mattlightfoot 2463 Posted July 2, 2014 CHANGELOG: Stable - 0.46.124490 Known Issues:Crash caused by Fireplace kit in players InventoryCharacter cloningPlayer can look through wallsZombies are spawning on spot of their deathPlayer is stuck in building after reconnectPlayer cannot respawn properly when he has drownedShadow related client FPS dropsWhen restrained in unconscious player stays in restrained state till he reconnects New:Actions: You can sort out good ammunition from a ruined stackAnimations: New reload animations for Longhorn and a second reload for the Crossbow.Animations: New reload for B95 double rifle.Animations: MP5K reload AnimationsAnimations: Added aimed pose for sitting with rifle.Animations: Drinking from pond and well.Loot: Added MP5 with magazinesLoot: Added military Pilotka side capMap: Karmanovka has returnedMap: Novodmitrovsk has been addedMap: Industrial area of Novodmitrovsk has been added.Map: Tenement area near Novodmitrovsk has been added.Map: Dobroe village is added.Map: New administrative buildings has been added in Novo.Item: Flashbang grenadeItem: Hand grenadeItem: Added green and black color variants of the ZSh3 helmet. Can be crafted.Sound: Play sound when using the bow. Server: Security Improvement HotfixFixed:Actions: Painting 75 akm drum magazineActions: Crafting fur backpackActions: AKM buttstock paintingActions: Breaking apart backpacks, down into partsActions: Leather backpack craftingActions: Raised chance to ignite fire in windActions: Fixed crash with meat duplication in fireplace/inventoryActions: Can't eat meat directly from the fireplaceAnimations: Fixed hand movement at the end of SKS reloading.Animations: Hand clipping in unarmed run.Animations: Crouch walks and runs replaced with new animations.Animations: Crouch idle pose adjusted to better show items in player's hand.Animations: Sprint with gun replaced with new animation.Animations: Jump and vualt animations updatedAnimations: Hand poses added for granades, pelts, alcohol tincture, fishing rod, magazines, woods.Animations: Zombie attack animations polished.Animations: Gestures poses fixed.Animations: Two handed arming animations fixed.Animations: Fixed an issue where surrender kept getting cancelled when used with one handed melee weaponsAnimations: Fixed an issue where vomiting was not working properly with 2 handed melee weaponsAnimations: Fixed an issue where drinking animation was not playing when the player was in proneAnimations: Throwing items reconfigured, staying wound up should not prevent the player from getting knocked down or cuffedAnimations: Leaning tweaked in transitional states, should now allow for smoother transitions while leaningAnimations: Fixed an issue where the character would not roll left/right with binocs in raised prone stateGear: Alpha sorting in alcohol tincture modelItem: Hacksaw hand placementSound: Arrow loadingSound: Arrow ejectingSound: Fishing bait check 52 Share this post Link to post Share on other sites