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Hetstaine

So tents are in the latest experimental..anyone in there yet ?

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 Just wondering how they are working and if they are better visually than the really easy to spot mod tents we had.

 

 

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Given that they're massive grey/blue domes... Going to go ahead and guess that they're easier to spot. Not that the ones in the mod didn't stick out like a sore thumb.

 

O54FY7H.png

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Yay! Can't wait for them to come to stable. :D

 

 

Given that they're massive grey/blue domes... Going to go ahead and guess that they're easier to spot. Not that the ones in the mod didn't stick out like a sore thumb.

Hopefully they allow different colors..

Edited by Zedertone

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Hopefully they allow different colors..

 

What they really need, is the ability to snip off bits of bushes/trees and allow the player to camouflage them. Because even a green camouflaged tent is still a "one size fits all" tent that cannot be adapted to its surroundings.

 

Hopefully they end up having more variety as well. Like one of those huge-ass tents, or just a simple pup tent. Or, just stashes buried in the ground... hung from a tree... all that jazz.

 

But yeah, even though it's got some flaws, nobody's more excited about tents than me! :D

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Given that they're massive grey/blue domes... Going to go ahead and guess that they're easier to spot. Not that the ones in the mod didn't stick out like a sore thumb.

I kind of like how they're easily visible - Will force players to hide tents more strategically. I know I will  ;)

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Given that they're massive grey/blue domes... Going to go ahead and guess that they're easier to spot. Not that the ones in the mod didn't stick out like a sore thumb.

 

O54FY7H.png

 

Yeah, the "camo tents" in the mod were shining for some reason.

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What exactly is the point of a tent even going to bring is my question.

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I kind of like how they're easily visible - Will force players to hide tents more strategically. I know I will  ;)

 

Hide them strategically all you want, they'll still get found all day erry day.

 

Coming from someone who almost exclusively gears by raiding other people's tents, until you let folks camouflage them or offer smaller storage options, tents will get found pretty ricky tick.

 

Problem gets much worse as well when they're super stringent about collisions too. I don't want folks having a corner of their tent sticking out from within a rock... but just let me put up a tent underneath a tree.

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What exactly is the point of a tent even going to bring is my question.

 

?

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What exactly is the point of a tent even going to bring is my question.

 

Hopefully something like this...

 

capturenqh.jpg

 

/fapfapfapfap

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Hopefully something like this...

 

capturenqh.jpg

 

/fapfapfapfap

Holy crap that'd be awesome!!!!! I played the mod a little, just never got around to learning what a tent was useful for.

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Hide them strategically all you want, they'll still get found all day erry day.

The only way to insure that my tent will never be found is to simply never pitch one in the first place.

 

Coming from someone who almost exclusively gears by raiding other people's tents, until you let folks camouflage them or offer smaller storage options, tents will get found pretty ricky tick.

That's a double-edged sword, my friend. I hope you've got a damn good hiding spot.  ;)

Problem gets much worse as well when they're super stringent about collisions too. I don't want folks having a corner of their tent sticking out from within a rock... but just let me put up a tent underneath a tree.

I generally agree with everything here. Just to clarify, who is they? The devs or players?

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What exactly is the point of a tent even going to bring is my question.

Pretty sure they're going to stay on resets, which means somewhat of bases :D!

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I know this isn't the place, but the way I figure it is is a good place to ask:

In experimental how do you get the bandit masks? I am not a bandit, but I do want to make one to see it.

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The only way to insure that my tent will never be found is to simply never pitch one in the first place.

 

That's a double-edged sword, my friend. I hope you've got a damn good hiding spot.  ;)

 

I generally agree with everything here. Just to clarify, who is they? The devs or players?

 

Devs/the tents themselves.

 

EDIT - Hey! 3000 posts! Remember folks, 5000 posts with nothing logical/good/constructive to say never wins over 1 really intelligent and well-reasoned post.

Edited by Katana67
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I know this isn't the place, but the way I figure it is is a good place to ask:

In experimental how do you get the bandit masks? I am not a bandit, but I do want to make one to see it.

By bandit masks I assume you mean the PAYDAY ones?, You don't make them, you simply find them, just as all loot.

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Devs/the tents themselves.

Ahh ok.

 

I've personally never played the mod or the latest exp. patch, so I have absolutely no experience of how they function.  :(

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By bandit masks I assume you mean the PAYDAY ones?, You don't make them, you simply find them, just as all loot.

no bandit bandana masks. I heard they were in experimental

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Ahh ok.

 

I've personally never played the mod or the latest exp. patch, so I have absolutely no experience of how they function.  :(

 

I haven't played the latest version of the mod, or experimental either. But for a while in the mod (and it may still be the case, they've toyed around with it multiple times) tents were very very strict on what surfaces they could be placed on. Likewise, they were very draconian in their collision detection in, sometimes, not being able to set a tent down anywhere near a tree. Pretty much guaranteeing that tents had to be placed in the middle of clearings.

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no bandit bandana masks. I heard they were in experimental

Haven't heard of that yet bro!D:

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I haven't played the latest version of the mod, or experimental either. But for a while in the mod (and it may still be the case, they've toyed around with it multiple times) tents were very very strict on what surfaces they could be placed on. Likewise, they were very draconian in their collision detection in, sometimes, not being able to set a tent down anywhere near a tree. Pretty much guaranteeing that tents had to be placed in the middle of clearings.

Ohh ok I get what you're saying now. I remember seeing somewhere, Rocket had commented on how barricading would work, & that they were toying with having the barricading objects "float" freely in front of your character until you set them down. Hopefully a similar or even the same mechanic will be applied to tents. & I'm sure collision detection will be much more precise.

 

Take all of that with a grain of salt.  :)

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Tents look great but look enormous!  Maybe we will be able to crouch inside of them to take shelter from the elements since the tents from the mod usually gave you broken legs if you tried to crawl into them :D

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