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what causes this frame drop when looking into distant trees?

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hey. i got a geforce gt 740 for christmas. it handles the game well, but when looking into distant trees, the frame drops from 60 to 10 for about 5 seconds, then goes back to normal. what would fix this? i am getting a new computer pretty soon which includes a new processor, so would that fix it? is it dependent on the processor? i had a 2.33 ghz processor, so maybe that's what's causing it? thx in advance...

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I know that for me my frame rate drops in sertan areas when I zoom with RMB. One thing you can do, while the renderer still is a work in progress, is to lower the "Texture filtering" setting I think. But I'm not sure if it'll work

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I know that for me my frame rate drops in sertan areas when I zoom with RMB. One thing you can do, while the renderer still is a work in progress, is to lower the "Texture filtering" setting I think. But I'm not sure if it'll work

 

ive already got that at the lowest itll go. the only things i've got turned up to medium are the resolution (1280x1024) and the texture detail (medium) which the game looks good with these. terrain and objects detail barely makes any visual difference and is just a weight on frames imo. but yeah my tex filtering is on the lowest it can go. 

 

im looking forward to the new renderer. ive heard that dayz uses dx 7 which is old (2000 i think) and when they go to dx 11 sometime in this month or the next its gonna be a massive performance boost. def looking forward to that.

 

hoping the better motherboard and processor ill be getting will help with this issue im having

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