------------------------------------ r34540 | | 2015-11-25 15:43:52 Removed: Obsolete actions Switch On and Switch Off ------------------------------------------------------------------------ r34539 | | 2015-11-25 15:40:31 Fixed: Occluders for houseblockA1 ------------------------------------------------------------------------ r34538 | | 2015-11-25 15:38:39 Added: Power Generator and Spotlight new user actions test ------------------------------------------------------------------------ r34537 | | 2015-11-25 15:38:01 Changed: Empty seeds pack user action rewrite from SQF to EnScript ------------------------------------------------------------------------ r34536 | | 2015-11-25 15:37:47 Changed: Empty seeds pack user action rewrite from SQF to EnScript ------------------------------------------------------------------------ r34535 | | 2015-11-25 15:31:52 Tweaked: Test of new user actions ------------------------------------------------------------------------ r34534 | | 2015-11-25 15:25:30 Added: SetQuantity2 tweaked ------------------------------------------------------------------------ r34533 | | 2015-11-25 15:10:44 Tweaked: ingameHud player panel layout ------------------------------------------------------------------------ r34532 | | 2015-11-25 15:08:44 Tweaked: Added unconscious animations. ------------------------------------------------------------------------ r34531 | | 2015-11-25 14:48:27 Tweaked: ingameHud player panel layout ------------------------------------------------------------------------ r34530 | | 2015-11-25 14:47:40 Tweaked: ingameHud SetStamina ------------------------------------------------------------------------ r34529 | | 2015-11-25 14:44:42 Changed: Dirtbike helmet accessories by proxy ------------------------------------------------------------------------ r34528 | | 2015-11-25 14:43:47 Added: Unconscious animations - WIP ------------------------------------------------------------------------ r34527 | | 2015-11-25 14:42:27 Fix: Disabled layered animations for looking around during user actions ------------------------------------------------------------------------ r34526 | | 2015-11-25 14:38:54 Added: With correct naming convention ------------------------------------------------------------------------ r34525 | | 2015-11-25 14:33:08 Added: quantity connected to new player ------------------------------------------------------------------------ r34524 | | 2015-11-25 14:11:01 Added: improvised_tent_01/02 ------------------------------------------------------------------------ r34523 | | 2015-11-25 14:05:11 Added: variable manipulation system tweaked ------------------------------------------------------------------------ r34522 | | 2015-11-25 13:43:04 Tweaked: print disabled ------------------------------------------------------------------------ r34521 | | 2015-11-25 13:42:42 Change: Lower case values of requiredItem variable ------------------------------------------------------------------------ r34520 | | 2015-11-25 13:36:39 Tweaked: Human meat now uses new p3d. ------------------------------------------------------------------------ r34519 | | 2015-11-25 13:21:34 Disabled: Profiler scopes in sqf server scripts ------------------------------------------------------------------------ r34518 | | 2015-11-25 12:46:32 Merged revision(s) 34497 from trunk/DZ/server/scripts/init.sqf: Fixed: Drinking from wells and ponds ------------------------------------------------------------------------ r34517 | | 2015-11-25 12:44:12 Added: Work - +20cm attack animations ------------------------------------------------------------------------ r34516 | | 2015-11-25 12:34:02 Tweaked: MC textures instead of decals for AA radar platform ------------------------------------------------------------------------ r34515 | | 2015-11-25 12:31:54 Tweaked: MC textures instead of decals for AA radar platform ------------------------------------------------------------------------ r34514 | | 2015-11-25 12:12:28 Change: Testing transitions in actions ------------------------------------------------------------------------ r34513 | | 2015-11-25 11:42:08 Removed: OnLeave method from TrapTrigger Added: Explosion of Grenade can be now triggered from Trap_TripWire too ------------------------------------------------------------------------ r34512 | | 2015-11-25 11:20:18 Added: Interact action ------------------------------------------------------------------------ r34511 | | 2015-11-25 11:01:46 Added: Testing transitions for actions ------------------------------------------------------------------------ r34510 | | 2015-11-25 10:53:32 Tweaked: fixing a potential problem with saving/loading agents ------------------------------------------------------------------------ r34509 | | 2015-11-25 10:39:53 Added: Testing exit events for eating action ------------------------------------------------------------------------ r34508 | | 2015-11-25 10:38:09 Tweaked: Work - 0.30m higher ------------------------------------------------------------------------ r34507 | | 2015-11-25 10:34:57 Added: attack moves for wolf skeleton ------------------------------------------------------------------------ r34506 | | 2015-11-25 10:21:03 fixed: view geometry on v3s cargo ------------------------------------------------------------------------ r34505 | | 2015-11-25 10:14:19 Changed: Changed action for turning megaphone on ------------------------------------------------------------------------ r34504 | | 2015-11-25 10:13:43 Added: Added extended functionality to magaphone ------------------------------------------------------------------------ r34503 | | 2015-11-25 09:55:49 Removed: Incorrect naming convention ------------------------------------------------------------------------ r34502 | | 2015-11-25 09:51:49 Added: hiding new systems under -enNewPlayer ------------------------------------------------------------------------ r34501 | | 2015-11-25 09:44:53 Tweaked: Menu DisplayBadge check hud fix ------------------------------------------------------------------------ r34500 | | 2015-11-25 09:24:29 Added: a new startup parameter -enNewPlayer ------------------------------------------------------------------------ r34499 | | 2015-11-25 08:43:39 Fixed: Colliding meshes in AA radar platform ------------------------------------------------------------------------ r34498 | | 2015-11-25 08:41:38 Fixed: Colliding meshes in AA radar platform ------------------------------------------------------------------------ r34497 | | 2015-11-24 17:56:26 Fixed: Drinking from wells and ponds ------------------------------------------------------------------------ r34496 | | 2015-11-24 17:10:59 Tweaked: changing varQuantityMax for the ItemBase ------------------------------------------------------------------------ r34495 | | 2015-11-24 17:02:09 Added: human_meat ------------------------------------------------------------------------ r34494 | | 2015-11-24 16:42:18 Added: New variables ------------------------------------------------------------------------ r34493 | | 2015-11-24 16:40:57 Added: progress ------------------------------------------------------------------------ r34492 | | 2015-11-24 16:31:29 Changed: Fixed: Warning: Cannot evaluate 'public' ------------------------------------------------------------------------ r34491 | | 2015-11-24 15:30:55 Source: make new wersion of empty can and water bootle ------------------------------------------------------------------------ r34490 | | 2015-11-24 15:22:29 Tweaked: Added super.EEItemLocationChanged(...) ------------------------------------------------------------------------ r34489 | | 2015-11-24 15:17:21 Fixed: battery action - view geometry on V3S's ------------------------------------------------------------------------ r34488 | | 2015-11-24 15:08:56 Tweaked: smooth leg movement and shaking hand movement ------------------------------------------------------------------------ r34487 | | 2015-11-24 14:49:25 Fixed: Occluders for houseblockA1_1 ------------------------------------------------------------------------ r34486 | | 2015-11-24 14:21:54 Added: 1) variable management system tweaks and additions ------------------------------------------------------------------------ r34485 | | 2015-11-24 14:01:29 Source: Split snaploader 762 bullet meshes ------------------------------------------------------------------------ r34484 | | 2015-11-24 13:49:29 Added: EN5C_ prefix into displayName and descriptionShort parameter in new hierarchy. ------------------------------------------------------------------------ r34483 | | 2015-11-24 12:59:45 Fixed: Occluders for mash.p3d ------------------------------------------------------------------------ r34482 | | 2015-11-24 12:47:34 Fixed: TurnOn action for megaphone was corrected ------------------------------------------------------------------------ r34481 | | 2015-11-24 12:28:12 Fixed: Occluders for A_hospital.p3d ------------------------------------------------------------------------ r34480 | | 2015-11-24 11:32:08 Added: EN5C_ prefix into displayName and descriptionShort parameter in new hierarchy. ------------------------------------------------------------------------ r34479 | | 2015-11-24 11:30:40 Changed: bus without doors (but animations ------------------------------------------------------------------------ r34478 | | 2015-11-24 11:28:30 Fixed: Added door handles on Church 01 ------------------------------------------------------------------------ r34477 | | 2015-11-24 11:26:04 Fixed: Occluders for p:\DZ\buildings\hangar_2.p3d ------------------------------------------------------------------------ r34476 | | 2015-11-24 11:18:47 Added: correct memory bounding boxes ------------------------------------------------------------------------ r34475 | | 2015-11-24 11:16:25 Added: FnFal chambering animation ------------------------------------------------------------------------ r34474 | | 2015-11-24 11:16:11 Added: ScriptAPI: material properties api ------------------------------------------------------------------------ r34473 | | 2015-11-24 11:11:48 Added: FN_Fal chambering animation WIP ------------------------------------------------------------------------ r34472 | | 2015-11-24 10:45:11 Added: EN5C_ prefix into displayName and descriptionShort parameter in new hierarchy. ------------------------------------------------------------------------ r34471 | | 2015-11-24 10:31:03 Fixed: inheritance ------------------------------------------------------------------------ r34470 | | 2015-11-24 09:32:35 Added: progress ------------------------------------------------------------------------ r34469 | | 2015-11-24 09:26:23 Added: Basic anim set for menu workspace ------------------------------------------------------------------------ r34468 | | 2015-11-24 09:20:09 Fixed: Reduced range for magaphone ------------------------------------------------------------------------ r34467 | | 2015-11-24 09:11:31 