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MrAerospace

Alternative loot/gear progression

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From what I can gather (data as of 0.49) the following is a list of properties for clothing:


(Please feel free to correct/update me if I'm wrong)



  • absorbency




  • ballistic protection




  • biological protection




  • bleed protection




  • durability




  • heat isolation




  • cargo size




  • cargo capacity




  • shock protection



 


Currently, players start with nothing and wander through Chernarus mostly progressing through higher capacity, higher protection and camouflaged gear. That basically leads to everybody desiring mil-spec stuff. It's boring, and with everybody gunning for the same sorts of items all the time, it's simply an extra flashpoint for PvP behaviour, and lets face it, we really don't need extra incentives for a*holes.


 


The question this raises is: what other attributes could be added so that gear progression isn't so linear? What other useful properties could there be to even out the choice of loot?


(Keep in mind, stamina & encumbrance will make for interesting additions to inventory management, but these mechanics will most likely impact cargo itself, not the clothing/gear in which it's being carried in.)


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Ideas so far:

 

- Noise reduction.

Gear with less cargo space allows for much quieter movement. Great for sneaking around town without alerting zombies. The opposite is implied too, items with much more cargo space actually makes more noise.

 

- Restricted movement

(Independent of encumbrance system) The bulkier your gear becomes, the harder it is to move around. It reduces mouse sensitivity, adds minute mouse acceleration inputs and causes slower overall movement, especially in crouched and prone positions.

Edited by MrAerospace

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In theory this is a good idea. But most millitary items are designed and engineered to be (in a sense) the best of the best in pretty much all requirements.

I dont think the millitary wants gear that makes their soldiers cold/wet/noisy/vulnerable/etc while in combat.

The civilian market just doesnt measure up for the most part in real life as well.

Besides the raincoat (i bet the army have better ones lol) there is nothing in game that i would choose over millitary gear. And that is until i find a gorka jacket since its pretty much waterproof as well.

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