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sgtwilson

Increase animation speeds

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The speeds of animations - mainly weapon switching - needs to be drastically sped up.

Right now, it takes about 5 or so seconds to toggle between a rifle and a pistol.

If, in RL, I was literally being attacked by a zombie, I would probably act with more urgency in switching to my sidearm -- such as dropping my rifle and switching to my sidearm immediately within a second or so.

Even if the animations were that quick ONLY when zombies have been 'triggered' to attack but revert back to the 6-7 second switch when no zombies are in attack mode.

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Have you ever tried to dial 9-1-1 with your life on the line, or your families'?

Have a friend "break" into your house in the middle of the night and see how accurately you can press just three buttons. When your life is in danger, and you haven't gained muscle memory to act under certain conditions, you lose all your fine motor skills (even pressing 9-1-1 becomes difficult.)

A really good book that covers this and more is "On Combat." The guy who wrote it was a Lt. Col. in the Army who later on in his life studied just what the human body goes through when in danger. Did you know your hear-rate jumps up to 300-400 beats a minute when your life is in danger?

I'd say these animation speeds are about right, considering your character is multi-tasking two weapons, a backpack, traversing the terrain, keeping his breathing somewhat under control, etc.

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