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RDogg

Map Suggestions

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Hi guys,

 

So far I love what has been done with the map, but I have some idea's of my own which I'd like to see.

 

Rivers

 

I haven't heard anything on this topic but if boats do get implemented, which I'm guessing they may do given Skalisty and Utes being there, I feel there should be a few rivers here and there leading inland. With fishing just being added as well, I think this would be pretty nifty. I'm no developer or map maker but I'm presuming it wouldn't be something easy to do, but maybe having 1-2 rivers (One north, one south) to lead inland for a few miles to a lake would add a new way of getting around and also gathering food. 

 

Altar Hill

 

This hill is located between Gorka and Novy and is close to NWAF. Right now, as it did in ArmA II, it has nothing, except one house with a road leading to it. Given the height of the hill it is a fairly significant part of the map, yet serves no purpose. I feel something could be added up there, like a small military camp or just a small village?

 

Make the map feel more apocalyptic/crises like?

 

For those of you who played DayZero you would know they did an excellent job of making parts the map feel like a genuine infection had broken out. They had contamination zones, dead bodies hanging from cranes, mass graves, evidence of were soldiers had been holding up and killed. Things like this make DayZ more immersive and make it feel like there is a ongoing story. 

 

Only a few small suggestions that I think would help the map become even better!

 

 

 

 

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totally agree on the river thing. Boats just floating out in the ocean seem kind of pointless because you will always be on the coast (which isnt the goal ATM) the goal is to get people away from the coast to explore the map and stop KOSing spawns. As for the more zombie theme across the map it would make sense considering people did live there at one time or another.

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http://forums.dayzgame.com/index.php?/topic/199253-chernarus-really-needs-a-river/?hl=river

 

I don't know what the developers are planning once they get the game engine under control, but I have to assume they will be improving the overall 'feel' of the game to make it more DayZ and less Arma.

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