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tranquilizer gun and a poison status (related)

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A great way to non-lethally subdue people without having to get close enough to zap them and no worries of killing them or damaging their gear, as bullets often do (or like IRL, you could still just pump them full of tranquilizer shots until they they die). Also like IRL, I think they shouldn't have the best range or accuracy or reload speed or anything like that to prevent campers and snipers from picking people off from great distances, like you should still have to be pretty close to your target and involve some risk and a tranq doesn't take effect right away, so anyone who gets darted still has bit of time to remain conscious and react, but their screen could slowly go grey and their controls could get real sluggish until they pass out.

 

As it stands, I don't think there's any structures in the game where you'd logically find one :/ Maybe in a hospital? Or it would be cool if down the road maybe they implemented a "laboratory"-type building where you'd find such things (I thought it would be cool if they'd put a big research lab and "sciencey"-type town somewhere in the game, like something that would make people think maybe "Oh, this is ground zero for the infection..." like some experiment went wrong there). I think when you find the tranq darts, they should be empty with the option of filling them. Maybe you can even pour saline solution into them and "shoot" people back to consciousness for all I care. Maybe you put poison in them. Maybe you don't even need the gun; you can administer darts like syringes.

 

 

 

 

I like the idea of poison. You could fill a tranq dart with it and anyone you shoot will then have poison status that eventually kills them, unless they find a "remedy" or fashion one from other game items. Maybe once again you find this "poison" in a "laboratory"-type building, maybe you mix together some cleaner and blood and other things that can be bad to put in someone in the game. I know you probably won't find many frogs in Russia, much less the poisonous kind...but maybe you find the occasional one hanging around a water source and if you kill it, you can extract poison or rub your arrows or tranq darts on it like jungle tribes do to get that poison effect. Harvestable poison berries (that can be accidentally consumed as well). Small, rare wildlife that yields such poisons, so as to keep every jackass in the game from exploiting what could be something very fun and challenging. We already have a bow and arrow, why not make it so you can dip the tips in poison as well?

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You might be able to find Tranquilizer guns near forests perhaps? Hunters might use them if they weren't concerned with killing, or perhaps if there were wildlife researchers or something that were in the area during the outbreak, but that seems unlikely. After all, there was a civil war going on even before the outbreak, and unless they were studying something really specific, I doubt any researchers would be in the area.

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Tranquilizer Should Need Specific Aiming as Well Since if it Hit an Assault Vest or Backpack it Shouldn't Work

Idea for were they would Be Located Perhaps Animal Control or Perhaps Police would Have Since in Small Rural Area's they Would Also Possibly Act as animal Control

Athorities Usualy Dont Want to Always Kill Animals But rather Displace them IE Bears and Wolves that are in Area's they Shouldnt Be

Edited by NokyoOkami

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Adding my support for this, tazers, rubber bullets, anything less lethal to subdue people without killing them.

 

What about a chance to spawn in barns that are near fields where farmers would maybe have to tranq livestock :)

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