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Calvin Candie

The Bandit Challenge

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The Bandit Challenge. Btw I am a peacefull player and this is a training exercise. Let me explain.

Rules

1.kill as many players as possible

2.play at least 5 hours per week

3.means and way of killing up to you

4.hacking and cheating of course forbidden

5.post your best results here

Objective

Track you sucess per each life of your character in game. For example, my latest score was 5 days and 7 kills. Average 2hrs per day. Moved around Elektro/Cherno.

Purpose of this challenge

Many people resent killing on sight to a point they stop playing the game. Hell, we even have a topic "So...KoS" with quadzillion posts of complaining and whining. In order for people to learn how to survive a bandit attack, they have to become the killer. Learn their ways and next time come back stronger. Improve their combat skills and become calmer once attacked in the future. The purpose of this challenge is to become better at surviving by getting into your attackers mindset.

Disclaimer

This challenge is by no means an invite to grief and disturb other players. All may enter and post their results. There will be sadists and there will be normal players. There may even be peacefull players who do not KoS usually (myself).

My personal note

I believe this would after certain time LOWER KoS as people would get better at surviving attacks and avoiding them. KoS is not forbidden by game rules, and I do not see this challenge being against any rules of the game or this forum.

Peace out :P

Edited by Calvin Candie

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That's not really a "Bandit Challenge", that's a murder spree challenge.

 

A bandit challenge would be something like:

 

Bandit Challenge

Over the next week track points for the following activities, post your score back when done.

  1. +10 pts each time you handcuff someone (unwilling)
    1. +5 pts if you put a burlap sack over their head
    2. +1 pts for each food/drink forced fed to them
    3. +5 pts for force feeding disinfectant spray
    4. +5 pts for force feeding them human meat
      1. +20 if they get that crazy disease and start crying
    5. +3 points for running off and leaving them handcuffed
  2. +10 points for holding someone up
    1. + 5 points for breaking their legs
    2. +1 point for each item taken from them
      1. +5 points for leaving them naked
    3. +2 points if you only steal their shoes
  3. +10 points for each random person who's legs you break and leave crawling around
    1. +20 points if there's no town in sight

I dunno, something like this. I'd have to take more time to sort it out as what I wrote is a bit of a mess.

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I like your idea. Bit too complicated to keep track over longer time. But nice. Would give people incentive to being a "honest bandit".

Anyway, the point is to kill and not get killed. All other stuff make you too vunreable and exposed to the chance of getting killed while doing (stuffing,torturing prisoners).

Edited by Calvin Candie

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