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Mullraugh

A more realistic way of looting

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Here's an Idea I've had for a little bit, now that I've been given time to think.

 

I think that there should be a more realistic way to loot things. I will only talk about clothing and weapons, but this should apply to everything in their own context.

The current looting system in the game is good, don't get me wrong, DayZ will be equally as awesome whether or not they implement this idea in the future.

 

But here's what I've been thinking. I believe that clothing should only be found in closets, lockers, dressers, cars maybe, shelves, and drawers. Not like it is now, where you find them neatly folded up on the floor like a scene from Left Behind.

 

You should be able to approach a locker or any other container for clothing (and other items) and open it. You should then be able to press TAB, and like the inventory of a tent almost, there will be at least one or two sets of clothing. They could be rotten, decayed maybe, ruined or pristine. They'll be hung up on coat hangers for you to take from, and boots/shoes will be on the bottom of the inventory.

 

You should be able to open a desk drawer or something to find a pistol, which brings me to the next little thing I wanted to add. Pistols and Rifles, I believe, should always spawn with a magazine/clip a few meters away. Military weapons should also spawn locked up in a gun locker, which you will need either a lockpick, or a crowbar/axe/blunt tool to open. No soldier leaves an AK-74 just lying around beside their cot, even if they are potentially lesser trained than Western military's. It's just a universal rule.

 

YES, we can have some SKS' or AK's lying around beside vehicles that crashed on the road, or an overrun roadside checkpoint, or in the Helicopter Crashes like we have now.

 

Feel free to add on to the suggestions, there's a bunch of more things I could add, especially regarding food items and everyday objects, but I figured you guys might want to share your opinions instead of reading a wall of text, giving beans, and leaving. (Since I would like this suggestion to be considered by the developers)

 

Again, it's nothing that will ruin the game if not implemented.

Edited by mullraugh
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I'd like to see stores filled with clothes and things. Items mostly found at related locations like gas at gas stations, sheds or  garages. Clothes at stores and houses. I'm sure in an apocalyptic situation there would be plenty of clothes, and stuff for everybody because most people became zombies. The top most rare item should be ammo.  Ammo is the most expensive and rare. Ammo making equipment and tools should be rare and stationary in workshops. Gun powder, shells, etc. should be rare and hard to make or find. Most ammo should be in gun stores, houses, garages, etc. You get the idea.

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