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Persistence for more Items

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Please make that a Cooking place not despawn if there is a Cooking tripod on it.

The same with the Tripwire if they are planted they despawn in a half hour, I wanted to make my base safe but they despawned all and I wasted 4 Grenades.

 

And please add a quiet unpin sound because than the player who activate it have a small chance to hear it and try to escape from the trap.

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It's always annoyed me that fireplaces will always disappear. A circle of rocks around it or a cooking pot should make it persist. As for the tripwire, I didn't know they went away that quickly. What's even the point of them in that case? Not even long enough to use it somehow in a squad firefight in Cherno, they often last longer than 30 minutes. Agreed with the sound as well, as it stands one can pretty much hide a tripwire grenade completely and the victim will have no idea.

Edited by OnionOfShame

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