97ADU Doug 103 Posted July 2, 2012 Ok, before i say anything, i would like to make one thing abundantly clear.Im am not a little kiddy having a cry about the game being to hard, i just think that the bleeding mechanic has a few unrealistic characteristics about it.The main flaw in my opinion is zombies causing you to bleed. Because lets face it. A zombie, hitting you once, will not cause you to bleed to your death unless you apply a bandage. It wouldn't happen unless you have haemophilia or some other blood condition. Don't get me wrong, if your getting beaten by a horde or shot, yes, you would bleed to death thats fine. But getting punched? I don't think so. Perhaps, while toning down the bleeding, we could introduce another injury so the game remains challenging. Such as a broken/bruised arm/ribs? So when you aim down scope your sight wobbles all over the place? Perhaps we could add a silhouette of a person above the temperature symbol, and as parts of your body are damaged, those particular limbs begin to glow red on your hud, until they require medical attention?Anyway, thxs for reading this essay, what do we all think? Keep in mind that i don't think this game is too hard, I love the challenge of it! Im just suggesting a more realistic approach to some aspects. So there is no need for comments such as: "If you don't like the system and think its too hard gtfo", because that is not the case here. Share this post Link to post Share on other sites
zorisx 7 Posted July 2, 2012 I like the bleeding and find it very fair. Once ArmA 3 releases I'm sure we can see a plethora of more personal injuries and cures for them. Share this post Link to post Share on other sites
OneTwo (DayZ) 0 Posted July 2, 2012 Id like to just take blunt damage from zombie hits(like say 1k per hit), but don't start the bleeding until under say 8k blood. Make the bleeding much much slower, and make the bandages more rare.also"So there is no need for comments such as: "If you don't like the system and think its too hard gtfo""unfortunately, that simply wont happen on this forum with the amount of neckbeards living in grandmas basement. Share this post Link to post Share on other sites
97ADU Doug 103 Posted July 2, 2012 Id like to just take blunt damage from zombie hits(like say 1k per hit)' date=' but don't start the bleeding until under say 8k blood. Make the bleeding much much slower, and make the bandages more rare.also"So there is no need for comments such as: "If you don't like the system and think its too hard gtfo""unfortunately, that simply wont happen on this forum with the amount of neckbeards living in grandmas basement.[/quote']Yea haha i know, but it cant hurt to ask. Share this post Link to post Share on other sites
maizel 1 Posted July 2, 2012 I think the bleeding is fine. As soon as you got a knife and matches, it's very unlikely you'll ever be in a big need for blood.I'm carrying half a steakhouse with me at this moment. Share this post Link to post Share on other sites
peliluola@gmail.com 28 Posted July 2, 2012 I don't mind bleending too much from zombie hits. In real life if zombie hits you = gets to biting distance, you're going to change soon. In real life that is :) Share this post Link to post Share on other sites