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Hit Detection

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Every once and a while when I shoot at another player , it seems to take a 1/2 a magazine of 5.56 to bring them down. Other times I shoot them twice and they go down as expected, does anyone have any thoughts as to whats happening?

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Lag, range and hit zone (head, torso, limbs) are all factors in how much damage rounds do afaik.

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Today I was on the outskirts of balota airfield and some survivor came crawling up next to me and I had to shoot him maybe 10 times in the chest area to kill him... My ping was 36 at the time. He was literally 5 feet from me.

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10 times in the chest with what? A 5.56 stanag mag? That is more than you need, but there is always a chance you missed, or fired too many. From my experience, 5.56 seems to do 3-4k blood per hit.

Also remember it takes nearly a second for your info to reach them (due to how the servers seem to work) and in that time you probably were shooting a dead body, whereas on his screen you probably shot him once and killed him.

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Yeah STANAG M4 CCO. He was crawling next to me so I shot him 3 times in chest area and he proceed to crawl away behind the tree right behind me so I circled around and shot him maybe 9 more times before he was reported killed on the ticker and on my debug menu.

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I just keep shooting until they're down. The hit detection seems inconsistent due to desync

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