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Some changes what i want see in the game dangerous animals, better zombies and etc.

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Hello i want hear your opinion i know lots of people will dont want that because better is sitting in one place and be safety because they know nothing happen. But my changes make game more dangerous and you will be never be safety in any places. But that my point of view, please only normal answer!

 

There are currently no zombies in the game I can understand temporary problems. 
But I would like to return altered zombies, inhabiting the island in larger groups.I would like the zombies themselves moved around the map.
They entered the building, roamed the forests, 
zombies sensed player after walking, running, drinking, eating meals  also sensing blood.
Because I know that now the game is often that players are staying in a forest in a mountainous area killing other player using a sniper rifle and feeling impunity
because they know that the threat is just another player, and if added to wild animals bears, wolves, snakes, spiders, plus zombies walking in the forests and sensing every movement a player. It gets more dangerous and the player will have to keep your eyes AROUND head, look back to change positions, 
The same applies to the players in buildings, often there are staying in groups shooting from the window to the other players. 
And good if those shots such as attention turned to zombies that attacked that such buildings in the group. This would make the game more scary, would give more power and there was no situation that 3 very well-armed players with plenty of food and drink and weapons of staying long in one place without feeling the dangers. Or situations that zombies themselves, eg during the night attack in the city in more people then joined to the group! and helping others was that greater cooperation in order to save themselves in this and the new players would have a better chance of survival and had to try harder to find good equipment, knowing that at any moment can be attacked by zombies. 
Unfortunately, I fear that this is just my dream because the game is created do not know how much time on Steam is from 2013, today we have over two years of work and the effect of further unsatisfactory. It only remains to wait and hope that beta although 50-60% will fulfill what I want.

Edited by Boneboys

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You'll be glad to know that the devs haven't given up on zombies. While the zeds can no longer see you through a wall from five kilometers away, they still have pretty good hearing. If someone is shooting a firearm, they will most certainly arouse the interest of any nearby zeds.

 

Also, we don't have many details, but the devs have confirmed both companion animals (horses and dogs), as well as predator animals.

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You'll be glad to know that the devs haven't given up on zombies. While the zeds can no longer see you through a wall from five kilometers away, they still have pretty good hearing. If someone is shooting a firearm, they will most certainly arouse the interest of any nearby zeds.

 

Also, we don't have many details, but the devs have confirmed both companion animals (horses and dogs), as well as predator animals.

Yes i dont say 5 miles just when zombies was before that was stupid i spend 3 hours in one buildings shoting running and see zombies stay 10 meters from me and not reacting! still stay in one position. Will be nice when zombies moved around in groups i dont say 20. Maybe Groups in 4-5 zombies, and they can be as well in Buildings because all Buildings are empty never see zombie inside. I kill all zombie in city before Bohemia removed very easly. I want make game harderd with Zombies.

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Affirmative. Zeds now alert on movement (in addition to sound). If you duck behind a car and stay perfectly still, they may not see you, unless they happen to wander very close to your location. This is a game that I enjoy playing with them. I like to follow them around, without being detected. I guess that I'm easily amused.

 

As of (maybe) 0.56, the zeds have a more natural and less predictable "wander around" mode, when they are not alerted. Since this new behavior was introduced, I have observed zeds wandering in and out of buildings. They don't tend to stay inside for long, but I've seen a few of them go inside for thirty seconds, or so and then come back outside.

 

The devs have shown "teaser" vids of zeds traveling in groups, so it would seem that this being implemented.

Edited by BleedoutBill
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Affirmative. Zeds now alert on movement (in addition to sound). If you duck behind a car and stay perfectly still, they may not see you, unless they happen to wander very close to your location. This is a game that I enjoy playing with them. I like to follow them around, without being detected. I guess that I'm easily amused.

 

As of (maybe) 0.56, the zeds have a more natural and less predictable "wander around" mode, when they are not alerted. Since this new behavior was introduced, L have observed zeds wandering in and out of buildings. They don't tend to stay inside for long, but I've seen a few of them go inside for thirty seconds, or so and then come back outside.

 

The devs have shown "teaser" vids of zeds traveling in groups, so it would seem that this being implemented.

 

Sure but when zombies was still in the game i have just knife and i kill 4 very easy as well when you have gun, is nice when will come 4-5 zombies and attack you both sides from left, right, back and stright will be hard to kill zombies for people with akm gun and important for me more dangerous animals on the maps in forest or they stay or going self to the buildings. You know you going check building you open and what see?? 2-3 zombies moved in buildings is nice the same in forest because when zombies was in the game forest and buildings was still very quiet and bored.

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