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Insane Ruffles

When are the damage modifiers going to get fixed?

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Ever since .30 update, clothing has acted like armor. The more you have, the less damage you take. This is extremely apparent when using the Mosin, as fully geared players require 4-5 hits to knock unconscious while fresh spawns only require one.

 

I did an experiment, took a character and fully geared him up with a range finder, Mosin nagant, LRS, and 150 rounds of ammo. I set up camp between Elektro and Berezino as that is where most of the traffic is, and started sniping people indiscriminately. First, before you rant about that, I was testing, I did not kill people out of malicious intent, I didn't even take their gear. During this time, I killed 3 fresh spawns, 3 med-low geared people and 2 fully geared people. The fresh spawns were extremely easy, being dead after one shot to anywhere above the legs, and knocked unconscious when hit in the legs. Low geared people (Those who had raincoats, motor helmets, and cargo pants plus a taloon backpack) took about 2 hits to kill. Med geared people (Those with a little bit heavier clothing, and maybe a holster or vest) took 3 hits in the body to kill. High geared people took literally 4-5 shots in the body to kill, which is ridiculous. Most of the time when shooting the legs, it took 3 hits for them to break. The only geared people I managed to kill were the ones who I trailed and went afk in a bad spot. 

 

I encountered a group of 6 fully geared people, and hid in the tree line taking shots at them. I managed to connect 3 shots before they decided to get up and run to Berezino. I trailed them all the way to the factory, shooting and running along side them in the tree line. By the time we made it to the factory, I had connected 11 shots total on the group, and all of them were bleeding badly, at least 3 of them having completely ruined gear. I shot one guy a total of 4 times, yet he was still running, bleeding with all of his gear ruined. When they got to the factory, they sprinted towards the tree line. No longer having a clear line of sight, I had to retreat.

 

While the Mosin is still a 1-shot to the head, this is ridiculous. Simple articles of cloth should not act like body armor. Hell, even Kevlar wouldn't be that effective. If you get hit with a 7.62X54 round anywhere in the body, besides your arms, you aren't going to be able to run. With 2 of those rounds hitting you, you aren't going anywhere. No mortal can take that many hits and still be alive, unless you are a Juggernaut from MW3. All of the people killed where completely healthy by the way. I didn't count those high geared players who died in 2 or 3 shots because it was clear that they were injured before. Anyone who appeared injured, I left alone.

Edited by InsaneRuffles

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Ive been waiting for this to rear its head...

Its not hard to do either...

Because i bet my little white bum that its not part of any checks on server side either.. <_<

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