michigan 1 Posted January 25, 2015 I already know that dev team is working on completely new Zombies AI behaviour, but I just want to make sure that this won't be forgotten in this process. We all know the moment when we're standing with big melee weap and waiting till screaming Z will come. Now let's all stay real - a heavy hit with sledgehammer or just two handed axe could bash that thing down with just one hit. I don't want them to be created more vulnerable to that kind of damage, I just want to discuss with the community would they like this PUSH BACK hit in game. For me personally - it would be more real with that modification implemented. Man or Zombie - weight is the same. So heavy hit pushes them back same way. What do you guys think? 1 Share this post Link to post Share on other sites
Valdenburg 200 Posted January 25, 2015 Nice idea - they have it in h1z1 - i guess both games are adding to each other and they are no harm since in the core they are so different. Would be great to have a "knock down" animation upon heavy blunt force to the head.However they first need to do the animation and i allrdy see this bugging out a lot with the current server FPS. But generally very nice addition. Share this post Link to post Share on other sites
ChainReactor 922 Posted January 25, 2015 Might be a thing :) Share this post Link to post Share on other sites