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pastyvirgin

Realistic Interchangeable Ammuntion + Magazine Suggestion Thread

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Hello! I've been playing DayZ mod for about 4 days now and I have some suggestions!

1. Interchangeable "Loose" Ammunition:

12g Shells fit into a Shotgun chambered in 12g right? So more types of ammunition should be interchangeable with other weapons. A 1911 chambered in .45 should be able to accept ammunition for a revolver also chambered in .45 shouldn't it? This would help a lot of the hassle of having to have a certain type of magazine for a certain weapon, loaded of course. Which brings me into magazines...

2. Mouse Wheel option for stripping / reloading magazines with "Loose" interchangeable rounds:

-Add 1-2 new options-

Strip Magazines

and/or

Re-load Magazines

Pretty sure everyone on here has dealt with having to reload a 2-3 round magazine with a tactical reload only to have it bite you in the ass as a last stand magazine in a firefight. Why not add the option to be able to strip all magazines into loose rounds, then reload them into a few new topped-off magazines?

3. +1 or 1 in the chamber mod.

It can be done, when reloading a weapon with more than one round in chamber, the weapon will retain +1 ammunition with the new magazine.

For example- The Makarov has a 8 round magazine capacity, when you reload your next magazine with more than one round remaining, you will have 9 rounds. Might be hard to figure out how to add this into the games code, but seen it achieved in other modded games.

__________

I love the idea of having to manage your magazines, I hate the idea of having to play the slot machine if you decided to ever do a tactical reload in preparation for a PvP encounter, ect. It's like you're being punished for preparation.

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