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WheresWallyNow

Realistic Animal Behavior, More animals

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Hey Just a few ideas for animal behaviour:

 

-agressive behaviour under certain circumstances, say a Stag may charge you if with young ones or with females during a certain time of year they will aggro a player

- herd animals stay in a herd ie: cows, deer, pack of wolves.

-if you are near an area where animals are your character can detect a urine scent.

-footprints for tracking animals

- baby animals

-different kill areas affect how much meat you can take of a carcass

-noises an animal would make

-animals can be found in areas where they would like to hang out in a real life situation. ie: deer in forests, and sea mammals around the ocean

- animals in citys, due to the fact that there are not as many humans they have taken over the cities in chernaraus

 

here are a few suggestions of animals that could be added (all exist in russia)

-Bears

-rats and other vermin

-huntable rabbits and hares

- Fowls

- Birds (we can hear them why not utilize them)

-sea birds

- sea mammals

-wolves

 

 

 

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I guess baby animals, the urine scent and herds can wait a bit, maybe next year but noises, birds (feathers for arrows) and aggresive animals are definetly something they should add sooner, good job.

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I want to fend myself from vicious packs of wolves damnit >:(

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Cool details, its vaguely mentioned on the roadmap. And I would hope sea mammals would be in the ocean and not in the middle of the road just chillin. Unless its Green Mountain. Everythings different at Green Mountain.

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I guess baby animals, the urine scent and herds can wait a bit, maybe next year but noises, birds (feathers for arrows) and aggresive animals are definetly something they should add sooner, good job.

Yeah the thought of killing birds for thier feathers absolutely skipped my mind but, that would be an excellent idea, hopefully some of the devs will watch a few David Anttenborough docos before implementing anything, also another thing that springs to mind is chickens laying eggs.

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