Added: New workspace for player in menu graph ------------------------------------------------------------------------ r34466 | | 2015-11-24 07:33:48 Tweaked: missing ------------------------------------------------------------------------ r34465 | | 2015-11-23 17:01:54 Changed: unifying of transformation methods & cleanups ------------------------------------------------------------------------ r34464 | | 2015-11-23 16:50:47 Added: area map for loot spawning ------------------------------------------------------------------------ r34463 | | 2015-11-23 16:50:14 Added: area map for loot spawning and its configuration ------------------------------------------------------------------------ r34462 | | 2015-11-23 16:50:11 Added: AA Radar Platform source files ------------------------------------------------------------------------ r34461 | | 2015-11-23 16:44:24 Added: itemInfo[] parameter into new hierarchy. ------------------------------------------------------------------------ r34460 | | 2015-11-23 15:49:28 Added: AA Radar Platform source files ------------------------------------------------------------------------ r34459 | | 2015-11-23 15:47:24 Tweaked: AA Radar Platform MC textures and optimized railing mesh ------------------------------------------------------------------------ r34458 | | 2015-11-23 14:51:15 Fixed: transitions for emptying drinks and food ------------------------------------------------------------------------ r34457 | | 2015-11-23 14:44:11 Fixed: Bandageing transitions Fixed: Emptying food and drink transitions ------------------------------------------------------------------------ r34456 | | 2015-11-23 14:43:46 commit of internal revision 34357 Fixed: Sedan Hood ------------------------------------------------------------------------ r34455 | | 2015-11-23 14:27:54 Fixed: default action getting stuck on transition Added: Empty transitions for drinking and eating ------------------------------------------------------------------------ r34454 | | 2015-11-23 14:11:38 Added: Enfusion test data ------------------------------------------------------------------------ r34453 | | 2015-11-23 14:09:02 Fixed: Commented debug user actions ------------------------------------------------------------------------ r34452 | | 2015-11-23 14:08:17 Tweaked: UI system - new container (WIP) ------------------------------------------------------------------------ r34451 | | 2015-11-23 14:04:36 Tweaked: UI system - new container (WIP) ------------------------------------------------------------------------ r34450 | | 2015-11-23 14:00:50 Added: licking in one peace ------------------------------------------------------------------------ r34449 | | 2015-11-23 13:58:48 Source: added lick in one animation ------------------------------------------------------------------------ r34448 | | 2015-11-23 13:36:56 Added: Reserved electricity use actions IDs ------------------------------------------------------------------------ r34447 | | 2015-11-23 13:36:54 Added: Reserved electricity use actions IDs ------------------------------------------------------------------------ r34446 | | 2015-11-23 12:58:10 Fixed: Corrected names of mushroom textures for various food stages ------------------------------------------------------------------------ r34445 | | 2015-11-23 12:30:01 Source: added aimed rotations ------------------------------------------------------------------------ r34444 | | 2015-11-23 12:17:53 Added: Vault animations for Zombie - WIP ------------------------------------------------------------------------ r34443 | | 2015-11-23 12:10:05 Added: Zombie vault obstacle - WIP ------------------------------------------------------------------------ r34442 | | 2015-11-23 12:08:26 Added: ras rotation animations for weapons ------------------------------------------------------------------------ r34441 | | 2015-11-23 11:34:17 Fixed: You can't poke holes into barrel with something in it now ------------------------------------------------------------------------ r34440 | | 2015-11-23 11:24:24 Fixed: Adding empty dummy object to fix error message "Cannot open object dz\misc2\sr_border.p3d" ------------------------------------------------------------------------ r34439 | | 2015-11-23 11:23:50 Fixed: wrong damage texture ------------------------------------------------------------------------ r34438 | | 2015-11-23 11:23:14 Fixed: wrong damage texture ------------------------------------------------------------------------ r34437 | | 2015-11-23 10:59:38 Tweaked: Longer distance when seting up trap ------------------------------------------------------------------------ r34436 | | 2015-11-23 10:26:32 Tweaked: Better documentation ------------------------------------------------------------------------ r34435 | | 2015-11-23 10:24:50 Added: Digging SeaChest under ground test using new User Actions ------------------------------------------------------------------------ r34434 | | 2015-11-23 10:22:50 Added: digging chests under ground w User Actions) test. ------------------------------------------------------------------------ r34433 | | 2015-11-23 10:01:10 Changed: Description for Water Bottle ------------------------------------------------------------------------ r34432 | | 2015-11-23 09:52:20 Added: EN5C_ prefix into displayName and descriptionShort parameter in new hierarchy. ------------------------------------------------------------------------ r34431 | | 2015-11-23 09:51:53 Tweaked: Added Steering pose ------------------------------------------------------------------------ r34430 | | 2015-11-23 09:47:37 Added: Re-uploaded climbout animations for co-driver - WIP ------------------------------------------------------------------------ r34429 | | 2015-11-23 09:46:12 Removed: Corrupted files ------------------------------------------------------------------------ r34428 | | 2015-11-23 09:44:11 Tweaked: Posture checked - WIP ------------------------------------------------------------------------ r34427 | | 2015-11-23 09:16:40 Added: Steering animations for civilian van - WIP ------------------------------------------------------------------------ r34426 | | 2015-11-23 08:28:07 Added: AA Radar Platform source files ------------------------------------------------------------------------ r34425 | | 2015-11-20 17:13:55 Changed: Recipe for crafting Snare trap ------------------------------------------------------------------------ r34424 | | 2015-11-20 16:52:40 Removed: Debug prints from TrapSpawnBase ------------------------------------------------------------------------ r34423 | | 2015-11-20 16:49:49 Added: AA Radar Platform MC textures and tweaked materials ------------------------------------------------------------------------ r34422 | | 2015-11-20 16:36:58 Added: AA Radar Platform source files ------------------------------------------------------------------------ r34421 | | 2015-11-20 16:34:57 Changed: Snare trap (rabbit) : Rewrite to Enfusion Script ------------------------------------------------------------------------ r34420 | | 2015-11-20 16:34:16 Changed: Snare trap (rabbit) : Rewrite to Enfusion Script ------------------------------------------------------------------------ r34419 | | 2015-11-20 16:32:34 Changed: added brake light to texture ------------------------------------------------------------------------ r34418 | | 2015-11-20 15:26:55 Added: source files ------------------------------------------------------------------------ r34417 | | 2015-11-20 15:16:48 Added: lods ------------------------------------------------------------------------ r34416 | | 2015-11-20 15:15:34 Added: radio tower source ------------------------------------------------------------------------ r34415 | | 2015-11-20 14:43:31 Added: New action for chopping wood Added: Events to measure battery action ------------------------------------------------------------------------ r34414 | | 2015-11-20 14:25:50 Added: NewUI: fonts ------------------------------------------------------------------------ r34413 | | 2015-11-20 14:12:51 Tweaked: Work - poses fix ------------------------------------------------------------------------ r34412 | | 2015-11-20 14:12:32 Tweaked: Work - poses fix ------------------------------------------------------------------------ r34411 | | 2015-11-20 13:44:26 Fixed: You can't poke holes into barrel with something in it now ------------------------------------------------------------------------ r34410 | | 2015-11-20 13:22:14 Added: NewUI: 14pt fonts ------------------------------------------------------------------------ r34409 | | 2015-11-20 12:33:19 Added: NewUI: Metron fonts ------------------------------------------------------------------------ r34408 | | 2015-11-20 11:53:16 Tweaked: Animation links ------------------------------------------------------------------------ r34407 | | 2015-11-20 10:55:48 Changed: DAYZ-12790 New Inputs: gestures ------------------------------------------------------------------------ r34406 | | 2015-11-20 10:55:15 Added: Added config for CarBattery_ prototype ------------------------------------------------------------------------ r34405 | | 2015-11-20 09:53:46 Tweaked: Work - attack stand close jump away ------------------------------------------------------------------------ r34404 | | 2015-11-20 09:42:13 Added: Work - resting idle 5 ------------------------------------------------------------------------ r34403 | | 2015-11-20 09:36:18 Added: progress ------------------------------------------------------------------------ r34402 | | 2015-11-20 07:14:54 Added: Interior: Central Heating Plant 2 Interior added from BES. Config files are not committed. ------------------------------------------------------------------------ r34401 | | 2015-11-19 17:20:19 Changed: Newly generated navmesh.nm ------------------------------------------------------------------------ r34400 | | 2015-11-19 16:42:17 Added: Measure battery action ------------------------------------------------------------------------ r34399 | | 2015-11-19 16:09:46 Added: EN5C_ prefix into displayName and descriptionShort parameter in new hierarchy. ------------------------------------------------------------------------ r34398 | | 2015-11-19 16:04:44 Tweaked: AA Radar Platform specular and diffuse values ------------------------------------------------------------------------ r34397 | | 2015-11-19 16:03:01 Tweaked: AA Radar Platform specular and diffuse values ------------------------------------------------------------------------ r34396 | | 2015-11-19 15:50:20 Tweaked: Added some comments Tweaked: Max supported power slots decreased to 4 (It can be raised when needed) ------------------------------------------------------------------------ r34395 | | 2015-11-19 14:38:28 Fixed: Redone some of the connections to the action bandages ------------------------------------------------------------------------ r34394 | | 2015-11-19 14:28:20 Added: Events for