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INFRAGGABLE

Towns and Hirelings

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Buildings/Fortifications

- Small buildings/fortifications for solo players

- Larger buildings/fortifications for groups of players (requires several players to initiate buildings proces)

- Will require materials, larger/complex buildings/fortifications requiring sigificant amounts

- Building proces takes longer the larger/complex the building/fortification and can be interrupted/claimed by competing players (fighting for territory)

- Can be claimed by competing players if left unprotected (claiming buildings/fortifications takes several minutes/hours and can be interrupted)

- Can be destroyed but will require a significant amount of firepower or explosives depending on the size/rigidity

- Repaired with required materials depending on building/fortification type

- Limit number of buildings/fortifications per player and within a certain radius (to avoid abuse and wirefence like trolling)

- Unable to place buildings within already existing towns (i.e. Cherno)

- Placement of NPC/AI in player buildings to either guard or trade items placed in gear/storage (which the players and NPC/AI have to guard)

NPC/AI Hirelings:

- Identical starting gear as fresh player spawn

- Can be geared with same items as players

- Needs to be fed and kept warm (if not, will die or leave if unhappy)

- Can only patrol player buildings/fortifications (not a follower)

- Can be ordered to either guard, provide medical assistance or trade items of the player (i.e. food for ammo or more specific stanag for akm rounds etc)

- Limit number of NPC/AI per player and area (i.e. 2 per player, meaning you'd be able to place a merchant with 1 guard, but in order to avoid abuse also limit number of NPC/AI within a certain radius

- Can be set to either fire on sight or untill fired upon

- Will remember players that fired upon them while witnessed by target NPC (if survived) and other nearby npc (even after player death, maybe even a possibility to elvove into some sort of bounty hunting system)

DayZ would require some form of currency in order to get hirelings and maybe even to hire NPC/AI to work on buildings/fortifications in order for them to be build besides needing materials.

Anyways just DayZdreaming :P

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