mattlightfoot 2463 Posted June 18, 2014 CHANGELOG: 0.45.124426 - Live now Known Issues:Crash caused by burned meat duplicationCamera can clip through wallsOccaisionally zombies are spawning at the same spot they diedExtremely rare crash when a player throws item Player's next character will not be saved into database if he disconnects after death New:Actions: Added cancel current player action on self and on target back to gear configurationActions: Added cancel current player action on self and on target back to data and character configurationActions: Added cancel current player action on self, on target and on items back to actions themselvesActions: Added new animations for drinking from pond and well actionsActions: Igniting fireplace depends on wind strength and rainActions: Salmonellosis is curable with antibioticsActions: Emptying large magazine will split ammo in adequate amount of smaller pilesActions: You can sharpen a bit badly damaged blades using stoneActions : You can tear few blank pages out of a bookActions : You can go fishing (ponds and lakes for this moment)Actions : You can drink whole bottle at onceAnimations: Clapping now possible while crouchingAnimations: Binoculars transitions added for crouch and prone.Content: Garage office building loot spawns addedContent: Doors on vehicle wrecks now show name in scroll menu so users are able to know which door or boot they are opening/closing.Crafting : You can craft improvised fishing rod using long ashwood stick and ropeCrafting : You craft and break down leather courier bagCrafting : You craft and break down leather backpackCrafting: Splitting long ashwood stick into thirdsCrafting: Breaking Courier bag down into materialsCrafting: Breaking Improvised backpack down into materialsCrafting: Breaking Splint down into materialsGathering : You can collect wood from bushes and trees and also search for kindling in woodsGathering : You can mine stones from some smaller bouldersGathering : You can dig up worms from groundGathering : You can search for applesGathering : You can skin and quarter animalsGear: Road flare configurationGear: Road flare animationGear: Configuration of fireplace items and crafting recipes for themGear: Crafting recipes for combine/split firewood and stonesGear: Added flare particle effects synchronization on serverItem: AKM attachments (folding buttstock, rail handguard, plastic magazine), AK rail handguard allows the attachment of a flashlight and a bipodItem: Animal pelts added (Wildboar, Rabbit, Cow, Pig, Deer)Item: Improvised Backpack and Courier bag made of fur, recipes added.Items: Road Flare, Fishing hook, High Capacity vest, Longhorn pistol, AKM butt stocks, AKM magazines added to loot spawnsItems: Chernarus Police uniform (pants, jacket, cap) added to loot spawnsItems: OREL special Police unit uniform added to loot spawnsItems: Gorka Military Pants added to loot spawnsItems: Various meats configsItem : Improvised fishing rod configItem: Fishing hook configItem: Fishing bait configItem: Worm configLocalisation: Door names added to string table.Server: Animals spawningServer: Initial implementation of dynamic server events Fixed:Actions: Added conditions to crafting recipesActions: Wooden sticks are stackable, crafting recipes with sticks modified to take stacks into accountActions: Catching some rain action, doesn't add water to a stomachActions: Removed 'isUsingSomething' variable from player's stored variablesActions: Deconstructing improvised backpack produce wooden sticks in actual quantity required to craft itActions: Fireplace sound effects fixedActions: Fixed addressee of the messages in ignite fireplace actionAction: Changed frying time to 30sAction: Higher probability to light fire in the windActions: Splitting ruined ammo won't create a pristine stackActions: Bow loading action fixedActions: Firewood splitting action fixedAnimations: Fixed an issue where some animations were not interrupted with a death animation, when the player diedAnimations: Eating, drinking, crafting animations states are now correctly connected to death statesAnimations: More animations are now able to be cancelled(crafting, pills, injection)Animations: Some basic movement with binoculars is now possible in raised poseConfig: Binoculars ability to be placed into holsterCrafting: Splint recipe fixGear: Changed firewood modelGear: Road flares to last 15 minutesGear: Adding parameter to geometry lod to resolve alpha sortingGear: Road flare cannot be lit after it's has already been usedGear: Road flare quantity is not showing in inventory for now (removed till they able to be stacked)Gear: Added cooking subclass to other meat configsGear: Model filename changed for burned filletItems: Shoes become damaged after falling from heightItem : Long ashwood stick inventory size increased, can be placed on backItem: Improvised short bow inventory sizeItem: Binocular inventory size changedItem: Closed tuna can, lack of inventory image fixedItem: Closed sardines can, lack of inventory image fixedSFX: Fixed configuration for fireplace flame sound effectSpawns : Bugged crossbow boltVFX: Helicopter crash site smoke particle effect initializationActions: Bow loading action fixedActions: Firewood splitting action fixed 79 Share this post Link to post Share on other sites