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Vladivar

Would this hardware handle a DayZ server?

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...and if so, how many slots/instances?

Dual Quad-Core L5410 (8x 2.33Ghz Processors)

12GB Memory

500GB Hard-Drive

250GB Hard-Drive

15 Usable IP Addresses

100Mbit Network Port

We'd also be looking to host a TS3 server and a Day of Defeat 1.3 server from this box. Could it handle it? Bandwidth is uncapped.

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the 2.33GHz per core is tiny. DayZ wants 3GHz for 40 slots, and 4GHz for 50 slots.

One DayZ server will use at most 1.5 cores. So that's why GHz is more important than core count.

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The issue with DayZ is not number of processors, RAM or disks, but rather CPU power. A single quad-core CPU (As fast as possible! 3+ GHz, with turbo boost) with 8GB RAM will be able to host 2x50 slot DayZ servers and DoD/TS

You also only really need 1 IP, so don't pay extra for more! :)

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The issue with DayZ is not number of processors' date=' RAM or disks, but rather CPU power. A single quad-core CPU (As fast as possible! 3+ GHz, with turbo boost) with 8GB RAM will be able to host 2x50 slot DayZ servers and DoD/TS

You also only really need 1 IP, so don't pay extra for more! :)

[/quote']

Wont be paying much for this if we do decide to take it, been offered at $85p/m

Even if it could only handle one DayZ server, but run it well, we'd have food for thought on whether to take the deal.

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You can probably run 4 40 slots on that just fine. Once you pass the 50 mark, stuff becomes crazy, but as long as you have sufficient bandwidth, you can just run 1 server per 2 cores without much to worry about.

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...

You also only really need 1 IP' date=' so don't pay extra for more! :)

[/quote']

Unless they are going to charge you an arm and a leg having multiple IPs can never hurt. Especially if you are going to be having 3 different services. If your server gets DDOSed for example it is easier to just null an IP for the time and if each service is on it's own IP it stops you from nulling an IP for everything.

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