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wrobel

Mercenaries....Etc.

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Whilst reading an interview from PC Gamer (a "meh" online magazine), with Dyslecxi, Rocket, Etc.... They began talking about the unprecedented things that players have done. For example, players have created traveling hospitals, taxis, governments, and corporations. They theorized that when the game moved to ARMA 3, they would begin to make it more complex and would add in more features and options (EX. Radios, electricity, etc...). So, I wondered. What if peope began doing this, but more. I already know for a fact that there are traveling doctors and governments, but what if people started creating settlements. If the developers were to add in features akin to warfare's base building, or just added more building options, I believe people would begin to settle and make safe havens. Of course this is all my wishful thinking and digression, but if people have made governments and whatnot, they will need protection. When i encountered a traveling medic on a server i offered my "services" if i was payed with food/ammo. He of course refused, saying, "All my guards volunteer." Well, he soon died. But if i had been able to show him "why" he needed my "services" he may have been more agreeable. Basically, i think that a group should be formed, a group of bandits. However, when i say bandits i mean Bandits. Take control of a road. Charge for passage. Control a waterway. Control a city. Basically control a necessity. In the end this is just a random thought i had while waiting for friends to come online.

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I would have shot him, taken his gear and hide his body if he refused. I most likely would have done it anyways and appoint a squad medic to his loot.

I'm all for safe heaven, just a challenge for me to kill everyone in there and loot it.

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