Nebo NZ 13 Posted July 2, 2012 How about a trunk/chest.This should spawn in industrial loot spawns, to increase the amount of player traffic in factories and such, so its not just used for vehicle parts and small time ammo.It should be only carried in the back pack which is big enough to hold it, around maybe 10 slots that it should take up.You would need an entrenching tool to dig it into the ground as this is the way it is stored. You can leave it in plain sight or if you have the entrenching tool to store it.Now the real tough part about this is that when its under the ground, there's no visibility of it obviously, only if you have an entrenching tool to scroll over the area which it is located can you dig it up.This is real means of hiding your 'treasure' since you would need to remember exactly where you left it. as an addition maybe on your player 100% of the time cannot be dropped or traded into another bag, is a 'treasure map' to show a small square with an X to show where the loot is located.This feature would probably influence the banditry acts around chenarus but it plays a diverse role in the game.I mean would you really leave your NVG's in a tent? ^_^Once again I remind that this feature requires an entrenching tool and a rare drop spawn of a chest/trunk to begin.*EDIT* Another suggestion to this was to be able to LOCK your trunks/chest - This means you would have to find the lock (also from industrial zones) and when you find a lock, it should have a key with it. From a bandits point of view you would need a crowbar to hack the trunk/chest open to find the survivors goods.Thoughts?--------------------------------------------------------------------Also my take with the makarov on spawn idea.I believe that on your very first playthrough of the game, you should spawn with a makarov, simply put that the new player needs to learn the engine and enviroment. and just throwing him in the deep end without a gun and not understanding infection detection.Well your just going to have a bad time :(Coming from all the views who say its great that we spawn without a weapon ( even I agree with this ) the people who say this, are the people who played the game back when we had a weapon to spawn with, and since we already knew the game well- we felt it was too easy. So when the spawning with weapon was removed, we took it as a challenge, and it was still easy for us :) Think about the new waves of players, and how hard it is to learn a game from a new standpoint. Share this post Link to post Share on other sites