Grimuldus2 0 Posted July 3, 2012 I think some sort of basic currency would be a good idea. Something along the lines of CAPS like in Fallout would be an interesting idea. They have no value other than to purchase handy items such as small amounts of ammo and medical supplies. The trader should roam in a small guarded group so only the most powerful groups of players can organize a hit to keep things more or less realistic. Thinking about it actually, scratch the currency, trading items for items could be interesting because you may have to give up your beloved sniper rifle or M16 to secure a blood pack and morphine to heal your crippled buddy!This could create an interesting social aspect, in the sense that players may feel the need to seek help from more powerful players and either pay their way or offer tributes. This could evolve into some sort of funky anarchy as well! Share this post Link to post Share on other sites
wolfleader01 3 Posted July 3, 2012 i agree, being able to trade goods is a great way for players to interact too, mabye instead of having caps, trading items for food and water and such, and vice versa Share this post Link to post Share on other sites
ApeToe 3 Posted July 3, 2012 marijuana as currency 2012 Share this post Link to post Share on other sites
wagner (DayZ) 0 Posted July 3, 2012 i'd hate to see npcs. metagame could (and probably should) take care of trading. Share this post Link to post Share on other sites
Womb Raider 92 Posted July 3, 2012 So what are you suggesting exactly? Share this post Link to post Share on other sites