CastorRUS 6 Posted May 10, 2014 My next suggestion is for a Zombies. I think developers should accept that zombies can be deactivated by breaking of their legs by melee attack or shoot in legs. During shooting breaking process should be faster than during hand to hand fight. So as I see it the bullet randomly may broke a zombie leg (may not brake...)after what zombie may only go only PRONE (may be this damage should exist for players too?). That will help players to avoid unnecessary battles or chase especially when in full version there will be a hundred zombies in town. Also that will help players to protect themselves from other aggressive player without killing them just giving them a second chance. 3 Share this post Link to post Share on other sites
Dr.Burd 107 Posted May 10, 2014 (edited) My next suggestion is for a Zombies. I think developers should accept that zombies can be deactivated by breaking of their legs by melee attack or shoot in legs. During shooting breaking process should be faster than during hand to hand fight. So as I see it the bullet randomly may broke a zombie leg (may not brake...)after what zombie may only go only PRONE (may be this damage should exist for players too?). That will help players to avoid unnecessary battles or chase especially when in full version there will be a hundred zombies in town. Also that will help players to protect themselves from other aggressive player without killing them just giving them a second chance. The system already exists for players. Not once have I been shot in the leg where my leg won't snap in two. Good idea for zombies, though. :beans: Edited May 10, 2014 by Dr.Burd Share this post Link to post Share on other sites