zappo the wonder dog 0 Posted June 30, 2012 I know their speed makes it a challenge but zombies should not be able to run faster than healthy humans, they ARE decayed flesh after all. Its totally unrealistic that every zombie that has use of its legs can run like Ben Johnson..for several Kilometers! Even with a pack we should be able to run faster; butSurvivor speeds should change depending on what you carry. There should be an overburdened mechanic. If you take off your pack, you should be able to run the fastest. If you have an empty pack, your speed should still be nearly as fast. If you have a large pack that is full of items, you shouldn't be able to do more than a jog. Heavy weapons like large caliber sniper rifles, all LMG's and their ammo should also slow down someone.Extremely heavy items like engine blocks!, tires, concertina wire, jerry cans, tank traps, windscreen glass, scrap metal, etc. should cause maximum burden and result in only the ability to walk.Of course I do realize this is a mod which is constrained by the engine itself but there are ways around that (or through rather) as well. Share this post Link to post Share on other sites
zorisx 7 Posted July 1, 2012 I would say the speed should be implemented as soon as the vehicles are fixed. Share this post Link to post Share on other sites
unity77 0 Posted July 1, 2012 GI would say the speed should be implemented as soon as the vehicles are fixed.I kinda wish zeds would occasionally trip and fall, their single minded devotion to brains making them unable to avoid obstacles especially in the forests... Share this post Link to post Share on other sites
Shorttallguy 3 Posted July 1, 2012 love this idea. bump.but I think only a player with starting items should be faster than zombies and only by a little bit. they fear of aggroing them has to remain. Share this post Link to post Share on other sites