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Woody2

Day time/night time cycles?

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What is the "general" preference? I know there are static 24hour daylight servers, but is that really what people want? Wouldn't you rather have a balance of sensible daylight (eg, its daylight on the server when most people are able to play the game, sort of 5pm to 11pm real time = daylight in the game), and then some night time (dawn/dusk and full darkness) to complete the cycle at other times? For me personally, darkness is a time of extra danger, especially when looting or searching for food and water and your situational awareness is often limited to sounds. I guess this will be influenced by playstyle, in that those seeking combat situations are less likely to find an opponent in the dark, and PvE'ers get bored with constant daylight as it's no challenge.

I know this is complicated by real time zones, but can I get some feedback? eg, "I like 70% daylight, 30% darkness" or "I don't care" etc?

 

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From DGN's playerbase, I've heard a few times that 3/1 to 4/1 would be perfect. Day taking priority.

However, as I understand it, Server admins are extremely limited on their ability to customize day/night cycles currently. Which is why a lot of servers go for 100% day, to maintain time zone activity around the clock and prevent anyone from getting stuck always playing at night.

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