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irl-calibre

End of an era!

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Thank you for reworking that place. Since dayz has gone to steam early access - i wasn't able to visit any of airfield, cause it took for me each time about 1-2 hours time and then i was killed at the first building by some campers, that insulted me (being unconscious) using mic, calling me bit.... and server hopper for no reason.
Those players like Calibre ruin this game and make me wish to delete it all the time, making it from Zombie survival to some stupid KoS shooter.

 

Steak isn't actually on the developer staff, he just works here as community support on the forum.

 

 

And I like how it's being reworked. It's still going to be a unique location (although actually moreso considering its getting it's own buildings now), but it won't be a source for military gear, so you'll have to travel inland if you want to get it. I can still imagine it'll be a high traffic location, because it's an airfield and has a lot of open ground for sniping (its also in very close proximity to Berezino and spawns), but it won't be as prominent. I like how they're designing new buildings & structures for each place, it's starting to give the map a much more "alive" feel, now that we have a variety of animals and locations that have never been present.

 

I just hope that they start to push the focus of these unique locations away from the Northeast. We have the shipwreck, re-designed NEAF and re-designed Guba/Svetlojarsk, so it would be nice to see some things placed around in-land, on the southern and western edges, and even on new islands.

I'm really liking the idea of having the prison being a building on an island that's substantially off shore. Not miles away, but maybe more Alcatraz-style, where it's just far enough away from any other land so that you couldn't swim to it... or away from it.

Would make a good location for some end-game loot or even a well defended base, although it'd be full of zombies since there was no where for them to go.

Edited by Chaingunfighter

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Well, I haven't played it in the mod, but I think I won't miss it too much, I would much rather see the new airport unveiled, it sounds very intriguing!

 

While I'm here, quick question: Is the tent city gonna go with it?

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Well, I haven't played it in the mod, but I think I won't miss it too much, I would much rather see the new airport unveiled, it sounds very intriguing!

 

While I'm here, quick question: Is the tent city gonna go with it?

Balota is in a completely different place, so probably not. It's possible they'll modify it later on, maybe moving some of the tents to a new base or campsite, but otherwise the place remains the same so far.

I sort of like the idea of Balota remaining a small, military airstrip while the NEAF will be the civilian airport and the NWAF will remain the same. I wouldn't mind if they gave the NWAF its own buildings, like larger hangars made for jet airliners and maybe a small terminal building. That way each place was truly a unique location and had different buildings to explore, and there would only be one of the original air traffic control towers.

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