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bioned

so when is the fix with zombie-thru-wall issue?

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thought it was fixed during last patch with pathways and stuff but clearly it hasnt

 

I heard somewhere that in order for the issue to be fixed the whole map has to be reworked on

 

now I know that takes long and I'm not whining over it but I remember seeing it on the roadmap that it would come at E2 of 2014

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When they put the nav mesh system in place(new engine).

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