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Unhumanje

Bad FPS due to low CPU & GPU utilisation

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Hi All,

I know this has been raised numerous times, but I've been going in circles regarding this for ages and I can't find any solution. 

I have a relatively old PC (2nd gen Intel i5 - 2 cores, HD6770 gpu 1GB Vram, 8GB RAM, 7200RPM HDD, Windows 7 x64) and I realise I won't be getting the best performance on an alpha game. However, I've been tuning my settings based on numerous guides and no matter what I do, my CPU & GPU utilisation stay ridicilously low. I'm at the situation where I've put all my MSI Afterburner OSD settings up and I see stuff like the following ingame all the time:

GPU: 64C, 46% utilisation
VRAM usage: 936MB
D3D9 : 13.4 FPS
CPU1: 51% utilisation
CPU2: 40% utilisation
CPU3: 57% utilisation
CPU4: 55% utilisation
RAM: 4386MB

So fair enough I have an old gaming rig, but why the hell does it not utilise all my resources? I see no bottleneck.... I'm adding the settings of my DayZ profile & DayZ CFG below (highlights of it). Also I've tried setting launch options to optimize CPU count (e.g. cpucores=2, threads=4)...

Any help regarding this will be highly appreciated.

DayZ.CFG

language="English";
adapter=-1;
3D_Performance=93750;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1080;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
refresh=60;
Render_W=1920;
Render_H=1080;
FSAA=0;
postFX=0;
GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
HDRPrecision=16;
lastDeviceId="";
localVRAM=1059917824;
nonlocalVRAM=2147483647;
vsync=0;
ssaoEnabled=0;
AToC=0;
SWLayersCount=0;
PipQuality=0;
PPAA=0;
Windowed=0;

Profile (cut out the binding stuff etc)

version=2;
blood=1;
singleVoice=0;
anisoFilter=8;
TexQuality=2;
TexMemory=4;
tripleHead=0;
useExtendetInfoType=1;
showTitles=1;
useImperialSystem=0;
vehicleFreelook=0;
showRadio=1;
customScheme=1;
perspective=1;
trackIR=1;
freeTrack=1;
revMouse=0;
mouseSmoothing=0;
masterVolume=65535;
maxSamplesPlayed=32;
shadingQuality=10;
shadowQuality=1;
battleyeLicense=1;
lastMPMission="dayz_Auto";
bloom=1;
rotblur=0;
headBob=1;
floatingZoneArea=0;
fov=1;
mouseSensitivityX=1;
mouseSensitivityY=1;
sceneComplexity=200000;
shadowZDistance=50;
viewDistance=1000;
preferredObjectViewDistance=1000;
terrainGrid=50;
volumeCD=6.5;
volumeFX=8.5;
volumeSpeech=5.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;
gamma=1;
brightness=1;
uiTopLeftX=0.29374999;
uiTopLeftY=0.22499999;
uiBottomRightX=0.70625001;
uiBottomRightY=0.77499998;
IGUIScale=0.55000001;

 

Edited by Unhumanje

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