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Dfekt

Buff the zeds! my ideas to make them a bit harder

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The following is somthing I would personaly like to see, if you dont agree thats fine ofc!

* increase the health(blood) zombies have so it would take alot more rounds to take them out, ofc a headshot should still instantly kill them.

* If a character is bleeding he has a higher chance to draw zombie agro

* when playing in a group, zombies should focus on the character with the lowest blood level since that would be an easy meal.

*screams of pain and terror (when zeds are eating you) should attract more zombies and make them focus on the person being eaten instead of the nearest target.

* players killed by zombies or near zombies should be eaten over a certain period, after lets say 5 minutes the body should be removed.

* make zombies unable to pass through wirefences,sandbags etc.

*if you fire your weapon, zombies should go to the global area around the shooting instead of his exact location. (unless they are really close ofc.)

* remove the zigzag movement of zombies, they want our brains and wont try dodging bullets getting to us.

* make zombies actually run close enough to a player to hit them instead of making them stop a few feet away and miss their attack.

All of the above should make zombies a bit harder and should make you think twice before taking a shot at them. Right now other players are a way scarrier then the zeds, I would like a zombie apocalypse instead of a player apocalypse!

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I like the blood-smelling ideas, I'm sure a lot of these things will be implemented soon enough once DayZ dev team receive the help they need to fully utilize and manipulate ArmA's engine.

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Zig Zag zombies are killing me. I hate zombies movement. From standing to full speed for 0.15 seconds. Those zombies are like Usain Bolt x 10.

Still Z can see me and hit me through the wall even after the patch. Not in any situation but in 50 percent. Also hate zombies that can pass through closed doors.

Only good tactic for this is to collect all zombies around. Enter the house and kill all. But if this is going to be only good tactic... i already don't like it.

I like Zombie sound detect and blood idea. Bleeding player should be more easily detected by zombies.

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Interdimensional crazyfolk don't need no dang buffs!

But in all seriousness, some of these are probably going to be added in one form or another at some point.

I like blood smelling, cries drawing attention and increased health (but at the cost of zombie speed, just a slight decrease but not below max player speed)

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i hate how all zombies are now superheroes; they have super vision and can see me even if i can't see them, they run like the flash in ridiculous zigzag patterns and then hit me like the goddamn hulk and break my legs and knock me out in one swing.

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