trankin 59 Posted August 23, 2014 (edited) ok so just curious if us sks lovers could get more attachments. id like to have more then 1 scope. not to mention the only scope we have is starting to become harder and harder to find and now when we find it a lot of times its damaged already. maybe a barrel extender with a silencer would also be nice. and ghilli suits. I think we should have 2 types military and civilian. Military you can find in the obvious spots were military gear spawns maybe rarely in civilian housing since you can purchase them as a civilian. But the actual civilian ones can be crafted in the same aspect of the mosin camo even if you need to make piece by piece like helm chest legs gloves . build it with grass twigs rope maybe have to make mud to stick it together by using a shovel to dig up dirt into a bucket and add water. more masks would be nice im a big fan of masks and anything cosmetic. camo face paint dyes for clothing so we don't all have the same looking gear. im not sure if there is a way already but a way to mend backpacks and rider jackets would be cool too. clans in game with some kind of noticeable marking to know who is with you maybe a party option like most games have with your ingame name over your head in green and others not in group red. these are just some ideas i thought would be cool sorry for my spelling/punctuation hope you guys like them. Edited August 23, 2014 by trankin Share this post Link to post Share on other sites
The Aquatic Land Walrus 565 Posted August 23, 2014 How about a buildable translator so people can speak English correctly?These have been suggested time and time again. They're likely to come already. Share this post Link to post Share on other sites
irishroy 1347 Posted August 23, 2014 (edited) I don't really understand, how people want "more attachments" for their weapon, even though there are still some items/weapons in DayZ, which have gotten NO attachments at all.(Like the Blaze 95, Ruger 10/200, CZ 527, P1-pistol) Ghillie-suit has been suggested already many many MAAANY TIMES. ;)No clear answer from the DEVs. I personally don't like the idea of ghillie-suits, but well... ;) I think a ghillie-suit should only be able to be obtained by simply crafting it.For this I would suggest:1 burlap sack + knife + sewing kit: Craft: Top(chest+arms), Trousers(legs) or "Hat".(For a chest-piece you'd maybe need 2 burlap-sacks). Then: Add either grass, spray-painted rags, kindling/sticks or coloured threads to it. Additionally, Ghillie-suits could degrade over time (=loose grass, rags, etc.), so after a certain time you'd need to "refill" the Ghillie-suit-item with either Rags, Grass, kindling or thread. So all in all to craft a total ghillie-suit a player would need ("level" of difficulty to obtain a certain item):Burlap sack (3-4 pieces) (medium - hard)Sewing kit (or heavy duty sewing kit) (medium - hard)Knife/Machete (easy-medium)Grass, Sticks, Rags, etc. (very easy) The DEVs clearly stated, that they want to keep the UI as simple as possible (So no names above players, no big menu to pick actions from(=that'y why F1-F8 are used for gestures)) Chris Torchia said in a stream, that the DEVs will probably implement a "heavy duty sewing kit" to repair items, which are made out of harder material, like backpacks or the leather jacket. Edited August 23, 2014 by irishroy Share this post Link to post Share on other sites
rybec 339 Posted August 23, 2014 I don't like the idea of a craftable ghillie for the sole reason that half the people you'll run into will be using one. That'd be pretty goofy. Share this post Link to post Share on other sites
irishroy 1347 Posted August 23, 2014 (edited) I don't like the idea of a craftable ghillie for the sole reason that half the people you'll run into will be using one. That'd be pretty goofy.Then make the items needed to craft one harder to find. I personally prefer the idea of needing to craft a suit, rather than just running to XY-location Z-times and then simply finding it. Or "punish" the use of a ghillie-suit. Limit the inventory-space, for example. No big backpacks, pants or jackets.Or just allow a backpack, but no pants/jackets when wearing a ghillie-suit, since the suit itself takes up the Chest- and Leg-slot. Edited August 23, 2014 by irishroy Share this post Link to post Share on other sites
rybec 339 Posted August 23, 2014 but no pants/jackets when wearing a ghillie-suit, since the suit itself takes up the Chest- and Leg-slot.I don't like that idea. They're covers, not actual suits. Maybe taking up the backpack slot would be a better tradeoff. You want to keep a low profile? You have to travel light.Then again, that's changing things for 'balance'. Share this post Link to post Share on other sites
Borges (DayZ) 40 Posted August 24, 2014 (edited) I don't like that idea. They're covers, not actual suits. Maybe taking up the backpack slot would be a better tradeoff. You want to keep a low profile? You have to travel light.Then again, that's changing things for 'balance'. Taking up the backpack slot wouldn't work, it's way too limited. Edited August 24, 2014 by Borges Share this post Link to post Share on other sites
rybec 339 Posted August 24, 2014 Taking up the backpack slot wouldn't work, it's way too limited.You're sure going to need a lot of versatility when you're sitting in the bush outside of an airfield or barracks waiting for people. Share this post Link to post Share on other sites