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trexeth

New zombie types

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This theme was firstly posted in russian language, to check if it costs to translate it on english.

Current zombies look too simple, and for experienced players they are quite unimpressive.

It's easy to kill packs of zombies, and game because little less intresting.

So i want to suggest Imrpoving Zombies engine by adding new types.

1. Zombie-boss.

Bery huge zombie, with a guard of 4-6 zombies, that will fight with him.!

Make him rare, so if someone sees him, he will write in chat, and later ppl group to slay him!

The goal is: try to Slay a hard zombie boss and get some specific loot from him!

Make it like a small, fast raid.!

2. Infection epicenter.

Maybe some special nuclear, or biological, secret station, that is guarded by supre zombies, they are much harder to kill, and wield weapons, pistols, guns etc. And this base will contain very rare and unique loot, that will help players a lot.

The goal is to add some raid-like system, to improve coop factor of the game and add more fun!

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I agree with the addtion of additional infected types but nothing to crazy.. something like

"Spitter" zombie that can spit blood that can make you ill and require antibiotics or =blood loss = death,

Exploder - zombie that will burst upon being shot, creating a stench that draws other zombies (yes i so ripped this from left 4 dead)

DOG/BOR/COW zombie ? is it a safe to eat or is it going to attack you ?

"hunters"- singular crawling zombies that have almost no visual range, but incredible hearing and will spawn in woodland areas and far out locations sniffing out their victims day and night with deadly accuracy.

having said all that, its really important that players have ways to combat these threats in the forms of weapons modifications, traps, tricks lures and other items or tactics that can be used t counter zombi additions. just make them "clever" solutions as apposed to obvious :P

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"hunters"- singular crawling zombies that have almost no visual range' date=' but incredible hearing and will spawn in woodland areas and far out locations sniffing out their victims day and night with deadly accuracy.

[/quote']

I can imagine them tracking you as a blood hound might, not on hearing but following your trail. Would this be achievable in the game? Then you'd have to keep moving, disguise your scent (drop some beans) or enter water to throw them off. Blood hounds struggle to track in urban environments too, so perhaps these could be more rural creatures -- in the woods, like you suggest :)

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