Hicks_206 (DayZ) 4297 Posted July 30, 2014 Note: This update features many new features and their initial implementations. We will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix.Note: Change log pending contributions from engine/programming team. Known issues:Player can in rare circumstances enter a state in which they cannot attack and must relogCharacter may temporarily enter a frozen state when throwing (resolved a few seconds)Melee targeting is off in some situationsPlayers can in some circumstances experience slight desync with serverDynamic server events are temporarily disabledBackpacks rearrange after reconnectionPlayers restrained while unconscious remained restrained until reconnection (after awaking)Persistent items & storage are disabled server side pending hot fix to stable branchNew:Actions: cans can be opened with SKS bayonet and sickleActions: added playerDrinkCan action to configActions: added Melee class to SurvivorBaseAnimations: New default aimed animations with rifleAnimations: Player now can walk while surrenderAnimations: Transitions for surrender/restrained playerAnimations: Crouched zombie animation setAnimations: Reload for CZ527Animations: Hand poses added for matchbox, Injection Vial, HacksawAnimations: Drinking from canCharacter: New female face modelsCharacter: New male face modelsEngine: Ragdoll support for Zombies & PlayersEngine: Initial implementation of navmesh for zombie pathfindingItems: Boonie hat fishing hook storageItems: ChemlightsItems: AK101Items: CR 527Items: MakarovItems PM 73 RAKItems: Medium Civilian TentItems: Paramedic clothes (jacket and pants)Items: Military Boots now store knivesItems: Red, Black, Polka dotted, Olive and Camo bandana addedItems: Untied Red, Black, Polka dotted, Olive and Camo bandana addedRecipes : Red, Black, Polka dotted, Olive and Camo as a bandageRecipes: Red, Black, Polka dotted, Olive and Camo bandanas can be untied and tied to maskServer: Persistent item support (disabled for this update)Server: Simulation changes to support increased server performanceServer: Persistent storage support (disabled for this update)Server: Dynamic loot respawningWorld: Turovo village added Fixed:Actions: Player is not able to fill a ruined canteen from well.Actions: When player opens ruined canned food there is low amount of food left.Actions: Player is not able to pour water from a ruined canteen.Actions: Player can no long empty magazine attached to a weaponActions: No access to catch rain action during ongoing actionActions: Fishing actions displayed while using different items than rodActions: Added missing part to improvised bag/backpack crafting messages in action menuActions: Zucchini can be force fedActions: Added new drink from well animation to blue wellActions: Unable to use actions while swimming or while on ladderActions: Player can take Makarov into hands straight from groundActions: Player can take PM73 RAK into hands straight from groundActions: Removing item on which consume action was called, not item which was swapped to hands during consume actionAnimals: Visual improvement of cow, rabbit and wildboarAnimations: Gestures related bugs fixed (Facepalm, Cut throat, Silence)Animations: Crouch moves with bowAnimations: Prone moves with pistolAnimations: Fixed multiple issues with vaultingAnimations: Zucchini handheld positionAnimations: SoundEdge(footstep sounds) set correctly for kneel run with rifleAnimations: Face-palm doesn't make the player stand up from prone anymoreAnimations: Sitting tweaked(changing weapons keeps player in kneel, instead of making them stand....)Engine: Adjustment to Night time lighting levelsItems: Dimmed fireplace light so it not interfere with HDRItems: Tweaked shotguns dispersions and recoilsItems: Tweaked pistols dispersionsItems: Tweaked rifles, carbines and SMGs dispersionsItems: Tweaked attachments (optics, buttstocks, handguards, compensators, bipod) dispersionsItems: Wooden sticks can be held in handsItems: CR527 shadow glitch fixedItems: Set chemlight to last 60 minutesItems: Lowered light intensity for chemlights and flareItems: Temoved buttstock as default spawned attachment for MP5Item: Binoculars size reducedItems: Added other chemlight color material variantsModifiers: Removed vomit message from blinded modifierRecipes: Player can paint CR 527 black, green and camoRecipes: Player can't tear clothing into rags while there are things in itRecipes: Ruined cans opening tweaked 72 Share this post Link to post Share on other sites