eating action Removed: Sources for testing EAT action. ------------------------------------------------------------------------ r34393 | | 2015-11-19 13:58:24 Fixed: AA Radar Platform specular values and detailed mesh for railings ------------------------------------------------------------------------ r34392 | | 2015-11-19 13:55:27 Fixed: AA Radar Platform specular values and detailed mesh for railings ------------------------------------------------------------------------ r34391 | | 2015-11-19 13:17:42 Fixed: Power Generator ------------------------------------------------------------------------ r34390 | | 2015-11-19 12:52:43 Added: Added config for CarBattery_ prototype ------------------------------------------------------------------------ r34389 | | 2015-11-19 12:52:10 Fixed: Added better turn on action for all transmitters ------------------------------------------------------------------------ r34388 | | 2015-11-19 10:57:34 Tweaked: UI system - new container (WIP) ------------------------------------------------------------------------ r34387 | | 2015-11-19 10:49:38 Fixed: Only GrenadeRGD5 can be attached to Tripwire ------------------------------------------------------------------------ r34386 | | 2015-11-19 05:36:47 Fixed: Fixed bug in Gas Processing Plant 1 from BES ------------------------------------------------------------------------ r34385 | | 2015-11-19 04:29:48 Added: Interior for Gas processing plant part 1 from BES ------------------------------------------------------------------------ r34384 | | 2015-11-18 19:46:57 -New cherno ~450 bugs are fixed ------------------------------------------------------------------------ r34383 | | 2015-11-18 19:16:24 Fixed: Periods in Trap_TripWire and Crafting_RabbitSnare decrafting actions ------------------------------------------------------------------------ r34382 | | 2015-11-18 19:00:23 Fixed: Trap_Tripwire has no disassembly option ------------------------------------------------------------------------ r34381 | | 2015-11-18 18:26:51 Fixed: Cannot craft small fish trap from a badly damaged ingredience ------------------------------------------------------------------------ r34380 | | 2015-11-18 17:59:45 -new cherno ------------------------------------------------------------------------ r34379 | | 2015-11-18 17:54:56 Fixed: Tripwire can be crafted using rope ------------------------------------------------------------------------ r34378 | | 2015-11-18 16:17:40 Changed: Enfusion postprocess materials in separate files (editable in material editor) ------------------------------------------------------------------------ r34377 | | 2015-11-18 16:10:20 Fixed: hotfix ------------------------------------------------------------------------ r34376 | | 2015-11-18 16:01:31 Changed: cleaned up entity events ------------------------------------------------------------------------ r34375 | | 2015-11-18 15:53:20 Changed: Reverted localization changes ------------------------------------------------------------------------ r34374 | | 2015-11-18 15:52:40 Changed: Reverted localization changes ------------------------------------------------------------------------ r34373 | | 2015-11-18 15:52:01 Changed: Reverted localization changes ------------------------------------------------------------------------ r34372 | | 2015-11-18 15:50:42 Changed: Reverted localization changes ------------------------------------------------------------------------ r34371 | | 2015-11-18 15:37:34 Fixed: 2hd and Rifle Rock Paper Scissor ------------------------------------------------------------------------ r34370 | | 2015-11-18 15:10:33 fixed: attach bus double wheel ------------------------------------------------------------------------ r34369 | | 2015-11-18 15:06:49 Fixed: Tripwire can be used when ruined ------------------------------------------------------------------------ r34368 | | 2015-11-18 15:05:23 Changed: Added localization strings to configs ------------------------------------------------------------------------ r34367 | | 2015-11-18 14:58:02 Added: destruction stages ------------------------------------------------------------------------ r34366 | | 2015-11-18 14:56:56 Changed: Added localization strings to configs ------------------------------------------------------------------------ r34365 | | 2015-11-18 14:18:35 Changed: Added localization strings to configs ------------------------------------------------------------------------ r34364 | | 2015-11-18 13:48:54 Changed: Added localization strings to configs ------------------------------------------------------------------------ r34363 | | 2015-11-18 13:40:11 Changed: Added localization strings to user actions ------------------------------------------------------------------------ r34362 | | 2015-11-18 12:38:40 Removed: Placeholder for skinning in EnScript ------------------------------------------------------------------------ r34361 | | 2015-11-18 12:37:24 Added: Action for skinning to EN5C_CombatKnife ------------------------------------------------------------------------ r34360 | | 2015-11-18 12:35:27 Fixed: RPS Gesture ------------------------------------------------------------------------ r34359 | | 2015-11-18 12:28:54 Fixed: Fixed base radio station character aligning ------------------------------------------------------------------------ r34358 | | 2015-11-18 12:07:54 Tweaked: Added forgotten brackets ------------------------------------------------------------------------ r34357 | | 2015-11-18 11:57:21 Fixed: engine power V3S Fixed: attach hood action on sedan ------------------------------------------------------------------------ r34356 | | 2015-11-18 11:56:16 Fixed: cars wheel damage ------------------------------------------------------------------------ r34355 | | 2015-11-18 11:34:59 Removed: Duplicate data ------------------------------------------------------------------------ r34354 | | 2015-11-18 11:11:03 Source: Split RPS animations ------------------------------------------------------------------------ r34353 | | 2015-11-18 11:05:43 Added: Condition for Lifespan updates only in developer mode ------------------------------------------------------------------------ r34352 | | 2015-11-18 10:58:36 Added: Work - resting idle animations ------------------------------------------------------------------------ r34351 | | 2015-11-18 10:56:08 Added: Medic softskills to new User actions system ------------------------------------------------------------------------ r34350 | | 2015-11-18 10:53:39 Tweaked: Experience efficiencies for Medic softskills ------------------------------------------------------------------------ r34349 | | 2015-11-18 10:38:41 Added: Damage and destruct materials for WalkieTalkie ------------------------------------------------------------------------ r34348 | | 2015-11-18 10:28:29 Fixed: Rock Paper Scissors animations being overwritten ------------------------------------------------------------------------ r34347 | | 2015-11-18 10:21:43 Fixed: Fixed base radio config ------------------------------------------------------------------------ r34346 | | 2015-11-18 10:17:45 Tweaked: Possible fix for client crash when exiting game ------------------------------------------------------------------------ r34345 | | 2015-11-18 09:50:37 Tweaked: Work - skin fixes ------------------------------------------------------------------------ r34344 | | 2015-11-18 09:48:49 Fixed: Corrected if ------------------------------------------------------------------------ r34343 | | 2015-11-18 09:42:37 Changed - enfusion.dll test data ------------------------------------------------------------------------ r34342 | | 2015-11-18 09:37:09 Tweaked: Possible fix for crash in electricity destructor ------------------------------------------------------------------------ r34341 | | 2015-11-18 09:29:56 Fixed: Fixed paths for model materials ------------------------------------------------------------------------ r34340 | | 2015-11-18 09:08:20 Tweaked: Player statuses added color bar background ------------------------------------------------------------------------ r34339 | | 2015-11-18 08:59:46 Changed: Extended megaphone gain ------------------------------------------------------------------------ r34338 | | 2015-11-18 08:58:25 Added: ScriptAPI: RPC array of instances support ------------------------------------------------------------------------ r34337 | | 2015-11-18 08:55:40 Fixed: Possible fix for client crash when leaving some mission ------------------------------------------------------------------------ r34336 | | 2015-11-18 08:12:46 Added: Added scripts for portable Base radio station Fixed: Renamed walkie-talkie to Personal radio station (as designed) ------------------------------------------------------------------------ r34335 | | 2015-11-18 08:12:32 Added: Added Base radio station Changed: Base radio station p3d was moved to 'dz/gear/radio' ------------------------------------------------------------------------ r34334 | | 2015-11-18 06:56:55 Added: AA Radar Platform source files ------------------------------------------------------------------------ r34333 | | 2015-11-17 17:35:27 Added: Reverted back Trap_Base folder and files ------------------------------------------------------------------------ r34332 | | 2015-11-17 17:15:18 Added: wolf skeleton moves ------------------------------------------------------------------------ r34331 | | 2015-11-17 13:59:23 Removed: Blank Trap_Base folder and files ------------------------------------------------------------------------ r34330 | | 2015-11-17 11:30:35 Tweaked: shortcut container is not expandable ------------------------------------------------------------------------ r34329 | | 2015-11-17 11:00:58 Tweaked: Player statuses added color bar background ------------------------------------------------------------------------ r34328 | | 2015-11-17 10:26:30 Tweaked: Inventory container m_is_expandable ------------------------------------------------------------------------ r34327 | | 2015-11-17 09:34:19 Tweaked: Inventory expand/collapse container icon ------------------------------------------------------------------------ r34326 | | 2015-11-17 08:48:42 Tweaked: Inventory expand/collapse container icon ------------------------------------------------------------------------ r34325 | | 2015-11-16 17:41:52 Fixed: Addred forcenotalpha=1 parameter to geometry of optic_reflex ------------------------------------------------------------------------ r34324 | | 2015-11-16 17:23:58 Added: Optic_Reflex ------------------------------------------------------------------------ r34323 | | 2015-11-16 16:52:52 Tweaked: Sliced Rock ------------------------------------------------------------------------ r34322 | | 2015-11-16 16:51:55 Added: Rock ------------------------------------------------------------------------ r34321 | | 2015-11-16 14:48:34 Added: defined moving parts of dartgun ------------------------------------------------------------------------ r34320 | | 2015-11-16 14:47:32 Fixed: typo in model.cfg of shockpistol ------------------------------------------------------------------------ r34319 | | 2015-11-16 14:21:50 Added: ratio tower prototype ------------------------------------------------------------------------ r34318 | | 2015-11-16 09:10:53 Fixed: Gas Processing Plant Interior adjusted based on comments in BES ------------------------------------------------------------------------ r34317 | | 2015-11-13 20:12:46 Changed: Older data commited ------------------------------------------------------------------------ r34316 | | 2015-11-13 17:42:44 Tweaked: magazine/magazine_dartgun_CO2 correctly oriented and memory lod added ------------------------------------------------------------------------ r34315 | | 2015-11-13 17:40:04 Fixed: AA Radar Platform rescaled ------------------------------------------------------------------------ r34314 | | 2015-11-13 17:30:50 Added: AA Radar Platform p3d files ------------------------------------------------------------------------ r34313 | | 2015-11-13 17:24:07 Fixed: AA Radar Platform rvmat ------------------------------------------------------------------------ r34312 | | 2015-11-13 17:22:26 Added: AA Radar Platform textures and materials ------------------------------------------------------------------------ r34311 | | 2015-11-13 17:19:17 Tweaked: optic_dartgun is now correctly oriented and has red dot ------------------------------------------------------------------------ r34310 | | 2015-11-13 16:31:50 Added: Nutrition ------------------------------------------------------------------------ r34309 | | 2015-11-13 15:48:06 Added: pinus sylvestris variations work files ------------------------------------------------------------------------ r34308 | | 2015-11-13 15:21:28 Added: bow_sights model + textures work ------------------------------------------------------------------------ r34307 | | 2015-11-13 15:12:19 Added: bow_sights model + textures ------------------------------------------------------------------------ r34306 | | 2015-11-13 14:45:01 Added: ScriptAPI: RPC recipient support Added: ScriptDoc ------------------------------------------------------------------------ r34305 | | 2015-11-13 14:30:53 Changed: Enfusion test data ------------------------------------------------------------------------ r34304 | | 2015-11-13 14:23:18 Added: first verison of fence model ------------------------------------------------------------------------ r34303 | | 2015-11-13 13:49:43 Tweaked: Config param energyUsagePerCycle renamed to energyUsagePerSecond ------------------------------------------------------------------------ r34302 | | 2015-11-13 13:49:02 Tweaked: Config param energyUsagePerCycle renamed to energyUsagePerSecond ------------------------------------------------------------------------ r34301 | | 2015-11-13 13:27:01 Modified: Clarified some God Rays and God Ray mask params ------------------------------------------------------------------------ r34300 | | 2015-11-13 13:19:02 Tweaked: Generator sounds ------------------------------------------------------------------------ r34299 | | 2015-11-13 13:18:57 Tweaked: Changed energy consumption for power generator and spotlights. ------------------------------------------------------------------------ r34298 | | 2015-11-13 12:57:58 Added: ScriptAPI: ObjectTyped::ConfigIsExisting ------------------------------------------------------------------------ r34297 | | 2015-11-13 12:52:03 Removed: unused files ------------------------------------------------------------------------ r34296 | | 2015-11-13 12:07:16 Added: Pitchfork suicide animation Tweaked: Woodaxe and fireaxe suicide file names adjusted ------------------------------------------------------------------------ r34295 | | 2015-11-13 11:58:39 Added: New animations for eating action ------------------------------------------------------------------------ r34294 | | 2015-11-13 11:33:39 Added: secret base ground plane ------------------------------------------------------------------------ r34293 | | 2015-11-13 11:30:59 Tweaked: orientation of cartridges ------------------------------------------------------------------------ r34292 | | 2015-11-13 11:30:40 Tweaked: Orientation of proxies in shockpistol ------------------------------------------------------------------------ r34291 | | 2015-11-13 11:29:01 Added: normal and specular maps ------------------------------------------------------------------------ r34290 | | 2015-11-13 10:52:14 Tweaked: IngameHud badge position fix ------------------------------------------------------------------------ r34289 | | 2015-11-13 10:39:06 ScriptConsole: config hierarchy (not finished) ------------------------------------------------------------------------ r34288 | | 2015-11-13 10:30:31 ScriptConsole: config hierarchy (not finished) ------------------------------------------------------------------------ r34287 | | 2015-11-13 09:02:24 Fixed: Megaphone config updated ------------------------------------------------------------------------ r34286 | | 2015-11-13 09:02:02 Fixed: Added TurnOff call onWorkStop event ------------------------------------------------------------------------ r34285 | | 2015-11-12 17:51:10 Changed: ModuleExperience prepared for integration into new user actions ------------------------------------------------------------------------ r34284 | | 2015-11-12 17:46:40 Tweaked: Medical experience efficiency ------------------------------------------------------------------------ r34283 | | 2015-11-12 17:23:52 Added: Medical experience levels ------------------------------------------------------------------------ r34282 | | 2015-11-12 17:08:12 Changed: Last changes with base classes ------------------------------------------------------------------------ r34281 | | 2015-11-12 16:59:10 Fixed: quant used per sec is not gathered every frame ------------------------------------------------------------------------ r34280 | | 2015-11-12 16:51:10 Tweaked: Quantity consumed per sec is set through method now ------------------------------------------------------------------------ r34279 | | 2015-11-12 16:43:39 Changed: M4OE buttstock classes for spawn ------------------------------------------------------------------------ r34278 | | 2015-11-12 16:42:14 Added: Get out of Civan when on the side added to anim graph ------------------------------------------------------------------------ r34277 | | 2015-11-12 16:20:05 Changed: Base class for AK folding buttstock ------------------------------------------------------------------------ r34276 | | 2015-11-12 16:12:35 Tweaked: SetTimeToComplete method added ------------------------------------------------------------------------ r34275 | | 2015-11-12 15:59:47 Fixed: Painting on AK folding buttstock ------------------------------------------------------------------------ r34274 | | 2015-11-12 15:48:47 Changed: Shockpistol config and models ------------------------------------------------------------------------ r34273 | | 2015-11-12 15:47:20 Changed: changed base class of DartGun ------------------------------------------------------------------------ r34272 | | 2015-11-12 15:37:32 Tweaked: Corrected the broken arm rotation and fixed the cro. position ------------------------------------------------------------------------ r34271 | | 2015-11-12 15:36:38 Fixed: AK folding buttstock has new class for spawning and two color classes for repaint ------------------------------------------------------------------------ r34270 | | 2015-11-12 15:24:32 Tweaked: camera angle shockpistol_cartridge ------------------------------------------------------------------------ r34269 | | 2015-11-12 15:13:39 Added: Empty option for multiple actions ------------------------------------------------------------------------ r34268 | | 2015-11-12 15:04:39 Added: Injured poses for player ------------------------------------------------------------------------ r34267 | | 2015-11-12 14:53:35 Tweaked: Stomach processing to accommodate liquid vs solid content ------------------------------------------------------------------------ r34266 | | 2015-11-12 14:49:08 Added: M_ShockCartridge ------------------------------------------------------------------------ r34265 | | 2015-11-12 14:10:22 fixed: smersh pack and vest had wrong ground texture set in hiddenselectionstexture ------------------------------------------------------------------------ r34264 | | 2015-11-12 14:09:48 Modified: Lowered moving ripples layer normal intensity ------------------------------------------------------------------------ r34263 | | 2015-11-12 13:54:28 -Placeholder pumpkings ------------------------------------------------------------------------ r34262 | | 2015-11-12 13:49:07 Fixed: removed unnecessary textures and materials from special lods ------------------------------------------------------------------------ r34261 | | 2015-11-12 13:47:28 Added: doors animations ------------------------------------------------------------------------ r34260 | | 2015-11-12 13:10:00 Added: Work - star walks ------------------------------------------------------------------------ r34259 | | 2015-11-12 13:08:03 Added: Added megaphone to communication devices ------------------------------------------------------------------------ r34258 | | 2015-11-12 13:03:39 Fixed: Removed obsolete methods ------------------------------------------------------------------------ r34257 | | 2015-11-12 12:58:55 Added: Added base scripts for fireplace (with temporary crafting action) Added: Added megaphone scripts for communication ------------------------------------------------------------------------ r34256 | | 2015-11-12 12:57:06 Added: Stomach modifier ------------------------------------------------------------------------ r34255 | | 2015-11-12 12:06:57 Tweaked: Splint removed after use ------------------------------------------------------------------------ r34254 | | 2015-11-12 12:00:40 Tweaked: UndergroundStash size increased to 150% ------------------------------------------------------------------------ r34253 | | 2015-11-12 11:44:28 Tweaked: Added climb out animations. ------------------------------------------------------------------------ r34252 | | 2015-11-12 11:41:46 Tweaked: Modified sitting posture ------------------------------------------------------------------------ r34251 | | 2015-11-12 11:38:16 Fixed: Roadway and boundingbox of Church_01 ------------------------------------------------------------------------ r34250 | | 2015-11-12 11:37:14 Added: Climb out animations for civilian van. ------------------------------------------------------------------------ r34249 | | 2015-11-12 11:11:34 Removed: All mentions of old zombie animations and animation configuration files ------------------------------------------------------------------------ r34248 | | 2015-11-12 