Hoplite17 1 Posted June 30, 2012 I might put something like this in the suggestion section, but I don't know exactly how I feel about it and want to know how everyone else feels about it first.If it's possible, maybe getting rid of the "____ was killed" that appears every time someone dies? You might be thinking "Well, what's the point of that?" Well, here's a couple of pros I thought up of. Pro: For survivors, bandits who shoot/snipe at you might not know whether they've killed you or not, so you might be able to escape/surprise attack them back (some bandits might also enjoy this new challenge). Also, vice versa when a bandit is attacking someone but it goes wrong and turns into a firefight, the person you're fighting might not know whether or not you're dead either. And another pro for the bandit is when you're shooting someone in a town, and someone else hears it, that person might not know they are around a bandit since they will not hear a shot and see "Hoplite17 was killed" and associate the two, instead they might assume it's merely another survivor who's in a tight situation and is shooting zombies. And all in all, it adds a little bit more realism, I believe. Tell me what you guys think, and if you guys support it, I'll make a post in the suggestion thread :D (but if any mods feel like this should be in the suggestion thread anyways, feel free to move it). Share this post Link to post Share on other sites
spidey 7 Posted June 30, 2012 I saw that a long time ago. But nowdays everbody just disconnects :( Share this post Link to post Share on other sites
Hoplite17 1 Posted June 30, 2012 True, haven't thought of that. Maybe when they fix people d/cing they can think about implementing this? Like when(if) they decide to make it so it take x amount of time to actually leave the server when you disconnect, have it still say "____ has disconnected" so the person d/cing still dies without the other person thinking he's still alive? Of course, you might not know the name of the person you're shooting, but it might help out. Share this post Link to post Share on other sites
HerrEilig 2 Posted June 30, 2012 It's a serversided option. It's deactivated on some expert/veteran servers. Share this post Link to post Share on other sites
Hoplite17 1 Posted June 30, 2012 Hrm, seems very few servers actual have this option on then. Just a consideration then, for any server admins reading or the devs if they plan on making their own designated servers for dayz. Share this post Link to post Share on other sites
xX_fr0st-w0lf_Xx (DayZ) 343 Posted June 30, 2012 I like it, especially what you said of hearing a gunshot and seeing the ____ was killed, you put the two together. very true Share this post Link to post Share on other sites
bryantjudoman 3 Posted June 30, 2012 +1 Yes remove it it breaks immersion a little bit and your points are valid. Share this post Link to post Share on other sites
Castle (DayZ) 23 Posted June 30, 2012 You know you got the kill because it counts as a murder/bandit kill. Share this post Link to post Share on other sites
sunnz 24 Posted June 30, 2012 I might put something like this in the suggestion section' date=' but I don't know exactly how I feel about it and want to know how everyone else feels about it first.If it's possible, maybe getting rid of the "____ was killed" that appears every time someone dies? You might be thinking "Well, what's the point of that?" Well, here's a couple of pros I thought up of. Pro: For survivors, bandits who shoot/snipe at you might not know whether they've killed you or not, so you might be able to escape/surprise attack them back (some bandits might also enjoy this new challenge). Also, vice versa when a bandit is attacking someone but it goes wrong and turns into a firefight, the person you're fighting might not know whether or not you're dead either. And another pro for the bandit is when you're shooting someone in a town, and someone else hears it, that person might not know they are around a bandit since they will not hear a shot and see "Hoplite17 was killed" and associate the two, instead they might assume it's merely another survivor who's in a tight situation and is shooting zombies. And all in all, it adds a little bit more realism, I believe. Tell me what you guys think, and if you guys support it, I'll make a post in the suggestion thread :D (but if any mods feel like this should be in the suggestion thread anyways, feel free to move it).[/quote']You can still easily look at your kills/bandit kills and determine whether you actually killed this person. Share this post Link to post Share on other sites
livilaNic 13 Posted June 30, 2012 These death messages annoy the shit out of me. One of he reasons I just play on expert servers now. Plus expert servers can't change a lot of settings. So I don't have to deal with joining a vet server to find out they have 3rd person on, etc...Doesn't seem like any servers turn deathmessages off either so... Study body (when it works correctly) is a much better indicator of who you killed. Hopefully at some point they remove (or allow client side enable/disable) the debug monitor as well. Hehe. Share this post Link to post Share on other sites
Yeni 53 Posted June 30, 2012 I would rather have (X was killed by ____). Since it shows who killed who, and its annoying to be randomly sniped in the woods and not know who killed you. Share this post Link to post Share on other sites
Hoplite17 1 Posted June 30, 2012 Take that out too. Or just implement this just to make it a little bit harder for people to know if they did get the kill. And it doesn't matter in reference to the scenario I said about a survivor hearing the shooting and not knowing if someone got a player kill or not. Share this post Link to post Share on other sites
kwhy (DayZ) 6 Posted June 30, 2012 play on an expert server and the kills message will be gone. Share this post Link to post Share on other sites
Hoplite17 1 Posted June 30, 2012 I rather stick to the server I've currently been playing on for quite a while now, but thanks for the well thought out suggestion. And if the devs plan on implementing one character per server like some people have been wanting, I prefer if this became something on all servers, since most people seem to like this idea. Share this post Link to post Share on other sites