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michigan

Push back melee damage.

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I already know that dev team is working on completely new Zombies AI behaviour, but I just want to make sure that this won't be forgotten in this process. 
We all know the moment when we're standing with big melee weap and waiting till screaming Z will come. 
Now let's all stay real - a heavy hit with sledgehammer or just two handed axe could bash that thing down with just one hit. 
I don't want them to be created more vulnerable to that kind of damage, I just want to discuss with the community would they like this PUSH BACK hit in game. 
For me personally - it would be more real with that modification implemented. 
Man or Zombie - weight is the same. So heavy hit pushes them back same way. 
What do you guys think?

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Nice idea - they have it in h1z1 - i guess both games are adding to each other and they are no harm since in the core they are so different.

 

Would be great to have a "knock down" animation upon heavy blunt force to the head.

However they first need to do the animation and i allrdy see this bugging out a lot with the current server FPS.

 

But generally very nice addition.

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