ra91111 52 Posted May 26, 2014 I got this suggestion when i saw some treads on the forums about people who want to make educational footage about weapons, tactics , survival etc using DayZ My idea is to introduce more ways the player can make mistakes witch can effect his survival success or be lethal to him - especially with weapons . If you are good at something in real life it should be same in the game right ? I think same goes with the opposite if you suck at something it will remain the same in the game until you see you are doing it wrong . But that not the case when it come with weapons in DayZ . You search for a weapon , you find a gun maybe and the start to wonder what kind of bullets do you need for it – you find some bullets witch fit the caliber , then you start shooting and killing people ... not a problem ... How do you know exactly what is right way to hold that gun so that it wont slip of the recoil and drop it? What position to take , what grip to use and if the bullets that you put in the gun are really for it ? Not everybody knows all those things by default -- its up to you- what you know and what training you had . There should be more choices for the player to make how to use a weapon and possibly learn from the mistakes. For example when holding a semi automatic pistol you really have to watch your grip while firing. All who had weapon training or have watched some weapon safety footage probably will notice a bad grip and will want to change it. All the rest might chose a random grip which will affect their recoil , make them drop the weapon and possibly hurt them seriously ( thumb on the recoil ) The same goes with the rifles , shotguns , bows , crossbows etc. I suggest that when you find a new weapon there will be some option from the inventory and enter a menu where you can chose your favorite holding position , your grip and your stance with it or have mapped keys witch cycle them – if you ignore that and don't pay attention to all those things they will be set randomly by default so you cat pick up a bad grip for a pistol , damage your hand and be unable to shoot property for some time witch might cost you your life or drop your gun because of bad holding. Disable the automatic weapon shouldering and assign a key for it. --Different weapon grips: for semi automatic pistols , for revolvers for rifles ,for shotguns , for bows , and crossbows --witch you are able to chose and set or cycle --Different weapon holdings: shouldered , non- shouldered , half shouldered above the shoulder under the shoulder (wrong holdings) , in the hands , with one hand -- all the cant be set or cycled --Different body stances military and non military - amateur that can be cycled those will result in different recoils or get you hurt Another thing is bullets and the magazines – i know that certain close calibers and mags can fit the wrong weapon, chamber a bullet and fire but will lead to some bad consequences – introduce different calibers the the came with are very similar and can be chambered but will jam your weapon break it , make the bullet explode in the chamber etc. Shooting while running non shouldered – you can do that in real life with very high recoil and possibly drop the weapon . Weapon safety switches and finger safety -if your finger is not on the trigger no matter if you are aiming or just holding your weapon will not fire on mouse key -it will help with misfiring Being able to fire the gun at any time when is in the hands if the safety is off and four finger is no the trigger despite of the holing positron . The point of all this to make the weapons in the game more difficult to use teach you a few useful things when using a gun when playing I like DayZ because its realistic and educational in many aspects - I'm sure there are many more thing that you can come up with towards this topicplease post if you have more suggestions ; ) https://www.youtube.com/watch?v=4X86crKSTq8 http://forums.dayzgame.com/index.php?/topic/173230-firing-the-wrong-ammo/http://forums.dayzgame.com/index.php?/topic/185383-safety-switches/http://forums.dayzgame.com/index.php?/topic/178198-arma-3-stances/ Share this post Link to post Share on other sites
Gdaddy22 299 Posted May 26, 2014 This is all cool but the only problem is - crappy engine. It would require LOTS of work to do that but I believe it is possible 2 Share this post Link to post Share on other sites
Ubernaut 297 Posted May 26, 2014 This is all cool but the only problem is - crappy engine. It would require LOTS of work to do that but I believe it is possibleThis. I have dialed down my expectations for the DayZ team quite a bit, seeing how much effort they have to go to in order to make seemingly (to a layperson) simple upgrades to the game. There's just no way. Share this post Link to post Share on other sites
ra91111 52 Posted May 26, 2014 Well i sure if they want to do some of those things ,. they will find a way , its not an engine limitation Share this post Link to post Share on other sites
miqueloz 33 Posted May 27, 2014 (edited) This is another one of those super complex things that will never see light in any game. It makes no sense. You would do useless work for hours and hours, because nobody would use the bad stances. There's absolutely no point in adding incompetency to the characters we're controlling. Yes, we get it OP, you've watched a couple YouTube videos about guns, so you want to flaunt your "expertise." But no. Edited May 27, 2014 by Xant 1 Share this post Link to post Share on other sites