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enforcer-dayzeast

in game player time counter

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might have been discussed before, might not have

however...

is there now or are there plans to in the future,

implement a way that server admins can keep

an accurate log (for uploading to a website)

of how many days (other than the steam workaround)

you have been alive?

My suggestion is to add a timer that keeps track in

tiers:

ie -

Upper Tier - General In-game online time

Middle Tier - Of that Time online, how long this character has been alive

Lower Tier - How many deaths reset the middle tier

Lower tier can be broken into separate subdivisions

Lower Tier Subdivision

This player had 5 Characters Prior to current:

Character 1 - Time alive XX:XX:XX

Character 2 - Time alive XX:XX:XX

Character 3 - Time alive XX:XX:XX

Character 4 - Time alive XX:XX:XX

Character 5 - Time alive XX:XX:XX

Current Character - Time alive XX:XX:XX

Averages and stats can be generated from this

Also would be nice to have the data from the

score board accessible with this, such as

murders, zombie kills, etc.

I have plans for the data in order to reward my players

Players that have stayed alive the longest, with least amount

of murders will get a prize in-game (prize increases with tier)

Players alive longest over previous tiers with zero murders

get top prizes.

Also, place for TOP 5 survivor helper list, players that have survived

the longest with zero murders and have helped/healed most players

will get an additional prize.

Reward good behavior, chastise wrong behavior...

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