11:06:59 Fixed: error in config inheritance ------------------------------------------------------------------------ r34247 | | 2015-11-12 11:05:43 Added: Missing file ------------------------------------------------------------------------ r34246 | | 2015-11-12 10:56:36 Added: LODs ------------------------------------------------------------------------ r34245 | | 2015-11-12 10:39:35 Tweaked: removed .wav suffix from generator sounds path. ------------------------------------------------------------------------ r34244 | | 2015-11-12 10:10:27 Added: Base radio station p3d ------------------------------------------------------------------------ r34243 | | 2015-11-12 10:10:13 tweaked: Balaklava_3holes_NOHQ.tga ------------------------------------------------------------------------ r34242 | | 2015-11-12 09:06:24 Fixed: Corrected path to UndergroundStash ------------------------------------------------------------------------ r34241 | | 2015-11-12 08:23:06 Removed: Action on UndergroundStash ------------------------------------------------------------------------ r34240 | | 2015-11-12 08:21:39 Changed: UndergroundStash moved from the gear folder to buildings folder. Changed: underground_stash.p3d moved from the gear/camping folder into buildings folder. ------------------------------------------------------------------------ r34239 | | 2015-11-11 18:03:25 Fixed: small errors in LODs for Ind_Pec/Ind_Pec_03a.p3d ------------------------------------------------------------------------ r34238 | | 2015-11-11 17:37:57 Fixed: Bad include of soundEnvironExt.hpp in zombie config ------------------------------------------------------------------------ r34237 | | 2015-11-11 17:30:21 Deleted: Old zombies from configs and zombie data were moved into different config. ------------------------------------------------------------------------ r34236 | | 2015-11-11 17:05:08 Added: Laying down gesture ------------------------------------------------------------------------ r34235 | | 2015-11-11 16:22:12 Tweaked: final polish of Powerstation interior ------------------------------------------------------------------------ r34234 | | 2015-11-11 15:40:17 Changed: NewUI: imageset - resave attribute order ------------------------------------------------------------------------ r34233 | | 2015-11-11 15:33:25 Fixed: Module platform conditions Added: File for storing of search history ------------------------------------------------------------------------ r34232 | | 2015-11-11 14:35:58 Deleted: Folder with newAI data ------------------------------------------------------------------------ r34231 | | 2015-11-11 14:35:04 Changed: Location of cfgPatches ------------------------------------------------------------------------ r34230 | | 2015-11-11 14:34:14 Changed: Location of zombie config ------------------------------------------------------------------------ r34229 | | 2015-11-11 14:13:24 Changed: Disabled functionality for skinning in old user actions system ------------------------------------------------------------------------ r34228 | | 2015-11-11 14:12:06 Changed folder for hermit_newbindpose ------------------------------------------------------------------------ r34227 | | 2015-11-11 14:05:03 Added: work models of trees ------------------------------------------------------------------------ r34226 | | 2015-11-11 14:02:35 Fixed: User action skinning length ------------------------------------------------------------------------ r34225 | | 2015-11-11 13:58:56 Source: Fixed sliding entity position in the greeting gesture ------------------------------------------------------------------------ r34224 | | 2015-11-11 13:56:47 Added: Added new action for placing object ------------------------------------------------------------------------ r34223 | | 2015-11-11 13:56:30 Added: Added new action for placing object ------------------------------------------------------------------------ r34222 | | 2015-11-11 13:51:15 Added: door_planks_01.p3d ------------------------------------------------------------------------ r34221 | | 2015-11-11 13:46:43 Tweaked: Fixed sliding entity position ------------------------------------------------------------------------ r34220 | | 2015-11-11 13:34:41 Fixed: Fixed the bug where some gestures did not allow the player to change pose ------------------------------------------------------------------------ r34219 | | 2015-11-11 13:11:32 Added: skinning user action ------------------------------------------------------------------------ r34218 | | 2015-11-11 13:09:40 Added: AT_SKINNING constant ------------------------------------------------------------------------ r34217 | | 2015-11-11 12:04:14 Added: Trees - Pinus Sylvestris basic models ------------------------------------------------------------------------ r34216 | | 2015-11-11 11:28:42 Fixed: Light_Universal can be attached to all AK_Rails ------------------------------------------------------------------------ r34215 | | 2015-11-11 11:19:27 Tweaked: piceaabies 3f trunk material ------------------------------------------------------------------------ r34214 | | 2015-11-11 10:40:51 Tweaked: Connected some transitions lines - WIP ------------------------------------------------------------------------ r34213 | | 2015-11-11 10:05:20 Tweaked: array Debug function ------------------------------------------------------------------------ r34212 | | 2015-11-11 09:04:57 Added: Empty bottle action ------------------------------------------------------------------------ r34211 | | 2015-11-11 08:01:22 Added: Scripts for future tents with Xmas lights functionality (unused) ------------------------------------------------------------------------ r34209 | | 2015-11-10 16:15:27 Tweaked: Corrected path to the UndergroundStash object's p3d file. ------------------------------------------------------------------------ r34208 | | 2015-11-10 16:12:37 Changed: p3d file for the underground stash. This p3d file was taken from SVN revision 24380 (cultivation/soil_cultivated.p3d) which was later deleted. ------------------------------------------------------------------------ r34207 | | 2015-11-10 15:16:20 Modified: Material data for recent rain effect changes ------------------------------------------------------------------------ r34206 | | 2015-11-10 15:09:12 Tweaked: Functioning anim replaced with bandage anim ------------------------------------------------------------------------ r34205 | | 2015-11-10 15:05:10 Added: drink anim ------------------------------------------------------------------------ r34204 | | 2015-11-10 15:02:42 -Updated timbers ------------------------------------------------------------------------ r34203 | | 2015-11-10 14:55:04 Added: armaction = "heavy" parameter into configs. ------------------------------------------------------------------------ r34202 | | 2015-11-10 14:41:06 Added: New transitions for drink action animations ------------------------------------------------------------------------ r34201 | | 2015-11-10 14:14:46 Added: Empty anim ------------------------------------------------------------------------ r34200 | | 2015-11-10 13:13:03 Changed: chambering ------------------------------------------------------------------------ r34199 | | 2015-11-10 12:53:53 -DAYZ-3191 ------------------------------------------------------------------------ r34198 | | 2015-11-10 12:49:49 Fixed: m_Target == target && m_Item == item moved back to do method ------------------------------------------------------------------------ r34197 | | 2015-11-10 12:18:45 Tweaked: Method Can added ------------------------------------------------------------------------ r34196 | | 2015-11-10 10:53:46 Tweaked: Modified the transitions between each state. ------------------------------------------------------------------------ r34195 | | 2015-11-10 10:41:03 Fixed: Text aligning ------------------------------------------------------------------------ r34194 | | 2015-11-10 10:40:15 Added: Comments ------------------------------------------------------------------------ r34193 | | 2015-11-10 10:37:32 Added: Conditions for creating modules (Only client ------------------------------------------------------------------------ r34192 | | 2015-11-10 09:22:15 Tweaked: Added related idle animations to aninm set for player inventory - WIP ------------------------------------------------------------------------ r34191 | | 2015-11-10 09:20:32 Tweaked: Connected all related idle animations for player inventory - WIP ------------------------------------------------------------------------ r34190 | | 2015-11-10 08:30:53 Fixed: Memory leaks in local profile reading for Debug Console Fixed: Crash of debug console during exiting game with open debug console ------------------------------------------------------------------------ r34189 | | 2015-11-10 07:35:59 Tweaked: Updated comment of the CanBePluggedInto() function ------------------------------------------------------------------------ r34188 | | 2015-11-09 19:46:14 -Updated textures ------------------------------------------------------------------------ r34187 | | 2015-11-09 19:44:18 -Map update ------------------------------------------------------------------------ r34186 | | 2015-11-09 17:28:15 Added: work ------------------------------------------------------------------------ r34185 | | 2015-11-09 17:23:10 ADD: Data for rain effect improvements (rain ripples on the ground ------------------------------------------------------------------------ r34184 | | 2015-11-09 17:21:44 Fixed: Deleted semicolons from NonlethalCore which broke builder w class). ------------------------------------------------------------------------ r34183 | | 2015-11-09 16:46:10 Tweaked: Action distance check moved from CanDo to Do so it is no longer needed to be checked in actions manualy. Set m_MinimalActionDistance var instead ------------------------------------------------------------------------ r34182 | | 2015-11-09 16:44:48 Tweaked: better ironsight view for MP133 shotguns ------------------------------------------------------------------------ r34181 | | 2015-11-09 16:35:31 Added: initial config of Shockpistol ------------------------------------------------------------------------ r34180 | | 2015-11-09 15:50:10 Changes: Minor changes in kneel actions transitions Added: New action for drinking Removed: Outdated transitions causing problems ------------------------------------------------------------------------ r34179 | | 2015-11-09 15:36:04 Tweaked: plank width changed to 20 cm ------------------------------------------------------------------------ r34177 | | 2015-11-09 14:30:26 Tweaked: better ironsight view for MP133 shotguns ------------------------------------------------------------------------ r34176 | | 2015-11-09 14:27:14 Fixed: Missing rotten zucchini texture and rvmat ------------------------------------------------------------------------ r34175 | | 2015-11-09 14:26:56 