Widget (DayZ) 18 Posted April 18, 2016 How about making zombie boost made by nearby players? For example, 10% to damage to us and damage reduction on zombie for each player within range (i.e. 500 meters). This value might be capped to 5-6, for me, uncapped might be also look great. I also thought about all players boosting one random statistic of a zombie. One player would boost zombies durability, other one damage, other speed. So there would be different mix all the time, like for example sometimes same hard zombies but twice fast. This would be real game changer, especially in big cities where players love to deathmatch using axes. 10 Players nearby? Twice hard and twice more threat zombies everywhere. Also, idea would scale difficulty for larger groups which have numbers advantage. If not in vanilla, it would be great if we have such opportunity while modding, to boost some zombie parameters. There might be some mechanisms to play with if there is an option to boost zombies somehow. I'm affraid just one thing, that this might hit server performance. Share this post Link to post Share on other sites
thefriendlydutchman 160 Posted April 23, 2016 putting trigger boxes on every zombie entity in this engine might fuck up fps though Share this post Link to post Share on other sites
Konfucious K 183 Posted April 27, 2016 I don't support any game changing buffs, triggers, pickups or zones like that. Same for creating any "special" or "boss infected" - obese people would be lore friendly but that's it. These just add arcade features to to-the-core pure-simulation that makes DayZ so realistic. Share this post Link to post Share on other sites