11tw 106 Posted July 20, 2014 Right now, the stuff you carry fits in to slots. The smallest unit for space is a 1x1 space, and many objects fit in to that amount. Many objects that fit in to this space are smaller than others (for example, a box full of rifle rounds will take up about 2/3 the space of a tin of beans). Could the system be reworked so that the grid is 10x bigger? That way a tin can be 10x10 squares and a box can be 8x8 (or whatever). Ideally object space would be based off how big things are in real life.A more ambitious system however, would allow for the more complicated side of packing. For example, something made of thin material such as a shirt can rapped around another object in a way which minimizes space usage. An example would be stuffing rags inside shoes in your bag. Ideally the system would allow for this in some way, however I am not entirely sure how this would work. Any more ideas? 2 Share this post Link to post Share on other sites
commanderbash 102 Posted July 21, 2014 its been discussed previously, other then weapons taking amorphous shapes in your inventory, a simpler idea was allowing stacking of smaller items like sardine cans, tuna cans, and most small medical supplies; and having a small bag such as a coin purse that would take one slot but hold a half dozen of the tiniest items like batteries, can opener, fishing hook, worms, etc Share this post Link to post Share on other sites