Fixed: Missing rotten zucchini texture and rvmat ------------------------------------------------------------------------ r34174 | | 2015-11-09 14:26:11 Added: working files ------------------------------------------------------------------------ r34173 | | 2015-11-09 14:20:48 Tweaked: variable management system: slight tweakage ------------------------------------------------------------------------ r34172 | | 2015-11-09 14:19:14 Changed: chambering ------------------------------------------------------------------------ r34171 | | 2015-11-09 13:19:55 Added: Hidden selections into EN5C tents config ------------------------------------------------------------------------ r34169 | | 2015-11-09 12:01:19 Added: variable manipulation system ------------------------------------------------------------------------ r34168 | | 2015-11-09 10:44:13 Added: Workspace for inventory player ------------------------------------------------------------------------ r34167 | | 2015-11-09 10:39:43 Added: Base layers for inventory player ------------------------------------------------------------------------ r34166 | | 2015-11-09 09:46:40 Changed: chambering ------------------------------------------------------------------------ r34165 | | 2015-11-09 09:44:04 Added: Fireaxe suicide Changed: Axe suicide renamed to woodaxe suicide ------------------------------------------------------------------------ r34164 | | 2015-11-09 09:29:46 Added: New workspace and graph for player in inventory ------------------------------------------------------------------------ r34163 | | 2015-11-09 08:59:00 Added: TentMedium_Pitched Added: Xmas lights selections to configs. Added: Xmas lights cord texture to the textures.lst file. Note that all changes to the p3d files were not done by me. ------------------------------------------------------------------------ r34162 | | 2015-11-06 19:39:45 Changed: variable manipulation system re-enabled ------------------------------------------------------------------------ r34161 | | 2015-11-06 19:34:09 Disabled: variable manipulation system disabled ------------------------------------------------------------------------ r34160 | | 2015-11-06 19:11:31 Tweaked: variable manipulation system ------------------------------------------------------------------------ r34159 | | 2015-11-06 19:01:41 Tweaked: variable manipulation system twekaed ------------------------------------------------------------------------ r34158 | | 2015-11-06 18:24:28 Changed: chambering ------------------------------------------------------------------------ r34157 | | 2015-11-06 17:25:08 Tweaked: variable manipulation system: add manipulation methods added TAKE 2 ------------------------------------------------------------------------ r34156 | | 2015-11-06 17:21:16 Tweaked: variable manipulation system: add manipulation methods added ------------------------------------------------------------------------ r34154 | | 2015-11-06 17:11:02 Added: variable manipulation system ------------------------------------------------------------------------ r34153 | | 2015-11-06 16:48:23 Changed: chambering ------------------------------------------------------------------------ r34152 | | 2015-11-06 16:35:42 Fixed: Memory leak in Watchers array ------------------------------------------------------------------------ r34151 | | 2015-11-06 16:19:28 Changed: Dynamic watchers adding in Script console ------------------------------------------------------------------------ r34150 | | 2015-11-06 16:01:20 Added: Animations for committing suicide with a two handed wood axe ------------------------------------------------------------------------ r34149 | | 2015-11-06 15:58:47 Fixed: Color variants of Gorka pants ------------------------------------------------------------------------ r34148 | | 2015-11-06 15:21:24 Changed: Minor changes to conditions in action animations ------------------------------------------------------------------------ r34147 | | 2015-11-06 15:11:49 Changed: Another tweak of the action conditions ------------------------------------------------------------------------ r34146 | | 2015-11-06 15:08:23 Tweaked: Canceled input send to anim system ------------------------------------------------------------------------ r34145 | | 2015-11-06 14:58:12 Added: added functions for calculating direction vector of 2 points and Dot product of 2 vectors ------------------------------------------------------------------------ r34144 | | 2015-11-06 14:52:25 Fixed: commented-out specular texture on church_01 to prevent WHACKY artifacts ------------------------------------------------------------------------ r34143 | | 2015-11-06 14:46:25 Change: Few small changes in transition conditions for all actions ------------------------------------------------------------------------ r34142 | | 2015-11-06 14:40:12 Added: Christmas_lights_string rvmat + textures ------------------------------------------------------------------------ r34141 | | 2015-11-06 14:37:07 Tweaked: There's now difference for succesful reset and failed reset (bcs of out animation input) ------------------------------------------------------------------------ r34140 | | 2015-11-06 14:29:33 Changed: chambering ------------------------------------------------------------------------ r34139 | | 2015-11-06 14:23:15 Fixed: Weight of Walkie talkie ------------------------------------------------------------------------ r34138 | | 2015-11-06 14:06:53 Added: User actions for chemlight ------------------------------------------------------------------------ r34137 | | 2015-11-06 13:41:32 Added: green color for generator plug ------------------------------------------------------------------------ r34136 | | 2015-11-06 13:39:47 Added: green color for generator plug ------------------------------------------------------------------------ r34135 | | 2015-11-06 13:06:33 Added: soundFX for bear ------------------------------------------------------------------------ r34134 | | 2015-11-06 12:49:20 Added: ScriptAPI: Widget.SetName ------------------------------------------------------------------------ r34133 | | 2015-11-06 12:40:03 Added: ScriptDoc ------------------------------------------------------------------------ r34132 | | 2015-11-06 12:26:28 Tweaked: dog skeleton for further production ------------------------------------------------------------------------ r34131 | | 2015-11-06 12:25:35 Tweaked: dog skeleton moves for further production ------------------------------------------------------------------------ r34130 | | 2015-11-06 11:58:09 Changed: Enfusion test data ------------------------------------------------------------------------ r34129 | | 2015-11-06 11:24:29 Added: proxy ------------------------------------------------------------------------ r34128 | | 2015-11-06 11:18:12 Tweaked: minor fixes according to feedback - this shoudl be first approved version ------------------------------------------------------------------------ r34127 | | 2015-11-06 11:01:20 Commit: EnScript SQF watcher prototype ------------------------------------------------------------------------ r34126 | | 2015-11-06 10:55:35 Added:collision sketch ------------------------------------------------------------------------ r34125 | | 2015-11-06 10:52:46 Added: furniture ------------------------------------------------------------------------ r34124 | | 2015-11-06 10:50:55 Fixed: colors ------------------------------------------------------------------------ r34122 | | 2015-11-06 10:21:47 Added: Init and Destructor event to ItemBase Tweaked: Code clean up Tweaked: Updated functions' comments Fixed: Memory leak ------------------------------------------------------------------------ r34121 | | 2015-11-06 09:35:24 Changed: NewUI: imageset fix - textlistbox selection ------------------------------------------------------------------------ r34120 | | 2015-11-05 17:56:11 Fixed: ModuleConfigViewer not showing subclasses which contained no childs ------------------------------------------------------------------------ r34119 | | 2015-11-05 17:35:39 Changed: NewUI: options screen font size ------------------------------------------------------------------------ r34118 | | 2015-11-05 17:15:08 Fix: Small changes in the pills and tablets action connections ------------------------------------------------------------------------ r34117 | | 2015-11-05 16:32:33 sourcefiles for dirtbike helmet ------------------------------------------------------------------------ r34116 | | 2015-11-05 16:28:05 added: model and textures for dirtbike helmet ------------------------------------------------------------------------ r34115 | | 2015-11-05 16:21:08 Changed: NewUI: fixed widget aligns ------------------------------------------------------------------------ r34114 | | 2015-11-05 16:04:51 Fixed: Changed invView for Ice_Axe.p3d Fixed: Barrel armor for Sks Fixed: ACOG optics deleted like attachment for PM73rak ------------------------------------------------------------------------ r34113 | | 2015-11-05 15:34:33 Changed: chambering ------------------------------------------------------------------------ r34112 | | 2015-11-05 15:02:44 Changed: chambering ------------------------------------------------------------------------ r34111 | | 2015-11-05 14:45:46 Tweaked: Added some safe checks to prevent game crashes when using public functions incorrectly. Tweaked: Better system for chained consumption of energy. ------------------------------------------------------------------------ r34110 | | 2015-11-05 14:41:43 Fix: Transition timing and animation settings for player actions ------------------------------------------------------------------------ r34109 | | 2015-11-05 14:31:18 Fixed: Duplicate powerlines in Elektro ------------------------------------------------------------------------ r34108 | | 2015-11-05 14:30:24 GLDrawer widget shaders ------------------------------------------------------------------------ r34107 | | 2015-11-05 14:26:31 Updated: data and menu control for off-line mode ------------------------------------------------------------------------ r34106 | | 2015-11-05 14:20:38 Fixed: ScriptConsole Watcher4Button name ------------------------------------------------------------------------ r34105 | | 2015-11-05 13:47:32 Tweaked: Animation links ------------------------------------------------------------------------ r34104 | | 2015-11-05 12:45:32 Added: Eat pills and eat tablets actions ------------------------------------------------------------------------ r34103 | | 2015-11-05 12:40:30 Added: Function that returns blood type name Tweaked: Blood testing action ------------------------------------------------------------------------ r34102 | | 2015-11-05 12:29:16 Tweaked: Animations and some actions ------------------------------------------------------------------------ r34101 | | 2015-11-05 12:11:49 Added: zombie can has cheezburger.. i mean cargo ------------------------------------------------------------------------ r34100 | | 2015-11-05 12:06:41 Added: Cannabis infestation textures and materials to the list ------------------------------------------------------------------------ r34099 | | 2015-11-05 11:51:43 Tweaked: single value change ------------------------------------------------------------------------ r34098 | | 2015-11-05 11:50:42 Added: added testing parameters ------------------------------------------------------------------------ r34097 | | 2015-11-05 11:39:23 Tweaked: Proper animation links added ------------------------------------------------------------------------ r34096 | | 2015-11-05 11:33:53 Tweaked: ScriptCOnsole SQF Watchers layout ------------------------------------------------------------------------ r34095 | | 2015-11-05 11:09:26 Stable branch ------------------------------------------------------------------------ r34094 | | 2015-11-05 11:04:50 Stable branch ------------------------------------------------------------------------ r34093 | | 2015-11-05 10:43:16 Fixed: Hemoadded ------------------------------------------------------------------------ r34092 | | 2015-11-05 10:32:33 Tweaked: Blood compatibility table ------------------------------------------------------------------------ r34091 | | 2015-11-05 10:31:34 Tweaked: You can get hemolytic reaction from using not compatible blood now ------------------------------------------------------------------------ r34089 | | 2015-11-05 09:56:49 Tweaked: Bloodtype randomized on init ------------------------------------------------------------------------ r34088 | | 2015-11-05 09:41:55 Tweaked: Temperature measured output ------------------------------------------------------------------------ r34087 | | 2015-11-05 09:30:30 Fixed: #define AT_MEASURETEMPERATURES 132 #define AT_MEASURETEMPERATURET 133 ------------------------------------------------------------------------ r34086 | | 2015-11-05 09:23:06 Added: infestation functionality for Cannabis plant ------------------------------------------------------------------------ r34085 | | 2015-11-05 09:18:21 Fixed: m_BloodLoos declared ------------------------------------------------------------------------ r34084 | | 2015-11-05 09:16:32 Tweaked: Giving blood linked to hemo reaction ------------------------------------------------------------------------ r34083 | | 2015-11-05 09:16:05 Added: HemolyticReaction Modifier Tweaked: include of class PlayerBase moved to modifier base ------------------------------------------------------------------------ r34082 | | 2015-11-05 09:00:00 Tweaked: new selection ------------------------------------------------------------------------ r34081 | | 2015-11-05 08:22:19 Removed: Obsolete scripts ------------------------------------------------------------------------ r34080 | | 2015-11-05 06:09:57 Fixed: Central Heating Plant Fixed details in interior. ------------------------------------------------------------------------ r34079 | | 2015-11-04 17:50:24 Added: Script function to get wind and rain ------------------------------------------------------------------------ r34078 | | 2015-11-04 17:15:32 Fixed: name for collecting ------------------------------------------------------------------------ r34077 | | 2015-11-04 17:10:54 Tweaked: OnTarget conti time ------------------------------------------------------------------------ r34076 | | 2015-11-04 17:08:18 Tweaked: ContinuousTime action ------------------------------------------------------------------------ r34075 | | 2015-11-04 16:55:54 Fixed: Name typo ------------------------------------------------------------------------ r34074 | | 2015-11-04 16:38:22 Added: shave action ------------------------------------------------------------------------ r34073 | | 2015-11-04 16:38:09 Added: Shave Action Tweaked: Consumed quantity removed from action continuous time ------------------------------------------------------------------------ r34072 | | 2015-11-04 16:23:57 Added: quantity to bloodbag and salinebag ------------------------------------------------------------------------ r34071 | | 2015-11-04 16:20:38 Added: Shave action ------------------------------------------------------------------------ r34070 | | 2015-11-04 16:08:08 Added: HDR ------------------------------------------------------------------------ r34069 | | 2015-11-04 16:08:04 Fixed: Removed animation of emptying a jerrycan for action of emptying a bottle or canteen. Note: There will be a new action added once we have appropriate animations. ------------------------------------------------------------------------ r34068 | | 2015-11-04 16:07:56 Added: dirt and debris ------------------------------------------------------------------------ r34067 | | 2015-11-04 16:07:33 Fixed: class house removed - report spam ------------------------------------------------------------------------ r34066 | | 2015-11-04 16:06:59 Added: dirt and debris ------------------------------------------------------------------------ r34065 | | 2015-11-04 16:06:30 Added: dirt and debris ------------------------------------------------------------------------ r34064 | | 2015-11-04 15:45:37 Fixed: class house removed - report spam ------------------------------------------------------------------------ r34063 | | 2015-11-04 15:39:02 Changed: Unreliable object references were exchanged for OLinks in Electricity System. Fixed: Removed delay of consumptor's main update when it's unplugged from its power source. Tweaked: Function UnplugEverything() was renamed to UnplugAllDevices() ------------------------------------------------------------------------ r34062 | | 2015-11-04 15:18:39 Added: Misc Gameplay Functions class for misc gameplay function that cannot be assigned to specific objects Added: Blood types match solver Tweaked: Injecting animations ------------------------------------------------------------------------ r34061 | | 2015-11-04 14:39:21 Added: ScriptAPI: BaseListboxWidget.RemoveRow ------------------------------------------------------------------------ r34060 | | 2015-11-04 14:09:12 added: gearbox level - UI element (unitInfo for cars reworked) ------------------------------------------------------------------------ r34059 | | 2015-11-04 13:42:22 Tweaked: Injecting moved to medical actions ------------------------------------------------------------------------ r34058 | | 2015-11-04 13:39:49 Fix: Incomplete expression in actions ------------------------------------------------------------------------ r34057 | | 2015-11-04 13:14:02 Added: Armaction and IK to mountain backpack ------------------------------------------------------------------------ r34056 | | 2015-11-04 13:10:00 Added: View-pilot LOD to mountain backpack ------------------------------------------------------------------------ r34055 | | 2015-11-04 12:57:24 Changed: Wearables (clothes ------------------------------------------------------------------------ r34054 | | 2015-11-04 12:28:44 Added: Give saline user action ------------------------------------------------------------------------ r34053 | | 2015-11-04 12:25:29 Added: Give saline actions ------------------------------------------------------------------------ r34052 | | 2015-11-04 11:58:10 added: control_unit.p3d ------------------------------------------------------------------------ r34051 | | 2015-11-04 11:54:38 Fixed: Player messages for ignite/break actions of road flare and chemlight ------------------------------------------------------------------------ r34050 | | 2015-11-04 11:49:22 Changed: Size of VSS magazine to 1x1 ------------------------------------------------------------------------ r34049 | | 2015-11-04 11:21:33 Updated: How the action animations are called Added: Two new actions (inject syringe ------------------------------------------------------------------------ r34048 | | 2015-11-04 10:38:55 Changed: ScriptAPI: UIScriptedMenu OnItemSelected fix ------------------------------------------------------------------------ r34047 | | 2015-11-04 10:35:18 Tweaked: Giving blood and injecting epinephrine ------------------------------------------------------------------------ r34046 | | 2015-11-04 10:33:23 Added: a new bloodtype player stat ------------------------------------------------------------------------ r34045 | | 2015-11-04 10:02:22 Tweaked: Poison handling actually happens now ------------------------------------------------------------------------ r34044 | | 2015-11-04 09:54:18 Added: Poisoning modifier ------------------------------------------------------------------------ r34043 | | 2015-11-04 09:53:33 Tweaked: Item size of PM73 and CZ61 ------------------------------------------------------------------------ r34042 | | 2015-11-04 09:27:28 Added: Script API: TextListboxWidget AddItem with row index ------------------------------------------------------------------------ r34041 | | 2015-11-03 17:45:15 Added: Reaload animations for FN Fal weapon WIP Source: ------------------------------------------------------------------------ r34040 | | 2015-11-03 17:38:29 Added: FN_Fall Reaload animations WIP ------------------------------------------------------------------------ r34039 | | 2015-11-03 17:22:26 Added: reload anims for FN Fal weapon WIP ------------------------------------------------------------------------ r34038 | | 2015-11-03 17:15:53 Added: Reload animation for FN_Fal weapon WIP ------------------------------------------------------------------------ r34037 | | 2015-11-03 16:50:29 Added: work - new animation pack for bear skeleton ------------------------------------------------------------------------ r34036 | | 2015-11-03 16:46:11 Tweaked: Updated comment ------------------------------------------------------------------------ r34035 | | 2015-11-03 16:45:57 Fixed: Drink action from wells increasing hydratation ------------------------------------------------------------------------ r34034 | | 2015-11-03 16:45:09 Tweaked: Electricity System values ------------------------------------------------------------------------ r34033 | | 2015-11-03 16:43:57 Tweaked: Disinfectant is inherited from EN5C_Edible_Base ------------------------------------------------------------------------ r34032 | | 2015-11-03 16:43:54 Added: Some safety checks for handling the Electricity System server-side only ------------------------------------------------------------------------ r34031 | | 2015-11-03 16:26:12 Added : Player action for bandaging (WIP) ------------------------------------------------------------------------ r34030 | | 2015-11-03 16:06:23 Added: animation string ------------------------------------------------------------------------ r34029 | | 2015-11-03 15:54:44 source added empty eat and drink ------------------------------------------------------------------------ r34028 | | 2015-11-03 15:45:28 Fixed: entity position fixed ------------------------------------------------------------------------ r34027 | | 