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Hoplite17

"____ was killed"

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I might put something like this in the suggestion section, but I don't know exactly how I feel about it and want to know how everyone else feels about it first.

If it's possible, maybe getting rid of the "____ was killed" that appears every time someone dies? You might be thinking "Well, what's the point of that?" Well, here's a couple of pros I thought up of.

Pro: For survivors, bandits who shoot/snipe at you might not know whether they've killed you or not, so you might be able to escape/surprise attack them back (some bandits might also enjoy this new challenge).

Also, vice versa when a bandit is attacking someone but it goes wrong and turns into a firefight, the person you're fighting might not know whether or not you're dead either.

And another pro for the bandit is when you're shooting someone in a town, and someone else hears it, that person might not know they are around a bandit since they will not hear a shot and see "Hoplite17 was killed" and associate the two, instead they might assume it's merely another survivor who's in a tight situation and is shooting zombies.

And all in all, it adds a little bit more realism, I believe. Tell me what you guys think, and if you guys support it, I'll make a post in the suggestion thread :D (but if any mods feel like this should be in the suggestion thread anyways, feel free to move it).

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I saw that a long time ago. But nowdays everbody just disconnects :(

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True, haven't thought of that. Maybe when they fix people d/cing they can think about implementing this? Like when(if) they decide to make it so it take x amount of time to actually leave the server when you disconnect, have it still say "____ has disconnected" so the person d/cing still dies without the other person thinking he's still alive? Of course, you might not know the name of the person you're shooting, but it might help out.

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Hrm, seems very few servers actual have this option on then. Just a consideration then, for any server admins reading or the devs if they plan on making their own designated servers for dayz.

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I might put something like this in the suggestion section' date=' but I don't know exactly how I feel about it and want to know how everyone else feels about it first.

If it's possible, maybe getting rid of the "____ was killed" that appears every time someone dies? You might be thinking "Well, what's the point of that?" Well, here's a couple of pros I thought up of.

Pro: For survivors, bandits who shoot/snipe at you might not know whether they've killed you or not, so you might be able to escape/surprise attack them back (some bandits might also enjoy this new challenge).

Also, vice versa when a bandit is attacking someone but it goes wrong and turns into a firefight, the person you're fighting might not know whether or not you're dead either.

And another pro for the bandit is when you're shooting someone in a town, and someone else hears it, that person might not know they are around a bandit since they will not hear a shot and see "Hoplite17 was killed" and associate the two, instead they might assume it's merely another survivor who's in a tight situation and is shooting zombies.

And all in all, it adds a little bit more realism, I believe. Tell me what you guys think, and if you guys support it, I'll make a post in the suggestion thread :D (but if any mods feel like this should be in the suggestion thread anyways, feel free to move it).

[/quote']

You can still easily look at your kills/bandit kills and determine whether you actually killed this person.

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These death messages annoy the shit out of me. One of he reasons I just play on expert servers now. Plus expert servers can't change a lot of settings. So I don't have to deal with joining a vet server to find out they have 3rd person on, etc...Doesn't seem like any servers turn deathmessages off either so... Study body (when it works correctly) is a much better indicator of who you killed. Hopefully at some point they remove (or allow client side enable/disable) the debug monitor as well. Hehe.

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I would rather have (X was killed by ____). Since it shows who killed who, and its annoying to be randomly sniped in the woods and not know who killed you.

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Take that out too. Or just implement this just to make it a little bit harder for people to know if they did get the kill. And it doesn't matter in reference to the scenario I said about a survivor hearing the shooting and not knowing if someone got a player kill or not.

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I rather stick to the server I've currently been playing on for quite a while now, but thanks for the well thought out suggestion. And if the devs plan on implementing one character per server like some people have been wanting, I prefer if this became something on all servers, since most people seem to like this idea.

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