Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
WheresWallyNow

Realistic Animal Behavior, More animals

Recommended Posts

Hey Just a few ideas for animal behaviour:

 

-agressive behaviour under certain circumstances, say a Stag may charge you if with young ones or with females during a certain time of year they will aggro a player

- herd animals stay in a herd ie: cows, deer, pack of wolves.

-if you are near an area where animals are your character can detect a urine scent.

-footprints for tracking animals

- baby animals

-different kill areas affect how much meat you can take of a carcass

-noises an animal would make

-animals can be found in areas where they would like to hang out in a real life situation. ie: deer in forests, and sea mammals around the ocean

- animals in citys, due to the fact that there are not as many humans they have taken over the cities in chernaraus

 

here are a few suggestions of animals that could be added (all exist in russia)

-Bears

-rats and other vermin

-huntable rabbits and hares

- Fowls

- Birds (we can hear them why not utilize them)

-sea birds

- sea mammals

-wolves

 

 

 

  • Like 3

Share this post


Link to post
Share on other sites

I guess baby animals, the urine scent and herds can wait a bit, maybe next year but noises, birds (feathers for arrows) and aggresive animals are definetly something they should add sooner, good job.

Share this post


Link to post
Share on other sites

I want to fend myself from vicious packs of wolves damnit >:(

Share this post


Link to post
Share on other sites

Cool details, its vaguely mentioned on the roadmap. And I would hope sea mammals would be in the ocean and not in the middle of the road just chillin. Unless its Green Mountain. Everythings different at Green Mountain.

Share this post


Link to post
Share on other sites

I guess baby animals, the urine scent and herds can wait a bit, maybe next year but noises, birds (feathers for arrows) and aggresive animals are definetly something they should add sooner, good job.

Yeah the thought of killing birds for thier feathers absolutely skipped my mind but, that would be an excellent idea, hopefully some of the devs will watch a few David Anttenborough docos before implementing anything, also another thing that springs to mind is chickens laying eggs.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×