2015-11-03 15:44:21 Fixed: Drink action from ponds and wells increasing hydratation ------------------------------------------------------------------------ r34026 | | 2015-11-03 15:38:39 Tweaked: script convention ------------------------------------------------------------------------ r34025 | | 2015-11-03 15:37:18 Added: animation - empty eat or drink ------------------------------------------------------------------------ r34024 | | 2015-11-03 15:23:44 Added: Passenger switch seat animations to the Civilian Van ------------------------------------------------------------------------ r34023 | | 2015-11-03 15:23:43 Tweaked: ScriptConsole GUI layout (system font not working) ------------------------------------------------------------------------ r34022 | | 2015-11-03 15:19:34 Source: Added the passenger switch seat animations ------------------------------------------------------------------------ r34021 | | 2015-11-03 15:00:22 Tweaked: path change ------------------------------------------------------------------------ r34020 | | 2015-11-03 14:58:04 Tweaked: path change ------------------------------------------------------------------------ r34019 | | 2015-11-03 14:44:54 Added: tent.max ------------------------------------------------------------------------ r34018 | | 2015-11-03 14:40:39 Added: user actions for vitamin eating ------------------------------------------------------------------------ r34017 | | 2015-11-03 14:39:27 Changed: itemSize for Gas Stove to 1x1 ------------------------------------------------------------------------ r34016 | | 2015-11-03 14:30:21 Added:electric_wires_damage.rvmat modified: electric_wires.p3d ------------------------------------------------------------------------ r34015 | | 2015-11-03 14:20:17 Fixed: Blood methods names ------------------------------------------------------------------------ r34014 | | 2015-11-03 14:18:48 Fixed: c to h ------------------------------------------------------------------------ r34013 | | 2015-11-03 14:17:09 Added: Passing of stat tendency to notifiers ------------------------------------------------------------------------ r34012 | | 2015-11-03 14:14:32 Added: Passing of energy delta to notifiers Fixed: Passing of blood delta to notifiers ------------------------------------------------------------------------ r34011 | | 2015-11-03 14:11:22 Added: Passing tendencies of blood and health to notifiers ------------------------------------------------------------------------ r34010 | | 2015-11-03 14:06:05 Added: Jump out animations for Civilian Van passenger ------------------------------------------------------------------------ r34009 | | 2015-11-03 14:04:47 Added: Blood and Lives notifiers for HUD tendencies added ------------------------------------------------------------------------ r34008 | | 2015-11-03 13:55:34 Added: actions for removing vehicles parts ------------------------------------------------------------------------ r34007 | | 2015-11-03 13:51:55 Changed: Base classes for tablets to Edible in new hierarchy. stackedUnit in ml for DisinfectantSpray ------------------------------------------------------------------------ r34006 | | 2015-11-03 13:20:42 Tweaked: ingameHUD DisplayTendency ------------------------------------------------------------------------ r34005 | | 2015-11-03 13:10:12 Tweaked: ConfigViewer layout ------------------------------------------------------------------------ r34004 | | 2015-11-03 13:05:09 Added: Badge setters for HUD ------------------------------------------------------------------------ r34003 | | 2015-11-03 13:00:43 Tweaked: Notifier added back ------------------------------------------------------------------------ r34002 | | 2015-11-03 12:51:32 Tweaked: ScriptConsole watcher test buttons ------------------------------------------------------------------------ r34001 | | 2015-11-03 12:39:44 Added: basicDefines include ------------------------------------------------------------------------ r34000 | | 2015-11-03 12:26:11 Tweaked: Added a safe check to prevent calling of OnWork events multiple times in one cycle ------------------------------------------------------------------------ r33999 | | 2015-11-03 12:16:03 Tweaked: IngameHud sick badge ------------------------------------------------------------------------ r33998 | | 2015-11-03 12:14:27 Tweaked: HUD layout ------------------------------------------------------------------------ r33997 | | 2015-11-03 12:06:39 Tweaked: Polished the animations ------------------------------------------------------------------------ r33996 | | 2015-11-03 11:43:24 Removed: Server camera enable/disable log ------------------------------------------------------------------------ r33995 | | 2015-11-03 11:36:25 Changed: Server Log rewrite to RPC ------------------------------------------------------------------------ r33994 | | 2015-11-03 11:15:15 hotfix ------------------------------------------------------------------------ r33993 | | 2015-11-03 11:02:47 changed: commented out aspect ratio option in user interface options ------------------------------------------------------------------------ r33992 | | 2015-11-03 10:31:28 Added: Disinfect self Action Tweaked: Action const names ------------------------------------------------------------------------ r33991 | | 2015-11-03 10:30:25 Added: medical actions ------------------------------------------------------------------------ r33990 | | 2015-11-03 10:28:06 Changed: NewUI: widget styles update ------------------------------------------------------------------------ r33989 | | 2015-11-03 10:06:18 Added: user action defines ------------------------------------------------------------------------ r33988 | | 2015-11-03 08:38:03 Tweaked: HUD notifiers ------------------------------------------------------------------------ r33987 | | 2015-11-03 07:43:24 Fixed: Fixed condition for placing fireplace inside houses ------------------------------------------------------------------------ r33986 | | 2015-11-02 19:44:20 Tweaked: christmass_ligths.max ------------------------------------------------------------------------ r33985 | | 2015-11-02 19:29:34 Tweaked: christmass_ligths ------------------------------------------------------------------------ r33984 | | 2015-11-02 17:20:42 Added: Head covering and sewing actions ------------------------------------------------------------------------ r33983 | | 2015-11-02 16:40:26 Changed: PlayerBase::EEAnimDone method commented ------------------------------------------------------------------------ r33982 | | 2015-11-02 16:25:18 Removed: Debug comments when switching debug free camera ------------------------------------------------------------------------ r33981 | | 2015-11-02 16:20:59 Fixed: debug free camera ------------------------------------------------------------------------ r33980 | | 2015-11-02 16:13:39 Fixed: debug free camera ------------------------------------------------------------------------ r33979 | | 2015-11-02 16:05:13 Added: unrestrain action ------------------------------------------------------------------------ r33978 | | 2015-11-02 16:03:10 Added: Animations for jumping out of hatchback and civan ------------------------------------------------------------------------ r33977 | | 2015-11-02 16:02:12 Fixed: Inconsistencies in energy usage in electric devices. Tweaked: Code cleanup ------------------------------------------------------------------------ r33976 | | 2015-11-02 15:34:04 Fixed: Debug free cameras are now independent for each connected player ------------------------------------------------------------------------ r33975 | | 2015-11-02 15:26:19 Added: Tendency method for new HUD ------------------------------------------------------------------------ r33974 | | 2015-11-02 15:17:51 Added: dirt ------------------------------------------------------------------------ r33973 | | 2015-11-02 14:24:34 Fixed: Debug free camera on server ------------------------------------------------------------------------ r33972 | | 2015-11-02 14:03:27 Tweaked: HUD notifiers ------------------------------------------------------------------------ r33971 | | 2015-11-02 13:27:28 Fixed: commented out failing includes ------------------------------------------------------------------------ r33970 | | 2015-11-02 13:09:39 Added: Jump out animations added to the p_civilianvan.fbx ------------------------------------------------------------------------ r33969 | | 2015-11-02 13:03:57 Tweaked: Modified the pose for all so they won't sit so high. ------------------------------------------------------------------------ r33968 | | 2015-11-02 13:01:10 Added: Jump out animations for Civilian Van. ------------------------------------------------------------------------ r33967 | | 2015-11-02 12:35:10 Tweaked: HUD notifiers ------------------------------------------------------------------------ r33966 | | 2015-11-02 12:24:40 Tweaked: ui icons imageset/layout ------------------------------------------------------------------------ r33965 | | 2015-11-02 11:21:15 changed: numbers of zombies (zombie spawning) ------------------------------------------------------------------------ r33964 | | 2015-11-02 11:00:40 Fixed: Proper nutritions are processed in stomach after force feeding action ------------------------------------------------------------------------ r33963 | | 2015-11-02 10:55:17 Fixed: content of includes ------------------------------------------------------------------------ r33962 | | 2015-11-02 10:31:56 Changed: upd sun mask ------------------------------------------------------------------------ r33961 | | 2015-11-02 10:18:37 Tweaked: Includes structure ------------------------------------------------------------------------ r33960 | | 2015-11-02 10:15:44 Fixed: Memory leak in temporal plugs handling system ------------------------------------------------------------------------ r33959 | | 2015-11-02 10:13:00 Fixed: Missing { ------------------------------------------------------------------------ r33958 | | 2015-11-02 10:06:22 Fixed: Old actions removed ------------------------------------------------------------------------ r33957 | | 2015-11-02 09:58:43 Tweaked: Removed Print() ------------------------------------------------------------------------ r33956 | | 2015-11-02 09:56:41 Tweaked: Code cleanup and preparation for future changes ------------------------------------------------------------------------ r33955 | | 2015-11-02 09:54:24 Fixed: memory leaks ------------------------------------------------------------------------ r33954 | | 2015-11-02 09:44:53 Source: added cargo in/out and idle ------------------------------------------------------------------------ r33953 | | 2015-11-02 09:05:22 Added: sunmask in A8 format with mipmaps Added: godrays material separated for moon/sun ------------------------------------------------------------------------ 6 Share this post Link to post Share on other sites