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Fallout10mm

Windows enterableI

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I'd like to see the option to enter or exit a building though its windows, perhaps based on the same mechanic as climb or vault. Of course the window has to be open, and within reasonable reach (I'd say chest-neck high at most) and not have broken glass (or optionaly allow the broken glass windows too but have a chance of bleeding). This of course would also apply to zeds and make it much harder to funnel them in a doorway.

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That would require new animations as well as new code added to the Arma Engine. You DO realize this is a Mod....right?

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