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Lithril

hit detection

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so im on experimental atm on 0.46 with a pickaxe, zombies walking throug hthe walls, hitting you as invisible or whatever, im swinging constantly with a raised pickaxe and aiming DEAD on a zombie and i hear thuds and not cunrches, like im hitting a wall and not the zed....this needs to be addressed / fixed while still in experimental.

 

cant even sneak up on a zed from behind, crouched and holding shift....they just turn around and hit you

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so im on experimental atm on 0.46 with a pickaxe, zombies walking throug hthe walls, hitting you as invisible or whatever, im swinging constantly with a raised pickaxe and aiming DEAD on a zombie and i hear thuds and not cunrches, like im hitting a wall and not the zed....this needs to be addressed / fixed while still in experimental.

 

cant even sneak up on a zed from behind, crouched and holding shift....they just turn around and hit you

Wait,you are complaining on bugs,in an alpha game,when you are playing a more alpha version of an alpha game.......im impressed

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Wait,you are complaining on bugs,in an alpha game,when you are playing a more alpha version of an alpha game.......im impressed

 

I don't really see it as a 'complaint' but more of a suggestion to the Devs. It should probably be moved to the appropriate sub-forum though.

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